The document discusses user experience (UX) design and how it can be applied to events. It describes UX as focusing on understanding users and designing products and services to help users achieve their goals with minimal effort. The document outlines a UX design process for events, including discovering user needs, defining user types and goals, designing and testing solutions, and measuring outcomes to improve future events. The goal of applying UX is to help event organizers deliver a great user experience that achieves business objectives.
The document discusses principles for effective mobile user experience (UX) design. It outlines three golden rules: keep designs simple, be personal, and know when to stop adding more features or content. The document emphasizes that mobile success depends on achieving both functional and emotional user experience through the design. It provides examples of UX principles like focusing on key tasks and trust to illustrate how to apply the rules.
Border Crossing Media's Breakout session at Digital Transformation 2016 - how to avoid the innovation echo chamber and navigate your way through your own transformation or evolution using UX techniques.
How do you provide content for everyone? Should you provide Content for Everyone? Created for 'Essential Communication Skills: Successful marketing campaigns, social media fundamentals and creating engaging content' for Holyrood Events this presentation takes you through the basics for content creation that works for everyone.
Mapping Success: Driving valuable transformation in extraordinary circumstancesBorder Crossing UX
Delivered at Digital Transformation Summit 2020 held by Digit.FYI, Esther Stringer showcased how to successfully navigate a digital transformation in extraordinary circumstances by using user centred design to assess and realign your organisation and objectives so that you can deliver the most value for the least effort.
A new approach to B2B marketing in the professional services industry by Rick...Rick VARGAS
The document outlines a new approach to B2B marketing in professional services that focuses on driving efficiencies, accelerating deals, and providing a 360 degree view of clients through a cloud-based social CRM and marketing automation platform. It discusses implementing a more decentralized, scalable, and flexible system to improve demand generation, opportunity and account-based marketing across different stages. The approach also aims to industrialize the go-to-market process and unify silos to add sales and marketing efficiencies through improved collaboration. This is expected to provide immediate efficiencies like cost reduction, increased market awareness, and better client acquisition, retention, and expansion.
UX for Gamer Acquisition, Retention and ConversionDubit
A presentation focused on the impact game design can have on the game acquisition, retention and conversion. Subjects covered include freemium design, barriers to acquisition, retention strategies, conversion/monetization tactics, and ethics of freemium design.
Presented at UX Scotland 2014 by Claudio Franco (Senior Research Manager at Dubit) and Esther Stringer (CEO of Border Crossing Media).
UXIndia14 | Workshop: UX as Business Strategy | lfriedlandLiam Friedland
This document discusses moving UX work to a more strategic orientation within organizations. It provides a conceptual framework that views UX activities through three lenses: strategic, organizational, and operational. The strategic lens involves understanding business forces, inflection points, and positioning UX as an innovation driver. The organizational lens focuses on effective cross-team collaboration and joint initiatives. The operational lens covers measuring UX outputs and investments. An example case study illustrates how to apply this framework in analyzing a company facing disruptive forces and needing to transform its product approach.
The document provides an overview of best practices for designing mobile user experiences. It discusses principles like designing for touch, legibility, speed, and fluidity. It also covers topics such as using grids, differentiating interactive and static elements, providing feedback, and testing prototypes with users. The workshop will include designing a mobile site prototype, building it, and doing user testing to understand how real people use the design.
The document discusses principles for effective mobile user experience (UX) design. It outlines three golden rules: keep designs simple, be personal, and know when to stop adding more features or content. The document emphasizes that mobile success depends on achieving both functional and emotional user experience through the design. It provides examples of UX principles like focusing on key tasks and trust to illustrate how to apply the rules.
Border Crossing Media's Breakout session at Digital Transformation 2016 - how to avoid the innovation echo chamber and navigate your way through your own transformation or evolution using UX techniques.
How do you provide content for everyone? Should you provide Content for Everyone? Created for 'Essential Communication Skills: Successful marketing campaigns, social media fundamentals and creating engaging content' for Holyrood Events this presentation takes you through the basics for content creation that works for everyone.
Mapping Success: Driving valuable transformation in extraordinary circumstancesBorder Crossing UX
Delivered at Digital Transformation Summit 2020 held by Digit.FYI, Esther Stringer showcased how to successfully navigate a digital transformation in extraordinary circumstances by using user centred design to assess and realign your organisation and objectives so that you can deliver the most value for the least effort.
A new approach to B2B marketing in the professional services industry by Rick...Rick VARGAS
The document outlines a new approach to B2B marketing in professional services that focuses on driving efficiencies, accelerating deals, and providing a 360 degree view of clients through a cloud-based social CRM and marketing automation platform. It discusses implementing a more decentralized, scalable, and flexible system to improve demand generation, opportunity and account-based marketing across different stages. The approach also aims to industrialize the go-to-market process and unify silos to add sales and marketing efficiencies through improved collaboration. This is expected to provide immediate efficiencies like cost reduction, increased market awareness, and better client acquisition, retention, and expansion.
UX for Gamer Acquisition, Retention and ConversionDubit
A presentation focused on the impact game design can have on the game acquisition, retention and conversion. Subjects covered include freemium design, barriers to acquisition, retention strategies, conversion/monetization tactics, and ethics of freemium design.
