SlideShare a Scribd company logo
1
Assignment brief
Qualification Level 3 Extended Diploma in Creative Media Production – GAMES DESIGN Y1
Unit number and title L3 Unit 73 Sound for Computer Games – Partial
L3 Unit 2 Communication Skills for Creative Media Production - Partial
Start date Monday 06/05/2014
Deadline Friday 06/06/2014
Assessor name Iain Goodyear
Assignment title Unit 73 IG3 – PROGRAMMING SOUND ASSETS TO A GAME
The purpose of this assignment is to:
Learning Outcome 4 - Be able to apply sound assets to a computer game following industry practice
Scenario
Sucker Punch, a leading PlayStation games developer, has produced a series of new downloadable computer games for
PlayStation Network and is hiring sound designers to programme sound track assets into game content.
You are tasked with the completion of soundtrack asset programming for one game. It is expected that your extensive
experience of sound asset production will equip you with the access to appropriate sound effects and music libraries.
Good luck.
2
Tasks Grading Criteria Mapping
1.
Select sound effects and music that you have produced which you will programme into a game you
have produced as part of your Unit 70 Computer Game Engines unit.
Each sound must be blogged on your Unit 73 IG3 blog as an embedded SoundCloud file. Each
uploaded sound must be accompanied by a short explanation that describes what the sound will be
used for within your game i.e. an explosion.
For this blog post you must use the title Sounds I will Programme Into my Game.
Unit 73 P4/M4/D4
2.
You must produce a series of annotated print screens that clearly describe the process you have
followed to program sounds that you have produced into your computer game via either Unity or
Game Maker.
Your annotated process of programming sounds to your game must be uploaded to your Slide
Share account and embedded into a blog post on your Unit 73 IG3 blog using the title Programming
My Sounds Into my Game.
Unit 73 P4/M4/D4
Unit 2 P2/M2/D2
3.
You must produce a desktop screen captured 1 to 2 minute video that shows the gameplay of your
produced game. This clip must include a clear, good quality soundtrack comprising of music and
sound effects that you have produced and programmed into your game.
Your screen captured clip of gameplay must be uploaded to your YouTube account and embedded
to a blog post using the title Gameplay Footage of my Game with Soundtrack.
Unit 73 P4/M4/D4
Sources of information
This brief has been verified as being fit for purpose
Assessor Iain Goodyear
Signature Date
Internal verifier
Signature Date
3
Unit 73 Sound for computer games
P1 describe uses of sound
and music in games using
some subject terminology
appropriately
M1 explain use of sound
and music in games with
reference to detailed
illustrative examples and
with generally correct use of
subject terminology
D1 comprehensively explain use
of sound and music in games
with elucidated examples
and consistently using subject
terminology correctly
P2 describe methods and
principles of sound design
and production using
some subject terminology
appropriately
M2 explain methods and
principles of sound design and
production with reference to
detailed illustrative examples
and with generally correct
use of subject terminology
D2 comprehensively explain
methods and principles of
sound design and production
with elucidated examples
and consistently using subject
terminology correctly
P3 create sound assets for a
computer game following
industry practice, working
within appropriate
conventions and with some
assistance
[CT; SM]
M3 create sound assets for a
computer game working to
a good technical standard
following industry practice,
showing some imagination
and with only occasional
assistance
D3 create sound assets for a
computer game working to a
technical quality that reflects
near-professional standards
following industry practice,
showing creativity and flair
and working independently
to professional expectations
P4 apply sound assets to a
computer game following
industry practice, working
within appropriate
conventions and with some
assistance.
[CT; RL]
M4 apply sound assets to a
computer game working to
a good technical standard
following industry practice,
showing some imagination
and with only occasional
assistance.
D4 apply sound assets to a
computer game working to a
technical quality that reflects
near-professional standards
following industry practice,
showing creativity and flair
and working independently
to professional expectations.
Unit 2 Communication Skills for Creative Media Production (Level 3)
P1: use appropriate techniques to
extract relevant information from
written sources
M1: use appropriate techniques to
extract information from written
sources with some precision
D1: use appropriate techniques to
extract comprehensive information
from written sources
P2: present a media production
report which conveys relevant
information [IE]
M2: present a structured and
detailed media production
report which conveys
information and explains
conclusions with clarity
D2: present a well-structured and
substantial media production report
which conveys information with
precise exemplification and justifies
conclusions with supporting
arguments
P3: review reports to make changes
with occasional beneficial effects
[RL]
M3: review reports to make
changes with frequent
beneficial effects
D3: review reports to make
changes with consistently
beneficial effects
P4: deploy and manage appropriate
technology to pitch a media
production proposal [SM]
M4: deploy and manage
technology to pitch a media
production proposal effectively and
with some
imagination
D4: deploy and manage
technology to pitch a media
production proposal with
creativity and flair and to
near-professional standards
P5: employ appropriate forms of
address in a media production pitch
to communicate ideas [CT]
M5: employ forms of address in a
media production pitch
to communicate ideas
effectively
D5: employ forms of address in a
media production pitch with flair to
communicate ideas with impact
:PLTS: This summary references where applicable, in the square brackets, the elements of the personal,
learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate
effective application of the referenced elements of the skills.

