Do you have patrons asking if their MP3 players will work with your digital book collection? Trying to plug their digital cameras into your public computers to upload photos to Facebook? If so, you just might need a Techie Toybox.
Organizations are great at starting new online projects ... and then letting them quickly die. Do you know how to plan, sustain, and set goals for an online project? This session describes the planning processes used by several different libraries — how they plan, create strategy, get buy-in, and sustain a social media project.
RFID, Checkout, Security Gates, and ... A New Way to Check OutDavid King
Topeka & Shawnee County Public Library decided to convert the library to RFID tags, install 11 checkout kiosks, install new security gates, retrofit their automated materials handler .... oh, and install new carpet. At the same time. In 5 days. And we were successful! In this presentation, David explains what the library did, what worked, and what didn't.
A slightly different version of my trends and transformations talk focused on museums and historical archives a bit... for the Kansas Historical Society and Archives.
The document discusses three paths to designing digital experiences: structural, community, and customer. It advocates writing an experience brief to define goals and mapping the customer journey. The presentation provides recommendations for libraries to focus on the customer experience by asking questions, emphasizing conversation, and staging experiences on their website. The overall message is that experience design improves the ordinary interactions people have with an organization online.
Outreach 2.0: the Digital Revolution of Public RelationsDavid King
The document discusses strategies for libraries to increase their number of Facebook fans through a $10 per day marketing campaign. It provides case studies of 7 libraries that were able to gain thousands of new fans within 28 days using this approach. The document then gives tips for libraries on creating engaging content, posting frequently, interacting with fans, and measuring the results of their Facebook marketing efforts.
Go Go Gadget!!! Technology, Trends, and Children\'s ServicesDavid King
Web 2.0 presentation focused on showing YA librarians what kids are already doing, and provides ideas for librarians to connect and start conversations with their younger patrons by using emerging technology tools and services.
Creating Customer Experience - On the Web, In the Library, In the CommunityDavid King
Customer experience is a strange brew of structure, community, and customers. Today’s savvy librarians need to focus on creating digital and physical experiences for customers so that they can quickly find information, make decisions, or participate. Librarians need to create experiences that visitors not only remember, but share with their friends. David Lee King breaks down the customer experience in a way that will help you remain an indispensable focal point of your community.
People don’t want just goods or services from a business anymore – they want unique, engaging experiences built around those goods and services. It’s the same for your library. Our patrons are looking for more than a book – they can find that at Walmart and via their favorite mobile device. They want a unique, engaging experience built around “your stuff.”
The document discusses various sources and types of stress, including work load, people, mind, and body. It then provides suggestions for alleviating excessive stress, such as becoming aware of stressors and reactions, recognizing what can be changed, reducing emotional and physical reactions, building physical and emotional reserves, eliminating stress from the environment, and practicing meditation. Some specific suggestions include exercise, nutrition, time management, assertiveness training, relaxation techniques, and focusing on breathing, objects, sounds, or mental imagery during meditation.
Organizations are great at starting new online projects ... and then letting them quickly die. Do you know how to plan, sustain, and set goals for an online project? This session describes the planning processes used by several different libraries — how they plan, create strategy, get buy-in, and sustain a social media project.
RFID, Checkout, Security Gates, and ... A New Way to Check OutDavid King
Topeka & Shawnee County Public Library decided to convert the library to RFID tags, install 11 checkout kiosks, install new security gates, retrofit their automated materials handler .... oh, and install new carpet. At the same time. In 5 days. And we were successful! In this presentation, David explains what the library did, what worked, and what didn't.
A slightly different version of my trends and transformations talk focused on museums and historical archives a bit... for the Kansas Historical Society and Archives.
The document discusses three paths to designing digital experiences: structural, community, and customer. It advocates writing an experience brief to define goals and mapping the customer journey. The presentation provides recommendations for libraries to focus on the customer experience by asking questions, emphasizing conversation, and staging experiences on their website. The overall message is that experience design improves the ordinary interactions people have with an organization online.
Outreach 2.0: the Digital Revolution of Public RelationsDavid King
The document discusses strategies for libraries to increase their number of Facebook fans through a $10 per day marketing campaign. It provides case studies of 7 libraries that were able to gain thousands of new fans within 28 days using this approach. The document then gives tips for libraries on creating engaging content, posting frequently, interacting with fans, and measuring the results of their Facebook marketing efforts.
