10 Design Trends 2015 - UX & UI Trends for Mobile SolutionsDMI
Do you create or provide a mobile app or web solution? Even if you already have the user interface (UI) and user experience (UX) nailed down to a T, you're never quite finished. With different design elements and solutions going in and out of fashion, you constantly have to ensure that your solution doesn't start to feel dated.
Here's our shortlist of the most exciting things going on in UX/UI Design right now and what we can expect to see in this space in a not too distant future!
In the world of tech capitals, a discussion about the great UX of a product, or the poor UI of a website is a common conversations we’ve all overheard. But what is exactly the difference between UI & UX design? Find out more in this presentation.
Diagrams, pictures and graphics in the slides are not mine unless stated otherwise. Please do not distribute without permission.
10 Design Trends 2015 - UX & UI Trends for Mobile SolutionsDMI
Do you create or provide a mobile app or web solution? Even if you already have the user interface (UI) and user experience (UX) nailed down to a T, you're never quite finished. With different design elements and solutions going in and out of fashion, you constantly have to ensure that your solution doesn't start to feel dated.
Here's our shortlist of the most exciting things going on in UX/UI Design right now and what we can expect to see in this space in a not too distant future!
In the world of tech capitals, a discussion about the great UX of a product, or the poor UI of a website is a common conversations we’ve all overheard. But what is exactly the difference between UI & UX design? Find out more in this presentation.
Diagrams, pictures and graphics in the slides are not mine unless stated otherwise. Please do not distribute without permission.
UX Design + UI Design: Injecting a brand persona!Jayan Narayanan
It is my try to shed light on two often heard but little understood or confused acronyms and its impact on overall brand experience. The presentation originally designed to address a group of entrepreneurs who have little knowledge in design and it's technical jargons.
https://www.linkedin.com/in/jayan-narayanan/
UX design is not a step in the process, it's in everything we do. More than anything it is a project philosophy, not just a set of tools, methods and deliverables.
In this presentation we explain how you can differentiate through design, why user experience design matters as well as share our knowledge around all the activities that helps ensure a great UX/UI design.
The story of building the new design philosophy in Microsoft that was broadly accepted and followed by other brands. The new approach focuses on content and minimalism
By all metrics, worldwide mobile usage eclipsed desktop in 2015. So why are you still designing your ecommerce site for desktop? In this essential workshop, we’ll explore how to create an intuitive, effective, responsive mobile experience for your customers. Learn how to optimize for different devices and operating systems, create concise navigation, make strong use of images, forms, and buttons, and employ powerful design cues to lead your customers from homepage to checkout.
MivaCon 2016, Thursday session 3.
IxD & UX Design - Personifying Digital InteractionsJayan Narayanan
Interaction design is one of the most challenging area in digital space. Especially when we understand the context of complex lifestyle we are living. It is my try to understand what is happening in the area of interaction design and how design principles & psychological approaches can help us on this area.
Originally this presentation created for present in person in front of a group of people hence you may find some gaps in continuity. I am in a process in fixing these gaps - meanwhile please let me know your views and opinion on the topic / presentation.
Some Dos and Don’ts in UI/UX Design of Mobile ApplicationsAshiq Uz Zoha
This slide is about some good practices and don'ts of UX design in Mobile Applications. This was presented by the author as an invited talk in "Workshop on Mobile Computing & Human Computer Interaction" under HEQEP subproject CP : 2080 , at Dept of CSE , BUET.
2013 was an exciting year for UX/UI design with one of the key changes being a marked move from skeumorphic to flat design. However, beware of thinking this approach is merely a move towards a minimalist style. The real point behind this change is that it is a shift of focus onto content and functionality, while doing away with superfluous elements. It is important to note that it is not merely about removing as many elements as possible in an attempt to reduce clutter. It is about deciding what to remove in order to make the product easier to understand while still maintaining a clear hierarchy of elements.
UI-UX Practical Talking, is presentation for a session I did in the GUC & the ITI, about the meaning and the difference between The UI and the UX, the key principals about building good UX of products, focusing on mobility and mobile design.
UX Design + UI Design: Injecting a brand persona!Jayan Narayanan
It is my try to shed light on two often heard but little understood or confused acronyms and its impact on overall brand experience. The presentation originally designed to address a group of entrepreneurs who have little knowledge in design and it's technical jargons.
https://www.linkedin.com/in/jayan-narayanan/
UX design is not a step in the process, it's in everything we do. More than anything it is a project philosophy, not just a set of tools, methods and deliverables.
In this presentation we explain how you can differentiate through design, why user experience design matters as well as share our knowledge around all the activities that helps ensure a great UX/UI design.
