Zeineb Ayachi and Rim Jallouli. Virtual Communities and Wellbeing: A systematic Literature Review and Recommendations for Future Research. (ICDEc 2021)
Role of Social Media in Healthcare Domain: An Integrated ReviewIJERA Editor
The ever increasing role of social media now-a-days in people’s life created newer avenues for research in almost every domain. In the field of healthcare, social media and user-generated content are opening more opportunities for the researchers to kick-start their research by digging out patterns and trends from the millions of data points available and unveiling interesting correlations between the parameters that would affect the outcome of their research which would otherwise go unnoticed. Yet, there are some issues like ethical concerns, anonymity of data providers, and the apt approach to use the user-generated content, which have to be addressed through further research. The Hashtag project by organizations like Symplur Signals provides a free and open platform for the stakeholders in the healthcare domain that connects them to related communities and their conversations thus providing rich datasets of user-generated content for better research in healthcare social media.
The document summarizes a review of 30 years of technology use in workplace health interventions. It categorizes the uses of technology into education, information, counseling, supporting physical activity, and environmental changes. Most common uses were for education, information distribution, and counseling. There was little reflection on how technologies contributed. The review suggests future projects could develop new types of games and technologies to link multiple settings of people's lives and create new settings for health promotion.
This document discusses a study that used uses and gratifications theory to examine why young adults use different social media platforms like Facebook and Snapchat. The study surveyed 128 students about their social media use, demographics, and gratifications sought from different platforms. Results showed Facebook is still dominant but Snapchat use is rising, especially for sharing ephemeral photos and maintaining close relationships. Facebook was more important for self-expression and planning, while Snapchat was preferred for sharing photos privately with connections. The study provided insight into how different social platforms fulfill different social and psychological needs for young adult users.
The document summarizes a research dialogue on online behavior change and disease management research sponsored by the National Cancer Institute and The Robert Wood Johnson Foundation. Participants discussed fundamental differences between online and offline interventions, critical gaps in research methods, and approaches to addressing barriers to e-health intervention research. Key gaps identified included a lack of standardized assessment methods, recruitment of diverse samples, and appropriate research designs. Participants recommended developing standards for research procedures, measures, data collection and analysis to advance the field.
Web based substance abuse interventions for offendersTom Wilson
An overview of how substance abuse professionals and researchers are using information technology to deliver substance abuse interventions to justice-invovled person who live in rural and underserved areas.
Role of Social Media in Healthcare Domain: An Integrated ReviewIJERA Editor
The ever increasing role of social media now-a-days in people’s life created newer avenues for research in almost every domain. In the field of healthcare, social media and user-generated content are opening more opportunities for the researchers to kick-start their research by digging out patterns and trends from the millions of data points available and unveiling interesting correlations between the parameters that would affect the outcome of their research which would otherwise go unnoticed. Yet, there are some issues like ethical concerns, anonymity of data providers, and the apt approach to use the user-generated content, which have to be addressed through further research. The Hashtag project by organizations like Symplur Signals provides a free and open platform for the stakeholders in the healthcare domain that connects them to related communities and their conversations thus providing rich datasets of user-generated content for better research in healthcare social media.
The document summarizes a review of 30 years of technology use in workplace health interventions. It categorizes the uses of technology into education, information, counseling, supporting physical activity, and environmental changes. Most common uses were for education, information distribution, and counseling. There was little reflection on how technologies contributed. The review suggests future projects could develop new types of games and technologies to link multiple settings of people's lives and create new settings for health promotion.
This document discusses a study that used uses and gratifications theory to examine why young adults use different social media platforms like Facebook and Snapchat. The study surveyed 128 students about their social media use, demographics, and gratifications sought from different platforms. Results showed Facebook is still dominant but Snapchat use is rising, especially for sharing ephemeral photos and maintaining close relationships. Facebook was more important for self-expression and planning, while Snapchat was preferred for sharing photos privately with connections. The study provided insight into how different social platforms fulfill different social and psychological needs for young adult users.
The document summarizes a research dialogue on online behavior change and disease management research sponsored by the National Cancer Institute and The Robert Wood Johnson Foundation. Participants discussed fundamental differences between online and offline interventions, critical gaps in research methods, and approaches to addressing barriers to e-health intervention research. Key gaps identified included a lack of standardized assessment methods, recruitment of diverse samples, and appropriate research designs. Participants recommended developing standards for research procedures, measures, data collection and analysis to advance the field.
Web based substance abuse interventions for offendersTom Wilson
An overview of how substance abuse professionals and researchers are using information technology to deliver substance abuse interventions to justice-invovled person who live in rural and underserved areas.
This document summarizes a study on the relationship between internet use and participation in protests across 42 countries. The study tested two hypotheses: 1) probability of protest participation is higher for citizens who use the internet as an information resource, and 2) probability is higher for certain citizen demographics (unemployed, middle-income, politically interested, educated) who use the internet. Regression analysis found the probability of protest participation was 52% higher for citizens who read news online. However, interactive effects of demographics and internet use were mostly insignificant. The internet's effect on protest participation was positive in most countries but coefficients varied greatly between countries.
The document examines Duke University Hospital's (DUH) current and future use of digital technology and social media. It discusses DUH's existing online presence, considerations for digital security, and technologies like cloud-based software that could enhance DUH's digital presence. The implications of the internet and social media for DUH are explored, including opportunities to share knowledge but also threats like ransomware. Strategies are recommended for DUH to encourage provider social media use without damaging its brand, such as bolstering policies and aligning social media goals with engagement tactics.
The UTAUT model aims to explain user intentions to use information systems and subsequent usage behavior. It was developed by reviewing and consolidating eight previous models of technology acceptance. The UTAUT model proposes four key constructs that influence usage intention and behavior: performance expectancy, effort expectancy, social influence, and facilitating conditions. Gender, age, experience, and voluntariness of use are hypothesized to moderate the impact of the four constructs. Several studies have applied the UTAUT model to domains such as mobile service adoption, social media adoption, and computer use frequency. Some researchers have also extended the UTAUT model by adding additional constructs. However, others have critiqued the UTAUT model for having many independent variables and
Student wellbeing survey results (Biggins and Holley)debbieholley1
Background
Research from Jisc, the EU and House of Lords all point to the growing need for digital skills in staff and students.
