Experts from Europe and Asia met to discuss how cities can foster creativity and innovation. They outlined three phases to develop a "Risky City" where people are encouraged to take risks and try new ideas: 1) Identifying and nurturing potential through diversity and creative learning. 2) Growing potential via incubators and removing barriers. 3) Harnessing potential by developing international strategies and using universities to attract talent and investment. The goal is to integrate creativity across all sectors and empower citizens to shape their city.
The document discusses Hong Kong's opportunity to become the Knowledge Centre of Asia and innovation hub for Greater China. Hong Kong is well-positioned due to its trusted business environment, excellent education, infrastructure, respected rule of law including IP law, and role as a bridge between China and the rest of the world. If Hong Kong leverages its human capital and expertise in intellectual capital management, it can help transform China's economy and create 20,000 high-paying professional jobs. A focal point is needed to help move organizations along the path of growth in the knowledge economy through coaching and mentoring. Doing so will benefit not just Hong Kong but China as well.
This document discusses strategies for increasing participation in STEM fields and the innovation economy. It proposes creating an urban innovation ecosystem through three pillars: STEM education, access to capital and investment, and support for high-growth entrepreneurship. The goal is to empower underserved communities and ensure their full participation in the 21st century economy by developing their human capital and entrepreneurial initiatives.
Culture-based creativity stems from artistic and cultural productions and activities that nurture innovation beyond just artistic content. It requires personal abilities like lateral thinking, technical skills, and a social environment that encourages creativity. Culture-based creativity impacts economies by generating new visions, differentiation, intangible values, and disruption. It drives innovation in products, services, branding, human resources, and meeting new demands. Europe has significant cultural assets but does not fully harness creativity's potential; a creativity policy is needed to promote culture-based innovation and social progress.
1) The document discusses the shift from traditional science diplomacy to innovation diplomacy, as globalization has increased scientific and innovation collaboration internationally.
2) Innovation diplomacy involves assessing risks and opportunities across the entire innovation value chain when collaborating between countries. It also faces challenges of differing intellectual property regimes and incentives between public and private actors.
3) Countries are employing new approaches to innovation diplomacy, including funding collaborative R&D partnerships, policy dialogues, international institutional networks, and addressing global challenges through coalitions. However, formal innovation diplomacy strategies remain rare.
Johnathan Holifield, Esq. is the "Father of Inclusive Competitiveness," a visionary economic framework for America in the 21st century. Mr. Holifield is a co-founder of The America21 Project and the Vice President of Inclusive Competitiveness at NorTech, a tech-based economic development powerhouse covering 21 counties in Northeast Ohio. This presentation is an introduction into the terms and definitions associated with Inclusive Competitiveness.
The document provides information about the application process to become a World Design Capital (WDC). It discusses what WDC is, its objectives, benefits for cities, and the selection criteria. It also outlines the signature events a designated city must organize, including the signing ceremony, street festival, policy conference, and convocation ceremony. The WDC program aims to showcase how cities can use design to improve life for citizens.
The document discusses Hong Kong's opportunity to become the Knowledge Centre of Asia and innovation hub for Greater China. Hong Kong is well-positioned due to its trusted business environment, excellent education, infrastructure, respected rule of law including IP law, and role as a bridge between China and the rest of the world. If Hong Kong leverages its human capital and expertise in intellectual capital management, it can help transform China's economy and create 20,000 high-paying professional jobs. A focal point is needed to help move organizations along the path of growth in the knowledge economy through coaching and mentoring. Doing so will benefit not just Hong Kong but China as well.
This document discusses strategies for increasing participation in STEM fields and the innovation economy. It proposes creating an urban innovation ecosystem through three pillars: STEM education, access to capital and investment, and support for high-growth entrepreneurship. The goal is to empower underserved communities and ensure their full participation in the 21st century economy by developing their human capital and entrepreneurial initiatives.
