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©TeacherGaming LLC - Santeri Koivisto
©TeacherGaming LLC - Santeri Koivisto
My IRL avatar
- M.Ed. (2012) + Qualification to teach
in the Finnish comprehensive school
- Started TeacherGaming LLC in
summer 2011
- Avid gamer (Anno-, X3-,Total War-
and Fallout-series... f.ex.)
Q: “The background and educational use of
Minecraft in a wide educational setting /
context, possibly with new skills,
environmental and societal entrepreneurial
applications.”
©TeacherGaming LLC - Santeri Koivisto
Two learning processes that naturally
occur in Minecraft(Edu)
1. Creating interest and meaningfulness
2. Digital Citizenship
©TeacherGaming LLC - Santeri Koivisto
©TeacherGaming LLC - Santeri Koivisto
informal
formal
In school
- subject matter
At home & with friend
- all the rest
1)Brief background
1) Step further
©TeacherGaming LLC - Santeri Koivisto
informal & 100% blended
In school
freetime
formal virtual formal physical
©TeacherGaming LLC - Santeri Koivisto
Problems?
- subjects in solitude
- learning context in solitude
- knowledge in isolation
1)
©TeacherGaming LLC - Santeri Koivisto
Minecraft has a natural
ability to connect to every
topic and context out there.
<15 years olds don’t make a
difference between virtual
and physical environments.
1)
©TeacherGaming LLC - Santeri Koivisto
1)1)
Most students are also very
excited about Minecraft
We tried to take everything out from Minecraft and
it still seemed very engaging to students.
They are also eager to use and share the new
knowledge they’ve obtained about Minecraft
and what they learn at school, apply to that!!
1)
©TeacherGaming LLC - Santeri Koivisto
informal & 100% blended
freetime
formal virtual formal physical
And what excitement does
with Minecraft*+school:
it makes the
knowledge
travel
*This applies to other games too!
Perspective change?
©TeacherGaming LLC - Santeri Koivisto
2) The crafting of the digital citizen
“
“
©TeacherGaming LLC - Santeri Koivisto
2)What means do we actually
have to teach digital citizenship?
“Telling the students that copyrights
are important and griefing is a bad
thing is a start, but how to really make
it mean something?”
©TeacherGaming LLC - Santeri Koivisto
2)
Fun? Fun?
The answer is no.
©TeacherGaming LLC - Santeri Koivisto
2) Biggest mistake a teacher can make:
“But hey, it’s just a game!” ^_^
©TeacherGaming LLC - Santeri Koivisto
©TeacherGaming LLC - Santeri Koivisto
2)
Many games naturally bring up situations where conflicts
happen.When these conflicts are handled as they should
be, a digital citizen learns the lessons he / she needs.
“What skills do “I” as a teacher need?”
“You are already an expert in handling
conflicts between students!”
©TeacherGaming LLC - Santeri Koivisto
These two were the fundamental learning
processes that I feel Minecraft can naturally
develop and which I think are the most
important ones.
Kiitos!
My Twitter / Skype : @Aalvisto

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Minecraft edu pitch two processes

  • 1. ©TeacherGaming LLC - Santeri Koivisto
  • 2. ©TeacherGaming LLC - Santeri Koivisto My IRL avatar - M.Ed. (2012) + Qualification to teach in the Finnish comprehensive school - Started TeacherGaming LLC in summer 2011 - Avid gamer (Anno-, X3-,Total War- and Fallout-series... f.ex.)
  • 3. Q: “The background and educational use of Minecraft in a wide educational setting / context, possibly with new skills, environmental and societal entrepreneurial applications.” ©TeacherGaming LLC - Santeri Koivisto
  • 4. Two learning processes that naturally occur in Minecraft(Edu) 1. Creating interest and meaningfulness 2. Digital Citizenship ©TeacherGaming LLC - Santeri Koivisto
  • 5. ©TeacherGaming LLC - Santeri Koivisto informal formal In school - subject matter At home & with friend - all the rest 1)Brief background
  • 6. 1) Step further ©TeacherGaming LLC - Santeri Koivisto informal & 100% blended In school freetime formal virtual formal physical
  • 7. ©TeacherGaming LLC - Santeri Koivisto Problems? - subjects in solitude - learning context in solitude - knowledge in isolation 1)
  • 8. ©TeacherGaming LLC - Santeri Koivisto Minecraft has a natural ability to connect to every topic and context out there. <15 years olds don’t make a difference between virtual and physical environments. 1)
  • 9. ©TeacherGaming LLC - Santeri Koivisto 1)1) Most students are also very excited about Minecraft We tried to take everything out from Minecraft and it still seemed very engaging to students. They are also eager to use and share the new knowledge they’ve obtained about Minecraft and what they learn at school, apply to that!!
  • 10. 1) ©TeacherGaming LLC - Santeri Koivisto informal & 100% blended freetime formal virtual formal physical And what excitement does with Minecraft*+school: it makes the knowledge travel *This applies to other games too!
  • 12. 2) The crafting of the digital citizen “ “ ©TeacherGaming LLC - Santeri Koivisto
  • 13. 2)What means do we actually have to teach digital citizenship? “Telling the students that copyrights are important and griefing is a bad thing is a start, but how to really make it mean something?” ©TeacherGaming LLC - Santeri Koivisto
  • 14. 2) Fun? Fun? The answer is no. ©TeacherGaming LLC - Santeri Koivisto
  • 15. 2) Biggest mistake a teacher can make: “But hey, it’s just a game!” ^_^ ©TeacherGaming LLC - Santeri Koivisto
  • 16. ©TeacherGaming LLC - Santeri Koivisto 2) Many games naturally bring up situations where conflicts happen.When these conflicts are handled as they should be, a digital citizen learns the lessons he / she needs. “What skills do “I” as a teacher need?” “You are already an expert in handling conflicts between students!”
  • 17. ©TeacherGaming LLC - Santeri Koivisto These two were the fundamental learning processes that I feel Minecraft can naturally develop and which I think are the most important ones. Kiitos! My Twitter / Skype : @Aalvisto