Visual Thinking Rich Miller LexisNexis  Research Scientist Alliances & New Technology [email_address]
What is Visual Thinking? An approach to understanding, creating, and communicating A collection of visually-based concepts and methods Information Visualization guidelines Mindmaps Sequential visual representations What we can learn from Film and Comics Vizability – cd/book on visual skills
Visual Thinking and “Aboutness” General connection Understanding what things are about Communicating what things are about Specific connection Visualizations of index term collections Result of visual thinking Prime you to more visually process today’s information
Synonyms visual thinking Vizability non-linear thinking lateral thinking spatial reasoning right brain thinking
 
Who is it for? Everyone who needs to imagine, resolve, invent, analyze, and communicate UI designers, product managers, mathematicians, geneticists, writers, engineering students, etc. Anyone who needs to formulate a problem and/or represent its solution to colleagues or users
Why is it useful? To enhance performance  in… Thinking Representing Communicating   To create more compelling, usable products Incorporating visualization into daily work can translate to superior products
A Basic, Real World Example
 
InfoViz Guidelines Tufte Espouses “graphical excellence” using his  principles Hates “chart junk”  Anti-PowerPoint Three landmark  books Offers excellent seminar Presentation guidelines Kosslyn Psychology-based principles Focus on limitations of human perceptual system Others Many companies creating product solutions Ray Daley  monitoring  infoviz for LEXIS-NEXIS
 
 
 
Visualization Examples Inxight  hyperbolic tree Criminal Intelligence –  link analysis Thinkmap  –  spider , bubble,  chronology Demo  of answer set visualization
Sequential Art Concepts Film Borrow filmmaking techniques for UI design and visual representation. Use pictures, time, and space to communicate Example course Comics Similar techniques to film, but more discontinuous Scott McCloud  books Understanding Comics  – “must read” for web designers; recommended by Tufte Reinventing Comics
 
Mind Maps Spatial/hierarchical representation of a given information space A.k.a  concept maps Examples Univ. of Zurich professor Steve Gould from UK Books Mindmapping The Mind Map Book
 
 
Vizability Textbook + CD + sketchpad  Outgrowth of McKim book/course Used at Stanford to teach ME students how to draw Drawing can be taught…not as innate as one might think To enhance performance in… Thinking and Perceiving Representing Communicating
Vizability Goals Familiarize you w/the visual culture Make you aware of your own visual abilities Exercise and improve your skills in visualization Incorporate these skills into your daily life and professional activities
Vizability Benefits Provides a methodology and awareness… About problem finding and problem solving About maintaining momentum on a task About knowing how to sustain “flow experiences” -- productivity state between boredom and anxiety. Get more out of your mind By building fluid representational skills More useful outputs Idea logs Whiteboard content Pictures used for communication and reference
The ARC Cycle
The cube metaphor Six sides - 6 elements of visual culture Environments Culture Seeing Drawing Diagramming Imagining  Like a cube, the product is non-linear
Samples from the Vizability  CD Cast Culture Prototyping  Sketching  Idea logs  Environment Seeing Imagining Drawing Diagramming
Putting in into practice Look more closely, and analyze what you see  When in doubt, draw a picture Or ask someone to draw theirs Borrow concepts from other forms of communication (e.g. film, comics) Maximize rate of info transfer, minimize noise (e.g. PPT 3D feature) Start your idea log Feel free to contact me at… [email_address]
Memex Link Analysis return

Visual Thinking

  • 1.
    Visual Thinking RichMiller LexisNexis Research Scientist Alliances & New Technology [email_address]
  • 2.
    What is VisualThinking? An approach to understanding, creating, and communicating A collection of visually-based concepts and methods Information Visualization guidelines Mindmaps Sequential visual representations What we can learn from Film and Comics Vizability – cd/book on visual skills
  • 3.
    Visual Thinking and“Aboutness” General connection Understanding what things are about Communicating what things are about Specific connection Visualizations of index term collections Result of visual thinking Prime you to more visually process today’s information
  • 4.
    Synonyms visual thinkingVizability non-linear thinking lateral thinking spatial reasoning right brain thinking
  • 5.
  • 6.
    Who is itfor? Everyone who needs to imagine, resolve, invent, analyze, and communicate UI designers, product managers, mathematicians, geneticists, writers, engineering students, etc. Anyone who needs to formulate a problem and/or represent its solution to colleagues or users
  • 7.
    Why is ituseful? To enhance performance in… Thinking Representing Communicating To create more compelling, usable products Incorporating visualization into daily work can translate to superior products
  • 8.
    A Basic, RealWorld Example
  • 9.
  • 10.
    InfoViz Guidelines TufteEspouses “graphical excellence” using his principles Hates “chart junk” Anti-PowerPoint Three landmark books Offers excellent seminar Presentation guidelines Kosslyn Psychology-based principles Focus on limitations of human perceptual system Others Many companies creating product solutions Ray Daley monitoring infoviz for LEXIS-NEXIS
  • 11.
  • 12.
  • 13.
  • 14.
    Visualization Examples Inxight hyperbolic tree Criminal Intelligence – link analysis Thinkmap – spider , bubble, chronology Demo of answer set visualization
  • 15.
    Sequential Art ConceptsFilm Borrow filmmaking techniques for UI design and visual representation. Use pictures, time, and space to communicate Example course Comics Similar techniques to film, but more discontinuous Scott McCloud books Understanding Comics – “must read” for web designers; recommended by Tufte Reinventing Comics
  • 16.
  • 17.
    Mind Maps Spatial/hierarchicalrepresentation of a given information space A.k.a concept maps Examples Univ. of Zurich professor Steve Gould from UK Books Mindmapping The Mind Map Book
  • 18.
  • 19.
  • 20.
    Vizability Textbook +CD + sketchpad Outgrowth of McKim book/course Used at Stanford to teach ME students how to draw Drawing can be taught…not as innate as one might think To enhance performance in… Thinking and Perceiving Representing Communicating
  • 21.
    Vizability Goals Familiarizeyou w/the visual culture Make you aware of your own visual abilities Exercise and improve your skills in visualization Incorporate these skills into your daily life and professional activities
  • 22.
    Vizability Benefits Providesa methodology and awareness… About problem finding and problem solving About maintaining momentum on a task About knowing how to sustain “flow experiences” -- productivity state between boredom and anxiety. Get more out of your mind By building fluid representational skills More useful outputs Idea logs Whiteboard content Pictures used for communication and reference
  • 23.
  • 24.
    The cube metaphorSix sides - 6 elements of visual culture Environments Culture Seeing Drawing Diagramming Imagining Like a cube, the product is non-linear
  • 25.
    Samples from theVizability CD Cast Culture Prototyping Sketching Idea logs Environment Seeing Imagining Drawing Diagramming
  • 26.
    Putting in intopractice Look more closely, and analyze what you see When in doubt, draw a picture Or ask someone to draw theirs Borrow concepts from other forms of communication (e.g. film, comics) Maximize rate of info transfer, minimize noise (e.g. PPT 3D feature) Start your idea log Feel free to contact me at… [email_address]
  • 27.