Student NoticesCan I please remind and urge you to check student notices please? It’s vital that you take note and notice of stuff affecting you!
Your Teachers Are Changing!Working to a Brief will be taken by:
 Rosie Francis
 Chris Hallam
 Jon Laud
Concept Art will be taken by:
 Kelly Vero
 Gin Rai
Computer Games Engines will be taken by:
 Kelly Vero
 Gin Rai
Seminars will be taken by:
 Jonny Stenton NOTE: Your timetable has NOT changed!
Japanese Word of the Week (17)Sain o shite moraemasu ka.[Sane-oh shi-taymoor-ay-mass-ka]Hai!
Aims & ObjectivesAims:Students will explore character devices to move plotObjectives:All students will be able to identify 3 key character devices to move plot in separate genreMost students will be able to identify 3 key character devices to move plot and describe 1 form in detailSome students will be able to identify 3 key character devices to move plot and describe 2 forms in detail
Computer Game Story Development17 May 2010Unit 72 Computer Game Story Development
Computer Game Story Development1 Understand storytelling for games2 Be able to produce a story for a game3 Be able to produce game dialogue4 Be able to reflect upon own narrative work.
Gambit, I Am

U72 lesson 05

  • 1.
    Student NoticesCan Iplease remind and urge you to check student notices please? It’s vital that you take note and notice of stuff affecting you!
  • 2.
    Your Teachers AreChanging!Working to a Brief will be taken by:
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    Concept Art willbe taken by:
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    Computer Games Engineswill be taken by:
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    Jonny StentonNOTE: Your timetable has NOT changed!
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    Japanese Word ofthe Week (17)Sain o shite moraemasu ka.[Sane-oh shi-taymoor-ay-mass-ka]Hai!
  • 15.
    Aims & ObjectivesAims:Studentswill explore character devices to move plotObjectives:All students will be able to identify 3 key character devices to move plot in separate genreMost students will be able to identify 3 key character devices to move plot and describe 1 form in detailSome students will be able to identify 3 key character devices to move plot and describe 2 forms in detail
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    Computer Game StoryDevelopment17 May 2010Unit 72 Computer Game Story Development
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    Computer Game StoryDevelopment1 Understand storytelling for games2 Be able to produce a story for a game3 Be able to produce game dialogue4 Be able to reflect upon own narrative work.
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    Vital Stats Bornin Louisiana
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    Master Thief (ratherthan Master Chief)
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    Married young –to Belladonna
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    Lost soul, mysteriousstranger, drifterHow Do We Know?Characters can be brainstormed and developed through sharing ideas.Did you know that Rogue and Gambit have an on/off relationship?Gambit spends a large part of his life here – but where is it?
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    Activity Find thisexcerpt from X-Men in front of you. Without looking online – try and capture exactly who Gambit is from the image.
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    Use descriptive wordsrather than sentences....IndestructibleHappyDependableStraitlacedDrunkWeakStrongFriendlyAloneSociable
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    Was This Easy?Developingcharacters is one of the hardest things you’ll do as a games designer.
  • 27.
    How can youmake life easier?Film 2
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    The AcadiensIn whatis known as the Great Expulsion (le Grand Dérangement), more than 14,000 Acadians (three quarters of the Acadian population in Nova Scotia) were expelled, their homes burned and their lands confiscated. Families were split up, and the Acadians were dispersed throughout the British lands in North America; some were returned to France. Gradually, some managed to make their way to Louisiana, creating the Cajun population, while others returned to British North America, settling in coastal villages and in northern New Brunswick.
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    ActivityIn groups, spendsome time looking at examples of Cajuns or Acadiens in action. Here’s few examples:Rene in True Blood
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    The Waterboy’s mumin The WaterboyLet’s discuss them in a second!
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    What’s the MainThing You Notice About Cajuns?
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    Overview – WhatHave We Learned?We can let characters speak for themselves
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    The geography ofa place is as important as where that person or character comes from...Have we met our outcomes?
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    Next WeekA bloodygood ending and the beginning of scriptwriting/screen plays