Culture-based creativity stems from artistic and cultural productions and activities that nurture innovation beyond just artistic content. It requires personal abilities like lateral thinking, technical skills, and a social environment that encourages creativity. Culture-based creativity impacts economies by generating new visions, differentiation, intangible values, and disruption. It drives innovation in products, services, branding, human resources, and meeting new demands. Europe has significant cultural assets but does not fully harness creativity's potential; a creativity policy is needed to promote culture-based innovation and social progress.
1) The document discusses the shift from traditional science diplomacy to innovation diplomacy, as globalization has increased scientific and innovation collaboration internationally.
2) Innovation diplomacy involves assessing risks and opportunities across the entire innovation value chain when collaborating between countries. It also faces challenges of differing intellectual property regimes and incentives between public and private actors.
3) Countries are employing new approaches to innovation diplomacy, including funding collaborative R&D partnerships, policy dialogues, international institutional networks, and addressing global challenges through coalitions. However, formal innovation diplomacy strategies remain rare.
Johnathan Holifield, Esq. is the "Father of Inclusive Competitiveness," a visionary economic framework for America in the 21st century. Mr. Holifield is a co-founder of The America21 Project and the Vice President of Inclusive Competitiveness at NorTech, a tech-based economic development powerhouse covering 21 counties in Northeast Ohio. This presentation is an introduction into the terms and definitions associated with Inclusive Competitiveness.
The document provides information about the application process to become a World Design Capital (WDC). It discusses what WDC is, its objectives, benefits for cities, and the selection criteria. It also outlines the signature events a designated city must organize, including the signing ceremony, street festival, policy conference, and convocation ceremony. The WDC program aims to showcase how cities can use design to improve life for citizens.
Chile's National Innovation Policy: 2010-2014Leslie Forman
Chile: Latin America's Innovation Hub. National Innovation Policy, 2010-2014. Ministry of Economy, Development and Tourism: Innovation Division.
This document is also posted here: http://www.economia.gob.cl/wp-content/uploads/2010/03/Politica-Innov-ING-web-ok.pdf
This document provides a summary of discussions from the 2013 Jeddah Economic Forum on affordable housing. Key topics discussed include:
1) The urgent need to address housing shortages in rapidly growing cities in the MENA region.
2) Developing competitive, attractive, and sustainable cities is important to drive economic growth and require strategic urban planning.
3) A solid foundation for successful housing requires affordable financing for both developers and homeowners.
4) Countries discussed their different approaches to providing affordable housing at scale, including Singapore's emphasis on research, urban planning, and creating mixed-income communities.
Dublin City Council - City and Competitiveness Research OverviewJamie Cudden
This document discusses Jamie Cudden's work with Dublin City Council on branding and promoting Dublin globally and locally. It provides an overview of recent publications and research projects focused on Dublin's role in the national and global economy. It also discusses Dublin's participation in benchmarking and indicator reports to measure the city's performance compared to other international cities. The document highlights how Dublin must compete with other cities globally for investment, talent, and tourism in the current economic environment.
Our HK Foundation's report -- based on a draft provided by the Victor and William Fung Foundation through the work of Fung Business Intelligence Centre
Q&A session with Dr. Chris Kirubi, Centum Investment GroupAFRICA CEO FORUM
Ahead of the 2015 AFRICA CEO FORUM, Dr Chris Kirubi offered to anwser the questions of his and our twitter followers on the topic of the urbanisation of Africa. Here is the full transcript.
This document discusses innovation ecology perspectives for knowledge cities. It begins by proposing a model of innovation ecology with six dimensions: physical space, time space, virtual space, cultural space, financial space, and human space. It then discusses various constructs that can act as urban innovation engines to trigger innovation in a city, such as museums, libraries, stock exchanges, cafes, brownfields, fairs, and industrial districts. The document provides examples of innovation engines and concludes by outlining guidelines for creating a knowledge city that utilizes innovation engines and innovation ecology principles.
