The Open Coffee Tech Meetup document announces a meetup for web and mobile developers to stay updated on new technologies, learn from presentations and discussions with others, and find community and collaboration opportunities in Cluj-Napoca. The meetup occurs every two weeks, includes two technology-focused presentations each time, and provides a space for attendees to both teach and learn from each other.
Tom Peters gave a talk about the impact of eReading on libraries and opportunities for libraries. He discussed the HarperCollins policy change that limits ebooks to 26 circulations and options for responding to publishers. Peters outlined the growing portable eReading market with devices like Kindles and iPads and content from Amazon, Apple, Google and OverDrive. He argued that libraries should focus on enhancing the eReading experience for patrons rather than competing with devices, and proposed actions like improving eBook collections, streamlining access, and developing a library eReader bill of rights.
Tom Peters gave a talk on the future of reading and ebooks. He discussed how ebooks, eReaders, and mobile devices are revolutionizing reading. This revolution presents both opportunities and risks for libraries. Peters outlined many changes happening in publishing, bookselling, and how readers find and consume content. He argued that libraries must experiment with new services and devices to support digital reading, work to protect library lending models, and align with readers and authors in this changing environment.
Presentation given to AGCOM 590 at Kansas State on Oct. 27, 2011. Covers new technologies that are available now and in the future and how they can be used in the workplace. Also gives information on evaluating and adopting new technology in the workplace with a case study on iPads.
This document summarizes a presentation by Tom Peters on the impact of the mobile revolution on libraries, librarians, and library users. It discusses key trends in the growth of mobile technology usage globally and defines the mobile revolution. It also outlines how the mobile revolution is affecting how libraries serve users, the role of physical libraries, and how librarians can support mobile access to content and services. The presentation concludes by emphasizing the importance of libraries understanding usage of their wireless networks and planning for continued growth in mobile technology use.
This document provides information about the Connecting Care project, which helps small voluntary sector organizations improve their use of technology. It aims to register 20 organizations per year for an ICT self-assessment, action plan, and guidance from IT volunteers. Currently the project is working with 15 organizations across England, focusing on day centers, independent living centers, care homes, and care agencies. The document discusses common technology challenges organizations face and provides advice on areas like developing an IT plan, using social media and websites, and introducing tablets and smartphones. It also lists various free resources available.
The Open Coffee Tech Meetup document announces a meetup for web and mobile developers to stay updated on new technologies, learn from presentations and discussions with others, and find community and collaboration opportunities in Cluj-Napoca. The meetup occurs every two weeks, includes two technology-focused presentations each time, and provides a space for attendees to both teach and learn from each other.
Tom Peters gave a talk about the impact of eReading on libraries and opportunities for libraries. He discussed the HarperCollins policy change that limits ebooks to 26 circulations and options for responding to publishers. Peters outlined the growing portable eReading market with devices like Kindles and iPads and content from Amazon, Apple, Google and OverDrive. He argued that libraries should focus on enhancing the eReading experience for patrons rather than competing with devices, and proposed actions like improving eBook collections, streamlining access, and developing a library eReader bill of rights.
Tom Peters gave a talk on the future of reading and ebooks. He discussed how ebooks, eReaders, and mobile devices are revolutionizing reading. This revolution presents both opportunities and risks for libraries. Peters outlined many changes happening in publishing, bookselling, and how readers find and consume content. He argued that libraries must experiment with new services and devices to support digital reading, work to protect library lending models, and align with readers and authors in this changing environment.
Presentation given to AGCOM 590 at Kansas State on Oct. 27, 2011. Covers new technologies that are available now and in the future and how they can be used in the workplace. Also gives information on evaluating and adopting new technology in the workplace with a case study on iPads.
This document summarizes a presentation by Tom Peters on the impact of the mobile revolution on libraries, librarians, and library users. It discusses key trends in the growth of mobile technology usage globally and defines the mobile revolution. It also outlines how the mobile revolution is affecting how libraries serve users, the role of physical libraries, and how librarians can support mobile access to content and services. The presentation concludes by emphasizing the importance of libraries understanding usage of their wireless networks and planning for continued growth in mobile technology use.
This document provides information about the Connecting Care project, which helps small voluntary sector organizations improve their use of technology. It aims to register 20 organizations per year for an ICT self-assessment, action plan, and guidance from IT volunteers. Currently the project is working with 15 organizations across England, focusing on day centers, independent living centers, care homes, and care agencies. The document discusses common technology challenges organizations face and provides advice on areas like developing an IT plan, using social media and websites, and introducing tablets and smartphones. It also lists various free resources available.
