Mobile commerce
In front of and behind the scene

October 04, 2011
UNIWAY – marc.vanhoutteghem@uniway.be
2




          Mission statement


          Build efficient and secure
         Internet, Intranet, Extranet
    and e-business [multidevice] solutions
24 October, 2011
Context and trends
•   Multichannel : off-line VS on-line
•   Integration of Social Platforms
•   Personalisation
•   Multidevice : smartphone, tablets, TV
Multichannel – off-line + on-line
               Presales     Product                                               Delivery                                            After Sales
                                          Assistance   Trans-action   Payment                               Delivery        Returns
Channels     Information   Availability                                            Status                                              Services



Print

TV/Radio

Store

Internet

Letter

E-Mail

Telephone

Fax

SMS/MMS


                                                                                Source: Accenture Multichannel Consulting
Multichannel communication
 Manage once deploy everywhere !
Multidevice communication and
          interaction
Explosion of the mobile market
• Smartphones
• Developement of wi-fi
   Mobile network under pressure
   Price of mobile data
• 4G licences
• Mobile applications and mobile web site
Explosion of the mobile market
• Mobile : much more than just phones
   Web browsing capabilities to share products,
   information and comments in real-time.
   Applications that run on the smartphone.
   Online store can provide a Mobile Commerce
   interface for visitors shopping your site on an
   iPhone, Android or favorite smartphone.
Explosion of the mobile market
• Time for Mobile applications
   Consumer
   Business
• Time for
   Mobile commerce
   Mobile payment
   Mobile marketing
Mobile Trends
• Mobile e-commerce
Mobile Trends
• Mobile e-commerce
Mobile Commerce trends




Bargain hunting has become extremely popular with apps like RedLaser that
allow users to scan product bar codes and discover it’s various prices at
different retailers. Shoppers are melding the two worlds of online/mobile
shopping with actual physical shopping to make sure they get the best prices.
Mobile Commerce trends
• Mobile ticketing
   Customers can order, pay for, and validate
   tickets anywhere or anytime from their cell
   phones.
Mobile Commerce trends
• QR code
Mobile Commerce trends
• QR code
Mobile Trends
• Geo-location Services
   Showing nearby restaurants and ratings, mobile
   advertising, local news, events, and about local
   buildings.
Mobile Trends
• Location-Based Services – Enable real-
  time physical retail / service opportunities


   Shopkick
  Finds deals
  and offers
 in your area
Mobile Trends
• Mobile Social Networking
   More and more people are using the mobile
   web to socialize
    –Anywhere – anytime
    –Integration with device specific feature
       – Geolocalization
      – Picture/video capture + immediate publishing…
Mobile Trends
• Augmented Reality
   Applications that recognize real world objects
   and display digital augmented reality
   experiences on top of them.
Mobile Trends
• Augmented Reality
Mobile Trends
• Augmented Reality
Mobile Commerce trends
• Mobile payment
   Google Wallet
    –Proton-like
   Paypal
   Ping-Ping
    –Payment through SMS (micro payment)
Ping Ping
Mobile Commerce trends
• Mobile payment
   Near field communication, or NFC
     – Allows for simplified transactions, data exchange, and
       wireless connections between two devices in close proximity
       to each other, usually by no more than a few centimeters
     – An NFC device may make a payment like a credit card by
       touching a payment terminal at checkout or a vending
       machine when a PIN is entered
Ping Ping
BUT…
Device interactions
• How is interacting with a mobile device
  different from interacting with a PC?
   Shorter sessions
   Use on the move
   Reduced bandwidth
   Small screens
Device interactions
• Amazon had an application for the smartphone:
   Compare prices at the bookstore
   Buy a book recommended by a friend whilst out
   for dinner
   Buying a movie whilst watching trailers at the
   cinema
Device interactions
• What does this imply?
   Closer to impulse buying rather than more
   targeted shopping
   Need to make interaction fast
Device interactions
Devices
Screen Resolution
               Android          Windows Phone




            iPhone/iPod touch     Blackberry
Screen Resolution
Classic Web Design       Mobile Web Design
Screen Resolution
Screen Resolution
Mobile Platforms
•   Symbian
•   Android
•   RIM
•   IPhone OS
•   Windows Phone
•   Bada
Mobile Operating System
 Year     Symbian    Android    RIM          iOS      Microsoft Other OSs