More Related Content

Viewers also liked

Task 1 Briefs
Task 1 Briefs Task 1 Briefs
Task 1 Briefs
DarylBatesGames
 
Grand Theft Auto Five Audio Cut sequence
Grand Theft Auto Five Audio Cut sequenceGrand Theft Auto Five Audio Cut sequence
Grand Theft Auto Five Audio Cut sequenceDarylBatesGames
 
Stop motion and claymation
Stop motion and claymation Stop motion and claymation
Stop motion and claymation
DarylBatesGames
 
L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214 L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214
DarylBatesGames
 
Task 1 Briefs
Task 1 BriefsTask 1 Briefs
Task 1 Briefs
DarylBatesGames
 
Manga artists
Manga artistsManga artists
Manga artists
DarylBatesGames
 
_ig5 assignment final major project 2014 to 2015
    _ig5 assignment final major project 2014 to 2015     _ig5 assignment final major project 2014 to 2015
_ig5 assignment final major project 2014 to 2015
DarylBatesGames
 
Unit78 production log_191113 done
Unit78 production log_191113 doneUnit78 production log_191113 done
Unit78 production log_191113 done
DarylBatesGames
 
daryl bates game engines_y2_assignment brief
daryl bates game engines_y2_assignment briefdaryl bates game engines_y2_assignment brief
daryl bates game engines_y2_assignment brief
DarylBatesGames
 
daryl bates engine terminology finished
daryl bates engine terminology finisheddaryl bates engine terminology finished
daryl bates engine terminology finished
DarylBatesGames
 
Unity workflow
Unity workflow Unity workflow
Unity workflow
DarylBatesGames
 
Daryl Bates final major project production diary template 2014 2015
Daryl Bates final major project production diary template 2014 2015 Daryl Bates final major project production diary template 2014 2015
Daryl Bates final major project production diary template 2014 2015
DarylBatesGames
 
Fmp
FmpFmp
Task 1 Briefs
Task 1 BriefsTask 1 Briefs
Task 1 Briefs
DarylBatesGames
 
Doc1
Doc1 Doc1
Production diary
Production diary Production diary
Production diary
DarylBatesGames
 
Case study on concept art
Case study on concept art Case study on concept art
Case study on concept art
DarylBatesGames
 
Game script/Character Script
Game script/Character ScriptGame script/Character Script
Game script/Character Script
DarylBatesGames
 

Viewers also liked (19)

Task 1 Briefs
Task 1 Briefs Task 1 Briefs
Task 1 Briefs
 
Grand Theft Auto Five Audio Cut sequence
Grand Theft Auto Five Audio Cut sequenceGrand Theft Auto Five Audio Cut sequence
Grand Theft Auto Five Audio Cut sequence
 
Stop motion and claymation
Stop motion and claymation Stop motion and claymation
Stop motion and claymation
 
L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214 L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214
 
Task 1 Briefs
Task 1 BriefsTask 1 Briefs
Task 1 Briefs
 
Manga artists
Manga artistsManga artists
Manga artists
 
_ig5 assignment final major project 2014 to 2015
    _ig5 assignment final major project 2014 to 2015     _ig5 assignment final major project 2014 to 2015
_ig5 assignment final major project 2014 to 2015
 
