This document proposes the WorldWideWeb (W3) hypertext project at CERN. It aims to create a universal interface to access information stored on different servers through hypertext links. The project has two phases: phase one provides basic browser functionality in 3 months, while phase two expands authoring capabilities in another 3 months. It requires 4 software engineers and a programmer to implement browsers for various platforms and provide a server for existing CERN documentation.
International Journal of Computational Engineering Research(IJCER)ijceronline
International Journal of Computational Engineering Research(IJCER) is an intentional online Journal in English monthly publishing journal. This Journal publish original research work that contributes significantly to further the scientific knowledge in engineering and Technology
FUTURE OF PEER-TO-PEER TECHNOLOGY WITH THE RISE OF CLOUD COMPUTINGijp2p
Peer-to-Peer (P2P) networking emerged as a disruptive business model displacing the server based
networks within a point in time.P2P technologies are on the edge of becoming all-purpose in developing
several applications for social networking. In the past seventeen years, research on P2P computing and
systems has received enormous amount of attention in the areas of academia and the industry. P2P rose to
triumphant profit-making systems in the internet. It represents the best incarnation of the end to end
argument, the frequently disputed design philosophies that guided the design of the internet. The doubting
factor then is why is research on P2P computing now fading from the spotlight and suffering a nose dive
fall as dramatic as its rise to its popularity. This paper is going to capture a quick look at past results in
peer-to-peer computing with focus on understanding what led to its rise, what contributed to its commercial
success and what has led to its lack of interest. The insight of this paper introduces cloud computing as a
paradigm to peer-to-peer computing.
Maximizing P2P File Access Availability in Mobile Ad Hoc Networks though Repl...1crore projects
IEEE PROJECTS 2015
1 crore projects is a leading Guide for ieee Projects and real time projects Works Provider.
It has been provided Lot of Guidance for Thousands of Students & made them more beneficial in all Technology Training.
Dot Net
DOTNET Project Domain list 2015
1. IEEE based on datamining and knowledge engineering
2. IEEE based on mobile computing
3. IEEE based on networking
4. IEEE based on Image processing
5. IEEE based on Multimedia
6. IEEE based on Network security
7. IEEE based on parallel and distributed systems
Java Project Domain list 2015
1. IEEE based on datamining and knowledge engineering
2. IEEE based on mobile computing
3. IEEE based on networking
4. IEEE based on Image processing
5. IEEE based on Multimedia
6. IEEE based on Network security
7. IEEE based on parallel and distributed systems
ECE IEEE Projects 2015
1. Matlab project
2. Ns2 project
3. Embedded project
4. Robotics project
Eligibility
Final Year students of
1. BSc (C.S)
2. BCA/B.E(C.S)
3. B.Tech IT
4. BE (C.S)
5. MSc (C.S)
6. MSc (IT)
7. MCA
8. MS (IT)
9. ME(ALL)
10. BE(ECE)(EEE)(E&I)
TECHNOLOGY USED AND FOR TRAINING IN
1. DOT NET
2. C sharp
3. ASP
4. VB
5. SQL SERVER
6. JAVA
7. J2EE
8. STRINGS
9. ORACLE
10. VB dotNET
11. EMBEDDED
12. MAT LAB
13. LAB VIEW
14. Multi Sim
CONTACT US
1 CRORE PROJECTS
Door No: 214/215,2nd Floor,
No. 172, Raahat Plaza, (Shopping Mall) ,Arcot Road, Vadapalani, Chennai,
Tamin Nadu, INDIA - 600 026
Email id: 1croreprojects@gmail.com
website:1croreprojects.com
Phone : +91 97518 00789 / +91 72999 51536
International Journal of Computational Engineering Research(IJCER)ijceronline
International Journal of Computational Engineering Research(IJCER) is an intentional online Journal in English monthly publishing journal. This Journal publish original research work that contributes significantly to further the scientific knowledge in engineering and Technology
FUTURE OF PEER-TO-PEER TECHNOLOGY WITH THE RISE OF CLOUD COMPUTINGijp2p
Peer-to-Peer (P2P) networking emerged as a disruptive business model displacing the server based
networks within a point in time.P2P technologies are on the edge of becoming all-purpose in developing
several applications for social networking. In the past seventeen years, research on P2P computing and
systems has received enormous amount of attention in the areas of academia and the industry. P2P rose to
triumphant profit-making systems in the internet. It represents the best incarnation of the end to end
argument, the frequently disputed design philosophies that guided the design of the internet. The doubting
factor then is why is research on P2P computing now fading from the spotlight and suffering a nose dive
fall as dramatic as its rise to its popularity. This paper is going to capture a quick look at past results in
peer-to-peer computing with focus on understanding what led to its rise, what contributed to its commercial
success and what has led to its lack of interest. The insight of this paper introduces cloud computing as a
paradigm to peer-to-peer computing.
