This document discusses the shift from a traditional media industry model to one where consumers are actively participating in content creation and distribution. It outlines three phases of the creative industries and how the roles of audiences have changed. Consumers have become "prosumers," "multipliers," and "media-actives" who help shape media. This new dynamic requires industries to consider consumers' sense of a "moral economy" and deal with their participation either through a prohibitive or collaborative approach, with tensions arising from abrupt shifts between the two. The collaborative approach welcomes fan participation while the prohibitive sees consumers as potentially "immoral" for profiting from industry content.