REDROVER is a company that manufactures stereoscopic 3D monitors using dual LCD panels and optical beam splitters to create separate images for each eye, allowing true 3D viewing without glasses. Their goal is to make high-quality 3D viewing accessible to everyone for applications such as photogrammetry, mechanical design, video games, simulation and training, medicine, and more. They aim to provide full-resolution 3D imagery with high brightness and contrast for improved productivity compared to other 3D display methods.
3D displays use lenticular lenses or parallax barriers to deliver slightly different images to each eye, allowing the brain to perceive 3D effects without glasses. Early 3D methods included stereoscopic movies and red-blue anaglyph glasses. New autostereoscopic TVs and devices like the Nintendo 3DS use lenticular sheets or parallax barriers to direct images to each eye without glasses. However, narrow viewing angles remain a challenge, and some users report headaches or nausea from 3D screens. Continued advances may help determine whether 3D technology becomes widely adopted.
The document describes the DepthQ HD 3D video projector, a portable stereoscopic 3D projector. Some key points:
- It is the world's first portable WXGA stereoscopic 3D projector, offering 1280x720 resolution HD 3D at 120Hz.
- The projector provides bright, high quality 3D projection for around a fifth of the cost of other single-lens 3D projectors.
- At 6.9 pounds, it is lightweight and portable, able to project large 3D images up to 20 feet wide.
Unconstrained 2D to Stereoscopic 3D Image and Video Conversion using Semi-Aut...Ray Phan
This is the talk I gave at the SMPTE Annual Technical Conference in Hollywood, California, USA on Thursday, October 24th, 2012. I present a method for semi-automatically converting unconstrained 2D images and videos into stereoscopic 3D. User-defined strokes for the image, or over several keyframes, corresponding to a rough estimate of the scene depths are defined. After, the rest of the depths are solved, producing depth maps to create stereoscopic 3D content. For video, to minimize effort, only the first frame has labels, and are propagated over all frames by a robust tracking algorithm. Our work combines the merits of two energy minimization techniques: Graph Cuts and Random Walks. Current efforts rely on automatic or manual conversion by rotoscopers. The former prohibits user intervention, or error correction, while the latter is time consuming and prohibits use in smaller studios. Semi-automatic is a compromise to allow more faster and accurate conversion, decreasing the time for studios to release 3D content. Results demonstrate good quality stereoscopic images and video creation with minimal effort.
3D films and TVs provide depth perception by showing two slightly different perspectives that are interpreted by the brain as a 3D image. There are several technologies for producing and displaying 3D content, including anaglyph, polarization, and interference filtering systems. 3D TVs use technologies like eclipse filtering glasses or lenticular displays to show different images to each eye and create the 3D effect without glasses in some cases. Broadcasting 3D content involves generating, compressing, transmitting, and displaying the left and right perspectives in an alternating sequence.
The AG-3DA1 is an integrated twin-lens 3D camera recorder that offers several advantages over conventional rig-type 3D camera systems:
1) It has a compact body that is portable and easy to handle like a conventional 2D camera recorder.
2) The twin lens system is pre-aligned so no adjustments are needed between the left and right lenses.
3) Settings like vertical alignment and brightness are synchronized between the lenses, simplifying the 3D image acquisition process.
HDTVs have become something of a common sight,all you need to do is pop into a large electronic mall and you''re sure to see some of these beauties on display larger panel are gaining popularity thanks to falling prices, as manufactures adopt better technologies and reap the benifits of larger scale production.The prices of larger panels have fallen to ridiculous levels.For example,some 42-inch HDTVs are now costing less then their 32-inch siblings did some time ago.
3D displays use lenticular lenses or parallax barriers to deliver slightly different images to each eye, allowing the brain to perceive 3D effects without glasses. Early 3D methods included stereoscopic movies and red-blue anaglyph glasses. New autostereoscopic TVs and devices like the Nintendo 3DS use lenticular sheets or parallax barriers to direct images to each eye without glasses. However, narrow viewing angles remain a challenge, and some users report headaches or nausea from 3D screens. Continued advances may help determine whether 3D technology becomes widely adopted.
