SlideShare a Scribd company logo
Treatment Considerations 
Internet Gaming Addiction 
LEIGH HOLMAN, PH.D., LPCS, RPTS, NCC, SCS 
AMHCA DIPLOMATE AND CMHC 
PRESIDENT-ELECT INTERNATIONAL ASSOCIATION OF 
ADDICTION & OFFENDER COUNSELORS
Assess & Treat Co-morbid Diagnoses 
2x more likely to be diagnosed with ADD/ADHD than gamers 
who play recreationally (Batthyany, Muller, Benker, & 
Wolfling, 2009; Bioulac, Arfi, & Bouvard, 2008; Chan & 
Rabinowitz, 2006; Gentile et al., 2011; Han et al., 2009). 
Depression (Gentile et al., 2011; Peng & Liu, 2010). 
 MMORPG depressive symptoms (sadness, hopelessness, crying spells, 
insomnia, concentration problems) are related to habitual computer 
gaming at night b/t 10-6 (Lemola et al., 2011) 
Anxiety & Social Phobia – longitudinal data suggest 
pathological gamers exhibit higher levels of depression, 
anxiety & social phobia during follow-up than normal gamers 
(Gentile et al., 2011), but the relationship may be reciprocal.
Conceptualizing the Problem 
Griffiths, 2010) Video Game Addiction 
Theory 
Porter et al. (2010) 
• Problematic Online Game Use Model (Kim & Kim, 2010) 
• Demetrovics et al. (2012) Integrative Approach
Griffiths, (2010) Video Game Addiction Theory 
Indicators of High Engagement (Charlton & 
Danforth, 2007, 2008) 
1. Salience 
• Gaming becomes the most important activity in the person’s 
life and dominates his/her thinking, feelings (i.e. cravings), & 
behavior 
• Preoccupation & Cognitive Distortions 
• Deterioration of Socialized Behavior 
1. Mood Modification 
 Gamers report both an arousing ‘buzz or high” and 
 Distressing tranquilizing feeling of “escape or numbing” 
1. Tolerance 
• Increasing amounts of time are required to achieve the 
former effects
Griffiths, (2010) Video Game Addiction Theory 
Central Role in Addiction (Charlton & Danforth, 2007, 2008) 
4. Withdrawal Symptoms 
 Unpleasant feeling states or physical effects when not gaming or 
reduced time gaming 
 Shakes, moodiness, irritability 
5. Conflict 
• Interpersonal conflict with important relationships 
• Conflict with time spent on other activities (hobbies, work, 
school, social life) 
• Intra-psychic conflict – feelings of loss of control 
6. Relapse 
 Tendency for repeated reversions to earlier patterns of gaming 
after abstinence or control has been established
Porter et al., (2010) 
Excessive use of one/more video games 
Resulting in a preoccupation 
With and a loss of control over playing video 
games, and 
Resulting negative psychosocial and/or physical 
consequences
Problematic Online Game Use Model, 
(Kim & Kim, 2010) 
Integrative Model 
5 dimensions: 
Euphoria 
Health Problems 
Conflict 
Failure of Self-Control 
Preference of Virtual Relationship
Integrative Approach 
(Demetrovics et al., 2012) 
 Integrative Approach 
 6 Dimensions: 
 Preoccupation 
 Overuse 
 Immersion 
 Social Isolation 
 Interpersonal Conflicts 
 Withdrawal
Risk & Prognostic Factors 
Environmental: 
 Computer availability 
 Internet connection 
 Speculation that helicopter parenting or very controlled home 
environments might generate higher risk situations 
Genetic & Physiological: 
 Adolescent males at higher risk 
 Asian environmental and/or genetic background is a risk factor 
suggested by literature, but clear evidence isn’t available
Etiology 
Neurobiological Aspects: 
 Cue induced gaming urge activates the same brain regions 
activated by gambling in pathological gamblers and substance 
use in substance addicts (Han et al., 2011; Ko et al., 2009). 
 Working memory may be affected similarly as is in substance 
dependence (Kim et al., 2012). 
 Need more studies
Etiology 
Personality Aspects: 
 Low Emotional Stability (Charlton & Danforth, 2010; Mehroof & 
Griffiths, 2010; Nagygyorgy, Mahalik, & Demetrovics, 2012; 
Peters & Malesky, 2008). 
 Low Agreeableness (Charlton & Danforth, 2010; Peters & 
Malesky, 2008). 
 Low Extroversion (Charlton & Danforth, 2010). 
 Neuroticism 
 Amount of time playing – Decreased quality of interpersonal 
relationships and increased social anxiety (Lo, Want, & Fang, 
2005). 
 Problematic Gaming is negatively correlated with offline social 
self-efficacy and positively correlated with online social self-efficacy 
(Jeong & Kim, 2011, Porter et al., 2010).
Etiology 
 Personality Aspects Continued 
 Inadequate self-regulation (Seay & Kraut, 2007) 
 Low Self-Esteem ( Ko, Yen, Chen, Chen, & Yen, 2005); Lemmens et 
al., 2011) 
 Low Emotional Intelligence (Herodotou, Kambouri, & Winters, 2011) 
 Above Average State Trait Anxiety (Mehroof & Giffiths, 2010) 
 Increased Loneliness (Lemmens et al., 2011; Seay & Kraut, 2007) 
 Narcissistic Personality (Kim et al., 2008) 
 Aggression (Kim et al., 2008; Mehroof & Griffiths, 2010) 
 Lower life satisfaction (Ko et al., 2005; Wang, Chen, Lin, & Want, 
2008) 
 Decreased Psychosocial Well-being compared to other gamers 
(Lemmens et al., 2011)
Etiology 
Motivational Aspects: 
 Motives play in important role in the development and maintenance of 
problematic online gaming (Demetrovics et al., 2011; Kuss & Griffiths, 2012) 
 Bartle (1996) 4 motivational types: achievers, explorers, socializes, & killers of 
MUD players 
 Yee (2006) tested Bartle’s model with MMORPG players. Using EFA, identified 
10 motivational components that belong to 3 main factors: 
 Achievement: advancement (desire to gain power, progress rapidly & accumulate 
in-game symbols of wealth/status), mechanics, and competition; 
 Social Factor & Discovery: socializing, relationship, and teamwork; 
 Immersion: role-playing, customization, and escapism (use of online environment 
to avoid thinking about real-life problems) 