Go Go Gadget!!! Technology, Trends, and Children\'s ServicesDavid King
Web 2.0 presentation focused on showing YA librarians what kids are already doing, and provides ideas for librarians to connect and start conversations with their younger patrons by using emerging technology tools and services.
Creating Customer Experience - On the Web, In the Library, In the CommunityDavid King
Customer experience is a strange brew of structure, community, and customers. Today’s savvy librarians need to focus on creating digital and physical experiences for customers so that they can quickly find information, make decisions, or participate. Librarians need to create experiences that visitors not only remember, but share with their friends. David Lee King breaks down the customer experience in a way that will help you remain an indispensable focal point of your community.
People don’t want just goods or services from a business anymore – they want unique, engaging experiences built around those goods and services. It’s the same for your library. Our patrons are looking for more than a book – they can find that at Walmart and via their favorite mobile device. They want a unique, engaging experience built around “your stuff.”
The document discusses various sources and types of stress, including work load, people, mind, and body. It then provides suggestions for alleviating excessive stress, such as becoming aware of stressors and reactions, recognizing what can be changed, reducing emotional and physical reactions, building physical and emotional reserves, eliminating stress from the environment, and practicing meditation. Some specific suggestions include exercise, nutrition, time management, assertiveness training, relaxation techniques, and focusing on breathing, objects, sounds, or mental imagery during meditation.
Dokumen ini membahas pentingnya pengenalan komputer untuk anak usia dini, dengan menjelaskan manfaat komputer bagi perkembangan anak, metode pengenalan bermain, dan hasil yang menunjukkan peningkatan kreativitas dan kecerdasan anak. Kesimpulannya menyarankan pentingnya peran pendidik dalam memperkenalkan komputer secara tepat guna mempersiapkan anak di masa depan.
Problem solving involves the discovery and analysis of problems and solutions in a formal manner, often with the impression that there is only one solution. Tinkering is a type of problem solving that emphasizes creative and social means, inviting innovation through a broad range of less formal methods. While both involve addressing issues, tinkering places more importance on play, learning, and collaboration in the process.
The document discusses 3D printing and design, providing an introduction to the topic. It describes 3D printing as additive manufacturing that creates three dimensional solid objects from a digital file. Various 3D printing methods and technologies are covered, including selective laser sintering, fused deposition modeling, and stereolithography. Applications of 3D printing are discussed across industries like medical, fashion, DIY, food, games and entertainment, and more. The document also outlines popular 3D printing machines and marketplaces for 3D printed designs.
Kshitiz Anand outlines challenges in India's education system including stunted growth, high child mortality rates, teacher shortages, and high dropout rates. He advocates for using design thinking to create high impact and sustainable solutions. Programs at Happy Horizons Trust intervene at multiple levels with children, parents, teachers, and society. The goal is to create a self-sustaining model that can scale programs to 500,000 students through community engagement, storytelling, skills development, technology, and systemic design thinking. Challenges to large-scale impact include creating sustainable models and using design, business, and technology strategies.
Tinkering in the Techie Toybox: Staying on top of Consumer TechnologyDavid King
This document discusses the concept of a "Techie Toybox", which is a collection of consumer electronics and technology items that libraries acquire to allow patrons to explore new technologies. The document describes how the Topeka & Shawnee County Public Library started their toybox program in 2007 using a $10,000 donation to purchase items like e-readers, mp3 players, and netbooks. It discusses how other libraries have similar programs and ideas for starting a toybox even without dedicated funding, such as collecting older donated devices.
The Kelly Global Workforce Index (KGWI) is an annual global survey that is the largest study of its kind. In 2015, Kelly collected feedback from 164,000 workers across 28 countries across the Americas, EMEA, and APAC regions and a multitude of industries and occupations.
This study is taking a high level look at:
- Work-Life Design as it pertains to the global worker today.
- Women in STEM Talent Gap - a study that at the gap of women talent in STEM – Science, Technology, Engineering and Math – fields.
- Career Management – specifically the emerging trend of do-it-yourself (“DIY”) career development – as it pertains to the global worker seeking to be as resilient as possible in today’s uncertain environment
- Collaborative Work Environment as it pertains to the global worker today.
Here is our second global report on the topic Women in STEM.