This document summarizes a report about developing Auckland, New Zealand as a Creative City. It defines the creative sector, provides recommendations, discusses Auckland's existing creative demographics and economy, and examines strategies from 7 other international creative cities. The key recommendations are to undertake a comprehensive mapping of Auckland's creative activities, establish objectives and metrics to measure progress, and develop an overarching plan as part of Auckland's Arts and Culture Strategic Plan to better integrate and support the creative sector. The goal is to harness Auckland's creative industries to achieve economic, social, and cultural benefits and improve the city's livability.
The document provides an overview of the innovation economy in the Oslo region of Norway. It makes three key points:
1) Norway's oil and gas economy is vulnerable to shocks and the Oslo region needs to diversify its economy and create new jobs, which will come from innovation and serving a growing population.
2) Everyone has a role to play in supporting the innovation economy - national and regional governments can improve infrastructure and skills while local actors can enhance livability, clusters, and cross-border collaboration.
3) Oslo has strong fundamentals like a highly educated population and quality of life but needs to improve its visibility as an innovation hub and convert its strengths into recognized innovation platforms to attract more talent and innovative
Blueprint Lisbon: Creative Economy (English Version).
- Creative Industries and creative Economy
- Why Cities?
- Why Lisbon?
- How valuable is the Creative Economy in Lisbon?
- Mapping the Creative Economy of Lisbon
- A Call for Action.
This document discusses creative cities and the creative economy. It introduces the idea of creative cities as places that can enable large numbers of people to live and work together profitably through radical reimagination. The contributors examine how increasing urbanization will reshape our relationship with the biosphere and how cities can organize activities to minimize negative environmental impacts. They also suggest ways that cities can encourage sociability, responsibility and economic opportunity through culture. The document then provides an overview of an interdisciplinary framework developed by Pratt Institute students called "Designing Sustainability into Creative Economies" that aims to incorporate sustainable practices into the development of creative economies using a triple bottom line plus culture approach.
Cultural Management Issues In The Tourism IndustryCindy Wooten
The document discusses cultural management issues in the tourism industry and how understanding different cultures can impact business success. It focuses on promoting a British travel agency, Beach Bum Ltd, in China by training employees to be culturally sensitive. Being aware of cultural differences in areas like business practices, communication styles, and values is important for building relationships and making sales. The briefing aims to help employees appreciate diverse cultures to improve profits.
This document discusses how cities can mobilize creativity and knowledge to tackle social challenges. It argues that while cities are centers of culture and innovation, they also face major issues like inequality, poverty, and environmental degradation. The document introduces the concept of an "Urban Ideas Bakery," which uses methods to help cities harness their creativity to better address problems in areas such as education, crime, and sustainability. It aims to go beyond traditional views of urban creativity in arts and culture to stimulate social innovation that can tackle compelling social issues.
This document discusses how cities can mobilize creativity and knowledge to tackle social challenges. It argues that truly creative cities are innovative in addressing not just culture and learning, but also problems in areas like transportation, housing, energy, and waste management. While outsiders can challenge orthodoxies and bring new ideas, lasting change depends on insider engagement. The project aims to develop methods for cities to intelligently connect with outsiders offering advice, while respecting local contexts and ensuring ideas are adapted by insiders. The goal is to stimulate creative conversations in cities to help them address problems in socially innovative ways.
Talent attraction & entrepreneurship. Global Metro ConferenceFernando Martin
This document discusses the relationship between entrepreneurship and talent attraction. It argues that innovation and creativity are crucial for strong economic performance. To attract talent, a city needs a high-tech industry, job opportunities, and a high quality of life. Attracting talent is also tied to attracting high-tech industries to generate employment. Cities compete in attracting talent and creating value. While entrepreneurship and talent attraction are different, they face similar issues and what cities can do to foster entrepreneurship, like facilitating networks and an open culture, are also important for attracting talent. Whether they are part of the same equation depends on the focus of the city.