The story of building the new design philosophy in Microsoft that was broadly accepted and followed by other brands. The new approach focuses on content and minimalism
By all metrics, worldwide mobile usage eclipsed desktop in 2015. So why are you still designing your ecommerce site for desktop? In this essential workshop, we’ll explore how to create an intuitive, effective, responsive mobile experience for your customers. Learn how to optimize for different devices and operating systems, create concise navigation, make strong use of images, forms, and buttons, and employ powerful design cues to lead your customers from homepage to checkout.
MivaCon 2016, Thursday session 3.
IxD & UX Design - Personifying Digital InteractionsJayan Narayanan
Interaction design is one of the most challenging area in digital space. Especially when we understand the context of complex lifestyle we are living. It is my try to understand what is happening in the area of interaction design and how design principles & psychological approaches can help us on this area.
Originally this presentation created for present in person in front of a group of people hence you may find some gaps in continuity. I am in a process in fixing these gaps - meanwhile please let me know your views and opinion on the topic / presentation.
Some Dos and Don’ts in UI/UX Design of Mobile ApplicationsAshiq Uz Zoha
This slide is about some good practices and don'ts of UX design in Mobile Applications. This was presented by the author as an invited talk in "Workshop on Mobile Computing & Human Computer Interaction" under HEQEP subproject CP : 2080 , at Dept of CSE , BUET.
2013 was an exciting year for UX/UI design with one of the key changes being a marked move from skeumorphic to flat design. However, beware of thinking this approach is merely a move towards a minimalist style. The real point behind this change is that it is a shift of focus onto content and functionality, while doing away with superfluous elements. It is important to note that it is not merely about removing as many elements as possible in an attempt to reduce clutter. It is about deciding what to remove in order to make the product easier to understand while still maintaining a clear hierarchy of elements.
UI-UX Practical Talking, is presentation for a session I did in the GUC & the ITI, about the meaning and the difference between The UI and the UX, the key principals about building good UX of products, focusing on mobility and mobile design.
Enhancing customer experience - Video evolutionDeepak Ravi
Videos are the quick source of content specific to subject matter.
How do i make the most of it?
What is the criteria to create a video?
How do i promote my videos, so that it is visible and useful to the viewers?
How to build a brand for my product using videos?
Is there an evolution in creating videos? How does it help me?
and many more queries.....
Slides from my talk at UX Scotland this year: How to make your first UX comic or storyboard. There are added captions to help talk you through the process of making a comic to communicate a user experience based story!
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.
Steps into making your mobile app more user-friendly,
Designing your app for user needs.
Also a look into Mobile Powerful Capabilities and Constraints, These slides are based into "Mobile UX Design Course" offered by Google.
UX playbook: Real world user exercisesInVision App
Users are full of surprises. And they have a way of finding confusing spots in a product even if your team meticulously planned and designed it. In this session, our very own Clark Wimberly walked us through a number of fun and challenging exercises aimed at keeping users happy.
I gave this presentation to my team within software development at Iatric Systems in February 2015.
I cover usability heuristics, applying these heuristics to user interfaces, content guidelines, designing for patient-facing applications, and the differences between designing for mobile vs. designing for desktop.
The 10 Golden Usability Heuristics (Montreal Girl Geeks September 2014)Elida Arrizza
A great User Experience (UX) is key to user delight and a positive attitude toward a brand. We’ve all had that moment when we’ve experienced frustration at doing or getting something online, but may have trouble understanding or communicating why.
A core element of UX is Usability, which focuses on whether or not a given task can be accomplished on a website, helping to rid us of any of those frustrations. This presentation will provide you with a basic understanding of the language and purpose of usability, as well as an overview of tools and techniques to improve your site’s usability by examining the 10 golden heuristics. This talk is ideal for designers, UX professionals, developers and anyone who wants to know more about how users think and what we can do to make things easier for our audience.
http://montrealgirlgeeks.com/2014/09/23/september-10-golden-usability-heuristics-with-elida-arrizza/
Introduction to Storyboarding for User Experience DesignDeb Aoki
An introduction to storyboarding for user experience (UX) design, with tips and examples from eBay and Citrix. A presentation for World Innovation Lab in Palo Alto in June 2015.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
We surveyed our team for wireframing techniques, tools, and case studies.
The ultimate purpose of wireframing is to create an ideal space for conversations about design solutions, while supporting iterations and driving rapid ideation.
10 Wireframing Best Practices:
1 - Don't use color. If you do, use it intentionally.
2 - Consistency is key.
3 - Use real content.
4 - Never wire alone.