The document discusses ways to identify time wasters and improve time management. It suggests keeping a timelog to track how time is spent, looking for activities that waste large amounts of time, and making small, consistent changes such as prioritizing goals and responsibilities to see big results over time.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document discusses the current state and future of design education in India. It notes that while India has a rich legacy in crafts and culture, it has relatively few design schools compared to other countries. It suggests reforms for design education, including emphasizing design theory with real examples, teaching the business of design and strategy, encouraging design entrepreneurship, and facilitating more industry collaboration. The goal is to help students become opinionated designers who can critically evaluate design and create soulful, inclusive designs that can change society.
This document summarizes Melissa Techman's efforts to reorganize and transform her elementary school library space and programming. Some key changes included weeding 1/3 of non-fiction shelving to open up space, creating more flexible and user-centered areas, and hosting hands-on activities for students like coding clubs and ebook design. The goals are to make the library a more inviting community hub, support constructivist learning through choice and real-world projects, and promote information literacy and advocacy for libraries through student work.
In this ISTE 2010 session we examine ways to "get under the hood" to examine and interact with kids' thinking. Participants crowd-source methods for getting at kids thinking in different phases of the inquiry cycle and describe tools that aid the process. See the last slide for links to Wallwisher and Google docs, where these contributions were made.
Review of MOOC: Tinkering Fundamentals: A Constructionist Approach to STEM Le...Pieter van der Hijden
Review of MOOC: Tinkering Fundamentals: A Constructionist Approach to STEM Learning; Pieter van der Hijden; Fabfuse grassroots conference; Fab Lab Amersfoort, The Netherlands, 8-9-10 August 2014
The document discusses the use of Twitter and social media in local government. It provides statistics on website traffic and referrers that show Twitter is a top referrer. It also discusses using social networks like Ning to create online communities and engage residents, as well as strategies for training councillors and staff on social media use.
Open-Source Hardware, Tinkering, and Physics EducationBrian Huang
The document discusses how open-source hardware and microcontrollers like Arduino can be integrated into physics education. It describes the presenter's background working in education and engineering. As an Education Engineer at Sparkfun Electronics, he develops curriculum that uses DIY sensors, Arduino, and data acquisition to promote tinkering and hands-on learning. Several example projects are provided that collect data on reaction time, light, sound, and circuits to explore physics concepts in a new, experiential way. The presenter advocates for using these tools to increase student engagement with physics.
This is a presentation and case study on what pedagogy is and some ideas on pedagogical tinkering. Using a qualitative survey of students on their music montage history production, the case study reports findings of student engagement and makes the argument for ICT-based pedagogy using such psychological effects of flow, le collaboration and pedagogical affect/ motivation to design history-based ICT lessons
Knowledge Adventures for Kids: Masterclass presentation during the Social Med...Rayna Stamboliyska
A talk given on 26 Sept 2013, at the Social Media Week London 2013 Masterclass "How technology changes research" (details on the event here: http://socialmediaweek.org/london/events/?id=82923#.UkbS6D_09OJ)
It is often said that girls either are not interested in STEM subjects or are left out for various reasons. Some of this “common knowledge” is actually a myth – girls are interested in SOME STEM areas, such as biology, but not others, such as computer science. This session will take a deep dive into these myths and realities to discover what is really attractive to girls in elementary and secondary schools in STEM subjects.
Participants will learn about the Maker Movement and the potential to bring new tools and technology to K-12 classrooms to support hands-on learning across all grades and curriculum – but particularly STEM and STEAM. The implications of the Maker Movement are two-fold. One is that many of the technological inventions support areas that are of particular interest to girls, such as inventions that help people, sewable electronics, e-textiles, bio-materials, and community projects. The second is that the collaborative, tinkering nature of the Maker Movement dovetails with girls ability to work collaboratively and in a connected way. By exploring best practices from schools around the world that have successfully created strong STEM programs for girls, the participants in this session will be able to take away ideas and resources that will be of use in their own schools and districts.
(This was a session presented at ISTE 2015.)
(All citations can be found at http://sylviamartinez.com/girls-stem
Content and Visual Design by Tiffany Simms
Presenting Tinkering, Tweaking, and Tuning: Big Data and Little Data Coming Together in Chronic Disease, DrBonnie360 shows the 4th annual Medical Informatics World Conference 2016 (Boston) the time is now for personalized prevention.
DrBonnie360 discusses the invisible epidemic, advances in omics and tracking, and research in epigenetics, the microbiome, nutrigenomics. Lastly, she presents an image of what personalized prevention could look like in the near future.
