9. core principles: focus on behaviour
typically want people to do one of four things:
_accept a new behaviour
_reject an undesirable behaviour
_modify and existing behaviour
_abandon an old, undesirable behaviour
10. core principles: people first mindset
in-depth understanding of audience: deep truths
systematic audience understanding
beneficiary is the individual, group or society: not us.
11. principle elements
_Customer or consumer orientation
_Behaviour and behavioural goals
_'Intervention mix' and 'marketing mix’
_Audience segmentation
_‘Exchange’
_‘Competition’
12. Where demographics fail
Demographic
male
born 1948
British
2nd marriage
affluent
well known family
13. the individual in a wider context
Indirectly influence Global context
Wider society
Communities and neighborhoods
Friends and family
Individual
Directly influence
14. what is behaviour?
Not a single action
But ‘a series of actions over time’
The result of conscious decisions but often driven
by learned patterns or unconscious decisions
Behaviour is ‘inherently dynamic’.
Variation and inconsistency is common
16. ways of influencing behaviour
Inform
Communicate Remind Make aware Trigger
Educate
Teach Engage Inspire Skill
Support
Service Provide Assist Model
Design
Alter environment Change context Engineer
Control
Regulate Legislate Monitor Police
20. the difference
standard economic model behavioural economics
_rational _?
_governed by selfishness
_treat all assets as fungible
_motivated by expected utility
maximisation
_consistent time preferences
according to discounted utility
21. economics meets psychology
why we shop and buy things the way we do
why we behave the way we do
how we make choices
how choices affect markets
how to influence choices
22. two kinds of behaviour
reflective automatic/limbic
_thinking _emotional
_rational _intuitive
_self aware _unconcious
_”turbulence is fine” _”we’re all gonna die”
_deductive _associative
_mr spock _homer simpson
Strategy and policy represent… Behavioural changes must be sustained!
Tools adapted from commercial/trad marketing and applied to behavioural issues Concept or philosaphy – a way of approaching a specific issue focusing on the audience’s perspective.
Anchors: % of African countries in the UN – two groups of people given two numbers – 10 and 65 – 10 group guessed 25% – 65 group guessed 45. Examples of phone numbers or social security. When we have limited information – we use anchor points. Heuristics: 9/11 example – people can remember when it happened, how many people died (2948) – not how many people died the same year from cigarettes (400,000) – but affected travel decisions, resulted in increased RTA deaths. Prospect: We value a loss at twice that of a gain – people expecting £60k and got £50k is not as happy as someone expecting £40k and gets £50k. Gambling metaphor. Applications: 30 day money back or try before you buy. Talk about GDP measurement model and flaws. Endowment effect: students sleeping out for tickets – “ikea effect”. Loss aversion and the status quo effect.
Anchors: % of African countries in the UN – two groups of people given two numbers – 10 and 65 – 10 group guessed 25% – 65 group guessed 45. Examples of phone numbers or social security. When we have limited information – we use anchor points. Heuristics: 9/11 example – people can remember when it happened, how many people died (2948) – not how many people died the same year from cigarettes (400,000) – but affected travel decisions, resulted in increased RTA deaths. Prospect: We value a loss at twice that of a gain – people expecting £60k and got £50k is not as happy as someone expecting £40k and gets £50k. Gambling metaphor. Applications: 30 day money back or try before you buy. Talk about GDP measurement model and flaws. Endowment effect: students sleeping out for tickets – “ikea effect”. Loss aversion and the status quo effect.
Customer or consumer orientation - A strong ‘customer’ orientation with importance attached to understanding where the customer is starting from, their knowledge, attitudes and beliefs, along with the social context in which they live and work. Behaviour and behavioural goals - Clear focus on understanding existing behaviour and key influences upon it, alongside developing clear behavioural goals. These can be divided into actionable and measurable steps or stages, phased over time. 'Intervention mix' and 'marketing mix' - Using a mix of different interventions or methods to achieve a particular behavioural goal. When used at the strategic level this is commonly referred to as the 'intervention mix', and when used operationally it is described as the 'marketing mix’. Audience segmentation - Clarity of audience focus using audience segmentation to target effectively. ‘ Exchange’ - Use of the ‘exchange’ concept – understanding what is being expected of people, and the real cost to them. ‘ Competition’ - Use of the ‘competition’ concept. This means understanding factors that impact on people and that compete for their attention and time.
Note: thanks to Jeff French for this fantastic example!
6.9 billion people on the planet – 6 billion decision makers making 100s of decisions a day – but short of time and with limited information. Becoming mainstream, reflected in party manifestos and policy making.
Why we smoke, drink, have unprotected sex, play the lottery, gamble with other people’s money.
Anchors: % of African countries in the UN – two groups of people given two numbers – 10 and 65 – 10 group guessed 25% – 65 group guessed 45. Examples of phone numbers or social security. When we have limited information – we use anchor points. Heuristics: 9/11 example – people can remember when it happened, how many people died (2948) – not how many people died the same year from cigarettes (400,000) – but affected travel decisions, resulted in increased RTA deaths. Prospect: We value a loss at twice that of a gain – people expecting £60k and got £50k is not as happy as someone expecting £40k and gets £50k. Gambling metaphor. Applications: 30 day money back or try before you buy. Talk about GDP measurement model and flaws. Endowment effect: students sleeping out for tickets – “ikea effect”. Loss aversion and the status quo effect.