Covid-19 has intensified the focus on these skills as learning went mostly online from March 2020.
The particular focus of this research is on a) how students access learning materials and b) students’ digital
wellbeing.
Purpose
The purpose of this document is to set out the findings and analysis from the questionnaire responses that have been
received to date. It is therefore an interim report.
Methodology
The questionnaire, which can be seen in Appendix 1 was created and approved for use by the BU Ethics Committee.
The questionnaire uses radio button, free-test fields and Likert-type questions.
The confidence levels use the following scale:
1. Unaware. You have not heard of the technology.
2. Aware. You are aware of the technology but have not used it.
3. Practiced. You have a working knowledge of the technology and can use it but usually need help.
4. Competent. You can use the technology and have detailed knowledge.
5. Expert. You are recognised as an expert by fellow students.
The other Likert-type questions use more standard options:
Frequency is expressed using the scale: Never/very rarely; rarely; occasionally; frequently; always/very
frequently.
Difficulty is expressed using the scale: Very difficult; difficult; neither easy nor difficult; easy; very easy; N/A.
Agreement is expressed using the scale: Strongly disagree; disagree; neither agree nor disagree; agree;
strongly agree.
Only the minimum data needed to identify the respondent’s level of study and department was mandatory. All other
questions were optional.
The data was analysed and presented using r.
Full BU ethics was obtained to collect and disseminate the data.
This document summarizes a study that analyzed the relationship between internet use and participation in protests across 40 countries. The study used data from the World Value Survey and multilevel logistic regression modeling. The results found that internet use significantly increases the probability of protest participation by 52% on average. However, the effect varied widely by country, from a slight positive effect to a strong positive effect in some developing countries. The study aims to further analyze how country-level factors like internet penetration and human rights influence the relationship between internet use and protest participation.
This document describes a community-based participatory research (CBPR) project that developed digital animations to disseminate research findings on youth violence to the community. Researchers conducted a mixed-methods study to understand community youth perspectives on assets and stressors. They then worked with community partners and youth to develop animated vignettes portraying evidence-based violence prevention strategies. The process involved community input on dissemination strategies, translating research into vignettes, engaging artists and youth, developing storyboards, and finalizing the animations. The goal was to creatively disseminate findings to both youth and adults in the community in a way that engaged youth and built capacity.
This document proposes an approach to model Social Media Collaborative Work (SMCW) using a case study of a diabetes self-help community. The authors apply Soft Systems Methodology (SSM) and i* modeling to understand stakeholder viewpoints, relationships, and how SMCW can support healthcare goals. Through action research with stakeholders, the authors develop models of the SMCW domain, problems, and requirements to facilitate collaborative work through social media while ensuring privacy and other concerns are addressed.
This document discusses the emergence of digital platforms that encourage patients to share their healthcare experiences online. It argues that while these platforms aim to provide support and information to users, patients' contributions have become commercially exploited. Specifically, the data shared on the platforms is aggregated and monetized by their owners. The document examines this "digital patient experience economy" through the lenses of prosumption, big data, and how digital interactions shape metric assemblages of individuals. It contends that while platforms give patients new ways to share their stories, their experiences have also become novel commodities.
This discussion, covened by the Dubai Future Foundation, focusses on identifying the significance of the concept of well-being for social-science and policy; and the opportunities to measure it at scale.
Strategic impact of Social Media in tourism- Research paperAmbuj Saxena
In today's world, social media has made it convenient for people to search, book and plan their next trip at the click of a mouse button. This research paper, co-authored by Ambuj Saxena, Dr. GG Saxena, and Dr. Sajeevan Rao takes you through the travel enthusiast's online journey while booking a leisure trip.
How does the travel enthusiast make up his mind to travel using social media and which social media channels affect him the most and how? What are the social, psychological and hedonic effects while planning a trip using social media and how reliable, entertaining and valuable do tourists consider social media sites while planning a trip. These are some of the important questions and customer behavior being brought out through this research paper that was presented in Jammu University's 4th International Conference on Sustainable Destination Excellence with the theme: Empowering Communities for Inclusive Tourism Development.
If you wish to know the experience of presenting my research paper in Jammu University, you may access my blog post: http://wp.me/p8r6B6-jQ
Sources of inspiration:
http://www.pewinternet.org/fact-sheets/social-networking-fact-sheet/
www.adweek.com
Social media in healthcare 2012 moore mb for the lancet 7 12-12Mike Moore
This document discusses social media in healthcare in 2012. It provides an overview of key concepts like web 2.0 and social media. It examines the landscape, demographics, and sociology of social media use in 2012, including for healthcare. Key examples of current and future healthcare uses are described, such as patients finding others with similar health concerns online or tracking health indicators. The document also looks at social media demographics for healthcare in 2012 and trends in how providers, patients, and payers are using public and private social media.
Instructions In this paper describe someone you know, yoursel.docxcarliotwaycave
Instructions: In this paper describe someone you know, yourself,
a family member, a friend or a character in a book, television
show, or movie who suffers with a psychological disorder (e.g.,
depression, panic attacks, phobias, bipolar disorder, obsessive-
compulsive disorder, PTSD, & schizophrenia). Do not use the a
real person's name even if it is yours. Use a pseudonym.
Assignment Rubric:
• Please use APA style - Use the Purdue OWL website https://
owl.english.purdue.edu/owl/resource/560/01/ (Links to an
external site.)
Links to an external site.
You may also use MLA style if you are already familiar with
it.
Task Maximum Points
Describe the disorder and its symptoms
using the DSM V manual as a guide
(available to you on Canvas).