This document summarizes a webinar on technology trends held on February 11, 2010. It introduces the panelists Jason Griffey, Kate Sheehan, Greg Landgraf, and Sean Fitzpatrick. The webinar discussed topics like what was missing from the ALA Midwinter exhibition hall, ebook technologies, augmented reality applications for libraries, and open source systems.
TechSoup's product donation program includes easy-to-use Flip video cameras that allow you to share your library and community stories. Find out how public libraries are using this technology as a tool for making connections, recording library events, and sharing knowledge.
AALL2015A3-Tech Skills Law Librarians NeedJill Sonnesyn
This document discusses technology skills that law librarians need to thrive. It provides contact information for the discussion coordinator and participants. It then lists recommended resources for technology news, legal tech information, training opportunities, and favorite apps of one of the participants. These include Google Drive, Trello, and Pocket for collaboration, project management, and saving websites. The goal is to help law librarians stay up to date on important technologies.
Dokumen ini membahas pentingnya pengenalan komputer untuk anak usia dini, dengan menjelaskan manfaat komputer bagi perkembangan anak, metode pengenalan bermain, dan hasil yang menunjukkan peningkatan kreativitas dan kecerdasan anak. Kesimpulannya menyarankan pentingnya peran pendidik dalam memperkenalkan komputer secara tepat guna mempersiapkan anak di masa depan.
Problem solving involves the discovery and analysis of problems and solutions in a formal manner, often with the impression that there is only one solution. Tinkering is a type of problem solving that emphasizes creative and social means, inviting innovation through a broad range of less formal methods. While both involve addressing issues, tinkering places more importance on play, learning, and collaboration in the process.
The document discusses 3D printing and design, providing an introduction to the topic. It describes 3D printing as additive manufacturing that creates three dimensional solid objects from a digital file. Various 3D printing methods and technologies are covered, including selective laser sintering, fused deposition modeling, and stereolithography. Applications of 3D printing are discussed across industries like medical, fashion, DIY, food, games and entertainment, and more. The document also outlines popular 3D printing machines and marketplaces for 3D printed designs.
Kshitiz Anand outlines challenges in India's education system including stunted growth, high child mortality rates, teacher shortages, and high dropout rates. He advocates for using design thinking to create high impact and sustainable solutions. Programs at Happy Horizons Trust intervene at multiple levels with children, parents, teachers, and society. The goal is to create a self-sustaining model that can scale programs to 500,000 students through community engagement, storytelling, skills development, technology, and systemic design thinking. Challenges to large-scale impact include creating sustainable models and using design, business, and technology strategies.
Tinkering in the Techie Toybox: Staying on top of Consumer TechnologyDavid King
This document discusses the concept of a "Techie Toybox", which is a collection of consumer electronics and technology items that libraries acquire to allow patrons to explore new technologies. The document describes how the Topeka & Shawnee County Public Library started their toybox program in 2007 using a $10,000 donation to purchase items like e-readers, mp3 players, and netbooks. It discusses how other libraries have similar programs and ideas for starting a toybox even without dedicated funding, such as collecting older donated devices.
The Kelly Global Workforce Index (KGWI) is an annual global survey that is the largest study of its kind. In 2015, Kelly collected feedback from 164,000 workers across 28 countries across the Americas, EMEA, and APAC regions and a multitude of industries and occupations.
This study is taking a high level look at:
- Work-Life Design as it pertains to the global worker today.
- Women in STEM Talent Gap - a study that at the gap of women talent in STEM – Science, Technology, Engineering and Math – fields.
- Career Management – specifically the emerging trend of do-it-yourself (“DIY”) career development – as it pertains to the global worker seeking to be as resilient as possible in today’s uncertain environment
- Collaborative Work Environment as it pertains to the global worker today.
Here is our second global report on the topic Women in STEM.
The document discusses ways to identify time wasters and improve time management. It suggests keeping a timelog to track how time is spent, looking for activities that waste large amounts of time, and making small, consistent changes such as prioritizing goals and responsibilities to see big results over time.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document discusses the current state and future of design education in India. It notes that while India has a rich legacy in crafts and culture, it has relatively few design schools compared to other countries. It suggests reforms for design education, including emphasizing design theory with real examples, teaching the business of design and strategy, encouraging design entrepreneurship, and facilitating more industry collaboration. The goal is to help students become opinionated designers who can critically evaluate design and create soulful, inclusive designs that can change society.