Presented at UX Scotland 2014 by Claudio Franco (Senior Research Manager at Dubit) and Esther Stringer (CEO of Border Crossing Media).
UXIndia14 | Workshop: UX as Business Strategy | lfriedlandLiam Friedland
This document discusses moving UX work to a more strategic orientation within organizations. It provides a conceptual framework that views UX activities through three lenses: strategic, organizational, and operational. The strategic lens involves understanding business forces, inflection points, and positioning UX as an innovation driver. The organizational lens focuses on effective cross-team collaboration and joint initiatives. The operational lens covers measuring UX outputs and investments. An example case study illustrates how to apply this framework in analyzing a company facing disruptive forces and needing to transform its product approach.
The document provides an overview of best practices for designing mobile user experiences. It discusses principles like designing for touch, legibility, speed, and fluidity. It also covers topics such as using grids, differentiating interactive and static elements, providing feedback, and testing prototypes with users. The workshop will include designing a mobile site prototype, building it, and doing user testing to understand how real people use the design.
This document provides an overview of wireframing for designers. It defines wireframes as visual representations of a website's skeletal framework. Wireframes are used early in the design process to plan page layout, functionality, content and user behavior at a low cost before visual design. The document outlines tips for wireframing such as using stencil libraries, pattern libraries and grids. It also provides examples of low and high-fidelity wireframes and prompts designers to create a wireframe for a dog adoption site.
This document contains the slides from a presentation on interviewing skills. The presentation covers:
- An agenda and schedule for the presentation.
- Tips for conducting interviews such as asking open-ended questions, using silence, reflecting back what the speaker says, and avoiding leading questions.
- Exercises where participants practice conducting interviews and taking observer notes.
- Additional tips for finding interview subjects, screening them, and collecting necessary information.
- Recommendations for further reading on user research interviewing.
AMA Customer Experience Workshop: Optimizing the Customer ExperienceFullSurge
Tutorial workshop on optimizing the customer experience prepared for and facilitated on behalf of the American Marketing Association for the 2014 annual conference, Inspired Marketing.
Designing with Empathy: How user research can help you make better productsKatie McCurdy
[Talk presented at UX Burlington in June, 2015]
You're under the gun. You have deadlines, developers are waiting on you, and even though you know you should probably talk to your intended users at some point, it just doesn't feel possible to fit into your workflow. And hey, if Henry Ford had asked his customers what they wanted, they would have said 'a faster horse,' right?
Ouch! There are a lot of misunderstandings about what user research actually is, how to do it, its cost, and the value it brings to the product design process. In this talk, Katie covers these basics and presents some specific, interface-level examples of how up-front user research and mid-project usability testing have helped improve designs and create products that people love. You'll walk away with tips for advocating for and incorporating user research into your next project in a cost-effective way, and you’ll understand the powerful difference between building empathy with your customers, and ‘doing what they say.’
The document summarizes a workshop on UX design for wearables. It includes the following:
1) The agenda includes introductions, a state of the union discussion on wearables, a break, a deep dive on platforms like Pebble and Android Wear, and a wireframing exercise.
2) In the state of the union section, the presenter discusses what wearables are, what they can do, why they matter, how to design for them, what they mean for the UX profession, and where the field is headed.
3) The platforms deep dive covers Pebble and Android Wear, explaining their hardware, UIs, and key design elements like cards,
Participatory Design Workshop at the UX Strategies Summit 2015Katie McCurdy
Susan Dybbs and Katie McCurdy co-led a workshop to help attendees at the UX Strategies Summit learn about Participatory Design. We led the group through exercises intended to help them understand what it is like to be a participant in a participatory design session, and then we helped them understand what went into that exercise and how to plan their own session. I've captured resources about participatory design, for anyone who is interested, here: http://katiemccurdy.com/participatory-design/
Brief introduction to service design, personas and journey mapping. This presentation was part of a Customer Experience workshop organized by B.U.I.L.D, from Entrepreneurs Anonymous.
The document describes an agenda for a Lean UX workshop that teaches participants how to build products faster and smarter using Lean UX techniques. The workshop covers framing problem statements, validating product hypotheses through guerrilla user research and prototyping, and iterating based on feedback. It provides exercises for participants to practice these skills by developing a Minimum Viable Product concept that could be launched within 60 days. The goal is for participants to learn practical skills for collaborative design, lean user research, and rapid prototyping to minimize waste in the UX process.
This file contains templates for creating a provisional persona and hypothesis statement. For more information about how they are used, see the materials from the "Hands-on Lean UX for Digital Designers" workshop http://www.slideshare.net/LaneHalley/hands-on-lean-ux-for-digital-designers
The handouts / templates for the Designing with Lean UX 3 hour workshop at UX Lisbon 2014. View the entire presentation deck here: http://www.slideshare.net/intelleto/designing-with-lean-ux-rapid-product-design-ux-lisbon-2014
The document discusses the importance and benefits of transparency in business communication. It notes that transparency builds trust between leadership and others. While complete transparency is not possible, organizations should strive to be as open as possible about their actions, decisions, and information flow. Transparency helps ensure accountability and allows for external feedback that can improve an organization.
