What Would
Picasso Do?
            featured panelists

  Mathias Dahlström
        Jason Fields
         Tom Hume
               mills™
         Filip Visnjic
               moderated by

    Franco Papeschi
       Bryan Rieger
a convenient device for
                                        creative expression
http://www.flickr.com/photos/malcolmtredinnick/934878538
Lang Lang
the flight of the bumble bee...
Lang Lang
the flight of the bumble bee...
David Hockney
turns the ipad into an art form
will devices simply replace
                                                            sketchbooks
http://www.flickr.com/photos/whatleydude/4567021791
or become a unique
                                                  creative medium




http://www.flickr.com/photos/garysoup/4773576910
Tom
                                          has been thinking about art...

http://www.flickr.com/photos/twhume/3962275216
Fuck the
advertising
and media
industries
for capitalising the word
‘Creative’, pretending it’s
magic pixie dust and
selling it back to us at a
day rate of hundreds to
keep us permanently
dissatisfied.
Fuck the
advertising
and media
industries
for capitalising the word
                              – Joseph Beuys
                                                 ”
                              Everyone is an artist

‘Creative’, pretending it’s
magic pixie dust and
selling it back to us at a
day rate of hundreds to
keep us permanently
dissatisfied.
History of Art


Blombos beads                    Lady Gaga
  (75,000 BC)                     (2010 AD)
History of Art

                                   Currency
                                 (2000BC on)



Blombos beads                    Lady Gaga
  (75,000 BC)                      (2010 AD)
History of Art

                                    Music industry
                                 (mid-18th century on)


Blombos beads                            Lady Gaga
  (75,000 BC)                              (2010 AD)
1. Digital as extension of
   physical faculties in the
   real world

2. Digital as place where
   art happens before
   being made real

3. ???
Art
                                                            Doesn’t Scale


                                          • Apollo took 400k people
                                          • Where’s equivalent scale art?
                                          • What would it look like?




http://www.flickr.com/photos/chrisspurgeon/287135413/
Constraints
                                                   • Not For The Faint Hearted
                                                   • Mobile Mountains
                                                   • Twitter
                                                   • George Lucas




http://www.flickr.com/photos/carbonnyc/3256109022
• Trust of technology?
                                                • Trust of artists?
                                                • British politeness?




                                                                          You
                                                                      Trusted Us

http://www.flickr.com/photos/twhume/3962275216
mills™
is enabling creativity
Mathias
has been playing with plasticine
Jason
has been looking at apps...
Filip
has been thinking about art...
CreativeApplications.Net
Filip
Visnjic
Architect
Lecturer
New Media Technologist
Writer

Founder/Editor - CreativeApplications.Net
Curator - Processing.org
Director at Working Architecture Group
Lecturer at University of Westminster , University of Greenwich , UCA
..the architect first as a formulator, an inventor of relations what will be called in this
context the ‘ Combinative’, that is, the set of combinations and permutations that is
possible under different categories of analysis (space, movement, event, technique,
symbol, etc), as opposed to the more traditional play between function or use and
form or style.
                                                                         Bernard Tschumi.
+       !1              !2           !3   ◊
Designing for Interaction
- Innovation
- Linear vs Dynamic                                 ◊
                                         ! 1/2
- Goals vs Accidents
- Framing / Positioning                                          !4       X
- Interactive vs Reactive   +       !1
- Experience vs Tool                                    !3
- Ownership
                                ! 4/2


                                            ! 3/2            ◊
ECOLOGY




                                               +       +
Digital Ecosystems                     +
- Networks                    +
- Relations
- Devices        +   !                         +
- Social                           +

                                           +       +
web       http://www.creativeapplications.net
twitter   @creativeapps

apps      http://apps.creativeapplications.net
In recent years we've seen a number of artists put
aside their brushes in favour of IDEs, frameworks
and compilers. We've also seen developers start
experimenting with more creative endeavours.

Do tools such as Processing (and variants
iProcessing, Processing,js, OpenFrameworks and
Cinder++) help to facilitate art on mobile devices, or
merely provide a convenient means of repetition
within a certain style?
We have artists such as David Hockney and Lang
Lang picking up these devices and having great fun
experimenting with them today.

Do you think we might one day see serious works
created exclusively for these types of devices?

(ie: an arrangement by Phillip Glass for 8 iPhones
and 3 iPads over a 3G network...)
The iPad (and to a lesser extent the iPhone) have
been heavily criticised for being 'content
consumption' rather than 'content creation' devices.

With this in mind, where do you see the potential
for apps such as Brushes, Sketchbook Pro, Magic
Piano, etc. Are they merely frivolous distractions, or
could these apps be used for serious works?
Apps such as Granimator allow users with little
artistic ability to create wonderful compositions
using elements from various artists and palettes.

Unlike Brushes and Sketchbook Pro, Granimator is a
much more accessible tool for people to scratch
their creative itches.

How can developers create apps than enable
creative play and exploration for non-artistic users?
Apparently "real artists steal"... what ideas can
developers 'borrow' from such creative/art related
applications, and how could they apply them to
more traditional productivity related (aka business
focused) apps?