Unit78 production log_191113 done
Unit78 production log_191113 doneUnit78 production log_191113 done
Unit78 production log_191113 done
 
daryl bates game engines_y2_assignment brief
daryl bates game engines_y2_assignment briefdaryl bates game engines_y2_assignment brief
daryl bates game engines_y2_assignment brief
 
daryl bates engine terminology finished
daryl bates engine terminology finisheddaryl bates engine terminology finished
daryl bates engine terminology finished
 
Unity workflow
Unity workflow Unity workflow
Unity workflow
 
Daryl Bates final major project production diary template 2014 2015
Daryl Bates final major project production diary template 2014 2015 Daryl Bates final major project production diary template 2014 2015
Daryl Bates final major project production diary template 2014 2015
 
Fmp
FmpFmp
Fmp
 
Task 1 Briefs
Task 1 BriefsTask 1 Briefs
Task 1 Briefs
 
Doc1
Doc1 Doc1
Doc1
 
Production diary
Production diary Production diary
Production diary
 
Gta5 script full
Gta5 script fullGta5 script full
Gta5 script full
 
Case study on concept art
Case study on concept art Case study on concept art
Case study on concept art
 
Game script/Character Script
Game script/Character ScriptGame script/Character Script
Game script/Character Script
 

Similar to Unit 73 ig3 assignment programming sound assets to a game 2013_y1

Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
crookedpug
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Shaz Riches
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Luke Summers
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
ElliotBlack
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
LewisB2013
 
IG3 Assignment Brief
IG3 Assignment BriefIG3 Assignment Brief
IG3 Assignment Brief
cameronbailey1996
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
rosstapher
 
Unit 73 IG3 Assignment Programming Sound Assets to a Game
Unit 73 IG3 Assignment Programming Sound Assets to a Game Unit 73 IG3 Assignment Programming Sound Assets to a Game
Unit 73 IG3 Assignment Programming Sound Assets to a Game
MagicalPotato9000
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
JamieShepherd
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
gks1996
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
thomasmcd6
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Adambailey-eccles
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
terry96
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
luisfvazquez1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
crimzon36
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
halo4robo
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Toby_Turner_ecc
 
Ig3 brief
Ig3 briefIg3 brief
Ig3 brief
DamionVize
 
Breif5675678
Breif5675678Breif5675678
Breif5675678
CallumDrakeCPFC
 

Similar to Unit 73 ig3 assignment programming sound assets to a game 2013_y1 (19)

Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
IG3 Assignment Brief
IG3 Assignment BriefIG3 Assignment Brief
IG3 Assignment Brief
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 IG3 Assignment Programming Sound Assets to a Game
Unit 73 IG3 Assignment Programming Sound Assets to a Game Unit 73 IG3 Assignment Programming Sound Assets to a Game
Unit 73 IG3 Assignment Programming Sound Assets to a Game
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1Unit 73 ig3 assignment programming sound assets to a game 2013_y1
Unit 73 ig3 assignment programming sound assets to a game 2013_y1
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Unit 73 ig3 assignment programming sound assets to a game 2013_y2
Unit 73 ig3 assignment programming sound assets to a game 2013_y2
 
Ig3 brief
Ig3 briefIg3 brief
Ig3 brief
 
Breif5675678
Breif5675678Breif5675678
Breif5675678
 

More from DarylBatesGames

Daryl Bates FMP
Daryl Bates FMP Daryl Bates FMP
Daryl Bates FMP
DarylBatesGames
 
How I rendered
How I rendered How I rendered
How I rendered
DarylBatesGames
 
Production log (done)
Production log (done) Production log (done)
Production log (done)
DarylBatesGames
 
Final major project proposal form
Final major project proposal form Final major project proposal form
Final major project proposal form
DarylBatesGames
 
Task 1 Briefs
Task 1 Briefs Task 1 Briefs
Task 1 Briefs
DarylBatesGames
 
Concept artists
Concept artists Concept artists
Concept artists
DarylBatesGames
 
Game maker workflow
Game maker workflow Game maker workflow
Game maker workflow
DarylBatesGames
 
Nyeh!
Nyeh!Nyeh!
Doc1.5
Doc1.5 Doc1.5
Research 6 different types of wire sculpture
Research 6 different types of wire sculpture Research 6 different types of wire sculpture
Research 6 different types of wire sculpture
DarylBatesGames
 