Lean UX workshop @ Makers of Barcelona (MOB) + Agile BCN MeetupJose Berengueres
This document provides an overview of Lean UX and prototyping. It defines Lean UX as minimizing time rather than money through rapid iteration. Prototypes test design or technical hypotheses, while MVPs test business hypotheses. Paper, low-fidelity, high-fidelity, and functional prototypes are described for testing at different stages. Examples of successful MVPs like Groupon, Kickstarter, and the Palm Pilot are given. The workshop portion guides participants through sketching app ideas, critiquing, and prototyping the best concept in Marvel. Next steps depend on confidence levels and may involve a low or high fidelity prototype or functional prototype.
Presentation from Enterprise 2.0 SUMMIT in Frankfurt October 28th 2010 on how transparency both enables value-creation and decreases risk for organizations, but also how potential privacy, compliance and security risks need to be managed.
Content Strategy Workflow & Governance Workshop, UX Bristol 2014Sophie Dennis
Content strategy: beyond the wireframe - a workshop for UX designers and researchers..
Have you ever experienced that sinking feeling at the end of a project when you realise the content that’s been loaded onto the site is nothing like what you were thinking of when you created the wireframes? Or revisited a site you built a while ago and found that additions and changes made over the years have altered it beyond recognition?
Content strategy can help you plan for great content right from the start of a project. This workshop demystifies the content production workflow – how it’s commissioned, created, measured and maintained – talks a bit about governance, and provides some practical tips and tools to help plan and manage content, whether you’re from an agency or in-house.
Sophie Dennis
Sophie is a freelance consultant. She is a freelance consultant specialising in UX and content strategy. She started her career in publishing before being enticed away by the bright lights of web design, where she has spent 15 years trying to get clients to take their content as seriously as they do design. She recently collaborated with Juliet on the content strategy for a major UK charity, and is currently working as a User Experience Director at cxpartners.
Juliet Richardson
Juliet is currently Principal UX Consultant at Nomensa in Bristol. She has been working in the field of UX for longer than she cares to remember and has worked on some great projects with some fabulous clients along the way, including a recent collaboration with Sophie to create a content strategy for a large national charity.
This document discusses paper prototyping for UX design. It defines paper prototyping as a working version of a product that anyone can try and provide feedback on. The purposes are to quickly validate concepts, improve design decisions, communicate ideas, gather user feedback, and explore unknown aspects of the design. Benefits include lower costs than fully developed prototypes, and allowing the exploration of interactivity and user journeys. The document outlines experiential and tactical types of paper prototyping and describes a workshop where participants developed paper prototypes for an app to discover places to visit in Johannesburg.
I’m a billy vemuri designer specialized in creating beautiful, yet functional websites and digital interfaces. I love helping clients achieve their goals and grow their brands. I'm a very passionate designer that's always wanting to grow, learn and try something new. I have years of industry experience and I have worked with many exceptional companies and clients during those years. I love what I do and I work exceptionally hard with who I work with.
Integrating Content Strategy into Your User Experience (UX) Design ProcessMightybytes
The content we put on our websites is an afterthought, lumped in with marketing that happens after a site is built. But a great content strategy starts during the wireframing process and continues long after a site design is finished.
This deck is geared towards giving content strategists some practical tips to propose to your teams to make sure that you can carve out space and time in a project so that you can do your work well. It includes two real life examples AND some Super Mario references.
Mapping the customer experience: innovate using customer experience journey mapsJoyce Hostyn
This document maps out a customer's negative experience with a company's dishwasher repair/replacement process. It took months to resolve, with multiple unnecessary service visits and a lack of communication. The customer grew increasingly frustrated as the process involved misplaced records and confusion about next steps. They did not feel their problem was being properly addressed or that the company cared about providing a good experience.
iCrossing UK Client Summit 2011 - Starting at the customeriCrossing
The document discusses starting with the customer experience when designing websites and digital experiences. It provides an example of a user trying to get an insurance quote for their scooter online, but having a poor experience by not being able to easily find if scooters are covered or what the quote process entails. It advocates understanding who customers are, what their goals are, and helping them achieve their goals through user research, personas, scenarios and testing. It also notes the importance of considering the entire digital world customers interact with, not just individual websites.
Marketing for Startups - Incubadora SinergiaRiley Maguire
This is the talk we give to new batches to establish basic principles and a framework for marketing. It helps analyze what assets a startup has to share, how channels are a function of their business model, and basics about acquisition costs and AARRR funnels. We end looking at landing pages, as a basic marketing tool that can put this all together.
This document provides an overview of wireframing for designers. It defines wireframes as visual representations of a website's skeletal framework. Wireframes are used early in the design process to plan page layout, functionality, content and user behavior at a low cost before visual design. The document outlines tips for wireframing such as using stencil libraries, pattern libraries and grids. It also provides examples of low and high-fidelity wireframes and prompts designers to create a wireframe for a dog adoption site.
This document contains the slides from a presentation on interviewing skills. The presentation covers:
- An agenda and schedule for the presentation.
- Tips for conducting interviews such as asking open-ended questions, using silence, reflecting back what the speaker says, and avoiding leading questions.
- Exercises where participants practice conducting interviews and taking observer notes.
- Additional tips for finding interview subjects, screening them, and collecting necessary information.