The document describes the DepthQ HD 3D video projector, a portable stereoscopic 3D projector. Some key points:
- It is the world's first portable WXGA stereoscopic 3D projector, offering 1280x720 resolution HD 3D at 120Hz.
- The projector provides bright, high quality 3D projection for around a fifth of the cost of other single-lens 3D projectors.
- At 6.9 pounds, it is lightweight and portable, able to project large 3D images up to 20 feet wide.
Unconstrained 2D to Stereoscopic 3D Image and Video Conversion using Semi-Aut...Ray Phan
This is the talk I gave at the SMPTE Annual Technical Conference in Hollywood, California, USA on Thursday, October 24th, 2012. I present a method for semi-automatically converting unconstrained 2D images and videos into stereoscopic 3D. User-defined strokes for the image, or over several keyframes, corresponding to a rough estimate of the scene depths are defined. After, the rest of the depths are solved, producing depth maps to create stereoscopic 3D content. For video, to minimize effort, only the first frame has labels, and are propagated over all frames by a robust tracking algorithm. Our work combines the merits of two energy minimization techniques: Graph Cuts and Random Walks. Current efforts rely on automatic or manual conversion by rotoscopers. The former prohibits user intervention, or error correction, while the latter is time consuming and prohibits use in smaller studios. Semi-automatic is a compromise to allow more faster and accurate conversion, decreasing the time for studios to release 3D content. Results demonstrate good quality stereoscopic images and video creation with minimal effort.
3D films and TVs provide depth perception by showing two slightly different perspectives that are interpreted by the brain as a 3D image. There are several technologies for producing and displaying 3D content, including anaglyph, polarization, and interference filtering systems. 3D TVs use technologies like eclipse filtering glasses or lenticular displays to show different images to each eye and create the 3D effect without glasses in some cases. Broadcasting 3D content involves generating, compressing, transmitting, and displaying the left and right perspectives in an alternating sequence.
The AG-3DA1 is an integrated twin-lens 3D camera recorder that offers several advantages over conventional rig-type 3D camera systems:
1) It has a compact body that is portable and easy to handle like a conventional 2D camera recorder.
2) The twin lens system is pre-aligned so no adjustments are needed between the left and right lenses.
3) Settings like vertical alignment and brightness are synchronized between the lenses, simplifying the 3D image acquisition process.
HDTVs have become something of a common sight,all you need to do is pop into a large electronic mall and you''re sure to see some of these beauties on display larger panel are gaining popularity thanks to falling prices, as manufactures adopt better technologies and reap the benifits of larger scale production.The prices of larger panels have fallen to ridiculous levels.For example,some 42-inch HDTVs are now costing less then their 32-inch siblings did some time ago.
The document discusses the evolution and future prospects of 3D display technology. It begins with Leonardo da Vinci first noticing the phenomenon of binocular vision 500 years ago. It then outlines major milestones in 3D technology from the 1600s to present day, including the development of 3D photography, stereoscopes, and glasses-based viewing methods. The document discusses various 3D display technologies and devices, including TVs, cameras, projectors, and applications in areas like gaming, movies, medical imaging, and virtual reality. It concludes by noting changes in the home entertainment market, with consumers investing more in technologies like 3D TV as the housing market forces people to stay in their current homes longer.
iMinds insights - 3D Visualization TechnologiesiMindsinsights
Transforming the way we deal with information - from consumption to interaction.
iMinds insights is a quarterly publication providing you with relevant tech updates based on interviews with academic and industry experts. iMinds is a digital research center and incubator based in Belgium.
3d product animation company.DOCUMENTdocxSofiaAbdulla
3D product animation company services go beyond traditional visuals. They breathe life into your products, enabling dynamic storytelling through immersive animations. This revolutionary approach allows you to showcase your offerings in ways that static images or conventional videos cannot match.