Wittig: Creating a Digital Media Space for Today's Teens, Part 1 and Part 2 ALATechSource
The document discusses the creation of The Labs, a digital media space for teens at the Carnegie Library of Pittsburgh. It provides background on why such a space is needed given trends in teen library usage. It then details how The Labs was planned and implemented, including research that informed its approach, partnerships developed, the types of workshops and programs offered, and resources and equipment provided. Tips are also offered on funding, design, and best practices for other libraries looking to create similar digital learning spaces.
The document discusses project management tools and mobile learning. It outlines tools that can be used for each phase of an instructional design project including analysis, design, development, integration and evaluation. It also discusses the rise of mobile devices like tablets in classrooms and trends in mobile learning content like apps, games, augmented reality and just-in-time learning resources. Emerging technologies are changing how people interact with computers and leading to a more blended human-computer interaction in the future.
SCL digital leadership - trends and recommendations slides June 2014Ben Lee
This document summarizes findings from a seminar on digital leadership for libraries. Key points include:
1) Significant technological changes are expected in the next 5-10 years that will impact libraries, such as increased internet speeds and the rise of e-books.
2) A skills audit of library staff found strengths in implementing teams but weaknesses in understanding digital exclusion and emerging technologies like MOOCs.
3) The document concludes that libraries must develop a vision for how digital services complement physical spaces and resources. National collaboration is needed to share experiences and learning.
In 2009, 37 Nebraska libraries began participating in the last round of hardware grants from the Bill & Melinda Gates Foundation – the Opportunity Online Hardware Grant. The grant wraps up this year, and they’d like to share what they’ve learned as they went through this grant process. Come hear some of the participating libraries talk about advocacy, fundraising, promotion, and sustainability. And learn their tips and tricks for other libraries considering participating in a grant like this.
NCompass Live - Dec. 7, 2011.
Engage on the go:Mastering Mobile Content Delivery (presentation at the Ameri...Layla Masri Soares
This document summarizes a presentation about mastering mobile content delivery for museums. It discusses knowing the audience and their mobile habits, defining engagement, using various tech tools to create content that can be deployed across platforms, and examples of mobile strategies from different institutions. Metrics of success discussed include accessibility, quality, relevance, sustainability and accountability. The presentation emphasizes making content portable and reusable across different devices and interfaces.
How we’re going and new frontiers: Blind Citizens Australia Conference 2015Media Access Australia
Dr. Scott Hollier gave a presentation on accessibility and emerging technologies. He discussed how (1) assistive technologies have advanced from specialized hardware to software built into operating systems, (2) mainstream devices now include basic accessibility features while continuing to improve, and (3) the internet of things may help people with disabilities as devices connect and share information. He then demonstrated accessibility features on mobile devices.
This document discusses web accessibility and provides practical tips. It summarizes the history of accessibility and importance of standards like WCAG 2.0. Examples of accessible and inaccessible websites are shown, and information is given on assistive technologies, mobile accessibility, and training from Media Access Australia.
The focus of the presentation is on the core philosophy of IoT, Design principles, Business Models, Opportunities and Trends.
Targeted for entrepreneurs, startups who wish to work on IoT products.
Overcoming the Challenges to Creating an Online User ExperienceRachel Vacek
The modern library web environment consists of multiple content sources and applications that perform essential functions that often overlap and could potentially create a fractured user experience. For example, content in a library’s website may be replicated in LibGuides, blogs, a knowledge base, or even a course management system like Blackboard. Search functionality in a discovery platform may be replicated in a federated search tool or the ILS OPAC. What's even more challenging is that all these tools might be managed by different departments within your library. This presentation will highlight the technical and political challenges to building a single web experience for users and really focus on how to overcome these challenges.
Are you facing a "jurisdictional battle" between librarians and information technologists? The difference in philosophical perspectives between the two is sometimes blurry and can lead to friction. Learn some of the principles of working with IT departments and receive tips for successful cross-departmental collaboration. This is a portion of "Creating Alliances with Overlapping Fields of IT & Librarianship" presented at the 2012 Texas Library Association Annual Conference in Houston.
This document discusses how public libraries are expanding their role to include making and STEAM (science, technology, engineering, arts, and math) programs. It provides examples from the Fayetteville Free Library of how they have created spaces and programs to support informal STEAM learning through activities like digital content creation, physical fabrication, and programming for different age groups. The library has partnered with local organizations and received grants to support expanding these maker opportunities and building important skills like problem solving and critical thinking.
The document discusses the concept of a makerspace and proposes establishing one at the Central Connecticut State University Library. A makerspace is a community space where people can gather to work on projects using tools and expertise. The library sees a makerspace as aligning with its strategic direction of facilitating knowledge creation and inspiring learning by providing a space for students and faculty to create and collaborate on projects.