Bird
Bird Bird
L3 cmp ha7_task01_140914_gta_quant_q
L3 cmp ha7_task01_140914_gta_quant_q L3 cmp ha7_task01_140914_gta_quant_q
L3 cmp ha7_task01_140914_gta_quant_q
DarylBatesGames
 
daryl bates engine terminology
daryl bates engine terminology daryl bates engine terminology
daryl bates engine terminology
DarylBatesGames
 
Skills audit
Skills audit Skills audit
Skills audit
DarylBatesGames
 

More from DarylBatesGames (14)

Daryl Bates FMP
Daryl Bates FMP Daryl Bates FMP
Daryl Bates FMP
 
How I rendered
How I rendered How I rendered
How I rendered
 
Production log (done)
Production log (done) Production log (done)
Production log (done)
 
Final major project proposal form
Final major project proposal form Final major project proposal form
Final major project proposal form
 
Task 1 Briefs
Task 1 Briefs Task 1 Briefs
Task 1 Briefs
 
Concept artists
Concept artists Concept artists
Concept artists
 
Game maker workflow
Game maker workflow Game maker workflow
Game maker workflow
 
Nyeh!
Nyeh!Nyeh!
Nyeh!
 
Doc1.5
Doc1.5 Doc1.5
Doc1.5
 
Research 6 different types of wire sculpture
Research 6 different types of wire sculpture Research 6 different types of wire sculpture
Research 6 different types of wire sculpture
 
Bird
Bird Bird
Bird
 
L3 cmp ha7_task01_140914_gta_quant_q
L3 cmp ha7_task01_140914_gta_quant_q L3 cmp ha7_task01_140914_gta_quant_q
L3 cmp ha7_task01_140914_gta_quant_q
 
daryl bates engine terminology
daryl bates engine terminology daryl bates engine terminology
daryl bates engine terminology
 
Skills audit
Skills audit Skills audit
Skills audit
 

Recently uploaded

How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
Celine George
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
AyyanKhan40
 
Hindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdfHindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdf
Dr. Mulla Adam Ali
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
Celine George
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
Wound healing PPT
Wound healing PPTWound healing PPT
Wound healing PPT
Jyoti Chand
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
History of Stoke Newington
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Excellence Foundation for South Sudan
 
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Diana Rendina
 
PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.
Dr. Shivangi Singh Parihar
 
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
Nguyen Thanh Tu Collection
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
Nicholas Montgomery
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
haiqairshad
 
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
สมใจ จันสุกสี
 
How to Manage Your Lost Opportunities in Odoo 17 CRM
How to Manage Your Lost Opportunities in Odoo 17 CRMHow to Manage Your Lost Opportunities in Odoo 17 CRM
How to Manage Your Lost Opportunities in Odoo 17 CRM
Celine George
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
amberjdewit93
 
writing about opinions about Australia the movie
writing about opinions about Australia the moviewriting about opinions about Australia the movie
writing about opinions about Australia the movie
Nicholas Montgomery
 
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching AptitudeUGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
S. Raj Kumar
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Fajar Baskoro
 
How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience
Wahiba Chair Training & Consulting
 

Recently uploaded (20)

How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
 
Hindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdfHindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdf
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
 
Wound healing PPT
Wound healing PPTWound healing PPT
Wound healing PPT
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
 
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...
 
PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.PCOS corelations and management through Ayurveda.
PCOS corelations and management through Ayurveda.
 
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
 
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
 
How to Manage Your Lost Opportunities in Odoo 17 CRM
How to Manage Your Lost Opportunities in Odoo 17 CRMHow to Manage Your Lost Opportunities in Odoo 17 CRM
How to Manage Your Lost Opportunities in Odoo 17 CRM
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
 
writing about opinions about Australia the movie
writing about opinions about Australia the moviewriting about opinions about Australia the movie
writing about opinions about Australia the movie
 
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching AptitudeUGC NET Exam Paper 1- Unit 1:Teaching Aptitude
UGC NET Exam Paper 1- Unit 1:Teaching Aptitude
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
 