SCR3END is a digital display that allows viewing 3D images without glasses. It combines a special LCD screen with software to convert 2D images and videos into 3D format. SCR3END has a 42" full HD resolution screen and can play static and dynamic 3D content. The display is effective at grabbing attention and has applications in events, branding, retail advertising, and creating sophisticated atmospheres. It provides an effortless way to view 3D images that jump off the screen.
2d to 3D converted movies:
The question being, should it matter to the Audiences? Also, is it better to convert a normal movie to 3D or Shoot it in 3D in the first place?
I lean to the point of having a bias toward shooting with real (or CG) stereoscopic cameras. 2D to 3D conversion studios that service Hollywood argue that it‟s better to shoot a film as regular 2D and then convert it to 3D later.
This document discusses 3D technology and its applications in movies, TVs, and mobile devices. It describes how 3D works by capturing two perspectives to create the illusion of depth, and various techniques for producing and displaying 3D content, including 3D cameras, polarization systems, anaglyph glasses, and more. The document also covers 3D TV technologies like eclipse displays and lenticular screens, as well as 3D broadcasting standards and applications of 3D beyond entertainment like design and medicine.
The document discusses 3D and 4D technologies. It explains how stereoscopic 3D works by having two images projected that are seen separately by each eye to create depth perception. It discusses different types of 3D including passive 3D used in theaters which uses polarized glasses, and active 3D used for home viewing which requires battery-powered glasses. Applications of 3D technology discussed include movies, TVs, cameras, modeling, and medical imaging. Potential side effects of 3D viewing are also mentioned.
The document discusses 3D display techniques. It describes how stereoscopy creates the illusion of depth by sending a separate image to each eye. Common techniques like anaglyph, polarization, and eclipse methods require special glasses. Newer glasses-free displays use autostereoscopy methods like lenticular sheets or parallax barriers to direct different images to each eye. While more expensive, auto stereoscopic displays allow 3D viewing without glasses. The document outlines applications of 3D in movies, cameras, gaming, and televisions.
The document discusses 3D television production using Grass Valley equipment. It describes how 3D works by presenting slightly different views to each eye to create the perception of depth. Key challenges for 3D TV production include setting camera lenses the correct distance apart, dealing with reduced light levels, and ensuring the left and right views remain synchronized. Grass Valley cameras can be mounted side-by-side or use a mirror rig to position the lenses properly. Additional processing may be required to adjust the views for mirror rig setups.
3D imaging works by presenting two offset images separately to the left and right eye. The brain then combines these images into a single 3D perception. There are three main techniques for achieving this: 1) using glasses to separate images from two offset sources, 2) using glasses to filter images from a single source to each eye, and 3) using directional light sources to separate images to each eye without glasses. Polaroid 3D glasses use circular polarization to filter images to each eye from a single source, making them suitable for use with cinema, TV, and other technologies that employ this standard, but not for outdoor use or as sunglasses. Normal TVs cannot display the offset images needed for 3D.
The document discusses stereoscopic 3D production. It covers the differences between 3D and S3D, natural depth cues, depth perception, the business case for 3D, 3D storytelling techniques, stereoscopic technology formats, live 3D engineering challenges, Sky 3D broadcast models, S3D cinematography theory, S3D pre-production including depth budget and script, stereoscopic editing, and summarizes stereoscopic 3D tools.
3D technology creates the illusion of depth by displaying stereoscopic images that mimic human binocular vision. The earliest techniques for 3D imaging were developed in the 1830s, but modern 3D became popular through 3D movies seen with red-blue or polarized glasses. Today, 3D is used in movies, TVs, video games, and simulations by projecting two offset images separately to each eye. This allows the brain to process depth cues and perceive 3D. While 3D brings content to life, it can cause eyestrain, motion sickness, and has privacy and health implications that require consideration.