- Recommendations for further reading on user research interviewing.
AMA Customer Experience Workshop: Optimizing the Customer ExperienceFullSurge
Tutorial workshop on optimizing the customer experience prepared for and facilitated on behalf of the American Marketing Association for the 2014 annual conference, Inspired Marketing.
Designing with Empathy: How user research can help you make better productsKatie McCurdy
[Talk presented at UX Burlington in June, 2015]
You're under the gun. You have deadlines, developers are waiting on you, and even though you know you should probably talk to your intended users at some point, it just doesn't feel possible to fit into your workflow. And hey, if Henry Ford had asked his customers what they wanted, they would have said 'a faster horse,' right?
Ouch! There are a lot of misunderstandings about what user research actually is, how to do it, its cost, and the value it brings to the product design process. In this talk, Katie covers these basics and presents some specific, interface-level examples of how up-front user research and mid-project usability testing have helped improve designs and create products that people love. You'll walk away with tips for advocating for and incorporating user research into your next project in a cost-effective way, and you’ll understand the powerful difference between building empathy with your customers, and ‘doing what they say.’
The document summarizes a workshop on UX design for wearables. It includes the following:
1) The agenda includes introductions, a state of the union discussion on wearables, a break, a deep dive on platforms like Pebble and Android Wear, and a wireframing exercise.
2) In the state of the union section, the presenter discusses what wearables are, what they can do, why they matter, how to design for them, what they mean for the UX profession, and where the field is headed.
3) The platforms deep dive covers Pebble and Android Wear, explaining their hardware, UIs, and key design elements like cards,
Participatory Design Workshop at the UX Strategies Summit 2015Katie McCurdy
Susan Dybbs and Katie McCurdy co-led a workshop to help attendees at the UX Strategies Summit learn about Participatory Design. We led the group through exercises intended to help them understand what it is like to be a participant in a participatory design session, and then we helped them understand what went into that exercise and how to plan their own session. I've captured resources about participatory design, for anyone who is interested, here: http://katiemccurdy.com/participatory-design/
Brief introduction to service design, personas and journey mapping. This presentation was part of a Customer Experience workshop organized by B.U.I.L.D, from Entrepreneurs Anonymous.
The document describes an agenda for a Lean UX workshop that teaches participants how to build products faster and smarter using Lean UX techniques. The workshop covers framing problem statements, validating product hypotheses through guerrilla user research and prototyping, and iterating based on feedback. It provides exercises for participants to practice these skills by developing a Minimum Viable Product concept that could be launched within 60 days. The goal is for participants to learn practical skills for collaborative design, lean user research, and rapid prototyping to minimize waste in the UX process.
This file contains templates for creating a provisional persona and hypothesis statement. For more information about how they are used, see the materials from the "Hands-on Lean UX for Digital Designers" workshop http://www.slideshare.net/LaneHalley/hands-on-lean-ux-for-digital-designers
The handouts / templates for the Designing with Lean UX 3 hour workshop at UX Lisbon 2014. View the entire presentation deck here: http://www.slideshare.net/intelleto/designing-with-lean-ux-rapid-product-design-ux-lisbon-2014
The document discusses the importance and benefits of transparency in business communication. It notes that transparency builds trust between leadership and others. While complete transparency is not possible, organizations should strive to be as open as possible about their actions, decisions, and information flow. Transparency helps ensure accountability and allows for external feedback that can improve an organization.
Lean UX workshop @ Makers of Barcelona (MOB) + Agile BCN MeetupJose Berengueres
This document provides an overview of Lean UX and prototyping. It defines Lean UX as minimizing time rather than money through rapid iteration. Prototypes test design or technical hypotheses, while MVPs test business hypotheses. Paper, low-fidelity, high-fidelity, and functional prototypes are described for testing at different stages. Examples of successful MVPs like Groupon, Kickstarter, and the Palm Pilot are given. The workshop portion guides participants through sketching app ideas, critiquing, and prototyping the best concept in Marvel. Next steps depend on confidence levels and may involve a low or high fidelity prototype or functional prototype.
Presentation from Enterprise 2.0 SUMMIT in Frankfurt October 28th 2010 on how transparency both enables value-creation and decreases risk for organizations, but also how potential privacy, compliance and security risks need to be managed.
Content Strategy Workflow & Governance Workshop, UX Bristol 2014Sophie Dennis
Content strategy: beyond the wireframe - a workshop for UX designers and researchers..
Have you ever experienced that sinking feeling at the end of a project when you realise the content that’s been loaded onto the site is nothing like what you were thinking of when you created the wireframes? Or revisited a site you built a while ago and found that additions and changes made over the years have altered it beyond recognition?
Content strategy can help you plan for great content right from the start of a project. This workshop demystifies the content production workflow – how it’s commissioned, created, measured and maintained – talks a bit about governance, and provides some practical tips and tools to help plan and manage content, whether you’re from an agency or in-house.
Sophie Dennis
Sophie is a freelance consultant. She is a freelance consultant specialising in UX and content strategy. She started her career in publishing before being enticed away by the bright lights of web design, where she has spent 15 years trying to get clients to take their content as seriously as they do design. She recently collaborated with Juliet on the content strategy for a major UK charity, and is currently working as a User Experience Director at cxpartners.