10 points
Describe the person’s specific
symptoms. 10 points
Explain the general causes of the
disorder. 10 points
Describe at least 3 different treatment
options that would be most beneficial to
the individual with the disorder
15 points
Grammar, spelling, & punctuation 10 points
APA style in text references and
reference list 5 points
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
• No cover page or abstract is necessary
• Minimum 5 references
• Minimum 1000 words
• Times New Roman, 12-point font, double-spaced
informatics
Article
Evaluation Tools to Appraise Social Media and
Mobile Applications
Diane Skiba
University of Colorado College of Nursing, Anschutz Medical Center Campus, Aurora, CO 80045, USA;
[email protected]
Academic Editors: Elizabeth Cummings and Carey Mather
Received: 16 March 2017; Accepted: 13 September 2017; Published: 15 September 2017
Abstract: In a connected care environment, more citizens are engaging in their health care through
mobile apps and social media tools. Given this growing health care engagement, it is important for
health care professionals to have the knowledge and skills to evaluate and recommend appropriate
digital tools. The purpose of this article is to identify and review criteria or instruments that can be
used to evaluate mobile apps and social media. The analysis will review current literature as well
as literature designed by professional health care organizations. This review will facilitate health
care professionals’ assessment of mobile apps and social media tools that may be pertinent to their
patient population. The review will also highlight strategies which a health care system can use to
provide guidance in recommending mobile apps and social media tools for their patients, families,
and caregivers.
Keywords: mobile apps; social media; evaluation tools; appraisal
1. Introduction
In the Connected Health Age, patients, families, caregivers, health care providers, health care
administrators, and informatics spe ...
This document discusses a group research project on social media. The agenda includes conducting background research, a literature review, and developing individual research proposals. One proposal focuses on determining factors that influence young consumers' adoption of electronic word-of-mouth (e-WOM) via social media. While prior studies have examined motivations for generating e-WOM, little research has looked at what drives people to adopt or listen to e-WOM. The proposed study will use mixed methods to develop and test a model of the relationships between various information characteristics and the perceived usefulness and adoption of e-WOM among youth in New Zealand. The results could provide implications for how marketers promote brands via social media.
The research process theoretical framework and hypothesis develop.docxkathleen23456789
The research process: theoretical framework and hypothesis development
the social network
The growing use of social network sites (such as Facebook) and online communities (such as for instance the apple computer community, the community of Harley-Davidson riders, and the community of Starbucks customers) provides exciting opportunities for organizations. Online brand communities allow organizations to engage and interact with customers, obtain market information, sell and advertise products, rapidly disseminate information, develop long-term relationships with the community, and eventually to influence consumers’ preferences and behavior (Dholakia and Bagozzi, 2001, Dholakia, Bagozzi, and Pearo, 2004, Franke and shah, 2003, Muniz and Schau, 2005, Tedjamulia, Olsen, dean, and Albrecht, 2005). “brand community” is a term that is used to describe like-minded consumers who identify with a particular brand and share significant traits, such as for instance “a shared consciousness, rituals, traditions, and a sense of moral responsibility” (Muniz and O’Guinn, 2001, p. 412). Online brand communities are based on their core value - the brand - and grow by building relationships with and among members interested in the brand (Jang et al. 2008). There are several possible categorizations of online brand communities, but they are generally grouped into two categories based on who initiates and manages the community; (1) company initiated communities, built by the company that owns the brand and (2) user-initiated communities, voluntarily built by their members (that is, the consumer) (e.g., Armstrong and Hhagel 1996; kozinets1999). These two types of brand communities provide different opportunities for marketers. For instance, a brand community on a company website is one of the key determinants of attracting consumers to and retaining customers on the website (Nysveen and Pedersen, 2004). Consumer initiated online brand communities may provide consumers with useful information about other
Consumers’ experiences with the product or service and the strengths and weaknesses of products or services (Jang et al. 2008).
The success of online brand communities is heavily dependent on consumer participation in the online brand community. To determine why consumers, participate in online brand community’s business student Jesse Eisenberg has developed a model based on extant service marketing literature. The main idea in this literature is that perceived value and satisfaction are antecedents of the intention to use a product or service (Anderson, Fornell, and Lehmann 1994; Bolton and drew1991; Grönroos 1990; Hocutt 1998; Kang, lee, and Choi 2007; Ravald and Grönroos 1996).
Jesse wants to apply this idea to consumer participation in online brand communities. According to Jesse, “members will probably be satisfied with an online brand community and have the intention to participate in the community when they deri.
Webinar Series on Demystifying Phases in Clinical Trials & COVID-19 Updates organized by Institute for Clinical Research (ICR), NIH
Speaker: Dr. Salina Abdul Aziz. MREC Chairperson
More information, please visit: https://clinupcovid.mailerpage.com/resources/p9f2i7-introduction-to-phase-2-3-trial-s
In Chapters 8 and 9, we reviewed several types of global expansionMalikPinckney86
In Chapters 8 and 9, we reviewed several types of global expansion strategies a company can undertake when entering new markets. For this assignment, you will read a case study about Starbucks’ expansion into the Indian market (p. 413 in the textbook) and then respond to, and make decisions, based on the following questions:
What inspired Starbucks to venture in to India? What were some of the company’s early concerns and other obstacles?
How would you describe Starbucks’ approach to entering India and how Starbucks was influenced by cultural differences to adapt its offerings for the Indian market?
Why did Starbucks want to enter India through a joint venture? Specifically, what benefits did Starbucks and the Tara Group both gain by partnering with one another? What synergies were present? What conflicts occurred and how were they resolved?
Now, assume the role of the Director of Starbucks’ Indian strategic planning team. You have been tasked to explore the benefits and challenges of expansion into foreign countries through joint-venture partnerships. Describe the opportunities, benefits, and concerns that Starbucks might face by doing so. Summarize the cultural environment, choose an entry strategy from the text, and describe how you would implement this entry strategy. Make sure you are very detailed in your explanation.
Your well-written paper should meet the following requirements:
Be 5-6 pages in length, which does not include the title page, abstract, or required reference page, which is never a part of the content minimum requirements.
Use Saudi Electronic University academic writing standards and APA (7th ed) style guidelines.
Support your submission with course material concepts, principles, and theories from the textbook and at least two scholarly, peer-reviewed journal articles.
Review the Critical Thinking Grading Rubric Critical Thinking Grading Rubric - Alternative Formats to see how you will be graded for this assignment.