3D technology has been around for over 180 years, originating with stereoscopic photography invented in 1838. It creates the illusion of depth by providing a slightly different image to each eye to mimic human binocular vision. While 3D films may seem like a modern development, the underlying technology is actually much older. Common 3D viewing methods include anaglyph glasses using red/blue lenses, and polarized glasses used in most movie theaters. Both allow each eye to see only one of two projected images, tricking the brain into perceiving 3D depth.
3D digital rendering technologies and 3d rendering service.pptx3dteamau
Photorealistic 3D rendering isn't just for fun and recreation. It's very important. Many industries use photorealistic renderings. These include areas such as film and filmmaking, interior design, graphic design, and product design.
Automatic 2D to 3D Video Conversion For 3DTV'sRishikese MR
The seminar discuss about a little old technology still a main topic. Automatic 2D to 3D Video Conversion for 3DTV's. the slides have about 3Dtv, Need of 3Dtv, Various approaches to convert 2D to 3D, Extraction of scene depth information, Advantages & Disadvantages, Application of 3D TV, etc.
Polarized 3D glasses allow viewers to see 3D images by restricting the light that reaches each eye. They work by projecting two slightly different images that are polarized differently. The glasses contain polarized filters for each eye that allow only the corresponding image to pass through to the proper eye. This technique was developed in the 1930s and was widely used for 3D movies in the 1950s. It provides full color 3D images using inexpensive glasses but has limitations such as reduced resolution from sharing the screen between the two images.
This document discusses automatic view synthesis from stereoscopic 3D video through image domain warping. It begins with an introduction to stereoscopic 3D cinema and television, and the need for multi-view auto stereoscopic displays that allow glasses-free 3D viewing. It then describes image domain warping, which synthesizes new views from 2-view video using sparse disparity features and warping images to enforce the disparities, rather than using depth maps. The document outlines the image warping process and view synthesis algorithm, which extracts sparse disparity features, calculates warps to enforce the disparities for intermediate views, and warps the images to synthesize the output views.
3D Team that uses the latest technologies and software works closely with customers to provide realistic 3D rendering. Our high-quality 3D rendering helps you present the project and meet marketing needs. Our creative designers of 3D graphic animators and multimedia specialists work in teams to offer the best quality at a best price.
This document discusses various applications of 3D technology across different industries including games, movies/TV, animations, medicine, education, architecture and more. It provides examples of how 3D graphics have evolved over time in games, from early 3D games like 3D Monster Maze to modern games with photorealistic graphics. It also discusses the use of CGI in movies/TV to create visual effects that could not be done practically. The document further explains 3D modeling techniques, the graphics pipeline, and 3D development software tools like 3ds Max, Maya and CINEMA 4D.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
This presentation provides valuable insights into effective cost-saving techniques on AWS. Learn how to optimize your AWS resources by rightsizing, increasing elasticity, picking the right storage class, and choosing the best pricing model. Additionally, discover essential governance mechanisms to ensure continuous cost efficiency. Whether you are new to AWS or an experienced user, this presentation provides clear and practical tips to help you reduce your cloud costs and get the most out of your budget.
The document discusses the evolution and future prospects of 3D display technology. It begins with Leonardo da Vinci first noticing the phenomenon of binocular vision 500 years ago. It then outlines major milestones in 3D technology from the 1600s to present day, including the development of 3D photography, stereoscopes, and glasses-based viewing methods. The document discusses various 3D display technologies and devices, including TVs, cameras, projectors, and applications in areas like gaming, movies, medical imaging, and virtual reality. It concludes by noting changes in the home entertainment market, with consumers investing more in technologies like 3D TV as the housing market forces people to stay in their current homes longer.
iMinds insights - 3D Visualization TechnologiesiMindsinsights
Transforming the way we deal with information - from consumption to interaction.
iMinds insights is a quarterly publication providing you with relevant tech updates based on interviews with academic and industry experts. iMinds is a digital research center and incubator based in Belgium.
3d product animation company.DOCUMENTdocxSofiaAbdulla
3D product animation company services go beyond traditional visuals. They breathe life into your products, enabling dynamic storytelling through immersive animations. This revolutionary approach allows you to showcase your offerings in ways that static images or conventional videos cannot match.