Juliet Richardson
Juliet is currently Principal UX Consultant at Nomensa in Bristol. She has been working in the field of UX for longer than she cares to remember and has worked on some great projects with some fabulous clients along the way, including a recent collaboration with Sophie to create a content strategy for a large national charity.
This document discusses paper prototyping for UX design. It defines paper prototyping as a working version of a product that anyone can try and provide feedback on. The purposes are to quickly validate concepts, improve design decisions, communicate ideas, gather user feedback, and explore unknown aspects of the design. Benefits include lower costs than fully developed prototypes, and allowing the exploration of interactivity and user journeys. The document outlines experiential and tactical types of paper prototyping and describes a workshop where participants developed paper prototypes for an app to discover places to visit in Johannesburg.
I’m a billy vemuri designer specialized in creating beautiful, yet functional websites and digital interfaces. I love helping clients achieve their goals and grow their brands. I'm a very passionate designer that's always wanting to grow, learn and try something new. I have years of industry experience and I have worked with many exceptional companies and clients during those years. I love what I do and I work exceptionally hard with who I work with.
Integrating Content Strategy into Your User Experience (UX) Design ProcessMightybytes
The content we put on our websites is an afterthought, lumped in with marketing that happens after a site is built. But a great content strategy starts during the wireframing process and continues long after a site design is finished.
This deck is geared towards giving content strategists some practical tips to propose to your teams to make sure that you can carve out space and time in a project so that you can do your work well. It includes two real life examples AND some Super Mario references.
Mapping the customer experience: innovate using customer experience journey mapsJoyce Hostyn
This document maps out a customer's negative experience with a company's dishwasher repair/replacement process. It took months to resolve, with multiple unnecessary service visits and a lack of communication. The customer grew increasingly frustrated as the process involved misplaced records and confusion about next steps. They did not feel their problem was being properly addressed or that the company cared about providing a good experience.
iCrossing UK Client Summit 2011 - Starting at the customeriCrossing
The document discusses starting with the customer experience when designing websites and digital experiences. It provides an example of a user trying to get an insurance quote for their scooter online, but having a poor experience by not being able to easily find if scooters are covered or what the quote process entails. It advocates understanding who customers are, what their goals are, and helping them achieve their goals through user research, personas, scenarios and testing. It also notes the importance of considering the entire digital world customers interact with, not just individual websites.
Marketing for Startups - Incubadora SinergiaRiley Maguire
This is the talk we give to new batches to establish basic principles and a framework for marketing. It helps analyze what assets a startup has to share, how channels are a function of their business model, and basics about acquisition costs and AARRR funnels. We end looking at landing pages, as a basic marketing tool that can put this all together.
This document summarizes issue number 4 of the CIO Straight Talk magazine. It announces that the magazine won a Diamond Award for Thought Leadership from the ITSMA Marketing Excellence Awards. The cover article discusses 7 things CIOs are doing to get ahead in the digital economy. It also previews several articles from inside the issue, including interviews with CIOs from various companies discussing topics like IT-marketing collaboration, innovation, outsourcing, and bringing efficiency and flexibility to their organizations.
How Can Your IT Business Succeed Internationally?Milena Milicevic
This presentation gives you the head start from your competition to expand your ICT business internationally.
There are 5 main steps to consider when you want to scale your business outside of your home office and Milena Milicevic gives you plenty of resources to take action today and measure results of your international expansion endeavours.
In a nutshell, succeed with your business internationally as you:
1) Get your product and service right
2) Connect with champions who want to endorse your work
3) Understand the market you expand to and stay there
4) Know the legal and financial framework for your business inside out
5) Always keep growing and evolving
Good luck and let us know how your expansion is going on!
CMA Calgary_Internet Marketing and StrategyJohn Hutchings
The document discusses the importance of developing an online marketing strategy, including on social media. It notes that newspapers, magazines, radio and print yellow pages are expected to decrease by at least 9% as more advertising shifts online. The document outlines key topics for an online strategy such as defining goals, understanding the target audience, and developing an integrated marketing mix. It also provides models and frameworks for conducting audits and analyzing competitors.
Asx and Social media - The What, Why and HowLucio Ribeiro
www.theonlinecircle.com presentation about Social Media monitoring for public listed companies. The Australian Securities Exchange (ASX) is the primary stock exchange in Australia. ASX's final release of Guidance Note 8 mandates social media monitoring for compliance. More on http://theonlinecircle.com/solutions-for-asx-social-media-monitoring-mandate/
Marketing Edition: How we leverage UserTesting UserTesting
Marketing and Customer Empathy: How we push UserTesting to the limit
User tests can be used to validate a huge array of marketing content—everything from commercials to images to email messages. It can also help you get inside the heads of customers on a wide variety of topics, even sensitive subjects like religion and politics. If you want a fast path to empathy with your customers, this is it.
In this webinar, UserTesting VP of product marketing Michael Mace will share his personal experiences in pushing the UserTesting platform to the limit to validate marketing content, and get fast insights on customer attitudes in a wide variety of subjects. He’ll share what works, what doesn’t, and will share tips on what you can try yourself.