Int. J. Environ. Res. Public Health 2014, 11, 7767-7802; doi:10.3390/ijerph110807767
International Journal of
Environmental Research and
Public Health
ISSN 1660-4601
www.mdpi.com/journal/ijerph
Review
Technologies as Support Tools for Persons with Autistic Spectrum
Disorder: A Systematic Review
Nuria Aresti-Bartolome * and Begonya Garcia-Zapirain
DeustoTech-LIFE Unit, DeustoTech Institute of Technology, University of Deusto,
Avda. Universidades 24, Bilbao 48007, Spain; E-Mail: [email protected]
* Author to whom correspondence should be addressed; E-Mail: [email protected];
Tel.: +43-943-32-6600 (ext. 2051).
Received: 24 June 2014; in revised form: 18 July 2014 / Accepted: 18 July 2014 /
Published: 4 August 2014
Abstract: This study analyzes the technologies most widely used to work on areas affected
by the Autistic Spectrum Disorder (ASD). Technologies can focus on the strengths and
weaknesses of this disorder as they make it possible to create controlled enviro ...
Businesses are increasingly embracing the dynamics of digital technologies, as they communicate with interested parties about their responsible initiatives through corporate websites, social media platforms and other interactive channels. Therefore, a quantitative study involving 202 owner-managers investigates their attitudes toward stakeholder engagement through digital media. The research methodology involved the integration of previously tried and tested measurement tools from the technological acceptance model, the pace of technological innovation and corporate social responsibility (CSR) items, to better understand the rationale for using digital media to communicate with stakeholders on the organization’s responsible behaviors. The results have indicated that there was a positive and significant relationship between the perceived “ease of use” and “usefulness” of online media. The findings also revealed that the younger owner-managers were increasingly using ubiquitous technologies as opposed to their older counterparts. This contribution implies that all businesses, particularly the smaller ones, could improve their relationships with stakeholders if they use digital media to communicate about their responsible behaviors.
- The document presents a study that compares the types of social support exchanged between patients on two different communication functions (discussion forums and personal journals) of an online health social network for patients with alcoholism.
- The study found that discussion forums were used more for informational support like sharing advice and experiences, while personal journals were used more for emotional support like validation and encouragement.
- This difference in the types of social support exchanged on each communication function could be related to factors like their public or private nature or the social roles people take on in the online community.
This document summarizes a study on the relationship between internet use and participation in protests across 42 countries. The study tested two hypotheses: 1) probability of protest participation is higher for citizens who use the internet as an information resource, and 2) probability is higher for certain citizen demographics (unemployed, middle-income, politically interested, educated) who use the internet. Regression analysis found the probability of protest participation was 52% higher for citizens who read news online. However, interactive effects of demographics and internet use were mostly insignificant. The internet's effect on protest participation was positive in most countries but coefficients varied greatly between countries.
The document examines Duke University Hospital's (DUH) current and future use of digital technology and social media. It discusses DUH's existing online presence, considerations for digital security, and technologies like cloud-based software that could enhance DUH's digital presence. The implications of the internet and social media for DUH are explored, including opportunities to share knowledge but also threats like ransomware. Strategies are recommended for DUH to encourage provider social media use without damaging its brand, such as bolstering policies and aligning social media goals with engagement tactics.
The UTAUT model aims to explain user intentions to use information systems and subsequent usage behavior. It was developed by reviewing and consolidating eight previous models of technology acceptance. The UTAUT model proposes four key constructs that influence usage intention and behavior: performance expectancy, effort expectancy, social influence, and facilitating conditions. Gender, age, experience, and voluntariness of use are hypothesized to moderate the impact of the four constructs. Several studies have applied the UTAUT model to domains such as mobile service adoption, social media adoption, and computer use frequency. Some researchers have also extended the UTAUT model by adding additional constructs. However, others have critiqued the UTAUT model for having many independent variables and
Student wellbeing survey results (Biggins and Holley)debbieholley1
Background
Research from Jisc, the EU and House of Lords all point to the growing need for digital skills in staff and students.
Covid-19 has intensified the focus on these skills as learning went mostly online from March 2020.
The particular focus of this research is on a) how students access learning materials and b) students’ digital
wellbeing.
Purpose
The purpose of this document is to set out the findings and analysis from the questionnaire responses that have been
received to date. It is therefore an interim report.
Methodology
The questionnaire, which can be seen in Appendix 1 was created and approved for use by the BU Ethics Committee.
The questionnaire uses radio button, free-test fields and Likert-type questions.
The confidence levels use the following scale:
1. Unaware. You have not heard of the technology.
2. Aware. You are aware of the technology but have not used it.
3. Practiced. You have a working knowledge of the technology and can use it but usually need help.
4. Competent. You can use the technology and have detailed knowledge.
5. Expert. You are recognised as an expert by fellow students.
The other Likert-type questions use more standard options:
Frequency is expressed using the scale: Never/very rarely; rarely; occasionally; frequently; always/very
frequently.
Difficulty is expressed using the scale: Very difficult; difficult; neither easy nor difficult; easy; very easy; N/A.
Agreement is expressed using the scale: Strongly disagree; disagree; neither agree nor disagree; agree;
strongly agree.
Only the minimum data needed to identify the respondent’s level of study and department was mandatory. All other
questions were optional.
The data was analysed and presented using r.
Full BU ethics was obtained to collect and disseminate the data.
This document summarizes a study that analyzed the relationship between internet use and participation in protests across 40 countries. The study used data from the World Value Survey and multilevel logistic regression modeling. The results found that internet use significantly increases the probability of protest participation by 52% on average. However, the effect varied widely by country, from a slight positive effect to a strong positive effect in some developing countries. The study aims to further analyze how country-level factors like internet penetration and human rights influence the relationship between internet use and protest participation.
This document describes a community-based participatory research (CBPR) project that developed digital animations to disseminate research findings on youth violence to the community. Researchers conducted a mixed-methods study to understand community youth perspectives on assets and stressors. They then worked with community partners and youth to develop animated vignettes portraying evidence-based violence prevention strategies. The process involved community input on dissemination strategies, translating research into vignettes, engaging artists and youth, developing storyboards, and finalizing the animations. The goal was to creatively disseminate findings to both youth and adults in the community in a way that engaged youth and built capacity.