 Demetrovics et al. (2011): Motives for Online Gaming Questionnaire (MOGQ): 7 
factors 
 Social, escapism, coping, fantasy, skill development, recreation, competition
Etiology 
Motivation (Cont.) Cyber Junkie by Kevin Roberts 
 Achievement – increases self-esteem – good at something 
 Escape – emotional escape, interpersonal difficulties 
 Role Playing: “Their online persona often possesses attributes that they 
wish they had in real life” (p. 14). “Driven to become someone else, to 
exist in a different time, or to live lives filled with meaning.” Rely on the 
game for social interaction. 
 Control: often products of strict/helicopter parenting - cyber world as a 
refuge where they have a sense of power and purpose 
 Aggression: Teabagging – kneeling over an opponent’s on-screen 
character after you kill them to show dominance & humiliate them – 
Aggression and anger management issues precede online gaming – a way 
to act out aggression – generally suffer from emotional avoidance 
 Discovery: satisfaction comes from finding new twists to a game or 
uncovering a glitch that no one has yet discovered. Often genius level IQ 
and underachieving/bored in life/school/job – desire to feel fully alive & 
game is a substitute
Etiology 
Structural Characteristics in Online Gaming: 
 High degree of realism (realistic sound, graphics, and setting), a rapid 
absorption rate, character development, the ability to customize the game, 
multiplayer features, winning and losing features, and ability to save the 
game at regular intervals viewed as essential by gamers (Weed et al., 2004). 
 King et al. (2010) Theoretical Model of 5 Structural Features: 
 Social Features: how players communicate, creation of cooperative & 
competitive community of players. 
 Manipulation & Control Features: how players interact with and control in-game 
properties using a physical control scheme 
 Narrative & Identity Features: how players take on another identity in the 
game – sense of self 
 Reward & Punishment Features: how players are reinforced for skillful play 
(winning) and punished for loosing – Problem gamers report significantly 
higher enjoyment of management of in-game resources, earning points, 
getting 100% in the game, and mastering the game – leveling up (earning 
meta-game rewards) – fast loading times 
 Presentation Features: Aesthetics – Realism of sound and look
Etiology 
Structure Continued: 
 Instant but Intermittent Reinforcement (people keep 
responding in the absence of reinforcement hoping that 
another reward is just around the corner). 
 Magnitude of the Reinforcement (high points score for doing 
something in-game – large rewards lead to fast responding and 
greater resistance to extinction 
Amount of Time 
 Excessive game play is not a sufficient condition of addiction 
 More time = higher risk
Prevention 
Family & friends should initiate direct conversations with 
problematic players by showing true interest toward the game, the 
gamer, and everything the gamer likes in the virtual environment. 
Facilitates communication and emotional attachment with the user. 
Parents choose games with children/adolescents. 
Encourage children to play with other real life friends because it 
helps develop personal relationships & communication & 
cooperation skills learned online can be transferred more easily to 
real-life situations. 
(Griffiths, 2003, 2008, 2010; Griffiths & Meredith, 2009)
Prevention 
Set gaming time together. 
Follow game manufacturer’s recommendations for monitor 
brightness, distance from the monitor, taking short and 
frequent breaks, and not playing if fatigued. 
Gamers need other recreational activities in addition to 
gaming. 
Positive effects: increased self-esteem; improved reflexes, 
reaction time, memory, logical and strategic thinking, social 
and communication skills; etc. 
(Griffiths, 2003, 2008, 2010; Griffiths & Meredith, 2009)
Treatment 
Support forums: 
Parents & other family members who discuss 
the nature of the problem, share their 
experiences, & support each other 
Self-help forums (Online Gamers 
Anonymous) 
Established & administered by professionals
Treatment 
Specialty Addiction Clinics 
 Improve pro-social skills through social activities & 
real-life activities that replace time spent gaming. 
 Psychotherapy to address co-morbid or underlying 
issues 
Management skills development to help players 
control their behavior 
 Support Groups
Treatment 
Couples and/or Family Therapy 
Medication: 
 Buproprion SR – decrease problem behavior & depression (Han et 
al., 2011; Ko et al., 2009; Kuss & Griffiths, 2012). 
Wilderness Camp or Ropes Courses 
 Increase self-efficacy and interpersonal skills through bringing 
clients into activities they can complete similar to the types of 
adventures or activities their avatars might complete (sans violence). 
 China & South Korea – High Intensity Physical Activity in natural 
surroundings
Treatment of Internet Addiction: 2000-2012
Resources 
 Video Game Addiction Information: 
 http://www.video-game-addiciton.org 
 ReSTART 
 http://www.netaddictionrecovery.com/the-problem/signs-and-symptoms.html 
 The WEEK article 
 http://theweek.com/article/index/255964/the-psychology-of-video-game-addiction 
 CNN Video: 
 http://www.addictionrecov.org/Addictions/?AID=45 
 Online Gamers Anonymous 
 http://www.olganon.org/ 
 Helpguide.org 
 http://www.helpguide.org/articles/addiction/internet-and-computer-addiction.htm 
 Gaming Addiction Treatment 
 http://drug-alcohol-treatment-centers.org/ 
 http://www.addictionrecov.org/Addictions/?AID=45 
 http://www.psychguides.com/guides/video-game-addiction-treatment-program-options/