What are the useful consequences of such art
related applications? Are there any?
Thank you
            featured panelists

  Mathias Dahlström
        Jason Fields
         Tom Hume
               mills™
         Filip Visnjic
               moderated by

    Franco Papeschi
       Bryan Rieger

What Would Picasso Do?

  • 1.
    What Would Picasso Do? featured panelists Mathias Dahlström Jason Fields Tom Hume mills™ Filip Visnjic moderated by Franco Papeschi Bryan Rieger
  • 2.
    a convenient devicefor creative expression http://www.flickr.com/photos/malcolmtredinnick/934878538
  • 3.
    Lang Lang the flightof the bumble bee...
  • 4.
    Lang Lang the flightof the bumble bee...
  • 5.
    David Hockney turns theipad into an art form
  • 6.
    will devices simplyreplace sketchbooks http://www.flickr.com/photos/whatleydude/4567021791
  • 7.
    or become aunique creative medium http://www.flickr.com/photos/garysoup/4773576910
  • 8.
    Tom has been thinking about art... http://www.flickr.com/photos/twhume/3962275216
  • 10.
    Fuck the advertising and media industries forcapitalising the word ‘Creative’, pretending it’s magic pixie dust and selling it back to us at a day rate of hundreds to keep us permanently dissatisfied.
  • 11.
    Fuck the advertising and media industries forcapitalising the word – Joseph Beuys ” Everyone is an artist ‘Creative’, pretending it’s magic pixie dust and selling it back to us at a day rate of hundreds to keep us permanently dissatisfied.
  • 12.
    History of Art Blombosbeads Lady Gaga (75,000 BC) (2010 AD)
  • 13.
    History of Art Currency (2000BC on) Blombos beads Lady Gaga (75,000 BC) (2010 AD)
  • 14.
    History of Art Music industry (mid-18th century on) Blombos beads Lady Gaga (75,000 BC) (2010 AD)
  • 15.
    1. Digital asextension of physical faculties in the real world 2. Digital as place where art happens before being made real 3. ???
  • 16.
    Art Doesn’t Scale • Apollo took 400k people • Where’s equivalent scale art? • What would it look like? http://www.flickr.com/photos/chrisspurgeon/287135413/
  • 17.
    Constraints • Not For The Faint Hearted • Mobile Mountains • Twitter • George Lucas http://www.flickr.com/photos/carbonnyc/3256109022
  • 18.
    • Trust oftechnology? • Trust of artists? • British politeness? You Trusted Us http://www.flickr.com/photos/twhume/3962275216
  • 19.
  • 29.
    Mathias has been playingwith plasticine
  • 32.
  • 33.
  • 34.
    CreativeApplications.Net Filip Visnjic Architect Lecturer New Media Technologist Writer Founder/Editor- CreativeApplications.Net Curator - Processing.org Director at Working Architecture Group Lecturer at University of Westminster , University of Greenwich , UCA
  • 35.
    ..the architect firstas a formulator, an inventor of relations what will be called in this context the ‘ Combinative’, that is, the set of combinations and permutations that is possible under different categories of analysis (space, movement, event, technique, symbol, etc), as opposed to the more traditional play between function or use and form or style. Bernard Tschumi.
  • 36.
    + !1 !2 !3 ◊ Designing for Interaction - Innovation - Linear vs Dynamic ◊ ! 1/2 - Goals vs Accidents - Framing / Positioning !4 X - Interactive vs Reactive + !1 - Experience vs Tool !3 - Ownership ! 4/2 ! 3/2 ◊
  • 37.
    ECOLOGY + + Digital Ecosystems + - Networks + - Relations - Devices + ! + - Social + + +
  • 38.
    web http://www.creativeapplications.net twitter @creativeapps apps http://apps.creativeapplications.net
  • 39.
    In recent yearswe've seen a number of artists put aside their brushes in favour of IDEs, frameworks and compilers. We've also seen developers start experimenting with more creative endeavours. Do tools such as Processing (and variants iProcessing, Processing,js, OpenFrameworks and Cinder++) help to facilitate art on mobile devices, or merely provide a convenient means of repetition within a certain style?
  • 40.
    We have artistssuch as David Hockney and Lang Lang picking up these devices and having great fun experimenting with them today. Do you think we might one day see serious works created exclusively for these types of devices? (ie: an arrangement by Phillip Glass for 8 iPhones and 3 iPads over a 3G network...)
  • 41.
    The iPad (andto a lesser extent the iPhone) have been heavily criticised for being 'content consumption' rather than 'content creation' devices. With this in mind, where do you see the potential for apps such as Brushes, Sketchbook Pro, Magic Piano, etc. Are they merely frivolous distractions, or could these apps be used for serious works?
  • 42.
    Apps such asGranimator allow users with little artistic ability to create wonderful compositions using elements from various artists and palettes. Unlike Brushes and Sketchbook Pro, Granimator is a much more accessible tool for people to scratch their creative itches. How can developers create apps than enable creative play and exploration for non-artistic users?
  • 43.
    Apparently "real artistssteal"... what ideas can developers 'borrow' from such creative/art related applications, and how could they apply them to more traditional productivity related (aka business focused) apps? What are the useful consequences of such art related applications? Are there any?
  • 44.
    Thank you featured panelists Mathias Dahlström Jason Fields Tom Hume mills™ Filip Visnjic moderated by Franco Papeschi Bryan Rieger