2011 Q1      27.4%     36.0%      12.9%      16.8%        3.6%       3.3%


 2010        37.6%     22.7%      16.0%      15.7%        4.2%       3.8%


 2009        46.9%       3.9%     19.9%      14.4%        8.7%       6.1%


 2008        52.4%       0.5%     16.6%        8.2%      11.8%      10.5%


 2007        63.5%       N/A       9.6%        2.7%      12.0%      12.1%


                          Source : Gartner
Native applications VS Mobile Web sites
Technical constraints
          Language      Learning    IDE             Portability   Development
                        Curve                                     tool cost
Symbian   C++           Difficult   Many Choices, Only Symbian    Varies
                                    Carbide C++
Android   Java          Average     Eclipse         unknown       Free
Windows   C#, VB        Average     Visual Studio   Only Windows Varies
phone                                               Phone
iPhone    Objective-C   Average     Xcode           Only iPhone   Free,
                                                                  distribution
                                                                  costs
Web       (x)html       Easy        Many            Excellent     Free
Native applications VS Mobile Web sites
Responsive design

  “how you can deliver a quality
experience to your users no matter
how large (or small) their display.”
Native applications VS Mobile Web sites
• Native apps
    Pros: native capabilities, faster speed, appstore ‘prestige’, tap
    into ‘app culture’ = user experience
    Cons: platform specific development & maintenance, updates
    incumbent upon users, appstore ‘noise’, mobile store entry
    rights, require download
•   Hybrid apps are an emerging alternative
    Bring native device capabilities to mobile web
    Eliminates cons of native apps while maintaining the pros
    Not ready for prime time yet; Technology gap still closing
Native applications VS Mobile Web sites
• How HTML5 will it effect the mobile
  applications space?
    Phones with a mobile browser that has HTML 5 rendering
    capabilities will be able to run web applications directly
    without any downloading and installation of apps.
    As for developers, there will no longer be a need to
    develop for different mobile platforms, making what we
    discussed under Mobile OS earlier irrelevant.
    companies behind mobile phones, such as Apple, will have
    lesser control over the applications that are made available
    to their phone users.
Native applications VS Mobile Web sites
• The future of the Mobile Web is dominated by…
   Apps built specifically for iPhone, Android, or any
   other platform ?
   Cross-platform browser-based mobile web sites ?
Mix of both
• Victoria’s secret web site
Mix of both
• Victoria’s secret IPAD applications
Mix of both
• Victoria’s secret Iphone applications
Conclusion
Mobile Commerce “Reality” ;)
Uniway   seminar ecommerce - 2011 10 04 - v2