Maximizing P2P File Access Availability in Mobile Ad Hoc Networks though Repl...1crore projects
IEEE PROJECTS 2015
1 crore projects is a leading Guide for ieee Projects and real time projects Works Provider.
It has been provided Lot of Guidance for Thousands of Students & made them more beneficial in all Technology Training.
Dot Net
DOTNET Project Domain list 2015
1. IEEE based on datamining and knowledge engineering
2. IEEE based on mobile computing
3. IEEE based on networking
4. IEEE based on Image processing
5. IEEE based on Multimedia
6. IEEE based on Network security
7. IEEE based on parallel and distributed systems
Java Project Domain list 2015
1. IEEE based on datamining and knowledge engineering
2. IEEE based on mobile computing
3. IEEE based on networking
4. IEEE based on Image processing
5. IEEE based on Multimedia
6. IEEE based on Network security
7. IEEE based on parallel and distributed systems
ECE IEEE Projects 2015
1. Matlab project
2. Ns2 project
3. Embedded project
4. Robotics project
Eligibility
Final Year students of
1. BSc (C.S)
2. BCA/B.E(C.S)
3. B.Tech IT
4. BE (C.S)
5. MSc (C.S)
6. MSc (IT)
7. MCA
8. MS (IT)
9. ME(ALL)
10. BE(ECE)(EEE)(E&I)
TECHNOLOGY USED AND FOR TRAINING IN
1. DOT NET
2. C sharp
3. ASP
4. VB
5. SQL SERVER
6. JAVA
7. J2EE
8. STRINGS
9. ORACLE
10. VB dotNET
11. EMBEDDED
12. MAT LAB
13. LAB VIEW
14. Multi Sim
CONTACT US
1 CRORE PROJECTS
Door No: 214/215,2nd Floor,
No. 172, Raahat Plaza, (Shopping Mall) ,Arcot Road, Vadapalani, Chennai,
Tamin Nadu, INDIA - 600 026
Email id: 1croreprojects@gmail.com
website:1croreprojects.com
Phone : +91 97518 00789 / +91 72999 51536
Replication and Synchronization Algorithms for Distributed Databases - Lena W...distributed matters
This talk will provide in-depth background on strategies for replication and synchronization as implemented in modern distributed databases. The following topics will be covered: master-slave vs multi-master replication; epidemic protocols; two-phase commit vs Paxos; multiversion concurrency control; read and write quorums. A concise overview of implementations in current NoSQL databases will be presented.
" NoSQL Databases: An Overview" Lena Wiese, Research Group Knowledge Engineer...Dataconomy Media
"NoSQL Databases: An Overview", Lena Wiese, Research Group Knowledge Engineer at Göttingen University
YouTube Link: https://www.youtube.com/watch?v=RDXgBzAaF4g
Watch more from Data Natives 2015 here: http://bit.ly/1OVkK2J
Visit the conference website to learn more: www.datanatives.io
Follow Data Natives:
https://www.facebook.com/DataNatives
https://twitter.com/DataNativesConf
Stay Connected to Data Natives by Email: Subscribe to our newsletter to get the news first about Data Natives 2016: http://bit.ly/1WMJAqS
About the author:
Dr. Lena Wiese is head of the research group Knowledge Engineering and lecturer at the Georg August University Göttingen. She has been teaching advanced courses on data management and database technology for several years at both graduate and undergraduate level. She is author of the book "Advanced Data Management for SQL, NoSQL, Cloud and Distributed Databases" (DeGruyter, 2015)
In the last decade Peer to Peer technology has been thoroughly explored, becauseit overcomes many limitations compared to the traditional client server paradigm. Despite its advantages over a traditional approach, the ubiquitous availability of high speed, high bandwidth and low latency networks has supported the traditional client-server paradigm. Recently, however, the surge of streaming services has spawned renewed interest in Peer to Peer technologies. In addition, services like geolocation databases and browser technologies like Web-RTC make a hybrid approach attractive.
In this paper we present algorithms for the construction and the maintenance of a hybrid P2P overlay multicast tree based on topological distances. The essential idea of these algorithms is to build a multicast tree by choosing neighbours close to each other. The topological distances can be easily obtained by the browser using the geolocation API. Thus the implementation of algorithms can be done web-based in a distributed manner.
We present proofs of our algorithms as well as experimental results and evaluations.
