Student NoticesCan I please remind and urge you to check student notices please? It’s vital that you take note and notice of stuff affecting you!
Your Teachers Are Changing!Working to a Brief will be taken by:
 Rosie Francis
 Chris Hallam
 Jon Laud
Concept Art will be taken by:
 Kelly Vero
 Gin Rai
Computer Games Engines will be taken by:
 Kelly Vero
 Gin Rai
Seminars will be taken by:
 Jonny Stenton NOTE: Your timetable has NOT changed!
Japanese Word of the Week (16)Tenki wa dou desu ka.[Ten-keewahdoh des-ka]Ii tenkidesu.
Aims & ObjectivesAims:Students will explore character devices in writing and storytellingObjectives:All students will be able to identify 3 character devices in separate genreMost students will be able to identify 3 character devices and describe 1 form in detailSome students will be able to identify 3 character devices and describe 2 forms in detail
Computer Game Story Development10 May 2010Unit 72 Computer Game Story Development
Computer Game Story Development1 Understand storytelling for games2 Be able to produce a story for a game3 Be able to produce game dialogue4 Be able to reflect upon own narrative work.
The Story So Far… You tell me….
 Has it sunk in?
 Have you started writing?Jean GreyThe Beautiful Subject
Film 1
Who Is Jean Grey? Age?
 Status?

U72 lesson 04

  • 1.
    Student NoticesCan Iplease remind and urge you to check student notices please? It’s vital that you take note and notice of stuff affecting you!
  • 2.
    Your Teachers AreChanging!Working to a Brief will be taken by:
  • 3.
  • 4.
  • 5.
  • 6.
    Concept Art willbe taken by:
  • 7.
  • 8.
  • 9.
    Computer Games Engineswill be taken by:
  • 10.
  • 11.
  • 12.
  • 13.
    Jonny StentonNOTE: Your timetable has NOT changed!
  • 14.
    Japanese Word ofthe Week (16)Tenki wa dou desu ka.[Ten-keewahdoh des-ka]Ii tenkidesu.
  • 15.
    Aims & ObjectivesAims:Studentswill explore character devices in writing and storytellingObjectives:All students will be able to identify 3 character devices in separate genreMost students will be able to identify 3 character devices and describe 1 form in detailSome students will be able to identify 3 character devices and describe 2 forms in detail
  • 16.
    Computer Game StoryDevelopment10 May 2010Unit 72 Computer Game Story Development
  • 17.
    Computer Game StoryDevelopment1 Understand storytelling for games2 Be able to produce a story for a game3 Be able to produce game dialogue4 Be able to reflect upon own narrative work.
  • 18.
    The Story SoFar… You tell me….
  • 19.
    Has itsunk in?
  • 20.
    Have youstarted writing?Jean GreyThe Beautiful Subject
  • 21.
  • 22.
    Who Is JeanGrey? Age?
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  • 25.
    Going forwardsJeanGrey SpeaksBut how does she sound? Authoritative?
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    In control?ActivityWrite one line of dialogue for the following:A SoldierAn Alien (who speaks English!)A Lawyer
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    Characters Tell StoriesIn a moment you’ll be set a story writing task for your blog.Before all of that – let’s create a timeline of Jean’s life:In pairs, please use your powers of research to create a brief timeline from 1963 to 2009Include key facts like Phoenix/Phoenix Force
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    Significant stories orstorylines relating to JeanFilm 2
  • 31.
    Storytelling Devices… ASlight ReturnStories come in all shapes and sizes – we’ve seen and read a couple already. To get from point A to point Z there are a few devices you could use.
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    The RevealTip: Yourcharacters can do this for you!
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    The HookSome storieshook you in straightaway: RPGs are great at this….Mysterious deaths
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    Weird symbolismWhat isthe purpose of a hook?
  • 38.
    Shit PointsSome storiesput their protagonists and antagonists under the gun. Some story liners and writers refer to this as the shit or deep shit point !Your father is a very dark lord
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    The character getsso far and his/her target is shot dead
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    Your character accidentally(on purpose) learns about the rouse he/she has been lured intoCan you associate with any of that in gaming or films/TV?
  • 41.
    The RevealAs withthe last slide, sometimes thing are there to test, but often they can be there to draw up all of the loose ends. That’s called a denouement – we’ll talk about that in more detail later…Bad guy revealed
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    Protagonist has areason for living once more (barf!)Does it feel familiar?
  • 44.
    Jean Grey WalksInto A BarBy the ocean there is a bar… They called it Hannah’s Roadhouse once… I don’t know what they call it anymore. I just knew that she’d come and bring that thing with her. That thing that to me, was so precious, so deeply moving that just looking at it would blind me. But I had to have it and I knew that I couldn’t have it if she didn’t show up today…There she was, red hair with a slight orange fleck in the Ocean’s sunrise. She wasn’t old, in fact, she was new, as if reborn, she didn’t see me as she opened the door to the bar. I let her walk, I had no plans. She bought 2 drinks and sat at the bar……..
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  • 46.
    Jean Grey WalksInto A BarNow what?Please blog for next week’s lesson….. Failure to do so equals concern notes…
  • 47.
    Overview – WhatHave We Learned?We’ve covered loads of ground and so far have a good foundation to build on.
  • 48.
    Using 1 characterin depth, you can often get a story told relatively quickly.
  • 49.
    Storytelling has beenaround for much longer than any of us really know (or could speak)
  • 50.
    Devices are thereto keep your audience interested… USE THEM!Have we met our outcomes?
  • 51.
    Next WeekThe mightyGambit and the power of location!