This document discusses the needs of creative entrepreneurs and opportunities to better support the creative industries in Europe. It identifies key needs such as access to funding, skills development, and networks. The document calls for feedback on how to better enable experimentation and innovation, strengthen regional development of these industries, improve access to finance, foster skills and education partnerships, and support the role of intermediary organizations. Stakeholders are encouraged to provide ideas on these topics to the EU Commission by July 30, 2010.
The document summarizes the Heroes Euro-Mediterranean Coinnovation Festival, which will take place from September 21-23, 2016 in Maratea, Italy. The festival aims to promote innovation and sustainable projects that can address major economic and social challenges. Over three days, the event will feature keynotes, workshops, and networking sessions to connect 500 innovators from different fields. It will also highlight the natural beauty and tourism opportunities in Maratea and the Basilicata region through cultural activities and boat trips during the low season. The main topics of discussion will be technological, economic and social innovation to build a more sustainable and inclusive society in the Euro-Mediterranean region.
The United Nations Creative Economy Report 2013 examines ways to promote local development through the creative economy. It explores how cultural and creative industries enhance livelihoods and promote inclusive growth. Case studies from around the world show how support for local music, design and cultural heritage industries can generate jobs and preserve cultural identity. The report argues that unlocking the potential of the creative economy requires tailored local strategies, skills training, access to financing and partnerships across communities, businesses and government.
At the Athens hub we focus on seeing a “better tomorrow”: we put aside things we have no ability to impact and focus instead on matters where we can make positive strides. We
perceive the world as a landscape of opportunities and potential synergies, not as one of negative competition.
In just a few months, for ReGeneration alone, we have rallied 23 partners, 120 volunteers, and over 670,000€ in pro bono services to design a solid plan that can step-change the internship culture in Greece and create sustainable growth. We secured 58 placements for 2014-15 and envision 2,000 placements over the next 4 years.
For more information visit: http://regeneration.gr/en/
The document discusses social entrepreneurship in the city of Siracusa, Italy. It defines social entrepreneurship in Sicily as transforming old influence-driven economies into bottom-up processes where citizens address their own needs through cooperation. The ecosystem includes the municipality, Impact Hub, and EU programs supporting startups, smarter cities, and small businesses. The city's role is to gain citizens' trust, connect entities, and support opportunities to obtain European and private funding to grow the community.
Creative Hubs: Understanding The New Economy (BC, 2016)Rony Octavianto
This report has been commissioned to better understand their diverse value, processes and motivations and in doing so, analyse how best to support and stimulate the wider creative economy they are rooted in, particularly in times of political and financial uncertainty.
The Project Cross Innovation promotes collaborative and user-driven innovation that happens across sectoral, organisational, technological and geographic boundaries. Its focus rests on policies and support measures that enable cross innovation and creative spillovers between creative sectors and other industries. The partnership consists of 11 metropolitan hotspots that have the potential to put cross innovation on the top of local and regional policy agendas across Europe: Birmingham, Amsterdam, Rome, Berlin, Tallinn, Warsaw, Vilnius, Stockholm, Linz, Lisbon and Pilsen.
Chile's National Innovation Policy: 2010-2014Leslie Forman
Chile: Latin America's Innovation Hub. National Innovation Policy, 2010-2014. Ministry of Economy, Development and Tourism: Innovation Division.
This document is also posted here: http://www.economia.gob.cl/wp-content/uploads/2010/03/Politica-Innov-ING-web-ok.pdf
This document provides a summary of discussions from the 2013 Jeddah Economic Forum on affordable housing. Key topics discussed include:
1) The urgent need to address housing shortages in rapidly growing cities in the MENA region.
2) Developing competitive, attractive, and sustainable cities is important to drive economic growth and require strategic urban planning.
3) A solid foundation for successful housing requires affordable financing for both developers and homeowners.
4) Countries discussed their different approaches to providing affordable housing at scale, including Singapore's emphasis on research, urban planning, and creating mixed-income communities.