5. Communication functionalities & interactions statically.
6. Set clear expectations.
7. Avoid unnecessary barriers to success.
8. Practice non-attachment.
9. Be selective and keep it simple.
10. Control the conversation.
A high level broad stroke intro to User eXperience, starting with a survey, a dash of my own thoughts, some thoughts from Mike Rapp, and some samples and resources. Also some slides from a presentation I did for Great American Teach in in 2014 to 3rd and 5th graders.
Presentation about web user experience for Interactive Design class. An old presentation of mine updated a little to let me show some intro material for the class so we could talk.
User Experience: An Industry (Always) in TransitionGino Zahnd
I was invited to give a talk at Stanford's d.school, and here are my slides. I've updated them with more cohesive notes where possible. Some points of my talk were simply too much to include in the notes. Enjoy!
Presented at Web Unleashed 2016
by Mariah Hay, Pluralsight
FITC produces events for digital creators in Toronto, Amsterdam, NYC and beyond
Save 10% off any of our events with discount code 'slideshare'
Check out our events at http://fitc.ca
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Overview
Over the past ten years the world of digital tools has shifted from B2B to B2C. Interfaces that were once purely utilitarian have taken a path that not only integrated them with physical products, but also surpassed the physical product – becoming the product themselves. The most successful companies know how to wield UX as a strategy for engaging their user’s attention, whether it’s their employee, or their customer. Companies who confuse UX with merely making an interface “pretty” will fail every time. To better understand how to leverage UX as a competitive advantage, Mariah will talk about:
The difference between UX and UI, and why it is so often confused
The history of UX as an industry
Measuring maturity of UX in an organization
Objective
Participants will leave this presentation with the tools to articulate what UX is, how this role came into being, and how to identify UX maturity within an organization.
Target Audience
Developers, UX professionals, interface designers, product managers, executives, CIO’s, and any business leader who is interested in articulating the scope and application of UX surrounding product development.
Assumed Audience Knowledge
This presentation assumes the audience has a solid understanding of digital product development.
Five Things Audience Members Will Learn
The true scope of what UX activities encompass
The origin of experience design
Why there is so much confusion around what a UX professional does
Identifying the digital divide in an organization
How to understand how mature UX practices are at the organizational level
This presentation is an introduction to the fields of User Experience and User Interface design that I created for a Google Hangout talk for Saigon CoWorkshop.
UX is omnipresent nowadays and will grow more and more the tool of innovation. Companies are becoming aware of the vitality of adopting this technology from the start. The Importance of UX is a presentation of how we as a UX Design Team implement UX in projects.
The Business of UX - People Process and Tech - Miner, Toftscott74m
Slides from June 24 presentation to Business Innovation Growth Council and the Charlotte Regional Technology Executives Council (CRTEC). Presented by Scott Miner and Niels Toft from Technekes.
A talk we had at Texity systems.
Topics were
“ Are you really a User Experience Designer ?
The shift from product design to process design”
Contents
- what is user experience ? A bit of historical perspective
- Who coined the term and what did he mean ? ( Don Norman coined this term)
- how does IA, interaction design, usability, user research, relate to user experience ?
- what is product user experience ?
- how is different from user experience design of a service ?
- if this is User Experience, then what exactly is customer experience ?
- Should there be a designation called User Experience designer?
- The CEO, the engineer, the sales manager , product manager ….. are they UX designers or they aren’t ?
- Product design vs Process design
- The notion of a User , and who is the Customer ….. can user and customer be same ?
- A better term : DUX ( designing for user experience )
What are user experiences and how can we design them optimally? Why does UX matter and how does it interface with software development? And what does a unified design approach mean for front-end development at Semantico?
Peter Fossick: Creating a Service Design playbook in the era of cognitive com...Service Design Network
At IBM we have evolved our approaches to Service Design to shift our thinking and innovation activities away from products to ecosystems and outcomes. This presentation will explain the approaches the strategy and approaches we are using to design in the age of cognitive computing working with the world's largest and most successful corporations. IBM is applying Service Design methods and practices to help us deal with complex transformation challenges across large organisations to enable us to innovate at speed and scale with our clients. Using an approach we call Service Design 4.0, IBM uses Playbooks, methods and practices that coalesce to help us radically collaborate within teams and with clients to deliver transformation within the disruptive paradigm of Industry 4.0.
An intro to what people (and myself) think UX is. Also who is "doing" UX and how you can do it better. Originally presented at Product Camp Nashville - Sep 2018
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
6. User Experience is the net sum of every
interaction a person has with an organisation,
be it marketing material, a customer service call,
or the product or service itself. A user’s
impressions are shaped by an organisations’s
beliefs and practices as much as by the purpose
and the value its products hold in his or her life.