This document discusses the potential uses of the iPad in libraries. It outlines some key advantages of the iPad, such as its size, wide variety of applications, and touch screen interface. The document also notes some disadvantages, like the iPad's large size, small keyboard, and difficulties transferring files. It provides examples of how some libraries are transitioning to more digital collections and services that could make use of the iPad, such as bookless libraries focused on ebooks, e-textbooks, and multimedia content through applications. Challenges for librarians are also mentioned.
Internet, accessibility and word processingLinda Wallin
This document discusses accessibility and word processing. It covers topics like how to get started on the internet by exploring search engines, email lists, and interests. It emphasizes that accessibility is essential for universal use of the web. Visual and auditory information is discussed. Reasons for accessibility include ethics, benefits, and laws like Section 508 and ADA. Benefits of accessible web pages for teaching are described. Considerations for people with vision, hearing, cognitive/learning, and mobility impairments are provided. The document also discusses online teacher utilities and tools for testing web page accessibility.
In this presentation, Dr Scott Hollier addresses the latest updates from trial sites of the NDIS rollout and provides case studies examining workforce transition, funding models and marketing strategies. This presentation covers the top three ICT questions that are often asked, three important factors regarding disability and technology, useful advice for job seekers and employers, and an overview of ICT access in the workplace as well as useful resources for service providers looking to improve accessibility.
Orientation for trainers must love gadgetselpasolibrary
This document provides an overview and orientation for a Technology Petting Zoo trainer at the El Paso Public Library. It describes what a petting zoo is and discusses how patrons can learn about and try out different digital gadgets. It emphasizes that the library has a digital ecosystem of technologies and apps that work together, and explains some of the key components of the library's ecosystem. The document prepares the trainer to become an expert on the digital resources and to train other library staff so they can help patrons with digital services and their own gadgets.
This document summarizes a presentation about mobile libraries and librarians. It discusses the evolution of mobile devices and how libraries are adapting services for mobile, including library web and mobile pages, mobile apps, public WiFi access, and streaming services. It also covers accessibility options, notifications, and favorite productivity and communication apps used for work. The document demonstrates apps like BARD Mobile and Google services and how meeting patrons where they are with mobile technology.
Wittig: Creating a Digital Media Space for Today's Teens, Part 1 and Part 2 ALATechSource
The document discusses the creation of The Labs, a digital media space for teens at the Carnegie Library of Pittsburgh. It provides background on why such a space is needed given trends in teen library usage. It then details how The Labs was planned and implemented, including research that informed its approach, partnerships developed, the types of workshops and programs offered, and resources and equipment provided. Tips are also offered on funding, design, and best practices for other libraries looking to create similar digital learning spaces.
The document discusses project management tools and mobile learning. It outlines tools that can be used for each phase of an instructional design project including analysis, design, development, integration and evaluation. It also discusses the rise of mobile devices like tablets in classrooms and trends in mobile learning content like apps, games, augmented reality and just-in-time learning resources. Emerging technologies are changing how people interact with computers and leading to a more blended human-computer interaction in the future.
SCL digital leadership - trends and recommendations slides June 2014Ben Lee
This document summarizes findings from a seminar on digital leadership for libraries. Key points include:
1) Significant technological changes are expected in the next 5-10 years that will impact libraries, such as increased internet speeds and the rise of e-books.
2) A skills audit of library staff found strengths in implementing teams but weaknesses in understanding digital exclusion and emerging technologies like MOOCs.
3) The document concludes that libraries must develop a vision for how digital services complement physical spaces and resources. National collaboration is needed to share experiences and learning.
In 2009, 37 Nebraska libraries began participating in the last round of hardware grants from the Bill & Melinda Gates Foundation – the Opportunity Online Hardware Grant. The grant wraps up this year, and they’d like to share what they’ve learned as they went through this grant process. Come hear some of the participating libraries talk about advocacy, fundraising, promotion, and sustainability. And learn their tips and tricks for other libraries considering participating in a grant like this.
NCompass Live - Dec. 7, 2011.
Engage on the go:Mastering Mobile Content Delivery (presentation at the Ameri...Layla Masri Soares
This document summarizes a presentation about mastering mobile content delivery for museums. It discusses knowing the audience and their mobile habits, defining engagement, using various tech tools to create content that can be deployed across platforms, and examples of mobile strategies from different institutions. Metrics of success discussed include accessibility, quality, relevance, sustainability and accountability. The presentation emphasizes making content portable and reusable across different devices and interfaces.
How we’re going and new frontiers: Blind Citizens Australia Conference 2015Media Access Australia
Dr. Scott Hollier gave a presentation on accessibility and emerging technologies. He discussed how (1) assistive technologies have advanced from specialized hardware to software built into operating systems, (2) mainstream devices now include basic accessibility features while continuing to improve, and (3) the internet of things may help people with disabilities as devices connect and share information. He then demonstrated accessibility features on mobile devices.