Dublin City Council - City and Competitiveness Research OverviewJamie Cudden
This document discusses Jamie Cudden's work with Dublin City Council on branding and promoting Dublin globally and locally. It provides an overview of recent publications and research projects focused on Dublin's role in the national and global economy. It also discusses Dublin's participation in benchmarking and indicator reports to measure the city's performance compared to other international cities. The document highlights how Dublin must compete with other cities globally for investment, talent, and tourism in the current economic environment.
Our HK Foundation's report -- based on a draft provided by the Victor and William Fung Foundation through the work of Fung Business Intelligence Centre
Q&A session with Dr. Chris Kirubi, Centum Investment GroupAFRICA CEO FORUM
Ahead of the 2015 AFRICA CEO FORUM, Dr Chris Kirubi offered to anwser the questions of his and our twitter followers on the topic of the urbanisation of Africa. Here is the full transcript.
This document discusses innovation ecology perspectives for knowledge cities. It begins by proposing a model of innovation ecology with six dimensions: physical space, time space, virtual space, cultural space, financial space, and human space. It then discusses various constructs that can act as urban innovation engines to trigger innovation in a city, such as museums, libraries, stock exchanges, cafes, brownfields, fairs, and industrial districts. The document provides examples of innovation engines and concludes by outlining guidelines for creating a knowledge city that utilizes innovation engines and innovation ecology principles.
This document summarizes a report about developing Auckland, New Zealand as a Creative City. It defines the creative sector, provides recommendations, discusses Auckland's existing creative demographics and economy, and examines strategies from 7 other international creative cities. The key recommendations are to undertake a comprehensive mapping of Auckland's creative activities, establish objectives and metrics to measure progress, and develop an overarching plan as part of Auckland's Arts and Culture Strategic Plan to better integrate and support the creative sector. The goal is to harness Auckland's creative industries to achieve economic, social, and cultural benefits and improve the city's livability.
The document provides an overview of the innovation economy in the Oslo region of Norway. It makes three key points:
1) Norway's oil and gas economy is vulnerable to shocks and the Oslo region needs to diversify its economy and create new jobs, which will come from innovation and serving a growing population.
2) Everyone has a role to play in supporting the innovation economy - national and regional governments can improve infrastructure and skills while local actors can enhance livability, clusters, and cross-border collaboration.
3) Oslo has strong fundamentals like a highly educated population and quality of life but needs to improve its visibility as an innovation hub and convert its strengths into recognized innovation platforms to attract more talent and innovative
Blueprint Lisbon: Creative Economy (English Version).
- Creative Industries and creative Economy
- Why Cities?
- Why Lisbon?
- How valuable is the Creative Economy in Lisbon?
- Mapping the Creative Economy of Lisbon
- A Call for Action.
This document discusses creative cities and the creative economy. It introduces the idea of creative cities as places that can enable large numbers of people to live and work together profitably through radical reimagination. The contributors examine how increasing urbanization will reshape our relationship with the biosphere and how cities can organize activities to minimize negative environmental impacts. They also suggest ways that cities can encourage sociability, responsibility and economic opportunity through culture. The document then provides an overview of an interdisciplinary framework developed by Pratt Institute students called "Designing Sustainability into Creative Economies" that aims to incorporate sustainable practices into the development of creative economies using a triple bottom line plus culture approach.
Cultural Management Issues In The Tourism IndustryCindy Wooten
The document discusses cultural management issues in the tourism industry and how understanding different cultures can impact business success. It focuses on promoting a British travel agency, Beach Bum Ltd, in China by training employees to be culturally sensitive. Being aware of cultural differences in areas like business practices, communication styles, and values is important for building relationships and making sales. The briefing aims to help employees appreciate diverse cultures to improve profits.
This document discusses how cities can mobilize creativity and knowledge to tackle social challenges. It argues that while cities are centers of culture and innovation, they also face major issues like inequality, poverty, and environmental degradation. The document introduces the concept of an "Urban Ideas Bakery," which uses methods to help cities harness their creativity to better address problems in areas such as education, crime, and sustainability. It aims to go beyond traditional views of urban creativity in arts and culture to stimulate social innovation that can tackle compelling social issues.