SCR3END is a digital display that allows viewing 3D images without glasses. It combines a special LCD screen with software to convert 2D images and videos into 3D format. SCR3END has a 42" full HD resolution screen and can play static and dynamic 3D content. The display is effective at grabbing attention and has applications in events, branding, retail advertising, and creating sophisticated atmospheres. It provides an effortless way to view 3D images that jump off the screen.
2d to 3D converted movies:
The question being, should it matter to the Audiences? Also, is it better to convert a normal movie to 3D or Shoot it in 3D in the first place?
I lean to the point of having a bias toward shooting with real (or CG) stereoscopic cameras. 2D to 3D conversion studios that service Hollywood argue that it‟s better to shoot a film as regular 2D and then convert it to 3D later.
This document discusses 3D technology and its applications in movies, TVs, and mobile devices. It describes how 3D works by capturing two perspectives to create the illusion of depth, and various techniques for producing and displaying 3D content, including 3D cameras, polarization systems, anaglyph glasses, and more. The document also covers 3D TV technologies like eclipse displays and lenticular screens, as well as 3D broadcasting standards and applications of 3D beyond entertainment like design and medicine.
The document discusses 3D and 4D technologies. It explains how stereoscopic 3D works by having two images projected that are seen separately by each eye to create depth perception. It discusses different types of 3D including passive 3D used in theaters which uses polarized glasses, and active 3D used for home viewing which requires battery-powered glasses. Applications of 3D technology discussed include movies, TVs, cameras, modeling, and medical imaging. Potential side effects of 3D viewing are also mentioned.
The document discusses 3D display techniques. It describes how stereoscopy creates the illusion of depth by sending a separate image to each eye. Common techniques like anaglyph, polarization, and eclipse methods require special glasses. Newer glasses-free displays use autostereoscopy methods like lenticular sheets or parallax barriers to direct different images to each eye. While more expensive, auto stereoscopic displays allow 3D viewing without glasses. The document outlines applications of 3D in movies, cameras, gaming, and televisions.
The document discusses 3D television production using Grass Valley equipment. It describes how 3D works by presenting slightly different views to each eye to create the perception of depth. Key challenges for 3D TV production include setting camera lenses the correct distance apart, dealing with reduced light levels, and ensuring the left and right views remain synchronized. Grass Valley cameras can be mounted side-by-side or use a mirror rig to position the lenses properly. Additional processing may be required to adjust the views for mirror rig setups.
3D imaging works by presenting two offset images separately to the left and right eye. The brain then combines these images into a single 3D perception. There are three main techniques for achieving this: 1) using glasses to separate images from two offset sources, 2) using glasses to filter images from a single source to each eye, and 3) using directional light sources to separate images to each eye without glasses. Polaroid 3D glasses use circular polarization to filter images to each eye from a single source, making them suitable for use with cinema, TV, and other technologies that employ this standard, but not for outdoor use or as sunglasses. Normal TVs cannot display the offset images needed for 3D.
The document discusses stereoscopic 3D production. It covers the differences between 3D and S3D, natural depth cues, depth perception, the business case for 3D, 3D storytelling techniques, stereoscopic technology formats, live 3D engineering challenges, Sky 3D broadcast models, S3D cinematography theory, S3D pre-production including depth budget and script, stereoscopic editing, and summarizes stereoscopic 3D tools.
3D technology creates the illusion of depth by displaying stereoscopic images that mimic human binocular vision. The earliest techniques for 3D imaging were developed in the 1830s, but modern 3D became popular through 3D movies seen with red-blue or polarized glasses. Today, 3D is used in movies, TVs, video games, and simulations by projecting two offset images separately to each eye. This allows the brain to process depth cues and perceive 3D. While 3D brings content to life, it can cause eyestrain, motion sickness, and has privacy and health implications that require consideration.