Robert Hokeman Jnr
Quick refresher
7. Web Design Agency
Websites
Website / Graphic Designers
HTML / CSS / Flash
Photoshop
Little Communication
(2Advanced Studios) - ♥ Oh Yeah!
Design Led Companies
UX Consultancy Slowly Dying
/ Education Mutation
Innovation Labs
IBM / Deloitte / Accenture
Acquisitions
Cultural Fit Issues / HR
Educators
Evolving Processes (CX)
Internal Education / Discovery
Startups - (can we compete?)
Play Catch Up / Not Fast Enough
Senior Management - Re-educate or get out
UX / Design Evolution - Riding The Wave
UX Transformation
Tipping Point
UX
Web Design Agency
In House Brand Teams
Social Media
Digital Strategy
Mobile websites (iPhone)
Responsive Design / Apps
Deeper UX Consideration & Practices (Agile)
♥ Engineers / Designers Collaborate
Tools Evolve
UX
UX
8. Websites
Mobile Websites
HTML / CSS
Photoshop
Dreamweaver
Desktop / Mobile Browser Testing
Sporadic Design Trends (drop shadows, ugh!)
Wire-framing
UX / IA
Constant Self Education, (training clients more)
Absolute Pace
Deeper Business Model Understanding (less coding)
Explosion of Tools (fatigue)
Deeper Research Methods (talking to users more)
Rapid Prototyping Methods (Lean / Agile / MVP / POC)
Many hats, UX, CX, IX, IA, Product Strategy, (CX as UX)?
Market Research (It’s already designed)
SaaS / Startup Product Trends
Design Language Creation
Deep Native iOS / Android Learning (Frameworks / APIs)
Design Founders, Billionaires? Board Members, Leaders, VCs
Smartphone Devices / Wearables
What is the User Trying to do? - Deeper Empathy & Context
Faster Testing Methods
Constant Iteration (less redesigns)
Familiar UI Design Patterns & Paradigms Cross Platforms (boring?)
Cultural Shifts (Daily behaviours, heads down, conversational /
systematic, less complex, more personal, image based interactions,
cards, bot / video ux / cx, complexion reduction, deeper architecture,
IOT, Blockchain - where does UX fit? )
Design is first touch point (first impression)
Nothing is really new anymore, it’s expected
Then Now
10. What does the user want expect
subconsciously?
(on trend)
me, me, me,
me, me, me,
me, me, me,
me, me, me,
me, me, me,
me, me, me,
me, me, me
11. Install? Really?
Less options
Bad ux not accepted
Message based
Less fatigue, exact context
Allow it into my life
Is the app really of value?
Habitual experiences
You should know me - Habits
Good design expected
One tap interactions (Uber, push pizza)
Speech, natural flow (Alexa)
My base for everything
Context: Everyday Use
12. X
Im hooked emoji...
%
Meh!
From This To This
This?
…the average person downloads zero apps per month, and spends 80
percent of their time in just three of the apps they do use…
Denis Mortensen, CEO X.ai
No apps…
Is there a need?
14. “…utilising chat, messaging, or other natural
language interfaces (i.e. voice) to interact
with people, brands, or services and bots
that heretofore have had no real place in the
bidirectional, asynchronous messaging
context.
Chris Messina
15. The net result is that you and I will be talking
to brands and companies over Facebook
Messenger, WhatsApp, Telegram, Slack, and
elsewhere before year’s end, and will find it
normal.”
Chris Messina
16. Messaging / Bot UX
Messaging as a core interaction paradigm (early days)
People, services and brands (conversational Commerce, micro
services)
Vocabulary / usable words / natural language
(short & concise)
User environment
Typing or speech
AI results logic - scenario matrix
Deeper testing of scenarios
Tone & personality
Automation = Architecture / Systems (IA)
Amazing opportunities for designers…
Notifications
Buy
Thanks, here to help...
17. A UX / Design Party Has Started…
Bot Integration
Slack / Brand Integration / APIs
New Brand Paradigms - Sound?
Enterprise Tools
New Design Languages
Messenger - CNN Google Allo iOS 10Amy (Cc: amy@x.ai)
Scheduling Assistants
(personal / emotion)
Concise InteractionsNew Heuristic Levels
23. Flat design commonality - To complexion reduction
Common paradigms are good
Background / simplified UI - Black & white UI,
(Instagram / Medium)
Many startup platforms look similar, becoming one
brand - Needs (deeper UX / UI consideration)
Reduction in colour
Focus on typography - Weights, fonts and placement
Applied across, (Websites / Mobile Apps / Blogs /
SaaS Web Apps)
Background UI
30. User experience requires a willingness to be
wrong until you are right, to explore until the
best answer is found, and to question
answers when they are no longer best.
Robert Hokeman Jnr