This document summarizes Melissa Techman's efforts to reorganize and transform her elementary school library space and programming. Some key changes included weeding 1/3 of non-fiction shelving to open up space, creating more flexible and user-centered areas, and hosting hands-on activities for students like coding clubs and ebook design. The goals are to make the library a more inviting community hub, support constructivist learning through choice and real-world projects, and promote information literacy and advocacy for libraries through student work.
In this ISTE 2010 session we examine ways to "get under the hood" to examine and interact with kids' thinking. Participants crowd-source methods for getting at kids thinking in different phases of the inquiry cycle and describe tools that aid the process. See the last slide for links to Wallwisher and Google docs, where these contributions were made.
Review of MOOC: Tinkering Fundamentals: A Constructionist Approach to STEM Le...Pieter van der Hijden
Review of MOOC: Tinkering Fundamentals: A Constructionist Approach to STEM Learning; Pieter van der Hijden; Fabfuse grassroots conference; Fab Lab Amersfoort, The Netherlands, 8-9-10 August 2014
The document discusses the use of Twitter and social media in local government. It provides statistics on website traffic and referrers that show Twitter is a top referrer. It also discusses using social networks like Ning to create online communities and engage residents, as well as strategies for training councillors and staff on social media use.
Open-Source Hardware, Tinkering, and Physics EducationBrian Huang
The document discusses how open-source hardware and microcontrollers like Arduino can be integrated into physics education. It describes the presenter's background working in education and engineering. As an Education Engineer at Sparkfun Electronics, he develops curriculum that uses DIY sensors, Arduino, and data acquisition to promote tinkering and hands-on learning. Several example projects are provided that collect data on reaction time, light, sound, and circuits to explore physics concepts in a new, experiential way. The presenter advocates for using these tools to increase student engagement with physics.
This is a presentation and case study on what pedagogy is and some ideas on pedagogical tinkering. Using a qualitative survey of students on their music montage history production, the case study reports findings of student engagement and makes the argument for ICT-based pedagogy using such psychological effects of flow, le collaboration and pedagogical affect/ motivation to design history-based ICT lessons
Knowledge Adventures for Kids: Masterclass presentation during the Social Med...Rayna Stamboliyska
A talk given on 26 Sept 2013, at the Social Media Week London 2013 Masterclass "How technology changes research" (details on the event here: http://socialmediaweek.org/london/events/?id=82923#.UkbS6D_09OJ)
It is often said that girls either are not interested in STEM subjects or are left out for various reasons. Some of this “common knowledge” is actually a myth – girls are interested in SOME STEM areas, such as biology, but not others, such as computer science. This session will take a deep dive into these myths and realities to discover what is really attractive to girls in elementary and secondary schools in STEM subjects.
Participants will learn about the Maker Movement and the potential to bring new tools and technology to K-12 classrooms to support hands-on learning across all grades and curriculum – but particularly STEM and STEAM. The implications of the Maker Movement are two-fold. One is that many of the technological inventions support areas that are of particular interest to girls, such as inventions that help people, sewable electronics, e-textiles, bio-materials, and community projects. The second is that the collaborative, tinkering nature of the Maker Movement dovetails with girls ability to work collaboratively and in a connected way. By exploring best practices from schools around the world that have successfully created strong STEM programs for girls, the participants in this session will be able to take away ideas and resources that will be of use in their own schools and districts.
(This was a session presented at ISTE 2015.)
(All citations can be found at http://sylviamartinez.com/girls-stem
Content and Visual Design by Tiffany Simms
Presenting Tinkering, Tweaking, and Tuning: Big Data and Little Data Coming Together in Chronic Disease, DrBonnie360 shows the 4th annual Medical Informatics World Conference 2016 (Boston) the time is now for personalized prevention.
DrBonnie360 discusses the invisible epidemic, advances in omics and tracking, and research in epigenetics, the microbiome, nutrigenomics. Lastly, she presents an image of what personalized prevention could look like in the near future.
This document summarizes a webinar on technology trends held on February 11, 2010. It introduces the panelists Jason Griffey, Kate Sheehan, Greg Landgraf, and Sean Fitzpatrick. The webinar discussed topics like what was missing from the ALA Midwinter exhibition hall, ebook technologies, augmented reality applications for libraries, and open source systems.
TechSoup's product donation program includes easy-to-use Flip video cameras that allow you to share your library and community stories. Find out how public libraries are using this technology as a tool for making connections, recording library events, and sharing knowledge.