You will learn:
What types of marketing content can be validated
How to set up the tests
Problems to watch out for
How to get insights on sensitive issues that people wouldn’t normally discuss
Ictktn online business essentials 2013 julyMargaret Gold
The document provides guidance on developing an effective social media strategy. It emphasizes the importance of first understanding customer needs and mapping their journey. This includes conducting user research, creating customer personas, and identifying touchpoints. It then discusses choosing appropriate social media tools and topics to engage customers at different stages. The last part covers developing a plan with defined goals and metrics, creating social objects to encourage sharing, and continuously monitoring efforts to improve the strategy.
The eMarketing team has begun work on Otto Guevara's online campaign by establishing profiles for him on social networking sites like LinkedIn, Twitter, YouTube and Facebook. They have also created a blog and website. Research was conducted on Costa Rica's demographics and the campaign's branding. Existing graphics and materials were collected. Considerations were made for mobile marketing, hosting, and search engine optimization. Top-line promotional ideas were suggested like live streaming, forums, and design competitions.
Spintroduce - Video speed-networking platform/ app for business professionals.
the idea was to have a randomised video speed-networking for professionals that leans on linkedin
This was our pitch deck back in 2012.
This month we have invited Edmund Lee CEO & Founder of k-martix Hong Kong. Edmund is in charging the overall company direction and development. Over 10 years experiences on digital intelligence development. He earned his Computer Science degree in Hong Kong Polytechnic University.
k-matrix is a digital intelligence solution company based in Hong Kong. Their objective is to enable and to provide best and cutting edge digital intelligence solutions which assist companies in adapting the new version of the Internet and gain the most digital communication and marketing benefits and insights from the fast growing e-community.
k-matrix also established development team in Shenzhen since 2007. The team is currently focusing in software development and support for both China and Hong Kong customers and partners.
The document summarizes a product manager's experience when a competitor claimed their newly launched product lacked a key capability. The product manager assembled a task force to analyze what went wrong and coordinate departments to address the crisis. They determined the product development process was not properly managed. The task force communicated with one voice, reaffirmed their commitment to customers and integrity, and analyzed whether requirements and future plans were considered in the product's creation. The document also provides tips for identifying when an existing product needs a relaunch due to issues like low sales, high failure rates, or marketing's inability to differentiate the product. Relaunching requires examining the product, price, place, and promotion elements to address weaknesses.
CX Strategy - Presentation to the Human Centred Design Group, Dubai dubai ...User Vision
We presented to the Dubai HCD group on the topic of customer experience and UX strateby. Stepping away from the tactical methods, what are the elements that make up a successful CX strategy in an organisation? What resources are ideally in place and how to balance the enthusiasm of internal 'fans of UX / CX' with the realities of business? What are some of the most useful deliverables to provide to get a successful CX programme started and sustained? We discuss all of this and more in this presentation.
How to Create a Digital Strategy for ProcurementProcurementIQ
This document discusses how to create a digital strategy for procurement. It recommends focusing on two key areas: 1) defining a vision and strategy, including developing a new value proposition for procurement, and 2) exploring and selecting enabling technologies through identifying requirements and partnering with technology providers. Some specific technologies mentioned include automation, decision making through data and analytics, connectivity through ecosystems, and innovation. The document emphasizes that the goal of technology should be business transformation, not just adopting new technologies. It also stresses assessing organizational readiness and focusing on outcomes rather than features when selecting technologies.
Join us for our monthly Sydney Salesforce Community Meetup this May! This time we are going to focus on a critical aspect of Salesforce implementation and management: User Adoption and New Training Technologies.
We're thrilled to have Alice from TrainTheCrowd as our guest speaker. With her vast experience in training and development within the Salesforce ecosystem, she will guide us through an insightful session that will leave you with actionable strategies and a deeper understanding of the user adoption process.Identifying Blockers to User Adoption: Alice will walk us through the process of identifying and addressing obstacles that hinder user adoption. She will share her insights on utilizing tools like user behaviour tracking and survey tools for understanding and improving user engagement.
UX is one part of the Digital Landscape and I call it the Monster Truck of the digital world. In this presentation I get you across the entire digital landscape and how UX fits into that. This is more a look into the Digital Landscape than the UX Landscape. Take a look at the UX Overview slide presentation too.
This document discusses customer personas and market validation. It begins with an introduction of the presenter, Gigi Wang, and her background. The bulk of the document then discusses identifying customers and their personas through research and segmentation. It emphasizes understanding customers' needs and behaviors to develop fictional representations of ideal customers. The goal is to help startups focus on specific customer segments for product development, marketing, and sales.
Engage Them or Enrage Them: A Closer Look at the Candidate Experience in 201...RecruitDC
The document discusses improving the candidate experience in the recruiting process. It suggests that recruiters should customize their recruiting websites and communications for different target audiences like veterans. Recruiters should also anticipate candidates' questions, respect all candidates, and provide transparency around the hiring process and job roles to engage candidates and improve their experience.
Running (or starting) a law firm has never been simple—but today, firms face an especially unique set of challenges. Clients have higher standards for new tech-enabled communications, and many firms have shifted to distributed business operations and service models.
Whether you’re starting your own law firm or you’re already practicing at an established firm, being aware of these modern demands—and how to meet them—is essential.