3D technology has been around for over 180 years, originating with stereoscopic photography invented in 1838. It creates the illusion of depth by providing a slightly different image to each eye to mimic human binocular vision. While 3D films may seem like a modern development, the underlying technology is actually much older. Common 3D viewing methods include anaglyph glasses using red/blue lenses, and polarized glasses used in most movie theaters. Both allow each eye to see only one of two projected images, tricking the brain into perceiving 3D depth.
3D digital rendering technologies and 3d rendering service.pptx3dteamau
Photorealistic 3D rendering isn't just for fun and recreation. It's very important. Many industries use photorealistic renderings. These include areas such as film and filmmaking, interior design, graphic design, and product design.
Automatic 2D to 3D Video Conversion For 3DTV'sRishikese MR
The seminar discuss about a little old technology still a main topic. Automatic 2D to 3D Video Conversion for 3DTV's. the slides have about 3Dtv, Need of 3Dtv, Various approaches to convert 2D to 3D, Extraction of scene depth information, Advantages & Disadvantages, Application of 3D TV, etc.
Polarized 3D glasses allow viewers to see 3D images by restricting the light that reaches each eye. They work by projecting two slightly different images that are polarized differently. The glasses contain polarized filters for each eye that allow only the corresponding image to pass through to the proper eye. This technique was developed in the 1930s and was widely used for 3D movies in the 1950s. It provides full color 3D images using inexpensive glasses but has limitations such as reduced resolution from sharing the screen between the two images.
This document discusses automatic view synthesis from stereoscopic 3D video through image domain warping. It begins with an introduction to stereoscopic 3D cinema and television, and the need for multi-view auto stereoscopic displays that allow glasses-free 3D viewing. It then describes image domain warping, which synthesizes new views from 2-view video using sparse disparity features and warping images to enforce the disparities, rather than using depth maps. The document outlines the image warping process and view synthesis algorithm, which extracts sparse disparity features, calculates warps to enforce the disparities for intermediate views, and warps the images to synthesize the output views.
3D Team that uses the latest technologies and software works closely with customers to provide realistic 3D rendering. Our high-quality 3D rendering helps you present the project and meet marketing needs. Our creative designers of 3D graphic animators and multimedia specialists work in teams to offer the best quality at a best price.
This document discusses various applications of 3D technology across different industries including games, movies/TV, animations, medicine, education, architecture and more. It provides examples of how 3D graphics have evolved over time in games, from early 3D games like 3D Monster Maze to modern games with photorealistic graphics. It also discusses the use of CGI in movies/TV to create visual effects that could not be done practically. The document further explains 3D modeling techniques, the graphics pipeline, and 3D development software tools like 3ds Max, Maya and CINEMA 4D.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
This presentation provides valuable insights into effective cost-saving techniques on AWS. Learn how to optimize your AWS resources by rightsizing, increasing elasticity, picking the right storage class, and choosing the best pricing model. Additionally, discover essential governance mechanisms to ensure continuous cost efficiency. Whether you are new to AWS or an experienced user, this presentation provides clear and practical tips to help you reduce your cloud costs and get the most out of your budget.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
FREE A4 Cyber Security Awareness Posters-Social Engineering part 3Data Hops
Free A4 downloadable and printable Cyber Security, Social Engineering Safety and security Training Posters . Promote security awareness in the home or workplace. Lock them Out From training providers datahops.com
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
Skybuffer AI, built on the robust SAP Business Technology Platform (SAP BTP), is the latest and most advanced version of our AI development, reaffirming our commitment to delivering top-tier AI solutions. Skybuffer AI harnesses all the innovative capabilities of the SAP BTP in the AI domain, from Conversational AI to cutting-edge Generative AI and Retrieval-Augmented Generation (RAG). It also helps SAP customers safeguard their investments into SAP Conversational AI and ensure a seamless, one-click transition to SAP Business AI.