More Related Content

What's hot

The Psychology of Internet Addiction
The Psychology of Internet AddictionThe Psychology of Internet Addiction
The Psychology of Internet Addiction
PsychFutures
 
Internet gaming addiction
Internet gaming addictionInternet gaming addiction
Internet gaming addiction
drleighholman
 
Cognitive Behaviour therapy for Substance abuse
Cognitive Behaviour therapy for Substance abuseCognitive Behaviour therapy for Substance abuse
Cognitive Behaviour therapy for Substance abuse
Sarah Javed
 
Drug abuse and addiction
Drug abuse and addictionDrug abuse and addiction
Drug abuse and addiction
Mada Nambis
 
Substance abuse and dependency issues pp
Substance abuse and dependency issues ppSubstance abuse and dependency issues pp
Substance abuse and dependency issues pp
uyvillage
 
Sex Addiction - The Secret Obsession
Sex Addiction - The Secret ObsessionSex Addiction - The Secret Obsession
Sex Addiction - The Secret Obsession
SACAP
 
The Stages of Addiction
The Stages of AddictionThe Stages of Addiction
The Stages of Addiction
juan Blea
 
Drug Addiction Ppt
Drug Addiction PptDrug Addiction Ppt
Drug Addiction Ppt
Paola Macapagal
 
Neurobiology of addiction
Neurobiology of addictionNeurobiology of addiction
Neurobiology of addiction
Vln Sekhar
 
Introduction to the BioPsychoSocial approach to Addiction
Introduction to the BioPsychoSocial approach to AddictionIntroduction to the BioPsychoSocial approach to Addiction
Introduction to the BioPsychoSocial approach to Addiction
kavroom
 
Addiction Is A Brain Disease
Addiction Is A Brain DiseaseAddiction Is A Brain Disease
Addiction Is A Brain Disease
PSOW
 
Internet addiction
Internet addictionInternet addiction
Internet addiction
Abeer Mahmoud
 
Behavioural Addictions and Suicide
Behavioural Addictions and SuicideBehavioural Addictions and Suicide
Behavioural Addictions and Suicide
MHF Suicide Prevention
 
Drugabuse2 0-110731040010-phpapp01
Drugabuse2 0-110731040010-phpapp01Drugabuse2 0-110731040010-phpapp01
Drugabuse2 0-110731040010-phpapp01
Saleemkkd
 
Theories of addiction
Theories of addictionTheories of addiction
Geriatric psychiatry
Geriatric psychiatryGeriatric psychiatry
Geriatric psychiatry
ismail sadek
 
Addiction
AddictionAddiction
Addiction
sancoyh
 
Cbt for internet addiction
Cbt for internet addictionCbt for internet addiction
Cbt for internet addiction
Charlotte Parks
 
Drug dependence prof.fareed minhas
Drug dependence prof.fareed minhasDrug dependence prof.fareed minhas
Drug dependence prof.fareed minhas
Rawalpindi Medical College
 
Video game addiction
Video game addictionVideo game addiction
Video game addiction
Joris Berthelot
 

What's hot (20)

The Psychology of Internet Addiction
The Psychology of Internet AddictionThe Psychology of Internet Addiction
The Psychology of Internet Addiction
 
Internet gaming addiction
Internet gaming addictionInternet gaming addiction
Internet gaming addiction
 
Cognitive Behaviour therapy for Substance abuse
Cognitive Behaviour therapy for Substance abuseCognitive Behaviour therapy for Substance abuse
Cognitive Behaviour therapy for Substance abuse
 
Drug abuse and addiction
Drug abuse and addictionDrug abuse and addiction
Drug abuse and addiction
 
Substance abuse and dependency issues pp
Substance abuse and dependency issues ppSubstance abuse and dependency issues pp
Substance abuse and dependency issues pp
 
Sex Addiction - The Secret Obsession
Sex Addiction - The Secret ObsessionSex Addiction - The Secret Obsession
Sex Addiction - The Secret Obsession
 
The Stages of Addiction
The Stages of AddictionThe Stages of Addiction
The Stages of Addiction
 
Drug Addiction Ppt
Drug Addiction PptDrug Addiction Ppt
Drug Addiction Ppt
 
Neurobiology of addiction
Neurobiology of addictionNeurobiology of addiction
Neurobiology of addiction
 
