Video games can be seen as postmodern in several ways. They often self-reference their constructed nature, blur boundaries between audience and game, and aim to create a hyperreal state of immersion for the player. Some key aspects include games referencing their own controllers, blurring distinctions between popular and high art forms, and allowing players to take on new identities and live unconventional lives within the simulated world. Many games also lack a single overarching narrative and instead give players freedom to choose their own micro-narratives and paths through the game world.