The International Journal of Engineering and Science (IJES)theijes
The International Journal of Engineering & Science is aimed at providing a platform for researchers, engineers, scientists, or educators to publish their original research results, to exchange new ideas, to disseminate information in innovative designs, engineering experiences and technological skills. It is also the Journal's objective to promote engineering and technology education. All papers submitted to the Journal will be blind peer-reviewed. Only original articles will be published.
Peer-to-Peer (P2P) has become a buzzword and file-sharing applications like Kazaa are very popular and account for a lot of Internet traffic nowadays. The emphasis of my talk will be on the evolution of P2P file-sharing and the technology behind the scenes. I also try to give examples how P2P can be used for other applications like Skype.
From the Un-Distinguished Lecture Series (http://ws.cs.ubc.ca/~udls/). The talk was given Feb. 16, 2007.
A NEW ALGORITHM FOR CONSTRUCTION OF A P2P MULTICAST HYBRID OVERLAY TREE BASED...csandit
In the last decade Peer to Peer technology has been thoroughly explored, because it overcomes many limitations compared to the traditional client server paradigm. Despite its advantages over a traditional approach, the ubiquitous availability of high speed, high bandwidth and low latency networks has supported the traditional client-server paradigm. Recently, however, the surge of streaming services has spawned renewed interest in Peer to Peer technologies. In addition, services like geolocation databases and browser technologies like Web-RTC make a hybrid approach attractive.
Abstract: File replication is an effective way to enhance file availability and reduce file querying delay. It creates replicas for a file to improve its probability of being encountered by requests. Here, we introduce a new concept of resource for file replication, which considers both node storage and node meeting ability. We theoretically study the influence of resource allocation on the average querying delay and derive an optimal file replication rule (OFRR) that allocates resources to each file based on its popularity and size. We then propose a file replication protocol based on the rule, which approximates the minimum global querying delay in a fully distributed manner.
Coupling-Based Internal Clock Synchronization for Large Scale Dynamic Distrib...Angelo Corsaro
This paper studies the problem of realizing a common software clock among a large set of nodes without an external time reference (i.e., internal clock synchronization), any centralized control and where nodes can join and leave the distributed system at their will. The paper proposes an internal clock synchronization algorithm which combines the gossip-based paradigm with a nature-inspired approach, coming from the coupled oscillators phenomenon, to cope with scale and churn. The algorithm works on the top of an overlay network and uses a uniform peer sampling service to fullfill each node’s local view. Therefore, differently from clock synchronization protocols for small scale and static distributed systems, here each node synchronizes regularly with only the neighbors in its local view and not with the whole system. Theoretical and empirical evaluations of the convergence speed and of the synchronization error of the coupled-based internal clock synchronization algorithm have been carried out, showing how convergence time and the synchronization error depends on the coupling factor and on the local view size. Moreover the variation of the synchronization error with respect to churn and the impact of a sudden variation of the number of nodes have been analyzed to show the stability of the algorithm. In all these contexts, the algorithm shows nice performance and very good self-organizing properties. Finally, we showed how the assumption on the existence of a uniform peer-sampling service is instrumental for the good behavior of the algorithm.
Replication and Synchronization Algorithms for Distributed Databases - Lena W...distributed matters
This talk will provide in-depth background on strategies for replication and synchronization as implemented in modern distributed databases. The following topics will be covered: master-slave vs multi-master replication; epidemic protocols; two-phase commit vs Paxos; multiversion concurrency control; read and write quorums. A concise overview of implementations in current NoSQL databases will be presented.
" NoSQL Databases: An Overview" Lena Wiese, Research Group Knowledge Engineer...Dataconomy Media
"NoSQL Databases: An Overview", Lena Wiese, Research Group Knowledge Engineer at Göttingen University
YouTube Link: https://www.youtube.com/watch?v=RDXgBzAaF4g
Watch more from Data Natives 2015 here: http://bit.ly/1OVkK2J
Visit the conference website to learn more: www.datanatives.io
Follow Data Natives:
https://www.facebook.com/DataNatives
https://twitter.com/DataNativesConf
Stay Connected to Data Natives by Email: Subscribe to our newsletter to get the news first about Data Natives 2016: http://bit.ly/1WMJAqS
About the author:
Dr. Lena Wiese is head of the research group Knowledge Engineering and lecturer at the Georg August University Göttingen. She has been teaching advanced courses on data management and database technology for several years at both graduate and undergraduate level. She is author of the book "Advanced Data Management for SQL, NoSQL, Cloud and Distributed Databases" (DeGruyter, 2015)
In the last decade Peer to Peer technology has been thoroughly explored, becauseit overcomes many limitations compared to the traditional client server paradigm. Despite its advantages over a traditional approach, the ubiquitous availability of high speed, high bandwidth and low latency networks has supported the traditional client-server paradigm. Recently, however, the surge of streaming services has spawned renewed interest in Peer to Peer technologies. In addition, services like geolocation databases and browser technologies like Web-RTC make a hybrid approach attractive.