Introduction to the BioPsychoSocial approach to Addiction
Introduction to the BioPsychoSocial approach to AddictionIntroduction to the BioPsychoSocial approach to Addiction
Introduction to the BioPsychoSocial approach to Addiction
 
Addiction Is A Brain Disease
Addiction Is A Brain DiseaseAddiction Is A Brain Disease
Addiction Is A Brain Disease
 
Internet addiction
Internet addictionInternet addiction
Internet addiction
 
Behavioural Addictions and Suicide
Behavioural Addictions and SuicideBehavioural Addictions and Suicide
Behavioural Addictions and Suicide
 
Drugabuse2 0-110731040010-phpapp01
Drugabuse2 0-110731040010-phpapp01Drugabuse2 0-110731040010-phpapp01
Drugabuse2 0-110731040010-phpapp01
 
Theories of addiction
Theories of addictionTheories of addiction
Theories of addiction
 
Geriatric psychiatry
Geriatric psychiatryGeriatric psychiatry
Geriatric psychiatry
 
Addiction
AddictionAddiction
Addiction
 
Cbt for internet addiction
Cbt for internet addictionCbt for internet addiction
Cbt for internet addiction
 
Drug dependence prof.fareed minhas
Drug dependence prof.fareed minhasDrug dependence prof.fareed minhas
Drug dependence prof.fareed minhas
 
Video game addiction
Video game addictionVideo game addiction
Video game addiction
 

Similar to Treatment considerations internet gaming

Diagnostic considerations internet gaming use disorder
Diagnostic considerations internet gaming use disorderDiagnostic considerations internet gaming use disorder
Diagnostic considerations internet gaming use disorder
drleighholman
 
Online Game And U&G Theory
Online Game And U&G TheoryOnline Game And U&G Theory
Online Game And U&G Theory
yolanda626
 
Qualitative Research on Computer Gaming (Practical Research 1)
Qualitative Research on Computer Gaming (Practical Research 1)Qualitative Research on Computer Gaming (Practical Research 1)
Qualitative Research on Computer Gaming (Practical Research 1)
Amino Domado
 
Situational Autonomy Support in Video Game Play: An Exploratory Study
Situational Autonomy Support in Video Game Play: An Exploratory StudySituational Autonomy Support in Video Game Play: An Exploratory Study
Situational Autonomy Support in Video Game Play: An Exploratory Study
Sebastian Deterding
 
Addiction to Video games
Addiction to Video gamesAddiction to Video games
Addiction to Video games
vidyasawant
 
A2 Media Effects of video games and computers
A2 Media Effects of video games and computersA2 Media Effects of video games and computers
A2 Media Effects of video games and computers
Jill Jan
 
What characteristics of gamers’ profile should be taken into account in play...
What characteristics of gamers’ profile should be taken into account in play...What characteristics of gamers’ profile should be taken into account in play...
What characteristics of gamers’ profile should be taken into account in play...
Thea24
 
Mobile Applications for Healthier Lifestyles: Not quite playing the game?
Mobile Applications for Healthier Lifestyles: Not quite playing the game?Mobile Applications for Healthier Lifestyles: Not quite playing the game?
Mobile Applications for Healthier Lifestyles: Not quite playing the game?
Stephan Dahl
 
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
ADVANCE-Purdue
 
Ethical choices in games
Ethical choices in gamesEthical choices in games
Ethical choices in games
Daniel Livingstone
 
aaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaa
CustomEssayWriting
 
Study of relationship between the games and the aggression in people lifestyle
Study of relationship between the games and the aggression in people lifestyleStudy of relationship between the games and the aggression in people lifestyle
Study of relationship between the games and the aggression in people lifestyle
Mohamed Adel
 
Undergraduate_Thesis
Undergraduate_ThesisUndergraduate_Thesis
Undergraduate_Thesis
Amanda Jones
 
Comm 250 presentation
Comm 250 presentationComm 250 presentation
Comm 250 presentation
Grace Danis
 
MADLat 2014 keynote
MADLat 2014 keynoteMADLat 2014 keynote
MADLat 2014 keynote
Richard Van Eck
 
The Co-op Revolution: 7 Rules for Collaborative Game Design
The Co-op Revolution: 7 Rules for Collaborative Game DesignThe Co-op Revolution: 7 Rules for Collaborative Game Design
The Co-op Revolution: 7 Rules for Collaborative Game Design
Amy Jo Kim
 
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
Debra Lieberman
 
Screening and assessment for internet gaming addiction
Screening and assessment for internet gaming addictionScreening and assessment for internet gaming addiction
Screening and assessment for internet gaming addiction
drleighholman
 
HxRefactored - Illinois Institute of Technology - Arlen Moller
HxRefactored - Illinois Institute of Technology - Arlen MollerHxRefactored - Illinois Institute of Technology - Arlen Moller
HxRefactored - Illinois Institute of Technology - Arlen Moller
HxRefactored
 
Bank street csm presentation.v2
Bank street csm presentation.v2Bank street csm presentation.v2
Bank street csm presentation.v2
Edo Segal
 

Similar to Treatment considerations internet gaming (20)

Diagnostic considerations internet gaming use disorder
Diagnostic considerations internet gaming use disorderDiagnostic considerations internet gaming use disorder
Diagnostic considerations internet gaming use disorder
 
Online Game And U&G Theory
Online Game And U&G TheoryOnline Game And U&G Theory
Online Game And U&G Theory
 
