Visitors All Learn Differently
Mobile Helps Them Choose Their Own Path
Tuesday, March 19
About Guide by Cell
● Cloud-based, no downloads
● 14 years in business
● No company in U.S. offers our
unique approach & tools
● 4,000 clients in 10 countries
○ Bruce Museum
○ Monterey Bay Aquarium
What problem does
Guide by Cell
solve?
We help solve the problem of
visitor engagement
● Attendance down or flat
● Competition for visitors attention
● No one wants to use a bulky tape deck
for an audio tour
● Using traditional fundraising methods
We know how to
increase engagement
● Encourage patrons to use their cell phones at the
museum by offering an audio tour
● Provide added content with a smartphone tour
● Invite visitors interaction with Augmented Reality and
GPS wayfinding
● Create text messaging games and interactions
● Increase donation with our mobile fundraising tools
Secret Ingredients
● Visitors use their own phone to dial in to an
audio tour
● Create a mobile web page for every exhibit
with more information than can fit on a
traditional wall sign
Our Speakers
David Asheim
Founder/CEO
Guide by Cell
Mary Ann Lendenmann
Volunteer Program Manager/
New Media Developer
Bruce Museum
Facts about
Bruce Museum
● An art and natural history museum in Greenwich, Connecticut
● Educates visitors about through art and natural history exhibits that
include a live marine animal touch tank
How are you using
mobile?
To provide the general public with more
detail about the exhibits that they are expecting
Mobile
Helping cultural institutions use phones
to create memorable experiences
Take the
Bruce Museum Tour
DIAL 203-653-6722, Press 4#
Cellphone Tour
● Prompted by numbered signs
by each exhibit, the user calls in
audio line for the museum
● Can select audio stop by
number or progress from stop
to stop
● Past audio tours have included
interviews with museum staff,
the artist for that exhibit, or
history about the exhibit
How did you market tour?
Average Age of
Visitors
● Are patrons families? Seniors? Younger crowd?
● How do clientele demographics impact what is
displayed in the museum?
Do visitors
like it?
● How much usage do you get on your audio tour?
● What kind of feedback have you received?
Different
Learning Styles
● Not every museum visitor learns best by
joining a docent-led museum tour
● Some learn better as individuals, going at
their own pace
Greenwich High
School Exhibit
Greenwich High
School Exhibit
Easy to Set up
"No more intimidating than using a
phone even for those who fear
computers and keyboards”
How did you
fund the audio guide?
Reports
What can you learn from
your visitors?
Audio Reports
Audio Reports
Audio Reports
Others uses
of our services
Smartphone Tour
● Visitor texts a keyword into a
shortcode and is sent a link to
a mobile web site
● The mobile site can hold any
kind of content - Audio,
Video, Forms, Polls, PDFs, etc.
Marketing
● Membership sign up - encourage
visitors to sign up for email list or
receive a text with a link to a form
● Promote events or special deals
● Post visit curator auto-calling
Development
Screencast -
Fundraising
Thermometer for
live events
Development
● Mobile Give - Allow donors to
give in amounts from $5-$25
which is taken directly from their
phone bill
Text Chat
● When patrons text in a keyword to a
shortcode, they can opt in to receive text
messages from the museum throughout
the day
● Visitors can also text in questions about
an exhibit or general information about
the the museum
Feedback/Survey
● Patrons can call in to an audio
line to leave feedback about
their visit
● If a visitor has opted in for
text messaging during their
visit, you can send them a text
at the end of the day with link
to a mobile survey
Scavenger Hunt
● Set up a list of clues (often based on a
particular theme)
● Visitor texts in to receive their first clue and
search around the museum for the answer
● When they text in the answer, they receive
their next clue
Employee Communication
SMS alerts to all
docents with
important
information
Augmented Reality
● Augmented Reality is a new
technology which can unlock
hidden content by simply
pointing your cell phone at an
exhibit
● When the cell phone recognizes
the target (exhibit), it reveals a
layer of content which sits on top
of the image
● This content-on-demand can
display video, audio, interactive
timelines, games or animation
Pros/Cons of AR
Various AR
Services
Thank You
David Asheim
dave@guidebycell.com
Mary Ann Lendenmann

Visitors All Learn Differently - Mobile Helps Them Choose Their Own Path

  • 1.