In this paper we present algorithms for the construction and the maintenance of a hybrid P2P overlay multicast tree based on topological distances. The essential idea of these algorithms is to build a multicast tree by choosing neighbours close to each other. The topological distances can be easily obtained by the browser using the geolocation API. Thus the implementation of algorithms can be done web-based in a distributed manner.
We present proofs of our algorithms as well as experimental results and evaluations.
The International Journal of Engineering and Science (IJES)theijes
The International Journal of Engineering & Science is aimed at providing a platform for researchers, engineers, scientists, or educators to publish their original research results, to exchange new ideas, to disseminate information in innovative designs, engineering experiences and technological skills. It is also the Journal's objective to promote engineering and technology education. All papers submitted to the Journal will be blind peer-reviewed. Only original articles will be published.
Peer-to-Peer (P2P) has become a buzzword and file-sharing applications like Kazaa are very popular and account for a lot of Internet traffic nowadays. The emphasis of my talk will be on the evolution of P2P file-sharing and the technology behind the scenes. I also try to give examples how P2P can be used for other applications like Skype.
From the Un-Distinguished Lecture Series (http://ws.cs.ubc.ca/~udls/). The talk was given Feb. 16, 2007.
A NEW ALGORITHM FOR CONSTRUCTION OF A P2P MULTICAST HYBRID OVERLAY TREE BASED...csandit
In the last decade Peer to Peer technology has been thoroughly explored, because it overcomes many limitations compared to the traditional client server paradigm. Despite its advantages over a traditional approach, the ubiquitous availability of high speed, high bandwidth and low latency networks has supported the traditional client-server paradigm. Recently, however, the surge of streaming services has spawned renewed interest in Peer to Peer technologies. In addition, services like geolocation databases and browser technologies like Web-RTC make a hybrid approach attractive.
Abstract: File replication is an effective way to enhance file availability and reduce file querying delay. It creates replicas for a file to improve its probability of being encountered by requests. Here, we introduce a new concept of resource for file replication, which considers both node storage and node meeting ability. We theoretically study the influence of resource allocation on the average querying delay and derive an optimal file replication rule (OFRR) that allocates resources to each file based on its popularity and size. We then propose a file replication protocol based on the rule, which approximates the minimum global querying delay in a fully distributed manner.
Coupling-Based Internal Clock Synchronization for Large Scale Dynamic Distrib...Angelo Corsaro
This paper studies the problem of realizing a common software clock among a large set of nodes without an external time reference (i.e., internal clock synchronization), any centralized control and where nodes can join and leave the distributed system at their will. The paper proposes an internal clock synchronization algorithm which combines the gossip-based paradigm with a nature-inspired approach, coming from the coupled oscillators phenomenon, to cope with scale and churn. The algorithm works on the top of an overlay network and uses a uniform peer sampling service to fullfill each node’s local view. Therefore, differently from clock synchronization protocols for small scale and static distributed systems, here each node synchronizes regularly with only the neighbors in its local view and not with the whole system. Theoretical and empirical evaluations of the convergence speed and of the synchronization error of the coupled-based internal clock synchronization algorithm have been carried out, showing how convergence time and the synchronization error depends on the coupling factor and on the local view size. Moreover the variation of the synchronization error with respect to churn and the impact of a sudden variation of the number of nodes have been analyzed to show the stability of the algorithm. In all these contexts, the algorithm shows nice performance and very good self-organizing properties. Finally, we showed how the assumption on the existence of a uniform peer-sampling service is instrumental for the good behavior of the algorithm.
This presentation is about:
Uses of Networking.
Various types of networking.
Applications used for networking.
Methods of network security.
Methods of communication -2G,3G,4G,Fiber Optics
Transmission Media.
Various types of protocols.
Cloud Computing
Protection against Viruses.
Building collaborative Machine Learning platform for Dataverse network. Lecture by Slava Tykhonov (DANS-KNAW, the Netherlands), DANS seminar series, 29.03.2022
A web service is either: a service offered by an electronic device to another electronic device, communicating with each other via the Internet, or a server running on a computer device, listening for requests at a particular port over a network, serving web documents.