Uniway seminar ecommerce - 2011 10 04 - v2

  • 1.
    Mobile commerce In frontof and behind the scene October 04, 2011 UNIWAY – marc.vanhoutteghem@uniway.be
  • 2.
    2 Mission statement Build efficient and secure Internet, Intranet, Extranet and e-business [multidevice] solutions
  • 3.
  • 6.
    Context and trends • Multichannel : off-line VS on-line • Integration of Social Platforms • Personalisation • Multidevice : smartphone, tablets, TV
  • 7.
    Multichannel – off-line+ on-line Presales Product Delivery After Sales Assistance Trans-action Payment Delivery Returns Channels Information Availability Status Services Print TV/Radio Store Internet Letter E-Mail Telephone Fax SMS/MMS Source: Accenture Multichannel Consulting
  • 8.
    Multichannel communication Manageonce deploy everywhere !
  • 9.
  • 10.
    Explosion of themobile market • Smartphones • Developement of wi-fi Mobile network under pressure Price of mobile data • 4G licences • Mobile applications and mobile web site
  • 11.
    Explosion of themobile market • Mobile : much more than just phones Web browsing capabilities to share products, information and comments in real-time. Applications that run on the smartphone. Online store can provide a Mobile Commerce interface for visitors shopping your site on an iPhone, Android or favorite smartphone.
  • 12.
    Explosion of themobile market • Time for Mobile applications Consumer Business • Time for Mobile commerce Mobile payment Mobile marketing
  • 13.
  • 14.
  • 15.
    Mobile Commerce trends Bargainhunting has become extremely popular with apps like RedLaser that allow users to scan product bar codes and discover it’s various prices at different retailers. Shoppers are melding the two worlds of online/mobile shopping with actual physical shopping to make sure they get the best prices.
  • 16.
    Mobile Commerce trends •Mobile ticketing Customers can order, pay for, and validate tickets anywhere or anytime from their cell phones.
  • 17.
  • 18.
  • 19.
    Mobile Trends • Geo-locationServices Showing nearby restaurants and ratings, mobile advertising, local news, events, and about local buildings.
  • 20.
    Mobile Trends • Location-BasedServices – Enable real- time physical retail / service opportunities Shopkick Finds deals and offers in your area
  • 21.
    Mobile Trends • MobileSocial Networking More and more people are using the mobile web to socialize –Anywhere – anytime –Integration with device specific feature – Geolocalization – Picture/video capture + immediate publishing…
  • 22.
    Mobile Trends • AugmentedReality Applications that recognize real world objects and display digital augmented reality experiences on top of them.
  • 23.
  • 24.
  • 25.
    Mobile Commerce trends •Mobile payment Google Wallet –Proton-like Paypal Ping-Ping –Payment through SMS (micro payment)
  • 26.
  • 27.
    Mobile Commerce trends •Mobile payment Near field communication, or NFC – Allows for simplified transactions, data exchange, and wireless connections between two devices in close proximity to each other, usually by no more than a few centimeters – An NFC device may make a payment like a credit card by touching a payment terminal at checkout or a vending machine when a PIN is entered
  • 28.
  • 29.
  • 30.
    Device interactions • Howis interacting with a mobile device different from interacting with a PC? Shorter sessions Use on the move Reduced bandwidth Small screens
  • 31.
    Device interactions • Amazonhad an application for the smartphone: Compare prices at the bookstore Buy a book recommended by a friend whilst out for dinner Buying a movie whilst watching trailers at the cinema
  • 32.
    Device interactions • Whatdoes this imply? Closer to impulse buying rather than more targeted shopping Need to make interaction fast
  • 33.
  • 34.
  • 35.
    Screen Resolution Android Windows Phone iPhone/iPod touch Blackberry
  • 36.
    Screen Resolution Classic WebDesign Mobile Web Design
  • 37.
  • 38.
  • 39.
    Mobile Platforms • Symbian • Android • RIM • IPhone OS • Windows Phone • Bada
  • 40.
    Mobile Operating System Year Symbian Android RIM iOS Microsoft Other OSs 2011 Q1 27.4% 36.0% 12.9% 16.8% 3.6% 3.3% 2010 37.6% 22.7% 16.0% 15.7% 4.2% 3.8% 2009 46.9% 3.9% 19.9% 14.4% 8.7% 6.1% 2008 52.4% 0.5% 16.6% 8.2% 11.8% 10.5% 2007 63.5% N/A 9.6% 2.7% 12.0% 12.1% Source : Gartner
  • 42.
    Native applications VSMobile Web sites
  • 43.
    Technical constraints Language Learning IDE Portability Development Curve tool cost Symbian C++ Difficult Many Choices, Only Symbian Varies Carbide C++ Android Java Average Eclipse unknown Free Windows C#, VB Average Visual Studio Only Windows Varies phone Phone iPhone Objective-C Average Xcode Only iPhone Free, distribution costs Web (x)html Easy Many Excellent Free
  • 44.
    Native applications VSMobile Web sites
  • 45.
    Responsive design “how you can deliver a quality experience to your users no matter how large (or small) their display.”
  • 47.
    Native applications VSMobile Web sites • Native apps Pros: native capabilities, faster speed, appstore ‘prestige’, tap into ‘app culture’ = user experience Cons: platform specific development & maintenance, updates incumbent upon users, appstore ‘noise’, mobile store entry rights, require download • Hybrid apps are an emerging alternative Bring native device capabilities to mobile web Eliminates cons of native apps while maintaining the pros Not ready for prime time yet; Technology gap still closing
  • 48.
    Native applications VSMobile Web sites • How HTML5 will it effect the mobile applications space? Phones with a mobile browser that has HTML 5 rendering capabilities will be able to run web applications directly without any downloading and installation of apps. As for developers, there will no longer be a need to develop for different mobile platforms, making what we discussed under Mobile OS earlier irrelevant. companies behind mobile phones, such as Apple, will have lesser control over the applications that are made available to their phone users.
  • 49.
    Native applications VSMobile Web sites • The future of the Mobile Web is dominated by… Apps built specifically for iPhone, Android, or any other platform ? Cross-platform browser-based mobile web sites ?
  • 50.
    Mix of both •Victoria’s secret web site
  • 51.
    Mix of both •Victoria’s secret IPAD applications
  • 52.
    Mix of both •Victoria’s secret Iphone applications
  • 56.