This document discusses web accessibility and provides practical tips. It summarizes the history of accessibility and importance of standards like WCAG 2.0. Examples of accessible and inaccessible websites are shown, and information is given on assistive technologies, mobile accessibility, and training from Media Access Australia.
The focus of the presentation is on the core philosophy of IoT, Design principles, Business Models, Opportunities and Trends.
Targeted for entrepreneurs, startups who wish to work on IoT products.
Overcoming the Challenges to Creating an Online User ExperienceRachel Vacek
The modern library web environment consists of multiple content sources and applications that perform essential functions that often overlap and could potentially create a fractured user experience. For example, content in a library’s website may be replicated in LibGuides, blogs, a knowledge base, or even a course management system like Blackboard. Search functionality in a discovery platform may be replicated in a federated search tool or the ILS OPAC. What's even more challenging is that all these tools might be managed by different departments within your library. This presentation will highlight the technical and political challenges to building a single web experience for users and really focus on how to overcome these challenges.
Are you facing a "jurisdictional battle" between librarians and information technologists? The difference in philosophical perspectives between the two is sometimes blurry and can lead to friction. Learn some of the principles of working with IT departments and receive tips for successful cross-departmental collaboration. This is a portion of "Creating Alliances with Overlapping Fields of IT & Librarianship" presented at the 2012 Texas Library Association Annual Conference in Houston.
This document discusses how public libraries are expanding their role to include making and STEAM (science, technology, engineering, arts, and math) programs. It provides examples from the Fayetteville Free Library of how they have created spaces and programs to support informal STEAM learning through activities like digital content creation, physical fabrication, and programming for different age groups. The library has partnered with local organizations and received grants to support expanding these maker opportunities and building important skills like problem solving and critical thinking.
The document discusses the concept of a makerspace and proposes establishing one at the Central Connecticut State University Library. A makerspace is a community space where people can gather to work on projects using tools and expertise. The library sees a makerspace as aligning with its strategic direction of facilitating knowledge creation and inspiring learning by providing a space for students and faculty to create and collaborate on projects.
This document discusses the potential uses of the iPad in libraries. It outlines some key advantages of the iPad, such as its size, wide variety of applications, and touch screen interface. The document also notes some disadvantages, like the iPad's large size, small keyboard, and difficulties transferring files. It provides examples of how some libraries are transitioning to more digital collections and services that could make use of the iPad, such as bookless libraries focused on ebooks, e-textbooks, and multimedia content through applications. Challenges for librarians are also mentioned.
Internet, accessibility and word processingLinda Wallin
This document discusses accessibility and word processing. It covers topics like how to get started on the internet by exploring search engines, email lists, and interests. It emphasizes that accessibility is essential for universal use of the web. Visual and auditory information is discussed. Reasons for accessibility include ethics, benefits, and laws like Section 508 and ADA. Benefits of accessible web pages for teaching are described. Considerations for people with vision, hearing, cognitive/learning, and mobility impairments are provided. The document also discusses online teacher utilities and tools for testing web page accessibility.
In this presentation, Dr Scott Hollier addresses the latest updates from trial sites of the NDIS rollout and provides case studies examining workforce transition, funding models and marketing strategies. This presentation covers the top three ICT questions that are often asked, three important factors regarding disability and technology, useful advice for job seekers and employers, and an overview of ICT access in the workplace as well as useful resources for service providers looking to improve accessibility.
Orientation for trainers must love gadgetselpasolibrary
This document provides an overview and orientation for a Technology Petting Zoo trainer at the El Paso Public Library. It describes what a petting zoo is and discusses how patrons can learn about and try out different digital gadgets. It emphasizes that the library has a digital ecosystem of technologies and apps that work together, and explains some of the key components of the library's ecosystem. The document prepares the trainer to become an expert on the digital resources and to train other library staff so they can help patrons with digital services and their own gadgets.
This document summarizes a presentation about mobile libraries and librarians. It discusses the evolution of mobile devices and how libraries are adapting services for mobile, including library web and mobile pages, mobile apps, public WiFi access, and streaming services. It also covers accessibility options, notifications, and favorite productivity and communication apps used for work. The document demonstrates apps like BARD Mobile and Google services and how meeting patrons where they are with mobile technology.
The document describes events and sessions at the 2011 ACRL conference held in Philadelphia. It provides details on roundtable discussions, micro-presentations in the Cyber Zed Shed on technology innovations, keynote speakers who were not librarians, and papers presented. Poster sessions were also held with topics like using an iPad for outreach. Breakout sessions covered using location-based mobile apps for orientations and developing video game collections in academic libraries.