This document proposes an approach to model Social Media Collaborative Work (SMCW) using a case study of a diabetes self-help community. The authors apply Soft Systems Methodology (SSM) and i* modeling to understand stakeholder viewpoints, relationships, and how SMCW can support healthcare goals. Through action research with stakeholders, the authors develop models of the SMCW domain, problems, and requirements to facilitate collaborative work through social media while ensuring privacy and other concerns are addressed.
This document discusses the emergence of digital platforms that encourage patients to share their healthcare experiences online. It argues that while these platforms aim to provide support and information to users, patients' contributions have become commercially exploited. Specifically, the data shared on the platforms is aggregated and monetized by their owners. The document examines this "digital patient experience economy" through the lenses of prosumption, big data, and how digital interactions shape metric assemblages of individuals. It contends that while platforms give patients new ways to share their stories, their experiences have also become novel commodities.
This discussion, covened by the Dubai Future Foundation, focusses on identifying the significance of the concept of well-being for social-science and policy; and the opportunities to measure it at scale.
Strategic impact of Social Media in tourism- Research paperAmbuj Saxena
In today's world, social media has made it convenient for people to search, book and plan their next trip at the click of a mouse button. This research paper, co-authored by Ambuj Saxena, Dr. GG Saxena, and Dr. Sajeevan Rao takes you through the travel enthusiast's online journey while booking a leisure trip.
How does the travel enthusiast make up his mind to travel using social media and which social media channels affect him the most and how? What are the social, psychological and hedonic effects while planning a trip using social media and how reliable, entertaining and valuable do tourists consider social media sites while planning a trip. These are some of the important questions and customer behavior being brought out through this research paper that was presented in Jammu University's 4th International Conference on Sustainable Destination Excellence with the theme: Empowering Communities for Inclusive Tourism Development.
If you wish to know the experience of presenting my research paper in Jammu University, you may access my blog post: http://wp.me/p8r6B6-jQ
Sources of inspiration:
http://www.pewinternet.org/fact-sheets/social-networking-fact-sheet/
www.adweek.com
Social media in healthcare 2012 moore mb for the lancet 7 12-12Mike Moore
This document discusses social media in healthcare in 2012. It provides an overview of key concepts like web 2.0 and social media. It examines the landscape, demographics, and sociology of social media use in 2012, including for healthcare. Key examples of current and future healthcare uses are described, such as patients finding others with similar health concerns online or tracking health indicators. The document also looks at social media demographics for healthcare in 2012 and trends in how providers, patients, and payers are using public and private social media.
Instructions In this paper describe someone you know, yoursel.docxcarliotwaycave
Instructions: In this paper describe someone you know, yourself,
a family member, a friend or a character in a book, television
show, or movie who suffers with a psychological disorder (e.g.,
depression, panic attacks, phobias, bipolar disorder, obsessive-
compulsive disorder, PTSD, & schizophrenia). Do not use the a
real person's name even if it is yours. Use a pseudonym.
Assignment Rubric:
• Please use APA style - Use the Purdue OWL website https://
owl.english.purdue.edu/owl/resource/560/01/ (Links to an
external site.)
Links to an external site.
You may also use MLA style if you are already familiar with
it.
Task Maximum Points
Describe the disorder and its symptoms
using the DSM V manual as a guide
(available to you on Canvas).
10 points
Describe the person’s specific
symptoms. 10 points
Explain the general causes of the
disorder. 10 points
Describe at least 3 different treatment
options that would be most beneficial to
the individual with the disorder
15 points
Grammar, spelling, & punctuation 10 points
APA style in text references and
reference list 5 points
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
https://owl.english.purdue.edu/owl/resource/560/01/
• No cover page or abstract is necessary
• Minimum 5 references
• Minimum 1000 words
• Times New Roman, 12-point font, double-spaced
informatics
Article
Evaluation Tools to Appraise Social Media and
Mobile Applications
Diane Skiba
University of Colorado College of Nursing, Anschutz Medical Center Campus, Aurora, CO 80045, USA;
[email protected]
Academic Editors: Elizabeth Cummings and Carey Mather
Received: 16 March 2017; Accepted: 13 September 2017; Published: 15 September 2017
Abstract: In a connected care environment, more citizens are engaging in their health care through
mobile apps and social media tools. Given this growing health care engagement, it is important for
health care professionals to have the knowledge and skills to evaluate and recommend appropriate
digital tools. The purpose of this article is to identify and review criteria or instruments that can be
used to evaluate mobile apps and social media. The analysis will review current literature as well
as literature designed by professional health care organizations. This review will facilitate health
care professionals’ assessment of mobile apps and social media tools that may be pertinent to their
patient population. The review will also highlight strategies which a health care system can use to
provide guidance in recommending mobile apps and social media tools for their patients, families,
and caregivers.
Keywords: mobile apps; social media; evaluation tools; appraisal
1. Introduction
In the Connected Health Age, patients, families, caregivers, health care providers, health care
administrators, and informatics spe ...
This document discusses a group research project on social media. The agenda includes conducting background research, a literature review, and developing individual research proposals. One proposal focuses on determining factors that influence young consumers' adoption of electronic word-of-mouth (e-WOM) via social media. While prior studies have examined motivations for generating e-WOM, little research has looked at what drives people to adopt or listen to e-WOM. The proposed study will use mixed methods to develop and test a model of the relationships between various information characteristics and the perceived usefulness and adoption of e-WOM among youth in New Zealand. The results could provide implications for how marketers promote brands via social media.