With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
1. www.redrover.co.kr
http://www.true3di.com
www.true3di.com
Stereoscopic 3D Monitor
2. http://www.true3di.com
Stereo LCD Monitor
REDROVER is a company committed to excellence in 3D display technology. Since our
first True3di monitors were manufactured in 2004, our goal has been to make 3D
viewing accessible to everyone. Nowhere has the axiom “seeing is believing” more
true than in the 3D world, and we’re sure that we can make you a believer.
Stereo LCD Monitor - True3Di 24″
3D Display Methods
There are several traditional methods to view 3D
stereo contents, such as micropol-film, wireless
liquid crystal shutter eyewear, CRT add-on panel,
non-glasses type, or flat LCD screen combined
with 3D shutter glasses. By way of 3D, they are
successful in creating some semblance of 3D
imaging. However, these methods have several
shortcomings, such as low resolution, dark
imagery, increased dizziness and a narrower
angle of view, to name but a few. Market
penetrations in professional GIS and commercial
visualization applications have not been realized
due to the limited technological advancement.
That is, until now.
Cutting-Edge Technology
True3di utilizes both optical and polarized light
to bring real solutions to the 3D world without
any resolution lost and flickering. This is all you
expect and desire from top-quality stereoscopic
workstation because our monitors are built to
set new global standards.
Easy conversion button between 2D and 3D
By using the 2D/3D conversion button,
monitor can switch from 2D view to 3D view
with a push of a button and vice versa.
When 2D view is in use, one of monitors is
turned off so that it shows a normal 2D view.
For Photogrammetry
For Photogrammetry
People involved with the field of photogrammetry are well aware of the benefits
of being able to visualize in three dimensions. We at TRUE3Di are pleased to bring
an outstanding and cost effective display solution to this community. Why mess
around with outdated CRT screen or semi-finished products that require DIY to
waste your valuable energy, time and money? Contact us today to find out why
you deserve a better stereo viewing workstation.
3. http://www.true3di.com
www.redrover.co.kr
www.true3di.com
…
See more than you could ever imagine…
TRUE3Di monitors deliver visually stunning 3D
images in sizes as small as 8″ and as large as 40″
TRUE3Di monitors deliver visually
in high resolution. This is made possible using
LCD Pannel 2 stunning 3D images in sizes as small as
dual LCD screens, one mounted on the top of the
8″ and as large as 40″ in high resolution.
monitor facing downward, the other at the back
45˚ This is made possible using dual LCD
facing the viewer, and a beam-splitting mirror
bisects the two. This creates two top of the views
screens, one mounted on the
separate
rendering one complete image for theat the eye
monitor facing downward, the other right
45˚ and one for the left viewer, a beam-splitting
back facing the
mirror bisects the two. This creates two
LCD
A. Dual LCD panel: 2 TFT-LCD panels are used
separate views rendering one complete
Pannel1 to display stereo imagery pair from different
image for the right eye andas stereo camera,
generating devices such one for the left
stereo microscope, etc. One panel is
installed on the top of the monitor and the
Why choose TRUE3Di stereoscopic monitor? other one is : installed at rear side, so
A. LCD panel 2 TFT-LCD panels are
used to display highest quality images
together it makes 90-degree angle.
Most visually sharp and dynamic 3D stereo images possible from many different image
generating devices such as stereo
B. Control board: Various input ports are set at
camera, stereo microscope, stereo
Using a combination of special designed LCD panels and patented technology, we
thecomputerthe monitor for different devices
back of graphics images and so on.
are able to provide full-resolution imagery with extraordinary brightness and
and purposes,is installed at the top of the
One panel such as RGB, DVI, Composite,
contrast. Besides, there are still many factors determine the display clarity such as
Components and soother one is installed
monitor and the on.
pixel density, stereo leakage, color tracking, luminance response, screen at rear side, so that both makes 90-
reflectance, etc. A product that offers less fatigue, inevitably will lead to better degree angle.