This presentation explores the fundamental building blocks of modern communication, with a specific focus on their relevance to MIB (Master of Information Management) students at CCS University. We'll delve into the following key areas:
System Architectures:
Single-user vs. Multi-user Systems: Understand the distinction between standalone computers and systems supporting multiple users.
Workstations vs. Client-Server Systems: Explore the centralized processing power model of client-server systems compared to the individual processing capabilities of workstations.
Network Infrastructure:
Computer Networks: Learn about the interconnected web of computers that facilitate communication and resource sharing.
Network Protocols: Discover the standardized languages that ensure smooth communication between devices on a network.
LAN vs. WAN vs. WAP: Grasp the differences between Local Area Networks (LANs) connecting devices within a limited area, Wide Area Networks (WANs) spanning vast geographical distances, and Wireless Application Protocols (WAP) enabling wireless connectivity.
The Internet Ecosystem:
Internet Facilities: Unpack the technologies that power the internet, including the World Wide Web (WWW), Mosaic (an early web browser), and Gopher (a precursor to search engines).
Web Development Essentials:
HTML (HyperText Markup Language): Explore the building blocks of web pages, including HTML, the language used to structure content and display information on websites.
Java: Gain insights into Java, a versatile programming language used to create interactive web applications.
Purposes and Applications:
This presentation aims to equip MIB students with a foundational understanding of computer networks and communication technologies. This knowledge is crucial for navigating information management careers, where data exchange and online resources play a central role
In computing, It is the description about Grid Computing.
It gives deep idea about grid, what is grid computing? , why we need it? , why it is so ? etc. History and Architecture of grid computing is also there. Advantages , disadvantages and conclusion is also included.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
UiPath Test Automation using UiPath Test Suite series, part 4
World Wide Web
1. WorldWideWeb: Proposal for a
HyperText Project
To:
P.G. Innocenti/ECP, G. Kellner/ECP, D.O. Williams/CN
Cc:
R. Brun/CN, K. Gieselmann/ECP, R.€ Jones/ECP, T.€ Osborne/CN, P.
Palazzi/ECP, N.€ Pellow/CN, B.€ Pollermann/CN, E.M.€ Rimmer/ECP
From:
T. Berners-Lee/CN, R. Cailliau/ECP
Date:
12 November 1990
The attached document describes in more detail a Hypertext project.
HyperText is a way to link and access information of various kinds as a web of nodes in
which the user can browse at will. It provides a single user-interface to large classes of
information (reports, notes, data-bases, computer documentation and on-line help). We
propose a simple scheme incorporating servers already available at CERN.
The project has two phases: firstly we make use of existing software and hardware as
well as implementing simple browsers for the user's workstations, based on an analysis
of the requirements for information access needs by experiments. Secondly, we extend
the application area by also allowing the users to add new material.
Phase one should take 3 months with the full manpower complement, phase two a
further 3 months, but this phase is more open-ended, and a review of needs and wishes
will be incorporated into it.
The manpower required is 4 software engineers and a programmer, (one of which could
be a Fellow). Each person works on a specific part (eg. specific platform support).
Each person will require a state-of-the-art workstation , but there must be one of each of
the supported types. These will cost from 10 to 20k each, totalling 50k. In addition, we
would like to use commercially available software as much as possible, and foresee an
expense of 30k during development for one-user licences, visits to existing installations
and consultancy.
We will assume that the project can rely on some computing support at no cost:
development file space on existing development systems, installation and system
manager support for daemon software.
T. Berners-Lee R. Cailliau
WorldWideWeb:
Proposal for a HyperText Project
T. Berners-Lee / CN, R. Cailliau / ECP
2. Abstract:
HyperText is a way to link and access information of various kinds as a web of nodes in
which the user can browse at will. Potentially, HyperText provides a single user-
interface to many large classes of stored information such as reports, notes, data-bases,
computer documentation and on-line systems help. We propose the implementation of a
simple scheme to incorporate several different servers of machine-stored information
already available at CERN, including an analysis of the requirements for information
access needs by experiments.
Introduction
The current incompatibilities of the platforms and tools make it impossible to access
existing information through a common interface, leading to waste of time, frustration
and obsolete answers to simple data lookup. There is a potential large benefit from the
integration of a variety of systems in a way which allows a user to follow links pointing
from one piece of information to another one. This forming of a web of information
nodes rather than a hierarchical tree or an ordered list is the basic concept behind
HyperText.
At CERN, a variety of data is already available: reports, experiment data, personnel
data, electronic mail address lists, computer documentation, experiment documentation,
and many other sets of data are spinning around on computer discs continuously. It is
however impossible to "jump" from one set to another in an automatic way: once you
found out that the name of Joe Bloggs is listed in an incomplete description of some on-
line software, it is not straightforward to find his current electronic mail address.