The research process theoretical framework and hypothesis develop.docxkathleen23456789
The research process: theoretical framework and hypothesis development
the social network
The growing use of social network sites (such as Facebook) and online communities (such as for instance the apple computer community, the community of Harley-Davidson riders, and the community of Starbucks customers) provides exciting opportunities for organizations. Online brand communities allow organizations to engage and interact with customers, obtain market information, sell and advertise products, rapidly disseminate information, develop long-term relationships with the community, and eventually to influence consumers’ preferences and behavior (Dholakia and Bagozzi, 2001, Dholakia, Bagozzi, and Pearo, 2004, Franke and shah, 2003, Muniz and Schau, 2005, Tedjamulia, Olsen, dean, and Albrecht, 2005). “brand community” is a term that is used to describe like-minded consumers who identify with a particular brand and share significant traits, such as for instance “a shared consciousness, rituals, traditions, and a sense of moral responsibility” (Muniz and O’Guinn, 2001, p. 412). Online brand communities are based on their core value - the brand - and grow by building relationships with and among members interested in the brand (Jang et al. 2008). There are several possible categorizations of online brand communities, but they are generally grouped into two categories based on who initiates and manages the community; (1) company initiated communities, built by the company that owns the brand and (2) user-initiated communities, voluntarily built by their members (that is, the consumer) (e.g., Armstrong and Hhagel 1996; kozinets1999). These two types of brand communities provide different opportunities for marketers. For instance, a brand community on a company website is one of the key determinants of attracting consumers to and retaining customers on the website (Nysveen and Pedersen, 2004). Consumer initiated online brand communities may provide consumers with useful information about other
Consumers’ experiences with the product or service and the strengths and weaknesses of products or services (Jang et al. 2008).
The success of online brand communities is heavily dependent on consumer participation in the online brand community. To determine why consumers, participate in online brand community’s business student Jesse Eisenberg has developed a model based on extant service marketing literature. The main idea in this literature is that perceived value and satisfaction are antecedents of the intention to use a product or service (Anderson, Fornell, and Lehmann 1994; Bolton and drew1991; Grönroos 1990; Hocutt 1998; Kang, lee, and Choi 2007; Ravald and Grönroos 1996).
Jesse wants to apply this idea to consumer participation in online brand communities. According to Jesse, “members will probably be satisfied with an online brand community and have the intention to participate in the community when they deri.
Webinar Series on Demystifying Phases in Clinical Trials & COVID-19 Updates organized by Institute for Clinical Research (ICR), NIH
Speaker: Dr. Salina Abdul Aziz. MREC Chairperson
More information, please visit: https://clinupcovid.mailerpage.com/resources/p9f2i7-introduction-to-phase-2-3-trial-s
In Chapters 8 and 9, we reviewed several types of global expansionMalikPinckney86
In Chapters 8 and 9, we reviewed several types of global expansion strategies a company can undertake when entering new markets. For this assignment, you will read a case study about Starbucks’ expansion into the Indian market (p. 413 in the textbook) and then respond to, and make decisions, based on the following questions:
What inspired Starbucks to venture in to India? What were some of the company’s early concerns and other obstacles?
How would you describe Starbucks’ approach to entering India and how Starbucks was influenced by cultural differences to adapt its offerings for the Indian market?
Why did Starbucks want to enter India through a joint venture? Specifically, what benefits did Starbucks and the Tara Group both gain by partnering with one another? What synergies were present? What conflicts occurred and how were they resolved?
Now, assume the role of the Director of Starbucks’ Indian strategic planning team. You have been tasked to explore the benefits and challenges of expansion into foreign countries through joint-venture partnerships. Describe the opportunities, benefits, and concerns that Starbucks might face by doing so. Summarize the cultural environment, choose an entry strategy from the text, and describe how you would implement this entry strategy. Make sure you are very detailed in your explanation.
Your well-written paper should meet the following requirements:
Be 5-6 pages in length, which does not include the title page, abstract, or required reference page, which is never a part of the content minimum requirements.
Use Saudi Electronic University academic writing standards and APA (7th ed) style guidelines.
Support your submission with course material concepts, principles, and theories from the textbook and at least two scholarly, peer-reviewed journal articles.
Review the Critical Thinking Grading Rubric Critical Thinking Grading Rubric - Alternative Formats to see how you will be graded for this assignment.
Int. J. Environ. Res. Public Health 2014, 11, 7767-7802; doi:10.3390/ijerph110807767
International Journal of
Environmental Research and
Public Health
ISSN 1660-4601
www.mdpi.com/journal/ijerph
Review
Technologies as Support Tools for Persons with Autistic Spectrum
Disorder: A Systematic Review
Nuria Aresti-Bartolome * and Begonya Garcia-Zapirain
DeustoTech-LIFE Unit, DeustoTech Institute of Technology, University of Deusto,
Avda. Universidades 24, Bilbao 48007, Spain; E-Mail: [email protected]
* Author to whom correspondence should be addressed; E-Mail: [email protected];
Tel.: +43-943-32-6600 (ext. 2051).
Received: 24 June 2014; in revised form: 18 July 2014 / Accepted: 18 July 2014 /
Published: 4 August 2014
Abstract: This study analyzes the technologies most widely used to work on areas affected
by the Autistic Spectrum Disorder (ASD). Technologies can focus on the strengths and
weaknesses of this disorder as they make it possible to create controlled enviro ...
Businesses are increasingly embracing the dynamics of digital technologies, as they communicate with interested parties about their responsible initiatives through corporate websites, social media platforms and other interactive channels. Therefore, a quantitative study involving 202 owner-managers investigates their attitudes toward stakeholder engagement through digital media. The research methodology involved the integration of previously tried and tested measurement tools from the technological acceptance model, the pace of technological innovation and corporate social responsibility (CSR) items, to better understand the rationale for using digital media to communicate with stakeholders on the organization’s responsible behaviors. The results have indicated that there was a positive and significant relationship between the perceived “ease of use” and “usefulness” of online media. The findings also revealed that the younger owner-managers were increasingly using ubiquitous technologies as opposed to their older counterparts. This contribution implies that all businesses, particularly the smaller ones, could improve their relationships with stakeholders if they use digital media to communicate about their responsible behaviors.
- The document presents a study that compares the types of social support exchanged between patients on two different communication functions (discussion forums and personal journals) of an online health social network for patients with alcoholism.
- The study found that discussion forums were used more for informational support like sharing advice and experiences, while personal journals were used more for emotional support like validation and encouragement.
- This difference in the types of social support exchanged on each communication function could be related to factors like their public or private nature or the social roles people take on in the online community.
Stakeholders of Organic Products in Mexico and KoreaXanat V. Meza
The document summarizes a study that analyzed stakeholders of organic products in Mexico and South Korea using Twitter data. Key findings include:
1) The Twitter network for organic products was larger in South Korea than Mexico in terms of nodes and edges. Both networks increased in size over time.