    Visitors All LearnDifferently Mobile Helps Them Choose Their Own Path Tuesday, March 19
  • 2.
    About Guide byCell ● Cloud-based, no downloads ● 14 years in business ● No company in U.S. offers our unique approach & tools ● 4,000 clients in 10 countries ○ Bruce Museum ○ Monterey Bay Aquarium
  • 3.
  • 4.
    We help solvethe problem of visitor engagement ● Attendance down or flat ● Competition for visitors attention ● No one wants to use a bulky tape deck for an audio tour ● Using traditional fundraising methods
  • 5.
    We know howto increase engagement ● Encourage patrons to use their cell phones at the museum by offering an audio tour ● Provide added content with a smartphone tour ● Invite visitors interaction with Augmented Reality and GPS wayfinding ● Create text messaging games and interactions ● Increase donation with our mobile fundraising tools
  • 6.
    Secret Ingredients ● Visitorsuse their own phone to dial in to an audio tour ● Create a mobile web page for every exhibit with more information than can fit on a traditional wall sign
  • 7.
    Our Speakers David Asheim Founder/CEO Guideby Cell Mary Ann Lendenmann Volunteer Program Manager/ New Media Developer Bruce Museum
  • 9.
    Facts about Bruce Museum ●An art and natural history museum in Greenwich, Connecticut ● Educates visitors about through art and natural history exhibits that include a live marine animal touch tank
  • 10.
    How are youusing mobile? To provide the general public with more detail about the exhibits that they are expecting
  • 11.
    Mobile Helping cultural institutionsuse phones to create memorable experiences Take the Bruce Museum Tour DIAL 203-653-6722, Press 4#
  • 12.
    Cellphone Tour ● Promptedby numbered signs by each exhibit, the user calls in audio line for the museum ● Can select audio stop by number or progress from stop to stop ● Past audio tours have included interviews with museum staff, the artist for that exhibit, or history about the exhibit
  • 13.
    How did youmarket tour?
  • 14.
    Average Age of Visitors ●Are patrons families? Seniors? Younger crowd? ● How do clientele demographics impact what is displayed in the museum?
  • 15.
    Do visitors like it? ●How much usage do you get on your audio tour? ● What kind of feedback have you received?
  • 16.
    Different Learning Styles ● Notevery museum visitor learns best by joining a docent-led museum tour ● Some learn better as individuals, going at their own pace
  • 17.
  • 18.
  • 19.
    Easy to Setup "No more intimidating than using a phone even for those who fear computers and keyboards”
  • 20.
    How did you fundthe audio guide?
  • 21.
    Reports What can youlearn from your visitors?
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
    Smartphone Tour ● Visitortexts a keyword into a shortcode and is sent a link to a mobile web site ● The mobile site can hold any kind of content - Audio, Video, Forms, Polls, PDFs, etc.
  • 27.
    Marketing ● Membership signup - encourage visitors to sign up for email list or receive a text with a link to a form ● Promote events or special deals ● Post visit curator auto-calling
  • 28.
  • 29.
    Development ● Mobile Give- Allow donors to give in amounts from $5-$25 which is taken directly from their phone bill
  • 30.
    Text Chat ● Whenpatrons text in a keyword to a shortcode, they can opt in to receive text messages from the museum throughout the day ● Visitors can also text in questions about an exhibit or general information about the the museum
  • 31.
    Feedback/Survey ● Patrons cancall in to an audio line to leave feedback about their visit ● If a visitor has opted in for text messaging during their visit, you can send them a text at the end of the day with link to a mobile survey
  • 32.
    Scavenger Hunt ● Setup a list of clues (often based on a particular theme) ● Visitor texts in to receive their first clue and search around the museum for the answer ● When they text in the answer, they receive their next clue
  • 33.
    Employee Communication SMS alertsto all docents with important information
  • 34.
    Augmented Reality ● AugmentedReality is a new technology which can unlock hidden content by simply pointing your cell phone at an exhibit ● When the cell phone recognizes the target (exhibit), it reveals a layer of content which sits on top of the image ● This content-on-demand can display video, audio, interactive timelines, games or animation
  • 35.
  • 36.
  • 37.