Join this free 1-hour session with Emma Raimi-Zlatic, Clio’s Senior Affinity Partnerships Manager, and Amy Grubb, owner of a successful legal consulting firm, to learn what your law firm needs to not only survive—but thrive—this year and beyond.
In this free webinar, you’ll learn:
- Key business planning, registration, and budgeting essentials for modern law firms
- Strategies for building and marketing your unique firm brand
- Tips to implement a specialized intake experience that converts more clients
- Recommendations on how to leverage technology to support law firm growth
Dashboards: Transform Your Data to Show Impact & Empower ActionAndrew Mallis
Initial orientation to Google Analytics terminology, an overview of marketing automation, and a perspective on dashboards to present your different data sources with a focus on Google Data Studio.
Similar to User experience (UX) matters - EventIt Learning Zone 2016 (20)
The importance of sustainable and efficient computational practices in artificial intelligence (AI) and deep learning has become increasingly critical. This webinar focuses on the intersection of sustainability and AI, highlighting the significance of energy-efficient deep learning, innovative randomization techniques in neural networks, the potential of reservoir computing, and the cutting-edge realm of neuromorphic computing. This webinar aims to connect theoretical knowledge with practical applications and provide insights into how these innovative approaches can lead to more robust, efficient, and environmentally conscious AI systems.
Webinar Speaker: Prof. Claudio Gallicchio, Assistant Professor, University of Pisa
Claudio Gallicchio is an Assistant Professor at the Department of Computer Science of the University of Pisa, Italy. His research involves merging concepts from Deep Learning, Dynamical Systems, and Randomized Neural Systems, and he has co-authored over 100 scientific publications on the subject. He is the founder of the IEEE CIS Task Force on Reservoir Computing, and the co-founder and chair of the IEEE Task Force on Randomization-based Neural Networks and Learning Systems. He is an associate editor of IEEE Transactions on Neural Networks and Learning Systems (TNNLS).
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsRosie Wells
Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!
This presentation by Katharine Kemp, Associate Professor at the Faculty of Law & Justice at UNSW Sydney, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
This presentation by Thibault Schrepel, Associate Professor of Law at Vrije Universiteit Amsterdam University, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by Nathaniel Lane, Associate Professor in Economics at Oxford University, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Yong Lim, Professor of Economic Law at Seoul National University School of Law, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
This presentation by Professor Alex Robson, Deputy Chair of Australia’s Productivity Commission, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Carrer goals.pptx and their importance in real lifeartemacademy2
Career goals serve as a roadmap for individuals, guiding them toward achieving long-term professional aspirations and personal fulfillment. Establishing clear career goals enables professionals to focus their efforts on developing specific skills, gaining relevant experience, and making strategic decisions that align with their desired career trajectory. By setting both short-term and long-term objectives, individuals can systematically track their progress, make necessary adjustments, and stay motivated. Short-term goals often include acquiring new qualifications, mastering particular competencies, or securing a specific role, while long-term goals might encompass reaching executive positions, becoming industry experts, or launching entrepreneurial ventures.
Moreover, having well-defined career goals fosters a sense of purpose and direction, enhancing job satisfaction and overall productivity. It encourages continuous learning and adaptation, as professionals remain attuned to industry trends and evolving job market demands. Career goals also facilitate better time management and resource allocation, as individuals prioritize tasks and opportunities that advance their professional growth. In addition, articulating career goals can aid in networking and mentorship, as it allows individuals to communicate their aspirations clearly to potential mentors, colleagues, and employers, thereby opening doors to valuable guidance and support. Ultimately, career goals are integral to personal and professional development, driving individuals toward sustained success and fulfillment in their chosen fields.
This presentation by Tim Capel, Director of the UK Information Commissioner’s Office Legal Service, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
2. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
We specialise in user experience and service design.
Together we help companies large and small deliver better customer
experiences. We do this by concentrating on one thing: finding out what
works for your customers.
Problem solved.
3. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
What is User
experience?
4. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
User + Product = Experience
https://userexperiencerocks.wordpress.com/tag/ux-and-ui-bike/
5. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
What is user experience (a.k.a. UX)?
User experience encompasses all of the elements and points
that (consciously or unconsciously) influence how a person
perceives a company, its services and its products.
It includes everything we see, hear and do as well as our
emotional reactions.
Put simply:
UX is all about finding out what works best for
the people your business needs to reach,
engage and convert.
6. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Why does it matter?
7. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
User Experience is about better outcomes
• Helping people achieve their goals
• Exploring and exploiting changing Human Behaviour
• Delivering the most value for the least effort
• Its about survival
8. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Helping people achieve their goals
Courtesy of Antti T. Nissinen https://www.flickr.com/photos/veisto/
9. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Helping people achieve their goals
http://www.quora.com/Whats-the-difference-between-UI-and-UX-design
10. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Exploring and exploiting changing human behaviour
https://www.youtube.com/watch?v=2lXh2n0aPyw
11. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Delivering the most value for the least effort
http://www.quora.com/Whats-the-difference-between-UI-and-UX-design
12. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Delivering the most value for the least effort
http://www.quora.com/Whats-the-difference-between-UI-and-UX-design
16. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Source: Shutter Stock
People evolve
17. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Feel Good, Be Comfortable, Less Effort
Source: The Simpsons
But what people want doesn’t
18. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
How can you use
UX?
19. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
User-centred design for events
Discover
DefineDesign
Test
Your Target
Audience
Take a user centered
approach to harnessing new
opportunities and solving
complex business problems.
Test ideas and balance your
business objectives with all
your customer needs.
21. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Ask the right questions
22. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
• Who are we designing for?
• What is their purpose?
• What are their wants and needs?
• What are the problems and challenges
they face?
• How does our “solution” fit into their lives
and the jobs they need to get done?
• What are our constraints?
Understand
23. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Generative Product & Market Research
Generative Product Research Generative Market Research
Questions
How can we solve the problem?
What form should this take?
How important is the design?
What’s the quickest solution?
What is the minimum feature set?
How should we prioritise?
Methods
Solution interview
Contextual inquiry/ethnography
Demo pitch
Consulting
Competitor analysis and usability testing
Questions
Who is our customer?
What are their pains?
What job needs to be done?
Is our customer segment too broad?
How do we find them?
Methods
Customer discovery interviews
Contextual inquiry/ethnography
Data mining
Focus groups*
Surveys* (open ended)
* Not recommended
24. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Evaluative Product/Market Research
Evaluative Product Research Evaluative Market Research
Questions
Is this solution working?
Are people using it?
Which solution is better?
How should we optimise this?
What do people like / dislike?
Why do they do that?
Methods
Paper prototypes
Clickable prototypes
Usability
Hallway
Live
Remote
Functioning products
Analytics
Surveys*
o Net Promoter Score
o Product/Market Fit Survey
* Not recommended
Questions
Are they really willing to pay?
How much will they pay?
How do we convince them to buy?
How much will it cost to sell?
Can we scale marketing?
Methods
5 second tests
Comprehension
Conjoint Analysis
Data mining/market research
Surveys* (closed)
* Not recommended
28. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Roadmap of desired attendee outcomes
Discover
Sign up
Provide
feedback
Share
Interact
with
organisers
Interact
with other
attendees
Share their
experience
with others
Attend
event
Pre-event During the day Post-event
Interact
Share
Enjoy
Continue
to network
Sign-
up/follow
Sign-up for
future
events
29. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Participant experience map
• ‘This is the right conference for
me’
• ‘The right people will be there’
• ‘The speakers are interesting’
• ‘The topics are relevant to me'
• ‘I want to attend’
• The registration is easy
• ‘I will make the most of my day’
• The tools and information that I
have been given are
interesting and helpful’
• ‘I know this is a good use of my
time’
Pre-
conference
• ‘The right people are here’
• ‘I am discovering new things’
• ‘I am inspired to take my ideas
forwards’
• ‘I have made good connections’
• ‘I know what is happening at any
one moment’
• ‘I know where I am supposed to
be at any one moment’
• ‘I want to share the information
that I am gleaning’
• ‘Everything I need to make my
day easy is to hand’
During the
day
• ‘I can continue the
conversation’
• ‘I can easily share what I took
away from the day with others’
• ‘I can easily find the people that
I met’
• ‘I want to attend this event next
year’
• ‘I want to attend other events
from this organisation that are
relevant to me’
• ‘I will tell other people to attend
this event next year’
Post-
conference
30. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Objectives and outcomes
Objectives Develop a brand reputation
as market leaders
Attend a high end event in
Scotland - not have to travel
far for quality
Showcase their products
and/or services
Develop the ‘must attend’
event in Scotland
Learn more about opportunities
in the market place
Learn more about the market
and potential customer needs
Develop a community and
a forum to continue these
conversations
Learn more about the
competition
Meet influential people and
people with purchasing power
Provide a great experience
at our events
Network and have a great day
out
Increase the perception of their
brand as market leaders or
disruptors
Outcomes Own the conversation
about X in Scotland
Enrich and develop my
networks to start conversation
Improved brand perception and
awareness
Generate profit and sign
ups for future events
(sponsorship and
attendees)
Benchmark my company
against competitors
Generate qualified leads
Participants Vendors/Sponsor
s
Your organisation
32. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
The event lifecycle
Pre-event During
the event
Post-
event
Consistent Experience
33. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
User experience principles
Clarity
Stakeholders will require clarity to understand what the event is and why they
should engage with it.
Relevance
Stakeholders must be able to immediately identify information and actions that are
relevant and specific to them.
Simplicity
We must continually strive to make it simpler for Stakeholders to use our channels,
apps and websites to interact with us as a business.
Transparency
We must ensure that the benefits, outcomes and usage of our event are shared
openly and honestly.
Reassurance
We must reassure Stakeholders that our mission and the event we’ve developed is
high quality and geared towards helping people achieve their aims.
41. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
4. Measure and improve
42. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Ask yourselves
• Did we get the outcome we want?
• If yes, what was the impact to the
business?
• If no, why wasn’t it right?
• What have we learnt?
• How might we do differently next
time?
43. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
How might we do
differently next time?
44. +44 (0) 131 561 7300 | www.bordercrossingmedia.com | Company No: SC 308 978
Achieve better outcomes
• Help people achieve their goals
• Explore and exploit changing Human Behaviour
• Deliver the most value for the least effort
• Survive and flourish