AALL2015A3-Tech Skills Law Librarians NeedJill Sonnesyn
This document discusses technology skills that law librarians need to thrive. It provides contact information for the discussion coordinator and participants. It then lists recommended resources for technology news, legal tech information, training opportunities, and favorite apps of one of the participants. These include Google Drive, Trello, and Pocket for collaboration, project management, and saving websites. The goal is to help law librarians stay up to date on important technologies.
This document provides tips and tricks for managing technology use with young learners. It emphasizes selecting age-appropriate tools, providing support and clear expectations, and automating processes when possible. Educators should pick tools that are powerful yet have simple interfaces, and provide instruction to help students contribute online safely. The document outlines strategies like using rubrics, timers, and electronic drop boxes to structure technology use and assess student work. Overall, it encourages taking gradual steps with technology and focusing on learning journeys over destinations.
The document summarizes a conference about using Web 2.0 tools and mashups in education. It provides an overview of Thinkport and Thinkfinity resources for teaching and learning. It also lists numerous websites and applications that facilitate user-generated content, collaboration, social media, and interactive media which can be used to engage students in the classroom.
NTLT 2012 - Using e-portfolios an opportunity to share experiences - Is this ...NTLT Conference
This document summarizes a facilitated discussion on using e-portfolios. The discussion covered why portfolios and e-portfolios are useful, potential functions of an e-portfolio, issues to consider when choosing an e-portfolio tool, and experiences of the presenters and participants. The presenters sought feedback on what had worked, issues that arose, and possibilities for e-portfolios going forward.
This document provides tips and strategies for managing technology integration for young learners. It emphasizes selecting the right tools to enhance learning objectives, providing support for rich learning experiences, and encouraging information sharing. Key recommendations include picking developmentally appropriate resources, clearly defining expectations, using rubrics and checklists, and allowing time for play before tight deadlines. The overall goal is for students to self-select tools to achieve their goals.
This document discusses encouraging experimentation with new technologies, programs, and services in libraries. It outlines a 5-step process for experimentation: discovery, exploration, playing, learning, and determining if you love or hate the new tool. The presentation focuses on how libraries can use this process to improve services through technology but notes it also applies to non-digital interactions. Specific technologies that could benefit libraries are mentioned. The 5 steps of the process are then described in more detail with examples to illustrate each phase of experimenting with new tools and programs.
Bringing Machshavah to Machshevim: A Mindful Approach to Technology in Jewis...forestfortrees
This document discusses the arguments for using technology in Jewish education. It argues that while technology can increase efficiency and possibilities, its use requires a mindful approach. Simply introducing new technologies into classrooms does not guarantee educational benefits. Educators must understand how to leverage technologies to connect lessons to their affordances and avoid "just-so" explanations that technology will automatically improve education. A thoughtful approach is needed to skillfully blend technology with deep understanding, ethical values, and community.
1) The document discusses the evolution of the web from Web 1.0 to Web 2.0 and how libraries are adopting Web 2.0 technologies and principles to become more user-centered and participatory, an approach called Library 2.0.
2) Key aspects of Library 2.0 include using blogs, wikis, tags and other Web 2.0 tools to involve users, deliver services directly to them, and make library data more accessible and useful.
3) The document advocates that libraries embrace change, take risks, experiment with new technologies, and make play an important part of innovation.
Presentation given for "Archiving the Web: How to Support Research of Future Heritage?" at the NWO-CATCH Meeting, hosted by WebART, April 19, 2013. National Library of the Netherlands, The Hague.
Although the Web 2.0 buzz is noisy and sometimes deafening, it can be an exceptional tool to help librarians enhance traditional services. And with Web 3.0 on the horizon, now is the perfect time to ignore this buzz and actually do 2.0. There are so many widgets, new technological devices, and other Web 2.0 thingamajigs that planning to do 2.0 can be an intimidating task. Now that everything is 2.0, let’s follow a Web 2.0 principle and work together, share our “real-life” experiences, and have fun along the way.
Tania Kerr, Erica Smith, Michael Smith, and Sarah Turner created a professional development package on digital portfolios. They define a digital portfolio as an electronic collection that demonstrates a student's learning journey and supports assessment. Digital portfolios should be used for assessment of learning, not just assessment of skills or knowledge. The package provides examples of how digital portfolios can be implemented and considerations for their use, such as purpose, technologies, and logistics.