July 12, 2012 presentation on eReaders in Public Libraries. Includes a bit about how eInk works as well as what uses eReaders are and could be put to in public libraries.
This document summarizes a panel discussion on technology skills needed for 21st century law librarians. The panelists discussed skills such as coding, social media use, customizing library websites, creating digital repositories, mobile access, and keeping current on new technologies. They emphasized the importance of collaboration between librarians and IT staff. Panelists also noted that librarians need strong research skills in addition to technical skills, and that willingness to learn and adapt is key for career development in this changing environment.
Frank Blair is the Director of Technology and Operations at the Charlotte Mecklenburg Library, where he oversees IT, facilities, and projects across their 20 branches. The library provides a variety of resources including over 1 million physical items, 12,000 digital items, and 1,200 public computers. Their technology includes an online catalog, ebook platform, websites, and strong social media presence. Blair discussed trends like the blending of physical and virtual library spaces and resources, the rise of mobile access, and ensuring both print and digital content meet community needs. The future will see the library balancing its role in providing spaces, content, and services both physically and virtually.
Collaborative Learning - The Role Communities Play in IoTJustin Grammens
These slides discuss the importance of collaborative learning and envisioning solutions within the world of the Internet of Things. I gave this presentation at the Internet of Things meetup on July 16, 2015. Further details of myself and the other presenters that night are at: http://bit.ly/1VWaxcs
This document discusses emerging trends in libraries for 2016. It notes that libraries are constantly changing and throwing pebbles to make a difference in their communities. It discusses how libraries are moving beyond physical collections and focusing more on serving users through programs, services, and digital resources. The document also suggests that libraries will need to focus on transformational services, strategic alignment with education, supporting e-learning and distance education, makerspaces, and being ready to support new formats like augmented and virtual reality.
Modern libraries incorporate digital technologies and services to provide improved access to information resources. Key aspects of modern libraries include automated systems, digital collections, and innovative services. However, barriers like lack of financial and administrative support must be overcome. With willingness and commitment from library professionals, libraries can utilize opportunities like digital tools, sharing resources, and positive thinking to transition toward modern models and better serve patrons.
The document discusses emerging technologies like mobile apps, the Internet of Things (IoT), and flexible display glass and their potential impact on libraries. It suggests that these technologies could transform how libraries serve patrons by allowing them to access services remotely through mobile devices and digital displays. However, it also notes that libraries should carefully consider issues like privacy, costs, and staff training before fully adopting new technologies. Overall, the document argues that while libraries should prepare for technological changes, they also need to thoughtfully evaluate each new innovation rather than simply waiting to react to developments.
Creating a Digital Media Space for Today's Teens: Part 2 (August 2017)ALATechSource
This document discusses plans for creating a digital media space and mentorship program for teens at a library. It proposes shifting from a transactional model to one focused on relationships and community building. The library can bridge equity gaps by providing caring adult mentors and spaces for informal learning. The document outlines plans for workshops, programs, partnerships, volunteer opportunities, and equipment to support media creation and exploration of interests.
Mobile access to digital collections is a developing area. There is no one-size-fits-all approach, as each organization should consider their unique user population and analytics. While mobile capabilities are expanding rapidly, development requires balancing added value, costs, and sustainability over time. Lessons from early adopters include focusing on usability and access above specific technologies or frameworks.
This document discusses the concept of Library 2.0 and how libraries can implement more collaborative and participatory technologies and services. It defines Library 2.0 as working to meet changing user needs, trusting users, embracing emerging technologies, and looking outside the library field for innovations. The document addresses concerns that smaller libraries may not have the resources to adopt these technologies, but argues that many low-cost and free 2.0 options exist that can help libraries communicate, collaborate, and connect with patrons regardless of their size or technical expertise. Key recommendations include avoiding "technolust", knowing your users, developing a learning culture, and assessing technologies and services.
STM Master Class Presentation: The Evolving JournalAnn Michael
The document discusses the evolution of electronic journals from their origins as online versions of print journals to incorporating new technologies and formats. Key points include:
1) Online journals have adopted multimedia, search capabilities, mobile-friendly formats, social networking, and data visualization, differentiating them from print.
2) Journal publishers have learned new skills and tools to create relevant digital products by understanding customer needs, content, and technology.
3) Emerging trends include mobile access, semantic enrichment of content, and social networking, which are changing discoverability and consumer behaviors.
4) Publishers are participating on social media and working to make content more accessible and usable across multiple platforms and devices.