2) Influential players in Mexico included media outlets and suppliers, while in South Korea included "others" and suppliers.
3) Stakeholder types like consumers, suppliers, media, and government played a role in diffusing information about organic products on Twitter networks in both countries.
Social media has changed how people consume and share information. It allows users to interact with others worldwide and fulfills needs like social interaction, information seeking, and entertainment. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits if used appropriately, excessive unsupervised use may negatively impact well-being.
Social media has changed how people consume and share information. It allows users to interact with others worldwide and fulfills needs like social interaction, information seeking, entertainment and passing time for many users. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits if used in moderation, excessive usage can negatively impact well-being.
Social media has changed how people consume and share information. It allows widespread communication and sharing of content globally. Research identifies the main uses of social media as social interaction, information seeking, entertainment, passing time, relaxation and self-expression. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits, it can also negatively impact people if not used in moderation.
1
An Introduction to Data Ethics
MODULE AUTHOR:1
Shannon Vallor, Ph.D.
William J. Rewak, S.J. Professor of Philosophy, Santa Clara University
TABLE OF CONTENTS
Introduction 2-7
PART ONE:
What ethically significant harms and benefits can data present? 7-13
Case Study 1
PART TWO:
Common ethical challenges for data practitioners and users
Case Study 2
Case Study 3 25-28
PART THREE:
What are data practitioners’ obligations to the public? 29-33
Case Study 4
PART FOUR:
What general ethical frameworks might guide data practice?
PART FIVE:
What are ethical best practices for data practitioners? 48-56
Case Study 5 57-58
Case Study 6 58-59
APPENDIX A: Relevant Professional Ethics Codes & Guidelines (Links) 60
APPENDIX B: Bibliography/Further Reading 61-63
1 Thanks to Anna Lauren Hoffman and Irina Raicu for their very helpful comments on an early draft of this module.
33-39
39-47
13-16
17-21
21-25
2
An Introduction to Data Ethics
MODULE AUTHOR:
Shannon Vallor, Ph.D.
William J. Rewak, S.J. Professor of Philosophy, Santa Clara University
1. What do we mean when we talk about ‘ethics’?
Ethics in the broadest sense refers to the concern that humans have always had for figuring out
how best to live. The philosopher Socrates is quoted as saying in 399 B.C. that “the most important
thing is not life, but the good life.”2 We would all like to avoid a bad life, one that is shameful
and sad, fundamentally lacking in worthy achievements, unredeemed by love, kindness, beauty,
friendship, courage, honor, joy, or grace. Yet what is the best way to obtain the opposite of this
– a life that is not only acceptable, but even excellent and worthy of admiration? How do we
identify a good life, one worth choosing from among all the different ways of living that lay open
to us? This is the question that the study of ethics attempts to answer.
Today, the study of ethics can be found in many different places. As an academic field of study,
it belongs primarily to the discipline of philosophy, where it is studied either on a theoretical
level (‘what is the best theory of the good life?’) or on a practical, applied level as will be our
focus (‘how should we act in this or that situation, based upon our best theories of ethics?’). In
community life, ethics is pursued through diverse cultural, religious, or regional/local ideals and
practices, through which particular groups give their members guidance about how best to live.
This political aspect of ethics introduces questions about power, justice, and responsibility. On a
personal level, ethics can be found in an individual’s moral reflection and continual strivings to
become a better person. In work life, ethics is often formulated in formal codes or standards to
which all members of a profession are held, such as those of medical or legal ethics. Professional
ethics is also taught in dedicated courses, such as business ethics. ...
Author: Prof. Maged N. Kamel Boulos, MBBCh, MSc (Derm), MSc (Med Informatics), PhD, FHEA, SMIEEE
Associate Professor in Health Informatics
University of Plymouth, UK
---
Themes covered:
Networked Social Media in Learning and Teaching (contexts: higher education; medicine and healthcare, including patient education and clinicians’ collaboration and CPD—Continuing Professional Development).
Networked Social Media in Research (both as a primary focus for research and as tools/enablers in research).
The above two themes are interrelated and frequently overlap in research-led higher education institutions (research-informed teaching and practice).
Social media has changed how people consume and share information. It allows widespread communication and sharing of content globally. Research identifies the main uses of social media as social interaction, information seeking, entertainment, passing time, relaxation and self-expression. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits if used appropriately, excessive unregulated use can negatively impact well-being.
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Virtual Communities and Wellbeing: A systematic Literature Review and Recommendations for Future Research
1. VIRTUAL COMMUNITIES AND WELLBEING:
A SYSTEMATIC LITERATURE REVIEW AND
RECOMMENDATIONS FOR FUTURE RESEARCH
ZEINEB AYACHI AND RIM JALLOULI
ICDEC JULY 15-17, 2021
2. LAYOUT 1/2
• Introduction
• Definition of concepts
Virtual communities
Wellbeing
Research gap
• Methodology
• Results and Discussion
Descriptive Analysis
3. LAYOUT 2/2
Related Research Fields and methodologies
Platform Types, Support Tools and Wellbeing
Conclusion and Recommendations for Future Research
4. INTRODUCTION 1/2
• Web 2.0 allows users to keep and build social connections through social media platforms
• Social media users’ accounts have been increasing exponentially
• people keep track of each other anywhere in the world.
5. INTRODUCTION 2/2
• This work will focus on previous research studying virtual communities and their relationship with
people’s wellbeing.
1. the state of the art on virtual communities in relationship to wellbeing,
2. the related concepts of wellbeing that have mostly attracted the attention in virtual communities
and wellbeing research;
3. the related research fields and the methodologies used;
4. the themes and issues of virtual communities and wellbeing emerging from the literature.
5. the types of platforms and support tools studied in relation with wellbeing and its related
concepts.
6. DEFINITION OF CONCEPTS 1/3
• Virtual communities:
When compared to conventional social networks, virtual communities provide
individuals seeking common social and supportive characteristics with access to a larger
network of people
have become a second reality
Five types of virtual communities have been synthesized byMata and Qasada (2014)
7. DEFINITION OF CONCEPTS 2/3
Table 1: Types of virtual communities [Mata&Qesada, 2014: 62)
Name Purpose Examples
Commercial communities To enable commercial transactions and other businesses. Amazon, e-Bay
Users are buyers, sellers, brokers, etc.