This document discusses how cities can mobilize creativity and knowledge to tackle social challenges. It argues that truly creative cities are innovative in addressing not just culture and learning, but also problems in areas like transportation, housing, energy, and waste management. While outsiders can challenge orthodoxies and bring new ideas, lasting change depends on insider engagement. The project aims to develop methods for cities to intelligently connect with outsiders offering advice, while respecting local contexts and ensuring ideas are adapted by insiders. The goal is to stimulate creative conversations in cities to help them address problems in socially innovative ways.
Talent attraction & entrepreneurship. Global Metro ConferenceFernando Martin
This document discusses the relationship between entrepreneurship and talent attraction. It argues that innovation and creativity are crucial for strong economic performance. To attract talent, a city needs a high-tech industry, job opportunities, and a high quality of life. Attracting talent is also tied to attracting high-tech industries to generate employment. Cities compete in attracting talent and creating value. While entrepreneurship and talent attraction are different, they face similar issues and what cities can do to foster entrepreneurship, like facilitating networks and an open culture, are also important for attracting talent. Whether they are part of the same equation depends on the focus of the city.
This document discusses the needs of creative entrepreneurs and opportunities to better support the creative industries in Europe. It identifies key needs such as access to funding, skills development, and networks. The document calls for feedback on how to better enable experimentation and innovation, strengthen regional development of these industries, improve access to finance, foster skills and education partnerships, and support the role of intermediary organizations. Stakeholders are encouraged to provide ideas on these topics to the EU Commission by July 30, 2010.
The document summarizes the Heroes Euro-Mediterranean Coinnovation Festival, which will take place from September 21-23, 2016 in Maratea, Italy. The festival aims to promote innovation and sustainable projects that can address major economic and social challenges. Over three days, the event will feature keynotes, workshops, and networking sessions to connect 500 innovators from different fields. It will also highlight the natural beauty and tourism opportunities in Maratea and the Basilicata region through cultural activities and boat trips during the low season. The main topics of discussion will be technological, economic and social innovation to build a more sustainable and inclusive society in the Euro-Mediterranean region.
The United Nations Creative Economy Report 2013 examines ways to promote local development through the creative economy. It explores how cultural and creative industries enhance livelihoods and promote inclusive growth. Case studies from around the world show how support for local music, design and cultural heritage industries can generate jobs and preserve cultural identity. The report argues that unlocking the potential of the creative economy requires tailored local strategies, skills training, access to financing and partnerships across communities, businesses and government.
At the Athens hub we focus on seeing a “better tomorrow”: we put aside things we have no ability to impact and focus instead on matters where we can make positive strides. We
perceive the world as a landscape of opportunities and potential synergies, not as one of negative competition.
In just a few months, for ReGeneration alone, we have rallied 23 partners, 120 volunteers, and over 670,000€ in pro bono services to design a solid plan that can step-change the internship culture in Greece and create sustainable growth. We secured 58 placements for 2014-15 and envision 2,000 placements over the next 4 years.
For more information visit: http://regeneration.gr/en/
The document discusses social entrepreneurship in the city of Siracusa, Italy. It defines social entrepreneurship in Sicily as transforming old influence-driven economies into bottom-up processes where citizens address their own needs through cooperation. The ecosystem includes the municipality, Impact Hub, and EU programs supporting startups, smarter cities, and small businesses. The city's role is to gain citizens' trust, connect entities, and support opportunities to obtain European and private funding to grow the community.
Creative Hubs: Understanding The New Economy (BC, 2016)Rony Octavianto
This report has been commissioned to better understand their diverse value, processes and motivations and in doing so, analyse how best to support and stimulate the wider creative economy they are rooted in, particularly in times of political and financial uncertainty.
The Project Cross Innovation promotes collaborative and user-driven innovation that happens across sectoral, organisational, technological and geographic boundaries. Its focus rests on policies and support measures that enable cross innovation and creative spillovers between creative sectors and other industries. The partnership consists of 11 metropolitan hotspots that have the potential to put cross innovation on the top of local and regional policy agendas across Europe: Birmingham, Amsterdam, Rome, Berlin, Tallinn, Warsaw, Vilnius, Stockholm, Linz, Lisbon and Pilsen.