This document discusses the changing role of libraries and librarians. It argues that libraries are shifting from being solely physical spaces that lend books to becoming platforms that provide broader access to both digital and physical resources. Librarians are also changing and taking on new roles like curating makerspaces and tool libraries. The document outlines several examples of libraries that have implemented makerspaces and tools lending to remain relevant in their communities and enable new forms of learning and creation.
Making the Library Mobile on a Shoestring BudgetBen Rawlins
This document summarizes a presentation on mobile services at Georgetown College. It discusses how the college has embraced mobile technologies with a small budget. It notes that 35% of Americans own smartphones and tablets are increasingly popular. It then outlines Georgetown College's mobile initiatives including a mobile catalog built with open source tools, an iPhone app created with PhoneGap, and QR codes added to the physical catalog. The presentation concludes by offering these projects and tools as examples for other libraries to begin their own mobile services with limited resources.
Creating a Digital Media Space for Today's Teens: Part 2 (Jan. 2019)ALATechSource
This document provides guidance and recommendations for creating a digital media space for teens at a library. It discusses the importance of mentorship and designing programming to support diversity and multiple literacies. Specific recommendations are made for workshop structures, partner programming, volunteer opportunities, and evaluation methods like badges and a teen media awards program. Equipment suggestions include video cameras, audio equipment, 3D printers, and software like Adobe Creative Cloud. Guidance is also given on grant writing and leveraging free online resources. The overall recommendation is to focus on relationships and community building rather than just transactions to better serve the community.
Re-Bridging the Digital Divide: Academic Libraries as a Source for Digital Eq...Jacqueline L. Frank
Join our discussion to see how four academic librarians are working to advance digital equity and inclusion for their users, by removing barriers that inhibit student access. The presenters will discuss the current digital divide in Montana and how access to, or lack of access to resources impacts student success in remote learning environments, including personal device ownership, access to internet or cell service, remote authentication, and digital accessibility. Libraries serve as an integral IT access point for many students, faculty, and staff, and play a critical role in the higher education IT community. The session will outline a variety of ways academic libraries are connected to information technology including through online instruction, acquisitions and remote access to resources, and public and digital accessibility services. Finally, they will share perspectives and strategies to promote digital equity and inclusion and increase the accessibility of library and online resources.
Wittig: Creating a Digital Space for Today's Teens, Part 1 and Part 2ALATechSource
The document outlines Corey Wittig's work developing digital media labs called "The Labs" at the Carnegie Library of Pittsburgh to provide spaces and programming for teens to explore creative and technical skills. It discusses the philosophy and research behind the initiative, how to get started, resources for workshops and equipment, strategies for promotion and volunteer opportunities, and plans for expanding the program.
This document discusses makerspaces in academic libraries. It notes some similarities and differences between public and academic libraries regarding makerspaces. While public libraries are a good fit for makerspaces, academic libraries already have some related resources on campus in departments like engineering and art. The document provides examples of makerspaces at different universities and considerations for starting a makerspace, such as identifying user needs, finding space, managing noise and power needs, and identifying potential partners. It emphasizes the importance of planning and highlights how makerspaces can promote learning, creativity, and skills in areas like STEM.
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TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
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We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
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Building RAG with self-deployed Milvus vector database and Snowpark Container...Zilliz
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Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
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#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
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Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
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7. Digital Literacy
What is it?
Issues of:
• Computer Skills & Access Issues
• Issues of Authorship
• Issues of Representation
• Online social responsibility
(from http://mediaedlab.com/2012/06/14/defining-digital-literacy/)
8. Digital Literacy
CLA's Position Statement on Information and
Communication Technology
• Access to Networks
• Access to Information Literacy
• Open Access to Information
• Freedom of Expression
• Privacy
9. Digital Literacy
and Gadgets?
• Tools for achieving digital literacy
• Tools that enable access to society
• Addressing (some of) the digital divide
11. What are Libraries doing?
• Gadget Labs
• Mobile libraries
• Tech Help
From: http://lj.libraryjournal.com/2012/06/library-services/meet-the-bookless-mobile/
12. What are Libraries doing?
Hackerspaces
&
Makerspaces
Featuring: 3D printing, Skype, music and video editing, computer programming
From: http://www.npr.org/2011/12/10/143401182/libraries-make-room-for-high-tech-hackerspaces
13. Arduino Starter Kits
Learn to program
and code!
Learn more through OLITA:
http://accessola.org > OLITA > Technology Lending
Library
14. What are Libraries doing?
Energy Meters
• Lent out for patrons
to use to calculate
their energy use.
15. What aren't Libraries
doing?
•
o Phones
o more tablets
o MP3 players (different from playaways)
“Personal Electronics are Personal”
-Jason Giffey
Why aren't we lending personal devices?