The document discusses various Web 2.0 tools that can be used to enhance library services and user experience, improve outreach and marketing, and make workflows more efficient. It provides many examples of libraries using tools like wikis, RSS, social networking, online presentations, video sharing, and more. The document emphasizes that libraries don't need to implement all tools at once, but can start small by dedicating 15 minutes a day to exploring new technologies.
Tom Peters discussed several topics related to information technology and libraries during an ALA TechSource Webinar. He talked about e-reading platforms like Google Editions and the Apple iPad. He also mentioned mobile apps from OverDrive and a new end-user service and library lending module in development from Blio. Peters stressed the importance of respecting technologies that have staying power over time. He then discussed exploring new revenue streams for libraries through services like OverDrive's LibraryBIN and the mobile donation platform GiveByCell. Peters raised concerns about privacy issues and libraries taking the high road. Finally, he mentioned two projects documenting library closures called Losing Libraries and A Nation Without School Libraries.
ALA TechSource Workshop: The Paperless Professional ALATechSource
1. The document summarizes a workshop on going paperless as a professional. It introduces the speakers and provides an overview of the workshop topics, which include discussing problems with paper, showcasing apps, strategies for going paperless, and keeping up with trends.
2. The workshop aims to help participants evaluate apps for work and lifestyle, develop paperless strategies using best practices, and recognize when technology can enhance work.
3. Tips for going paperless include creating workflows, combining apps like IFTTT and Dropbox, evaluating apps, considering etiquette, and staying up to date by following blogs and communities in the field.
District parent session on technology today and future 2011 feb 15Brian Kuhn
a session given to parents on current trends in technology used for learning and teaching, examples shared from classrooms through video, demos of powerful free learning tools, anticipation of the future, gathered feedback on a new idea Parent Spaces, etc.
Similar to Tinkering in the Techie Toybox: Staying on Top of Consumer Technology (20)
David shares best practices for taking and using photos on social media and how to make connections, grow engagement, and get people to your website and your library services using a camera.
Tech Trends for Libraries in 2019 and BeyondDavid King
Technology has changed the face of libraries and is continuing to change how we work and how we deliver services to customers. This workshop introduces emerging technology trends and shows how those trends are reshaping library services. Examples are provided of how to incorporate these evolving trends into libraries. Attendees learn what trends to look for, find out the difference between a technology trend and a fad, and get ideas on how their library can respond to technology as it emerges.
Emerging Technology Trends in Libraries for 2018David King
Technology has changed the face of libraries and is continuing to change how we work and how we deliver services to customers. This workshop introduces emerging technology trends and shows how those trends are reshaping library services. Examples are provided of how to incorporate these evolving trends into libraries. Attendees learn what trends to look for, find out the difference between a technology trend and a fad, and get ideas on how their library can respond to technology as it emerges.
Connecting Innovatively with your CommunityDavid King
A modern library is all about making and maintaining connections. Connections to library customers, connections to community partners, and even helping some customers connect to the library and the web for the first time. All are important in today’s library. King shares examples of how libraries can use data to better connect with customers, innovative ways to create new community partnerships, and how some libraries and other organizations are using technology tools to help all customers connect to the library and to the world.
Using Video Tools to Connect with your CustomersDavid King
You have made video and dumped it to YouTube. But have you “gone live”? This presentation explores the emerging and easy-to-use live streaming tools available to today’s librarian. We examine Facebook Live, YouTube Live, live streaming on Instagram, and Periscope, which allows you to go live on Twitter. Introductions to each will be given, and suggestions for use in a library setting will be provided. We might even “go live”!
The C Equation: Content + Connection + Community = Contented CustomersDavid King
Big or small, urban or rural, every library has three critical aspects that will always affect customers: content, connection, and community. Learn how to harness the power of traditional and emerging content needs, face-to-face connections—whether online or in-person—and community building. Putting these 3Cs to work will help your library achieve the ultimate goal: contented customers.
Innovative Ways to Connect with your CommunityDavid King
A modern library is all about making and maintaining connections: connections to library customers, connections to community partners, and even helping some customers connect to the library and the web for the first time. All are important in today’s library. In this presentation, King shares examples of how libraries can use data to better connect with customers; innovative ways to create new community partnerships; and how some libraries and other organizations are using technology tools to help all customers connect to the library and to the world.
Library Death Match - my Apps vs Websites ArgumentDavid King
The document discusses whether apps or the web are better. It notes that apps just work better and have a better user experience than the web. It suggests focusing on power users who have phones with apps, and declares that apps win over the web.