Usually, you will have to use a different lookup-method on a different computer with a
different user interface. Once you have located information, it is hard to keep a link to it
or to make a private note about it that you will later be able to find quickly.
Hypertext concepts
The principles of hypertext, and their applicability to the CERN environment, are
discussed more fully in€ [1], a glossary of technical terms is given in [2]. Here we give
a short presentation of hypertext.
A program which provides access to the hypertext world we call a browser. When
starting a hypertext browser on your workstation, you will first be presented with a
hypertext page which is personal to you : your personal notes, if you like. A hypertext
page has pieces of text which refer to other texts. Such references are highlighted and
can be selected with a mouse (on dumb terminals, they would appear in a numbered list
and selection would be done by entering a number). When you select a reference, the
browser presents you with the text which is referenced: you have made the browser
follow a hypertext link :
(see Fig. 1: hypertext links).
3. That text itself has links to other texts and so on. In fig. 1, clicking on the GHI would
take you to the minutes of that meeting. There you would get interested in the
discussion of the UPS, and click on the highlighted word UPS to find out more about it.
The texts are linked together in a way that one can go from one concept to another to
find the information one wants. The network of links is called a web . The web need not
be hierarchical, and therefore it is not necessary to "climb up a tree" all the way again
before you can go down to a different but related subject. The web is also not complete,
since it is hard to imagine that all the possible links would be put in by authors. Yet a
small number of links is usually sufficient for getting from anywhere to anywhere else
in a small number of hops.
The texts are known as nodes. The process of proceeding from node to node is called
navigation . Nodes do not need to be on the same machine: links may point across
machine boundaries. Having a world wide web implies some solutions must be found
for problems such as different access protocols and different node content formats.
These issues are addressed by our proposal.
Nodes can in principle also contain non-text information such as diagrams, pictures,
sound, animation etc. The term hypermedia is simply the expansion of the hypertext
idea to these other media. Where facilities already exist, we aim to allow graphics
interchange, but in this project, we concentrate on the universal readership for text,
rather than on graphics.
Applications
The application of a universal hypertext system, once in place, will cover many areas
such as document registration, on-line help, project documentation, news schemes and
so on. It would be inappropriate for us (rather than those responsible) to suggest specific
areas, but experiment online help, accelerator online help, assistance for computer
center operators, and the dissemination of information by central services such as the
user office and CN and ECP divisions are obvious candidates. WorldWideWeb (or W3 )
intends to cater for these services across the HEP community.
Scope: Objectives and non-Objectives
The project will operate in a certain well-defined subset of the subject area often
associated with the "Hypertext" tag. It will aim:
• to provide a common (simple) protocol for requesting human readable
information stored at a remote system, using networks;
• to provide a protocol within which information can automatically be exchanged
in a format common to the supplier and the consumer;
• to provide some method of reading at least text (if not graphics) using a large
proportion of the computer screens in use at CERN;
• to provide and maintain at least one collection of documents, into which users
may (but are not bound to) put their documents. This collection will include
much existing data. (This is partly to give us first hand experience of use of the
system, and partly because members of the project will already have
documentation for which they are responsible)
4. • to provide a keyword search option, in addition to navigation by following
references, using any new or existing indexes (such as the CERNVM FIND
indexes). The result of a keyword search is simply a hypertext document
consisting of a list of references to nodes which match the keywords. to allow
private individually managed collections of documents to be linked to those in
other collections. to use public domain software wherever possible, or interface
to proprietary systems which already exist.
• to provide the software for the above free of charge to anyone.
The project will not aim
• to provide conversions where they do not exist between the many document
storage formats at CERN, although providing a framework into which such
conversion utilities can fit;
• to force users to use any particular word processor, or mark-up format;
• to do research into fancy multimedia facilities such as sound and video;
• to use sophisticated network authorisation systems. data will be either readable
by the world (literally), or will be readable only on one file system, in which
case the file system's protection system will be used for privacy. All network
traffic will be public.
Requirements Analysis
In order to ensure response to real needs, a requirements analysis for the information
access needs of a large CERN experiment will be conducted at the very start, in parallel
with the first project phase.
This analysis will at first be limited to the activities of the members of the Aleph
experiment, and later be extended to at least one other experiment. An overview will be
made of the information generation, storage and retrieval, independent of the form
(machine, paper) and independent of the finality (experiment, administration).
The result should be:
• lists of sources, depots and sinks of information,
• lists of formats,
• diagrams of flow,
• statistics on traffic,
• estimated levels of importance of flows,
• lists of client desires and / or suggested improvements,
• estimated levels of satisfaction with platforms,
• estimated urgency for improvements.