20. Staff Training
• Download an eBook
• Turn on/off navigate most (if not all) devices
• Find and use troubleshooting resources
• Have an awareness of available staff expertise
Everyone working in a library should be able to:
21. Staff Training
Knowledgeable staff can then:
•Use tablets in reference
•Use devices for registering patrons at events
•Take the Petting Zoo on the road
and...
Better meet the needs of your community
23. Budget Impact
• Consider pilot projects with one time costs.
• Find out if Digital Literacy initiatives are
part of your strategic plan- if so ensure that
some projects make it into the planning
cycle.
I have spent a fair portion of the last three years thinking about digital content and libraries. I am a technophile, I love discussing issues of access and literacy, and am pretty optimistic of the role of libraries in digital literacy as time goes on. This presentation today is really to help people understand why it is important for libraries to know about gadgets and to start thinking about taking a more active role in digital literacy initiatives.
This is the outline for the session, I do hope to have about 15 minutes at the end for questions, and playing with devices.
My definition: electronic devices with a specific function (with this definition many libraries have been lending for a number of years- see Daisy Readers) -Play Aways -so when I am talking about gadgets, I am trying to be as broad as possible, while still talking about physical items - I will talk about tablets a bit, because while they are computers, they are still a device that is popular with ebooks and is regularily brought into libraries with questions - these physical items will ultimately help you and your communities access your non-physical collections and resources
-I am not an expert on literacy, or kids, but I did want to touch one a couple of things that I have come across in the last few years Reluctant Readers
Learning to Read - Overdrive’s Disney Collection -Leapfrog -etc - Matching images and text helps children learn, as well as new apps that match narration to text. There are issues with how devices like ereaders work with children and helping them learn, but it is definitely something to keep an eye on. //Do you know of any other ways that literacy is being improved with technology?// -video games and literacy -texting/chat and literacy
What is it? http://mediaedlab.com/2012/06/14/defining-digital-literacy/ Term that has been making the rounds four about four years and is similar to information literacy,but understands that there is also issues that are specific to the digital world, that information literacy programs do not address.
Computer Skills & Access Issues This is two things 1) Knowing how to use technology 2) Being able to access the technology So, having and being able to use skills related to technology We can address this through computer classes, and other learning situations, and continuing to offer access, and address the digital divide Issues of Authorship this is about creating and sharing helping people learn about sharing and interacting online setting up facebook, twitter, blogs, podcasting, videocasting software, hardware, resources, staff Issues of Representation This is about fact checking, knowing what to believe Recognizing phishing, scams, chain letters, evaluating materials (like information literacy) Can people evaluate the messages that they are getting Online social responsibility (ethics) So people can use it- how are they using it, do they know about the risks, about the Digital Tattoo? Are they aware of bullying? how to address it? Also, copyright, piracy, manners... Why is it important? Think about lifelong learning Think about not only children and teens, but adults and seniors...
Brief Summary of the new/updated CLA Position Statement on ICTs - this is what our National Library organization is championing, and an update to the 1994 ICT position statement -this fits with the ideas of Digital literacy in that it directly addresses Access -learning about information literacy -and ethics: open access, freedom of information, and privacy -it doesn’t match up for authorship and ideas of training, but it is very relevant to our times, and is a document that we can use as support when talking about how and why these issues are important
Digital Literacy & Gadgets Tools for achieving digital literacy In order to learn participate in society these days, there is often a gadget component. Entrepeneurs want to know how to use twitter to advertise, cooks want to use instagram to show off their masterpieces (and there are some cameras out there now that can post to the web and everything!). People want to put holds on a book at the moment it is recommended to them by a friend... Tools that enable access to society Gadgets and computers are how we are interacting with society. According to some sourses, like business insider, more people have cellphones than clean water. What implications does this have? Addressing (some of) the digital divide by making gadgets available, by training people on their use, we are helping address the digital divide. It isn’t a solution, but it is a tool.