C. Optical beam splitter: This is the major
productivity and less strain. This is true3di’s guarantee to highest product quality.
component positioning 2 images from each
Solid and rugged design screen intoboard3D There areIt variety rigidly
B. Control one : imaging. must of
fit input ports at the back of the monitorand
to ensure exactly 50:50 reflection
We understand this is not a small amount of money to invest in exceptional 3D transition of different deviceswithstand
for many beam, and and
technology. Therefore, stability and durability of the monitor are very important purposes, such as RGB, DVI,
considerable impact. Dielectric coating is
Composite, Components and so on.
especially exploited in all True3di lines
when you are looking to upgrade your current CRT workstation. All True3Di
monitors are built with solid material and structure. Therefore, you don’t need to instead of metallic coating, which results in
worry about alignment or dust issue because all the valuable and fragile oxidation and corrosion. : It takes a very
C. Optical beam splitter
components are well concealed during production in the monitor unit. important roll in terms of positioning 2
images from 2 screens into one. It is
Latest in quality and comfort D. Case (interior and exterior): Exterior to
very rigidly fit and designed case
protects all the fragile and valuable uses
withstand considerable impact. It devises
We have received many compliments on both the quality of the stereo image and within aside coating insteadits body shape.
dielectric from showing of metallic
the ease with which the monitor integrated into customers’ existing systems. A truly Another interior resultsis designed andhold
coating, which
case in oxidation to
corrosion. It is also specially designed
plug-and-play product will simply bring you higher efficiency and productivity. both monitors intransmit beam degrees to
to reflect and
accurate 90 exactly
maximize stereoscopic vision. In addition,
50:50.
dual monitors can effectively hold the rails
of the interior case and prevent case
deformation of and exterior) : (or) twisting
D. Case (interior skewing and Exterior
after long time whatever isfurther assure
case protects use, and inside
perfect alignment and block out shape. and
aside from showing its body dusts
Interior case is designed to hold both
lights, which may interfere and in order the
monitor in exactly 90 degree
decrease
quality of stereo effect. In short, the quality
to maximize the stereoscopic vision. 2
of the monitor fully depends on the quality
of the production of case.
4. Specifications
19″ 24″ 40″
Aspect ratio SXGA Aspect ratio WUXGA Aspect ratio WUXGA
Resolution 1280x1024 Resolution 1920x1200 Resolution 1920x1080
Active Display area (mm, typ) 376.32(H) * 301.056(V) Active Display area (mm, typ) 518.4(H) * 324.0(V) Active Display area (mm, typ) 885.6(H)*498.15(V)
Pixel Pitch(mm) 0.294(H)*0.294(W) Pixel Pitch(mm) 0.270(H)*0.270(W) Pixel Pitch(mm) 0.46725(H)*0.46125(W)
Brightness (through glasses) 300(150) cd/ Brightness (nits) 400cd/ Brightness (nits) 500cd/
Contrast Ratio(typ.) 700 : 1 Contrast Ratio(typ.) 1000 : 1 Contrast Ratio(typ.) 3000 : 1
Color number 16.7M Color number 16.7M Color number 16.7M
Response Time(ms) 5 Response Time(ms) 5 Response Time(ms) 8
Viewing angle (vertical) 80/80 Viewing angle (vertical) 80/80 Viewing angle (vertical) 89/89
Viewing angle (horizontal) 80/80 Viewing angle (horizontal) 80/80 Viewing angle (horizontal) 89/89
Dimensions(WxHxD)mm 452 X 467X 418 Dimensions(WxHxD)mm 636 X 530 X 502 Dimensions(WxHxD)mm 1042 X 746 X 745
Input Signal Analog RGB, DVI Input Signal AnalogRGB, DVI, S-Video, Input Signal AnalogRGB, DVI, S-Video
Weight(Kg, lbs ) 30Kg, 66.1 lbs Composite, Component Composite, Component
Weight(Kg,lbs) 33.5 Kg, 73.9 lbs Weight(Kg, lbs) 80
Applications
GEOSPATIAL MECHANICAL DESIGN PC VIDEO GAMING SIMULATION & TRAINING MEDICAL OIL & GAS LIFE SCIENCE
Software Compatability