Watching the world and our communities in hyper-speed through hurricanes, earthquakes and other local emergencies and events, has make our information overload even more hard to handle. Get some insights, ideas, and thoughts for updating your library digital services and practices for 2018 from one of our resident industry and trends watchers.
Instagram is a mobile photo-sharing app that allows users to take and share photos and videos with others. It's also a great way to share your library's story with customers, and is a fun visual tool to drive people to the library and its services and programs. In this webinar, attendees will learn what Instagram is, how to best use it to connect with customers, and how to set a strategy for success.
Rocking the Small Screen without Losing your MindDavid King
This document provides tips for creating effective videos for social media. It recommends making promotional, training, news, storytelling, or series videos in short formats. Videos should capture attention within the first 15 seconds with a clear goal and title. Both vertical and horizontal orientations are acceptable. Basic equipment is sufficient to start creating videos and sharing them on platforms like YouTube and Flickr.
Rocking the Small Screen: Videos & LibrariesDavid King
Video on the web is one of today’s hottest social networking trends. But what can online videos do for your library? Why use video on your library’s website and social media channels? King explores the reasons behind making videos to promote your library, to engage with your customers, for outreach and learning through a variety of case studies. Get tips on what types of content works best, and learn what to consider when planning for and implementing a video presence at your library.
Emerging technology trends in libraries for 2017David King
The document discusses emerging technology trends in libraries for 2017, including the Internet of Things, big data, mobility, augmented and virtual reality, makerspaces, wearable computing, drones, and cloud computing. It explores how these technologies could impact libraries and what opportunities they may present for libraries to better serve their users. Examples and images are provided for many of the trends to help illustrate the concepts. The document concludes by thanking the reader.
Customer Experience - On the Web, In the Library, In the CommunityDavid King
Customer experience is a strange brew of structure, community, and customers. Today’s savvy librarians need to focus on creating digital and physical experiences for customers so that they can quickly find information, make decisions, or participate. Librarians need to create experiences that visitors not only remember, but share with their friends. David Lee King breaks down the customer experience in a way that will help you remain an indispensable focal point of your community.
People don’t want just goods or services from a business anymore – they want unique, engaging experiences built around those goods and services. It’s the same for your library. Our patrons are looking for more than a book – they can find that at Walmart and via their favorite mobile device. They want a unique, engaging experience built around “your stuff.”
Social Media Best Practices & ExperiencesDavid King
This document discusses best practices for using social media. It recommends embracing social platforms to engage in two-way interactions with users. It provides steps for using social media, including listening to users, using clear communication, choosing appropriate tools like Facebook and Twitter, managing the time and costs of social media use, and setting goals and measuring success. The overall message is that social media can create strong customer connections when used strategically.
Marketing and Promoting the Library WebsiteDavid King
Not getting people to your library’s website? Not sure how to “sell” your library to the younger generation? This presentation provides some easy ways to tweak your online marketing and promotion efforts for maximum impact. King shows how his library uses digital branch tools to reach out to the community and to draw people into the library—both physical and digital.
Emerging technology trends for libraries for 2017David King
The document discusses emerging technology trends in libraries for 2017, including the Internet of Things, conversational systems, big data, mobility, augmented and virtual reality, grassroots technologies like makerspaces, wearable computing, payment systems, drones, and cloud computing. For each trend, the document poses the question "What does this mean for libraries?" and provides examples of how libraries could potentially apply and be impacted by these new technologies.
Shaping an Organization Responsive to ChangeDavid King
How should a library board respond to emerging trends and community changes? This presentation provides some ideas on how a board can help shape a library that is responsive to change.
This document discusses 10 emerging technology trends for libraries: 1) The Internet of Things, 2) Mobile technology, 3) Consumer technology like gaming, 4) Wearable technology, 5) Smart machines, 6) Grassroots technologies like 3D printing and makerspaces, 7) New payment systems, 8) Drones, 9) The rise of app stores, and 10) Addressing the digital divide through digital inclusion and technology training programs. For each trend, the document poses the question "What does this mean for libraries?" and provides examples of how libraries can prepare for and address changes brought by new technologies.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Driving Business Innovation: Latest Generative AI Advancements & Success Story
Tinkering in the Techie Toybox: Staying on Top of Consumer Technology
1. Tinkering in the Techie Toybox: Staying on Top of Consumer Technology 11/14/2008 David Lee King Digital Branch & Services Manager Topeka & Shawnee County Public Library