Qualitative Research on Computer Gaming (Practical Research 1)
Qualitative Research on Computer Gaming (Practical Research 1)Qualitative Research on Computer Gaming (Practical Research 1)
Qualitative Research on Computer Gaming (Practical Research 1)
 
Situational Autonomy Support in Video Game Play: An Exploratory Study
Situational Autonomy Support in Video Game Play: An Exploratory StudySituational Autonomy Support in Video Game Play: An Exploratory Study
Situational Autonomy Support in Video Game Play: An Exploratory Study
 
Addiction to Video games
Addiction to Video gamesAddiction to Video games
Addiction to Video games
 
A2 Media Effects of video games and computers
A2 Media Effects of video games and computersA2 Media Effects of video games and computers
A2 Media Effects of video games and computers
 
What characteristics of gamers’ profile should be taken into account in play...
What characteristics of gamers’ profile should be taken into account in play...What characteristics of gamers’ profile should be taken into account in play...
What characteristics of gamers’ profile should be taken into account in play...
 
Mobile Applications for Healthier Lifestyles: Not quite playing the game?
Mobile Applications for Healthier Lifestyles: Not quite playing the game?Mobile Applications for Healthier Lifestyles: Not quite playing the game?
Mobile Applications for Healthier Lifestyles: Not quite playing the game?
 
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
 
Ethical choices in games
Ethical choices in gamesEthical choices in games
Ethical choices in games
 
aaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaa
 
Study of relationship between the games and the aggression in people lifestyle
Study of relationship between the games and the aggression in people lifestyleStudy of relationship between the games and the aggression in people lifestyle
Study of relationship between the games and the aggression in people lifestyle
 
Undergraduate_Thesis
Undergraduate_ThesisUndergraduate_Thesis
Undergraduate_Thesis
 
Comm 250 presentation
Comm 250 presentationComm 250 presentation
Comm 250 presentation
 
MADLat 2014 keynote
MADLat 2014 keynoteMADLat 2014 keynote
MADLat 2014 keynote
 
The Co-op Revolution: 7 Rules for Collaborative Game Design
The Co-op Revolution: 7 Rules for Collaborative Game DesignThe Co-op Revolution: 7 Rules for Collaborative Game Design
The Co-op Revolution: 7 Rules for Collaborative Game Design
 
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
Designing Games to Improve Health Behaviors: Evidence-based Principles and St...
 
Screening and assessment for internet gaming addiction
Screening and assessment for internet gaming addictionScreening and assessment for internet gaming addiction
Screening and assessment for internet gaming addiction
 
HxRefactored - Illinois Institute of Technology - Arlen Moller
HxRefactored - Illinois Institute of Technology - Arlen MollerHxRefactored - Illinois Institute of Technology - Arlen Moller
HxRefactored - Illinois Institute of Technology - Arlen Moller
 
Bank street csm presentation.v2
Bank street csm presentation.v2Bank street csm presentation.v2
Bank street csm presentation.v2
 

Recently uploaded

Top Effective Soaps for Fungal Skin Infections in India
Top Effective Soaps for Fungal Skin Infections in IndiaTop Effective Soaps for Fungal Skin Infections in India
Top Effective Soaps for Fungal Skin Infections in India
SwisschemDerma
 
The Electrocardiogram - Physiologic Principles
The Electrocardiogram - Physiologic PrinciplesThe Electrocardiogram - Physiologic Principles
The Electrocardiogram - Physiologic Principles
MedicoseAcademics
 
Top-Vitamin-Supplement-Brands-in-India List
Top-Vitamin-Supplement-Brands-in-India ListTop-Vitamin-Supplement-Brands-in-India List
Top-Vitamin-Supplement-Brands-in-India List
SwisschemDerma
 
Ketone bodies and metabolism-biochemistry
Ketone bodies and metabolism-biochemistryKetone bodies and metabolism-biochemistry
Ketone bodies and metabolism-biochemistry
Dhayanithi C
 
Role of Mukta Pishti in the Management of Hyperthyroidism
Role of Mukta Pishti in the Management of HyperthyroidismRole of Mukta Pishti in the Management of Hyperthyroidism
Role of Mukta Pishti in the Management of Hyperthyroidism
Dr. Jyothirmai Paindla
 
Adhd Medication Shortage Uk - trinexpharmacy.com
Adhd Medication Shortage Uk - trinexpharmacy.comAdhd Medication Shortage Uk - trinexpharmacy.com
Adhd Medication Shortage Uk - trinexpharmacy.com
reignlana06
 
A Classical Text Review on Basavarajeeyam
A Classical Text Review on BasavarajeeyamA Classical Text Review on Basavarajeeyam
A Classical Text Review on Basavarajeeyam
Dr. Jyothirmai Paindla
 
Does Over-Masturbation Contribute to Chronic Prostatitis.pptx
Does Over-Masturbation Contribute to Chronic Prostatitis.pptxDoes Over-Masturbation Contribute to Chronic Prostatitis.pptx
Does Over-Masturbation Contribute to Chronic Prostatitis.pptx
walterHu5
 
Best Ayurvedic medicine for Gas and Indigestion
Best Ayurvedic medicine for Gas and IndigestionBest Ayurvedic medicine for Gas and Indigestion
Best Ayurvedic medicine for Gas and Indigestion
Swastik Ayurveda
 