How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience
 

Unit 73 ig3 assignment programming sound assets to a game 2013_y1

  • 1. 1 Assignment brief Qualification Level 3 Extended Diploma in Creative Media Production – GAMES DESIGN Y1 Unit number and title L3 Unit 73 Sound for Computer Games – Partial L3 Unit 2 Communication Skills for Creative Media Production - Partial Start date Monday 06/05/2014 Deadline Friday 06/06/2014 Assessor name Iain Goodyear Assignment title Unit 73 IG3 – PROGRAMMING SOUND ASSETS TO A GAME The purpose of this assignment is to: Learning Outcome 4 - Be able to apply sound assets to a computer game following industry practice Scenario Sucker Punch, a leading PlayStation games developer, has produced a series of new downloadable computer games for PlayStation Network and is hiring sound designers to programme sound track assets into game content. You are tasked with the completion of soundtrack asset programming for one game. It is expected that your extensive experience of sound asset production will equip you with the access to appropriate sound effects and music libraries. Good luck.
  • 2. 2 Tasks Grading Criteria Mapping 1. Select sound effects and music that you have produced which you will programme into a game you have produced as part of your Unit 70 Computer Game Engines unit. Each sound must be blogged on your Unit 73 IG3 blog as an embedded SoundCloud file. Each uploaded sound must be accompanied by a short explanation that describes what the sound will be used for within your game i.e. an explosion. For this blog post you must use the title Sounds I will Programme Into my Game. Unit 73 P4/M4/D4 2. You must produce a series of annotated print screens that clearly describe the process you have followed to program sounds that you have produced into your computer game via either Unity or Game Maker. Your annotated process of programming sounds to your game must be uploaded to your Slide Share account and embedded into a blog post on your Unit 73 IG3 blog using the title Programming My Sounds Into my Game. Unit 73 P4/M4/D4 Unit 2 P2/M2/D2 3. You must produce a desktop screen captured 1 to 2 minute video that shows the gameplay of your produced game. This clip must include a clear, good quality soundtrack comprising of music and sound effects that you have produced and programmed into your game. Your screen captured clip of gameplay must be uploaded to your YouTube account and embedded to a blog post using the title Gameplay Footage of my Game with Soundtrack. Unit 73 P4/M4/D4 Sources of information This brief has been verified as being fit for purpose Assessor Iain Goodyear Signature Date Internal verifier Signature Date
  • 3. 3 Unit 73 Sound for computer games P1 describe uses of sound and music in games using some subject terminology appropriately M1 explain use of sound and music in games with reference to detailed illustrative examples and with generally correct use of subject terminology D1 comprehensively explain use of sound and music in games with elucidated examples and consistently using subject terminology correctly P2 describe methods and principles of sound design and production using some subject terminology appropriately M2 explain methods and principles of sound design and production with reference to detailed illustrative examples and with generally correct use of subject terminology D2 comprehensively explain methods and principles of sound design and production with elucidated examples and consistently using subject terminology correctly P3 create sound assets for a computer game following industry practice, working within appropriate conventions and with some assistance [CT; SM] M3 create sound assets for a computer game working to a good technical standard following industry practice, showing some imagination and with only occasional assistance D3 create sound assets for a computer game working to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations P4 apply sound assets to a computer game following industry practice, working within appropriate conventions and with some assistance. [CT; RL] M4 apply sound assets to a computer game working to a good technical standard following industry practice, showing some imagination and with only occasional assistance. D4 apply sound assets to a computer game working to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 2 Communication Skills for Creative Media Production (Level 3) P1: use appropriate techniques to extract relevant information from written sources M1: use appropriate techniques to extract information from written sources with some precision D1: use appropriate techniques to extract comprehensive information from written sources P2: present a media production report which conveys relevant information [IE] M2: present a structured and detailed media production report which conveys information and explains conclusions with clarity D2: present a well-structured and substantial media production report which conveys information with precise exemplification and justifies conclusions with supporting arguments P3: review reports to make changes with occasional beneficial effects [RL] M3: review reports to make changes with frequent beneficial effects D3: review reports to make changes with consistently beneficial effects P4: deploy and manage appropriate technology to pitch a media production proposal [SM] M4: deploy and manage technology to pitch a media production proposal effectively and with some imagination D4: deploy and manage technology to pitch a media production proposal with creativity and flair and to near-professional standards P5: employ appropriate forms of address in a media production pitch to communicate ideas [CT] M5: employ forms of address in a media production pitch to communicate ideas effectively D5: employ forms of address in a media production pitch with flair to communicate ideas with impact :PLTS: This summary references where applicable, in the square brackets, the elements of the personal, learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate effective application of the referenced elements of the skills.