They are focused on a commercial area and are usually associated
to e-commerce
Information communities To facilitate the exchange of information on topics of interest Wikipedia
Users contribute information or knowledge
Communities of practice To share opinions, experiences, or ideas Twitter
Virtual reality communities To experience imaginary environments Second life
Social communities To establish or maintain social or professional relationships Facebook, Linkedin, MySpace
8. DEFINITION OF CONCEPTS 3/3
• Wellbeing
“the condition of being comfortable, healthy and happy”
used interchangeably with quality of life: “an individual’s satisfaction with his or her life
dimensions in comparison with his or her ideal life” (Dalia & Ruzevicius 2007)
Importance of data on wellbeing:
can be used by economists to check economic indicators (Kahneman & Krueger, 2006)
as a way of tracking social progress and guiding public policies (Dolan & Metcalfe, 2012)
9. RESEARCH GAP
• This work aims to provide a comprehensive review that integrates and synthesizes findings on the
current state of research on virtual communities and wellbeing.
• It examines any relationship between virtual communities with one or more of the wellbeing’
concepts including health, comfort, happiness, and quality of life.
10. METHODOLOGY 1/2
• Keywords Based Search
articles dealing with virtual communities and wellbeing from January 2015 up to January 2021
Google Scholar, Emerald insight, and ScienceDirect databases
filters like review articles, research articles, and book chapters
Words and similar words
Virtual communities: “online communities”, “global village”, and “netizens”.
Wellbeing: “happiness”, “health, “comfort”, and “quality of life”
523 papers
floating reading: reading titles, keywords and abstracts of the retained papers and checking if there is a relationship
between virtual communities and wellbeing.
11. METHODOLOGY 2/2
• Content Analysis
1) read the data in terms of titles, keywords, abstracts of the retained papers,
2) define the units and categories of analysis,
3) develop coding rules,
4) code the data according to the rules, and
5) analyze the results and draw conclusions.
12. RESULTS 1/7
• Descriptive Analysis
Out of 523 papers, 29 met inclusion criteria
Elsevier: 19 papers, Emerald: 9 papers, and Cornell University:1 paper.
Paper publication indicates a remarkable increase in 2020
The year 2020 witnessed the outbreak of Covid-19 which had disastrous effects worldwide
14. RESULTS 3/7
• Dominance of the positive trend of wellbeing
Wellbeing+: 19 papers,
Happiness+: 3 papers,
Health+: 10 papers,
Comfort+ 2,
Quality of life+5
Wellbeing – and comfort 2 papers.
15. RESULTS 4/7
• Overlap of wellbeing and its related concepts in the same papers.
the same paper often alludes to wellbeing and one or two of its related dimensions at the same time
complementarity between wellbeing dimensions relating wellbeing with one or more dimensions
interdisciplinary nature of the papers: computer science/technology, social science, and healthcare
16. RESULTS 5/7
• Related Research Fields and Methodologies
Related research fields
Healthcare (11 papers):
Increased wellbeing (9/10 studies) thanks to support of the digitalized healthcare system like online programs, enabling virtual reality technologies for the elderly,
and/or social support by peers
Comfort- (1 study) due to overwhelming number of webinars for GI physicians
Computer science/technology (9 papers)
Improved wellbeing thanks to online games and social media, data security
Social research (6)
Wellbeing+ thanks to interdependence and network convergence, social support, knowledge, and financial support
Marketing and management (3 papers).
learning benefits from involvement within different online communities of practice, online shopping, relational boycott
17. RESULTS 6/7
• Table 2: Cross table: Number of Articles per Methodology and Research Field
Method Research Field Total
Computer science / Healthcare Social science research Marketing / Management
technology
Quantitative 4 2 2 1 9
Qualitative 2 1 2 0 5
Mixed 1 3 2 1 7
Review 2 2 3 1 8
Total 9 8 9 3 29
18. RESULTS 7/7
Platform Types, Support Tools and Wellbeing
Table3: Platform, Support Tool and Frequency
Platform Support Tool Frequency
Professional platforms Informational support 10
Virtual reality Apps, devices, and digitalization of skills 6
Online games 5
Social platforms Peer social support 8
19. CONCLUSION AND RECOMMENDATIONS FOR
FUTURE RESEARCH
• The collected papers (29) relevant to virtual community and wellbeing from January 2015 to
January 2021, despite the relative short period, show that this field is still in its infancy.
• The sudden growth of publications in 2020 (11) potentially indicates a growing interest in exploring
virtual communities and wellbeing due to the new situation imposed by Covid-19 and related needs.
• Findings on the relationship between virtual communities and wellbeing revealed:
a rather positive link: with a very few exceptions, the trend indicated better wellbeing, and more
particularly, better health, comfort, happiness, and quality of life as a result of interacting in virtual
communities
the most important dimensions of wellbeing explored were positive wellbeing and positive health
20. CONCLUSION AND RECOMMENDATIONS FOR
FUTURE RESEARCH
• Methodology:
the quantitative method was mostly used (9 papers)
the review method (8 papers),
the mixed method (7papers), and
the qualitative method with only 5 papers
The main research fields: healthcare, computer science/technology, social science, and marketing
and management.
21. CONCLUSION AND RECOMMENDATIONS FOR
FUTURE RESEARCH
• Interdisciplinarity was revealed in the omnipresence of computer science/technology in all the research
fields.
• Omnipresence of digital tools: games, digitalized healthcare systems, enabling virtual reality technologies,
knowledge management systems, semantic interpretation, digitalized skills overlapped in the four
disciplines
• Three main types of platforms:
Professional platforms for informational support, social networking sites, including forums and websites,
Non-professional social platforms for peer social support, and
virtual reality platforms for apps, devices, and online games
22. CONCLUSION AND RECOMMENDATIONS FOR
FUTURE RESEARCH
• Future studies could extend the current research by using:
more databases and filters, and
examining leading authors and countries
to provide a complementary report of research in the field of virtual communities and wellbeing.