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
Donc Test
 
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdfCHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
rishi2789
 
Efficacy of Avartana Sneha in Ayurveda
Efficacy of Avartana Sneha in AyurvedaEfficacy of Avartana Sneha in Ayurveda
Efficacy of Avartana Sneha in Ayurveda
Dr. Jyothirmai Paindla
 
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa CentralClinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
19various
 
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.GawadHemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
NephroTube - Dr.Gawad
 
Integrating Ayurveda into Parkinson’s Management: A Holistic Approach
Integrating Ayurveda into Parkinson’s Management: A Holistic ApproachIntegrating Ayurveda into Parkinson’s Management: A Holistic Approach
Integrating Ayurveda into Parkinson’s Management: A Holistic Approach
Ayurveda ForAll
 
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptx
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptxMuscles of Mastication by Dr. Rabia Inam Gandapore.pptx
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptx
Dr. Rabia Inam Gandapore
 
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
bkling
 
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
rishi2789
 
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấuK CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
HongBiThi1
 
Aortic Association CBL Pilot April 19 – 20 Bern
Aortic Association CBL Pilot April 19 – 20 BernAortic Association CBL Pilot April 19 – 20 Bern
Aortic Association CBL Pilot April 19 – 20 Bern
suvadeepdas911
 

Recently uploaded (20)

Top Effective Soaps for Fungal Skin Infections in India
Top Effective Soaps for Fungal Skin Infections in IndiaTop Effective Soaps for Fungal Skin Infections in India
Top Effective Soaps for Fungal Skin Infections in India
 
The Electrocardiogram - Physiologic Principles
The Electrocardiogram - Physiologic PrinciplesThe Electrocardiogram - Physiologic Principles
The Electrocardiogram - Physiologic Principles
 
Top-Vitamin-Supplement-Brands-in-India List
Top-Vitamin-Supplement-Brands-in-India ListTop-Vitamin-Supplement-Brands-in-India List
Top-Vitamin-Supplement-Brands-in-India List
 
Ketone bodies and metabolism-biochemistry
Ketone bodies and metabolism-biochemistryKetone bodies and metabolism-biochemistry
Ketone bodies and metabolism-biochemistry
 
Role of Mukta Pishti in the Management of Hyperthyroidism
Role of Mukta Pishti in the Management of HyperthyroidismRole of Mukta Pishti in the Management of Hyperthyroidism
Role of Mukta Pishti in the Management of Hyperthyroidism
 
Adhd Medication Shortage Uk - trinexpharmacy.com
Adhd Medication Shortage Uk - trinexpharmacy.comAdhd Medication Shortage Uk - trinexpharmacy.com
Adhd Medication Shortage Uk - trinexpharmacy.com
 
A Classical Text Review on Basavarajeeyam
A Classical Text Review on BasavarajeeyamA Classical Text Review on Basavarajeeyam
A Classical Text Review on Basavarajeeyam
 
Does Over-Masturbation Contribute to Chronic Prostatitis.pptx
Does Over-Masturbation Contribute to Chronic Prostatitis.pptxDoes Over-Masturbation Contribute to Chronic Prostatitis.pptx
Does Over-Masturbation Contribute to Chronic Prostatitis.pptx
 
Best Ayurvedic medicine for Gas and Indigestion
Best Ayurvedic medicine for Gas and IndigestionBest Ayurvedic medicine for Gas and Indigestion
Best Ayurvedic medicine for Gas and Indigestion
 
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
TEST BANK For Community Health Nursing A Canadian Perspective, 5th Edition by...
 
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdfCHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
CHEMOTHERAPY_RDP_CHAPTER 3_ANTIFUNGAL AGENT.pdf
 
Efficacy of Avartana Sneha in Ayurveda
Efficacy of Avartana Sneha in AyurvedaEfficacy of Avartana Sneha in Ayurveda
Efficacy of Avartana Sneha in Ayurveda
 
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa CentralClinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
Clinic ^%[+27633867063*Abortion Pills For Sale In Tembisa Central
 
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.GawadHemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
Hemodialysis: Chapter 4, Dialysate Circuit - Dr.Gawad
 
Integrating Ayurveda into Parkinson’s Management: A Holistic Approach
Integrating Ayurveda into Parkinson’s Management: A Holistic ApproachIntegrating Ayurveda into Parkinson’s Management: A Holistic Approach
Integrating Ayurveda into Parkinson’s Management: A Holistic Approach
 
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptx
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptxMuscles of Mastication by Dr. Rabia Inam Gandapore.pptx
Muscles of Mastication by Dr. Rabia Inam Gandapore.pptx
 
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
Part II - Body Grief: Losing parts of ourselves and our identity before, duri...
 