This analysis will itself not propose solutions or improvements, but its results will guide
the project.
Architecture
5. The architecture of the hypertext world is one of data stored on server machines, and
client processes on the same or other machines. The machines are linked by some
network (fig. 2). Fig. 2: proposed model for the hypertext world A workstation is either
an independent machine in your office or a terminal connected to a close-by computer,
and connected to the same network. The servers are active processes that reply to
requests. The hypertext data is explicitly accessible to them. Servers can be many on the
same computer system, but then each caters to a specific hypertext base. Clients are
browser processes, usually but not necessarily on a different computer system.
Information passed is of two kinds: nodes and links.
Building blocks
Browsers and servers are the two building blocks to be provided.
A browser
is a native application program running on the client machine:-
• it performs the display of a hypertext node using the client hardware & software
environment. For example, a Macintosh browser will use the Macintosh
interface look-and-feel.
• it performs the traversal of links. For example, when using a Macintosh to
browse on CERNVM FIND it will be the Macintosh browser which remembers
which links were traversed, how to go back etc., whereas the CERNVM server
just responds by handing the browser nodes, and has no idea of which nodes the
user has visited.
• it performs the negotiation of formats in dialog with the server. For example, a
browser for a VT100 type display will always negotiate ASCII text only,
whereas a Macintosh browser might be constructed to accept PostScript or
SGML.
A server
is a native application program running on the server machine:-
• it manages a web of nodes on that machine.-
• it negotiates the presentation format with the browser, performing on-the-fly (or
cached) conversions from its own internal format, if any..
Operation
A link is specified as an ASCII string from which the browser can deduce a suitable
method of contacting an appropriate server. When a link is followed, the browser
addresses the request for the node to the server. The server therefore has nothing to
know about other servers or other webs and can be kept simple.
Once the server has located the requested node, it will know from the node contents
what the node's format is (eg. pure ASCII, marked-up, word processor storage and
which word processor etc.). The server then begins a negotiation with the browser, in
which they decide between them what format is acceptable for display on the user's
screen. This negotiation will be based only on existing conversion programs and
6. formats: it is not in the scope of W3 to write new converters. The last resort in the
negotiation is the binary transfer of the node contents to a file in the user's file space.
Negotiating the format for presentation is particular to W3.
Project phases
Provided with resources mentioned below, we foresee the first two phases of the project
as achieving the following goals:
Phase 1 -- Target: 3 months from start
• Browsers on dumb terminal to open readership to anyone with a computer or
PC.(?)
• Browsers on vt220 terminals to give cursor-oriented readership to a very large
proportion of readers; A browser on the Macintosh in the Macintosh style; A
browser on the NeXT using the NeXTStep tools, as a fast prototype for ideas in
human interface design and navigation techniques.
• A server providing access to the world of Usenet/Internet news articles. *
• A server providing access to all the information currently stored on CERNVM
and mentioned in the FIND index. This should include CERN program library
notes, IBM and CERN CMS help screens, CERN/CN writeups, Computer
Newsletter articles, etc.
• A server which may be installed on any machine to allow files on that machine
to be accessed as hypertext.
• The ability for users to write, using markup tags, their own hypertext for help
files. No other hypertext editing capability will necessarily be implemented in
this phase.
• A gateway process to allow access between the Internet and DECnet protocol
worlds.
• A set of guidelines on how to manage a hypertext server.
• A requirements analysis of the information access needs for a large experiment.
At this stage, readership is universal, but the creation of new material relies on existing
systems. For example, the introduction of new material for the FIND index, or the
posting of news articles will use the same procedures as at present. we gain useful
experience in the representation of existing data in hypertext form, and in the types of
navigational and other aids appreciated by users in high energy physics.
Phase 2 -- Target: 6 months from start
In this important phase, we aim to allow
• The creation of new links and new material by readers. At this stage, authorship
becomes universal.
• A full-screen browser on VM/XA for those using CERNVM, and other HEP
VM sites;
• An X-window browser/editor, giving the sophisticated facilities originally
prototyped under NeXTStep to the wide X-based community. (We imagine
using OSF/Motif subject to availability)
7. • The automatic notification of a reader when new material of interest to him/her
has become available. This is essential for news articles, but is very useful for
any other material.
