© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 1
Patrizia Bertini
European Director of Research & insights
Twitter: @legoviews
Web: Legoviews.com & WiproDigital.com
Email: patrizia.bertini@wipro.com
What can participative design do for you?
And what can you do for participative design?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
UX = Design?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 3
• Focus groups
• Ethnography
• Contextual inquiry
• Task Analysis
• Questionnaire
• Interviews
• Desk research
Explore &
Understand
• Focus groups
• Ethnography
• Contextual inquiry
• Questionnaire
• Interviews
Formalise
requirements
• Persona
• Scenario
• Heuristic analysis
• Card sorting
Design
• Usability tests
• Cognitive walk through
• Think Aloud
• Focus groups
• Questionnaire
• Interviews
• Heuristic analysis
• Remote task
Validate
The design process
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
Where is the user?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
Users are the experts in their own experience
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
When was the last time your Client
has spoken with their customers?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
The Man-in-the-Middle approach
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
Most innovation fail
because it is so hard
to get inside the
heads of potential
customers, to know
whether they will
really take up what
seems a promising
product.
Leadbeater, 2008
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
It is really hard to design products by focus groups.
A lot of times people don’t know what they want until you show it to them.
S. Jobs
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
What can you
do?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM
Imagine…
What if it were like this?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 12
Markets are conversations
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 13
If consumers are required merely to be either a lead tester
of a product or an adaptor of a suite of pre-selected choices,
it lacks a sense of real creativity.
Ind & Al 2012
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 14
Participative design, or Co-creation is…
…A social, collaborative, and creative
process to generate innovation and value,
through the dialogue and participation of all actors to
construct new win/win opportunities and experiences
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 15
The participative
approach
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 16
We've got some ideas for you too: some new
tools we need, some better service.
Stuff we'd be willing to pay for. Got a minute?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 17
Psychologist tend to see creativity as a mental process (but)
creativity is as much a cultural and social as it is a
psychological event.
M. Csikszentmihalyi
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 18
What can you do?
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 19
Add value to your work and to your clients by
engaging the users!
Be creative, and let all actors involved to be
creative!
Dare to change the existing paradigm.
Bring more fun into UX!
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 20
What will you get from Participative Design?
 Save time (= save money)
 Stakeholders’ engagement
 More conversations and better understanding
 More points of views
 Sound win-win requirements and needs
 Better results lead by broader insights
© 2015 WIPRO LTD | WWW.WIPRODIGITAL.COM 21

What Can Participative design do for you and what you can do for participative design?

  • 1.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 1 Patrizia Bertini European Director of Research & insights Twitter: @legoviews Web: Legoviews.com & WiproDigital.com Email: patrizia.bertini@wipro.com What can participative design do for you? And what can you do for participative design?
  • 2.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM UX = Design?
  • 3.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 3 • Focus groups • Ethnography • Contextual inquiry • Task Analysis • Questionnaire • Interviews • Desk research Explore & Understand • Focus groups • Ethnography • Contextual inquiry • Questionnaire • Interviews Formalise requirements • Persona • Scenario • Heuristic analysis • Card sorting Design • Usability tests • Cognitive walk through • Think Aloud • Focus groups • Questionnaire • Interviews • Heuristic analysis • Remote task Validate The design process
  • 4.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM Where is the user?
  • 5.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM Users are the experts in their own experience
  • 6.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM When was the last time your Client has spoken with their customers?
  • 7.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM The Man-in-the-Middle approach
  • 8.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM Most innovation fail because it is so hard to get inside the heads of potential customers, to know whether they will really take up what seems a promising product. Leadbeater, 2008
  • 9.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM It is really hard to design products by focus groups. A lot of times people don’t know what they want until you show it to them. S. Jobs
  • 10.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM What can you do?
  • 11.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM Imagine… What if it were like this?
  • 12.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 12 Markets are conversations
  • 13.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 13 If consumers are required merely to be either a lead tester of a product or an adaptor of a suite of pre-selected choices, it lacks a sense of real creativity. Ind & Al 2012
  • 14.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 14 Participative design, or Co-creation is… …A social, collaborative, and creative process to generate innovation and value, through the dialogue and participation of all actors to construct new win/win opportunities and experiences
  • 15.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 15 The participative approach
  • 16.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 16 We've got some ideas for you too: some new tools we need, some better service. Stuff we'd be willing to pay for. Got a minute?
  • 17.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 17 Psychologist tend to see creativity as a mental process (but) creativity is as much a cultural and social as it is a psychological event. M. Csikszentmihalyi
  • 18.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 18 What can you do?
  • 19.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 19 Add value to your work and to your clients by engaging the users! Be creative, and let all actors involved to be creative! Dare to change the existing paradigm. Bring more fun into UX!
  • 20.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 20 What will you get from Participative Design?  Save time (= save money)  Stakeholders’ engagement  More conversations and better understanding  More points of views  Sound win-win requirements and needs  Better results lead by broader insights
  • 21.
    © 2015 WIPROLTD | WWW.WIPRODIGITAL.COM 21