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
CHEMOTHERAPY_RDP_CHAPTER 2 _LEPROSY.pdf1
 
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấuK CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
K CỔ TỬ CUNG.pdf tự ghi chép, chữ hơi xấu
 
Aortic Association CBL Pilot April 19 – 20 Bern
Aortic Association CBL Pilot April 19 – 20 BernAortic Association CBL Pilot April 19 – 20 Bern
Aortic Association CBL Pilot April 19 – 20 Bern
 

Treatment considerations internet gaming

  • 1. Treatment Considerations Internet Gaming Addiction LEIGH HOLMAN, PH.D., LPCS, RPTS, NCC, SCS AMHCA DIPLOMATE AND CMHC PRESIDENT-ELECT INTERNATIONAL ASSOCIATION OF ADDICTION & OFFENDER COUNSELORS
  • 2. Assess & Treat Co-morbid Diagnoses 2x more likely to be diagnosed with ADD/ADHD than gamers who play recreationally (Batthyany, Muller, Benker, & Wolfling, 2009; Bioulac, Arfi, & Bouvard, 2008; Chan & Rabinowitz, 2006; Gentile et al., 2011; Han et al., 2009). Depression (Gentile et al., 2011; Peng & Liu, 2010).  MMORPG depressive symptoms (sadness, hopelessness, crying spells, insomnia, concentration problems) are related to habitual computer gaming at night b/t 10-6 (Lemola et al., 2011) Anxiety & Social Phobia – longitudinal data suggest pathological gamers exhibit higher levels of depression, anxiety & social phobia during follow-up than normal gamers (Gentile et al., 2011), but the relationship may be reciprocal.
  • 3. Conceptualizing the Problem Griffiths, 2010) Video Game Addiction Theory Porter et al. (2010) • Problematic Online Game Use Model (Kim & Kim, 2010) • Demetrovics et al. (2012) Integrative Approach
  • 4. Griffiths, (2010) Video Game Addiction Theory Indicators of High Engagement (Charlton & Danforth, 2007, 2008) 1. Salience • Gaming becomes the most important activity in the person’s life and dominates his/her thinking, feelings (i.e. cravings), & behavior • Preoccupation & Cognitive Distortions • Deterioration of Socialized Behavior 1. Mood Modification  Gamers report both an arousing ‘buzz or high” and  Distressing tranquilizing feeling of “escape or numbing” 1. Tolerance • Increasing amounts of time are required to achieve the former effects
  • 5. Griffiths, (2010) Video Game Addiction Theory Central Role in Addiction (Charlton & Danforth, 2007, 2008) 4. Withdrawal Symptoms  Unpleasant feeling states or physical effects when not gaming or reduced time gaming  Shakes, moodiness, irritability 5. Conflict • Interpersonal conflict with important relationships • Conflict with time spent on other activities (hobbies, work, school, social life) • Intra-psychic conflict – feelings of loss of control 6. Relapse  Tendency for repeated reversions to earlier patterns of gaming after abstinence or control has been established
  • 6. Porter et al., (2010) Excessive use of one/more video games Resulting in a preoccupation With and a loss of control over playing video games, and Resulting negative psychosocial and/or physical consequences
  • 7. Problematic Online Game Use Model, (Kim & Kim, 2010) Integrative Model 5 dimensions: Euphoria Health Problems Conflict Failure of Self-Control Preference of Virtual Relationship
  • 8. Integrative Approach (Demetrovics et al., 2012)  Integrative Approach  6 Dimensions:  Preoccupation  Overuse  Immersion  Social Isolation  Interpersonal Conflicts  Withdrawal
  • 9. Risk & Prognostic Factors Environmental:  Computer availability  Internet connection  Speculation that helicopter parenting or very controlled home environments might generate higher risk situations Genetic & Physiological:  Adolescent males at higher risk  Asian environmental and/or genetic background is a risk factor suggested by literature, but clear evidence isn’t available
  • 10. Etiology Neurobiological Aspects:  Cue induced gaming urge activates the same brain regions activated by gambling in pathological gamblers and substance use in substance addicts (Han et al., 2011; Ko et al., 2009).  Working memory may be affected similarly as is in substance dependence (Kim et al., 2012).  Need more studies
  • 11. Etiology Personality Aspects:  Low Emotional Stability (Charlton & Danforth, 2010; Mehroof & Griffiths, 2010; Nagygyorgy, Mahalik, & Demetrovics, 2012; Peters & Malesky, 2008).  Low Agreeableness (Charlton & Danforth, 2010; Peters & Malesky, 2008).  Low Extroversion (Charlton & Danforth, 2010).  Neuroticism  Amount of time playing – Decreased quality of interpersonal relationships and increased social anxiety (Lo, Want, & Fang, 2005).  Problematic Gaming is negatively correlated with offline social self-efficacy and positively correlated with online social self-efficacy (Jeong & Kim, 2011, Porter et al., 2010).
  • 12. Etiology  Personality Aspects Continued  Inadequate self-regulation (Seay & Kraut, 2007)  Low Self-Esteem ( Ko, Yen, Chen, Chen, & Yen, 2005); Lemmens et al., 2011)  Low Emotional Intelligence (Herodotou, Kambouri, & Winters, 2011)  Above Average State Trait Anxiety (Mehroof & Giffiths, 2010)  Increased Loneliness (Lemmens et al., 2011; Seay & Kraut, 2007)  Narcissistic Personality (Kim et al., 2008)  Aggression (Kim et al., 2008; Mehroof & Griffiths, 2010)  Lower life satisfaction (Ko et al., 2005; Wang, Chen, Lin, & Want, 2008)  Decreased Psychosocial Well-being compared to other gamers (Lemmens et al., 2011)
  • 13. Etiology Motivational Aspects:  Motives play in important role in the development and maintenance of problematic online gaming (Demetrovics et al., 2011; Kuss & Griffiths, 2012)  Bartle (1996) 4 motivational types: achievers, explorers, socializes, & killers of MUD players  Yee (2006) tested Bartle’s model with MMORPG players. Using EFA, identified 10 motivational components that belong to 3 main factors:  Achievement: advancement (desire to gain power, progress rapidly & accumulate in-game symbols of wealth/status), mechanics, and competition;  Social Factor & Discovery: socializing, relationship, and teamwork;  Immersion: role-playing, customization, and escapism (use of online environment to avoid thinking about real-life problems)  Demetrovics et al. (2011): Motives for Online Gaming Questionnaire (MOGQ): 7 factors  Social, escapism, coping, fantasy, skill development, recreation, competition