Now, onto some fun things! First, my favorite topic- eReaders- libraries are currently: eReaders (come to my talk on July 12 to hear more about eBooks, eReaders and Libraries) lending demos eBooks Most public libraries have access to eBooks for patrons to borrow. These books are digital in mature, and therefore need a platform to display them. This includes, eReaders, tablets, phones. personal computers... How many of you are aware of the recent issies with eBooks and Libraries? I am just going to take a minute to discuss the debate going on in the library world about libraries and eBooks Librarian blogger Bobbi Newman recently started a discussion after she posted an article entitled “Should libraries get out of the eBook game?” http://librarianbyday.net/2012/03/07/should-libraries-get-out-of-the-ebook-business/ citing that we can’t meet the demand, and the cost is high, and access is still low. This is about the issues surrounding the difficult DRM, that we don’t have access to a large number of titles, and the cost (limited use - ie 26 loans, versus selling a book for three times the retail price to libraries) Some great projects include: the Douglas County LIbraries: http://douglascountylibraries.org/content/ebooks-and-DCL ( where they host their own eBooks, and lend through their catalogue. The books are mostly from local publishers, but they are getting more contracts all the time) The Kansas State Library, sued and won the right to take the books that they purchased through Overdrive and move them to another platform: http://www.libraryjournal.com/lj/home/892348-264/kansas_state_librarian_can_transfer.html.csp (they took their content and are now using 3Ms platform) In Canada we are seeing some progress. The Canadian Urban Library Council has issued several position statements and http://www.culc.ca/knowledge/ebooks/ - is looking to work with Candian Publishers in building a made-in-Canada digital repository that will integrate with Discovery layers There are other ongoing projects out there- such as LibraryReweal.org, which apparently has a couple of ongoing research projects, but not a lot of news has been coming from them recently. other related items are tablets
Bookless-mobile - Library Live (LiLi) at the Fraser Valley Regional Library features a tv, xbox, a gadget bar, laptops (3G wireless) - part of a community librarian’s initiative (going out into the community to serve the under-served) http://lj.libraryjournal.com/2012/06/library-services/meet-the-bookless-mobile/#_
Hacker Spaces http://blog.makezine.com/2011/03/10/is-it-time-to-rebuild-retool-public-libraries-and-make-techshops/ also known as maker spaces are places being built where community members can work with technology to learn new skills. This often includes 3D printing which works to teach programming skills, with great results. “ A hackerspace or hackspace (also referred to as a hacklab, makerspace or creative space) is a location where people with common interests, usually in computers, technology, science or digital or electronic art can meet, socialize and/or collaborate. A hackerspace can be viewed as an open community labs incorporating elements of machine shops, workshops and/or studios where hackers can come together to share resources and knowledge to build and make things. Many hackerspaces participate in the use and development of free software and alternative media and can be found in infoshops or social centers. “ - wikipedia via makemagazine
The tiny picture on the screen is an Arduino Starter kit. This is based around an open-source programming language that can be used to do things like turn lights on and off, or make music, work with GPS. Projects like this can be used to foster an interest for programming in members of your community. Note: OLA had a technology lending library for members or their libraries http://accessola.org > OLITA > Technology Lending Library
Power Meters On the lower tech side- Calculate your energy use Find out drains Helps save costs, but also requires some thinking to use effectively - a great way to look at environmental impacts, conservation, and numeracy
Jason Griffey “Personal Electronics are Personal” What does this mean? Some things we can’t/shouldn't really lend But we do need to be aware of what is out there, because we will get questions, and if the item is right, we may be expected to troubleshoot, or know where to get support (online, free, in person, recognize when it is broken) For example - at the last Gadget Lab that I volunteered at for LPL a woman came in with her electronic heart monitor - it wasn’t working and she wanted help making it work- we weren't able to fix, but we did go over the manual with her and
up to 3 examples
Exploring the questions facing librarians about the place of gadgets within our own libraries. community needs (back to digital literacy needs) Know where your community is at Think about the different places a community might be (full saturation to just becoming aware devices
emonstrations have them. have petting zoos, make time to answer questions, and even funnel people from one-on-one, and potentially time consuming interactions to a group situation where you and
staff training - I attended the recent CLA conference and went to several sessions on eBooks, Digital Literacy, and Community Based Librarianship. And all of them talked about the importance of staff being digitally literate. It is not enough to hope that one or two staff members will have the skills and knowledge to deal with all of the questions. What happens when those staff are unavailable? We can’t turn patrons away.
eBooks and Digital literacy. staff work use (reference, outreach) integrate the way your community uses gadgets into promotion, marketing, mobile access)
what about the budget? these initiatives can be expensive! and should we be using money for core services there isn’t an easy answer,
if literacy is a part of your library’s strat plan, or values, then you should consider allocating fund towards digital literacy initiatives. LPL: 2010-2013: http://www.londonpubliclibrary.ca/sites/default/files/strategic_plan_2010_accessible.pdf include Digital Learning, Lifelong learning support, supporting people engaged in creative activities WVML Mission statement: ”We connect people with ideas, information and the world of imagination. We are the cornerstone of an engaged, democratic and literate community.” Possible places where a library might locate funds when getting started: Gifts and donations Grants plan ahead leftover funds
Are they good Depends on your community Think about why you are interested- are you meeting an unmet need? Such as - does your community face a digital divide or, But- at the very least we need to address: Digital literacy We want to give our communities access to information and this is part of that.
Contact me by email or find me in the GRC, hallways, elsewhere online