The ability of readers to create links allows annotation by users of existing data, allows
to add themselves and their documents to lists (mailing lists, indexes, etc). It should be
possible for users to link public documents to (for example) bug reports, bug fixes, and
other documents which the authors themselves might never have realised existed.This
phase allows collaborative authorship. It provides a place to put any piece of
information such that it can later be found. Making it easy to change the web is thus the
key to avoiding obsolete information. One should be able to trace the source of
information, to circumvent and then to repair flaws in the web.
Resources required
1. People
The following functions are identifiable. They do not necessarily correspond to
individuals on a one to one basis. The initials in brackets indicate people who have
already expressed an interest in the project and who have the necessary skills but do not
indicate any commitment as yet on thier part or the part of their managers. We are of
course very open to involvement from others.
• System architect. Coordinate development, protocol definition, etc; ensures
integrity of design. (50% TBL?) Market research and product planner. Discuss
the project and its features with potential and actual users in all divisions.
Prepare criteria for feature selection and development priority. (50% RC?)
• Hyper-Librarian. Oversees the web of available data, ensuring its coherency.
Interface with users, train users. Manages indexes and keyword systems.
Manages data provided by the project itself. (100% KG?)
• Software engineer: NeXTStep. Provide browser/editor interface under the
NeXTStep human interface tools. Experiment with navigational aids. Keep a
running knowledge of the NeXTStep world. (50%TBL?)
• Software engineer: X-windows and human interface. Provide browser/editor
human interface under OSF/Motif. Respond to user suggestion for ease of use
improvements and options. Create an aesthetic, practical human interface. Keep
a running knowledge of the X world. (75%RJ?)
• Software engineer: IBM mainframe. Provide browser service on CERNVM and
other HEP VM sites. Maintain the FIND server software. Keep up a running
knowledge of the CMS, Rexx world. (75% BP?)
• Software engineer: Macintosh. Provide browser/editor for the mac, using
whatever tools are appropriate (Thnk-C, HyperCard, etc?). (50%RC?)
• Software engineer: C. Help write code for dumb terminal or vt100 browsers, and
portable browser code to be shared between browers. This could include a
technical student project. (100% NP? + A.N.Other?)
We foresee that a demand may arise for browsers on specific systems, for specific
customizations, and for servers to make specific existing data available online as
hypertext. We intend to enthusiastically support such widening of the web. Of course,
we may have to draw on more manpower and specific expertise in these cases.
8. 2. Other resources
We will require the following support in the way of equipment and services.
• We feel it is important for those involved in the project to be able to work close
to each other and exchange ideas and problems as they work. An office area or
close group of offices is therefore required.
• Each person working on the project will require a state-of-the-art workstation.
Experience shows that a workstation has to be upgraded in some way every two
years or so as software becomes more cumbersome, and memory/speed
requirements increase. This, and the cost of software upgrades, we foresee as
reasonable expenses. We imagine using a variety of types of workstation as we
provide software on a variety of machines, but otherwise NeXTs. For VMS
machines, we would like the support of an existing VAXcluster to minimize our
own system management overheads.
• We would like to be able to purchase licenses for commercial hypertext software
where we feel this could be incorporated into the project, and save development
and maintenance time, or where we feel we could gain useful experience from
its use. (Approximate examples are: Guide license: CHF750; KMS full author
license CHF1500, evaluation kit CHF100. FrameMaker: CHF2000)
• We will require computing support. In particular, we will require a reliable
backed up NFS (or equivalent) file server support for our development
environment. We will also need to run daemon software on machines with
Internet, DECnet and BITNET connectivity, which will require a certain amount
of support from operators and system managers.
Future paths
• The two phases above will provide an extremely useful set of tools. Though the
results seem ambitious, the individual steps necessary are well within our
abilities with available technology. Future developments which would further
enhance the project could include:
• Daemon programs which run overnight and build indexes of available
information.
• A server automatically providing a hypertext view of a (for example Oracle)
database, from a description of the database and a description (for example in
SQL) of the view required.
• Work on efficient networking over wide areas, negotiation with other sites to
provide compatible online information.
• A serious study of the use and abuse of the system, the sociology of its use at
CERN.
References
[1]
T. Berners-Lee/CN, HyperText and CERN . An explanation of hypertext, and
why it is important for CERN. A background document explaining the ideas
behind this project.
[2]
9. T. Berners-Lee/CN, Hypertext Design Issues . A detailed look at hypertext
models and facilities, with a discussion of choices to be made in choosing or
implementing a system.
[3]
Other documentation on the project is stored in hypertext form and which leads
to further references.
10. T. Berners-Lee/CN, Hypertext Design Issues . A detailed look at hypertext
models and facilities, with a discussion of choices to be made in choosing or
implementing a system.
[3]
Other documentation on the project is stored in hypertext form and which leads
to further references.