  • 14. Etiology Motivation (Cont.) Cyber Junkie by Kevin Roberts  Achievement – increases self-esteem – good at something  Escape – emotional escape, interpersonal difficulties  Role Playing: “Their online persona often possesses attributes that they wish they had in real life” (p. 14). “Driven to become someone else, to exist in a different time, or to live lives filled with meaning.” Rely on the game for social interaction.  Control: often products of strict/helicopter parenting - cyber world as a refuge where they have a sense of power and purpose  Aggression: Teabagging – kneeling over an opponent’s on-screen character after you kill them to show dominance & humiliate them – Aggression and anger management issues precede online gaming – a way to act out aggression – generally suffer from emotional avoidance  Discovery: satisfaction comes from finding new twists to a game or uncovering a glitch that no one has yet discovered. Often genius level IQ and underachieving/bored in life/school/job – desire to feel fully alive & game is a substitute
  • 15. Etiology Structural Characteristics in Online Gaming:  High degree of realism (realistic sound, graphics, and setting), a rapid absorption rate, character development, the ability to customize the game, multiplayer features, winning and losing features, and ability to save the game at regular intervals viewed as essential by gamers (Weed et al., 2004).  King et al. (2010) Theoretical Model of 5 Structural Features:  Social Features: how players communicate, creation of cooperative & competitive community of players.  Manipulation & Control Features: how players interact with and control in-game properties using a physical control scheme  Narrative & Identity Features: how players take on another identity in the game – sense of self  Reward & Punishment Features: how players are reinforced for skillful play (winning) and punished for loosing – Problem gamers report significantly higher enjoyment of management of in-game resources, earning points, getting 100% in the game, and mastering the game – leveling up (earning meta-game rewards) – fast loading times  Presentation Features: Aesthetics – Realism of sound and look
  • 16. Etiology Structure Continued:  Instant but Intermittent Reinforcement (people keep responding in the absence of reinforcement hoping that another reward is just around the corner).  Magnitude of the Reinforcement (high points score for doing something in-game – large rewards lead to fast responding and greater resistance to extinction Amount of Time  Excessive game play is not a sufficient condition of addiction  More time = higher risk
  • 17. Prevention Family & friends should initiate direct conversations with problematic players by showing true interest toward the game, the gamer, and everything the gamer likes in the virtual environment. Facilitates communication and emotional attachment with the user. Parents choose games with children/adolescents. Encourage children to play with other real life friends because it helps develop personal relationships & communication & cooperation skills learned online can be transferred more easily to real-life situations. (Griffiths, 2003, 2008, 2010; Griffiths & Meredith, 2009)
  • 18. Prevention Set gaming time together. Follow game manufacturer’s recommendations for monitor brightness, distance from the monitor, taking short and frequent breaks, and not playing if fatigued. Gamers need other recreational activities in addition to gaming. Positive effects: increased self-esteem; improved reflexes, reaction time, memory, logical and strategic thinking, social and communication skills; etc. (Griffiths, 2003, 2008, 2010; Griffiths & Meredith, 2009)
  • 19. Treatment Support forums: Parents & other family members who discuss the nature of the problem, share their experiences, & support each other Self-help forums (Online Gamers Anonymous) Established & administered by professionals
  • 20. Treatment Specialty Addiction Clinics  Improve pro-social skills through social activities & real-life activities that replace time spent gaming.  Psychotherapy to address co-morbid or underlying issues Management skills development to help players control their behavior  Support Groups
  • 21. Treatment Couples and/or Family Therapy Medication:  Buproprion SR – decrease problem behavior & depression (Han et al., 2011; Ko et al., 2009; Kuss & Griffiths, 2012). Wilderness Camp or Ropes Courses  Increase self-efficacy and interpersonal skills through bringing clients into activities they can complete similar to the types of adventures or activities their avatars might complete (sans violence).  China & South Korea – High Intensity Physical Activity in natural surroundings
  • 22. Treatment of Internet Addiction: 2000-2012
  • 23. Resources  Video Game Addiction Information:  http://www.video-game-addiciton.org  ReSTART  http://www.netaddictionrecovery.com/the-problem/signs-and-symptoms.html  The WEEK article  http://theweek.com/article/index/255964/the-psychology-of-video-game-addiction  CNN Video:  http://www.addictionrecov.org/Addictions/?AID=45  Online Gamers Anonymous  http://www.olganon.org/  Helpguide.org  http://www.helpguide.org/articles/addiction/internet-and-computer-addiction.htm  Gaming Addiction Treatment  http://drug-alcohol-treatment-centers.org/  http://www.addictionrecov.org/Addictions/?AID=45  http://www.psychguides.com/guides/video-game-addiction-treatment-program-options/