The Startup City -- The Meaning of Place in Europe's Digital EconomyNatalie Novick
Some initial findings from a year in the field of some of Europe's startup cities. Digital entrepreneurship is an engagement with community-- thus it is important for communities to foster these spaces to ensure they can grow.
Technological change and the development of the digital economy have drastically reshaped our
connection to our work, our cities and to one another. As technology companies and startup firms
have begun to comprise a larger proportion of the global economy, entrepreneurs trading in products
and services that exist entirely online are less constrained by geography than ever before. While the
constraints to geography slip away for these entrepreneurs, locality takes upon a new meaning.
Increasingly, aspiring tech entrepreneurs are choosing startup cities-- transnational social
spaces existing on top of, and not entirely within the confines of the modern city. The Startup City exemplifies today's urban superdiversity (Vertovec 2007), new forms that are
uniquely comprised of
people, institutions, practices, and values, making them distinct from other types of transnational
communities grounded in shared ethnicity or religion (Faist 1998). Wholly engaged in
entrepreneurship and the technologies that have faci
take on a global dimension while inhabiting the modern geography of the city. Many times, these
spaces and the people that populate them exist outside the confines of local policy, utilizing privilege
and human capital to maneuver around bureaucracy and visa policy. As governments increasingly aim
to increase competitiveness by supporting the digital economy and the entrepreneurs that sustain
it, we investigate the spaces they inhabit. This piece introduces the features and development of
Startup Cities, and outlines the challenges and opportunities they present.
The document discusses Silicon Valley's innovation ecosystem and its strengths. It notes that Silicon Valley has high transparency in its venture capitalism system, with standardized legal documents and many experienced VC experts. This helps entrepreneurs easily access funding and resources. However, it also identifies weaknesses like high housing costs and threats like strict US immigration laws, which could cause some startups to move elsewhere. Overall the document provides an overview of key factors that have contributed to Silicon Valley's success as well as challenges it faces.
1. The document announces a summit on impact investment for development to be held in Yerevan, Armenia from March 21-23, 2017 and organized by the United Nations Development Programme (UNDP) and INSEAD Social Entrepreneurship Initiative.
2. The summit will bring together leaders from impact investment, social ventures, philanthropic organizations, governments, and international development to foster dialogue and new models of collaboration around achieving the UN's Sustainable Development Goals.
3. The format is designed to inspire collaborative working and productive discussion through open sessions like fishbowl and world cafe in order to move beyond conventional conference formats.
Inspiration Tours and Factfinding Missions 2023.pdfNiki Skene
Silicon Valley Inspiration Tours was established in 2012 and has conducted over 160 Inspiration Tours and Factfinding Missions in Silicon Valley, New York, London, Berlin, Vienna, Tel Aviv, Dubai, Mumbai and Hongkong.
The 5* rated program is the best experience, money can buy to inspire future leaders.
The document summarizes the key discussions and conclusions from a conference on merging innovation cultures and leveraging creativity. Several workshops examined topics like stimulating creativity in organizations, managing creative processes, government policy, education, and business strategy. Overall, the conference highlighted the importance of creativity for competitiveness and concluded that governments and organizations need to do more to nurture creativity across industries and society through actions like awareness campaigns, education reform, and special funding programs.
Roberto Grandi gave a presentation on the role of creativity and the creative industries in smart cities. He discussed how creativity can be an alternative way of thinking and a way to solve problems. He explained that creative environments that are open-minded and interdisciplinary can foster creativity. However, creative cities also face risks like gentrification and social divides if multidimensional strategies are not employed to encourage inclusion and capability building. Grandi argued that creativity needs to be extended beyond just culture to also influence social, political and economic areas, and that civic creativity where everyone contributes is important for sustainable city development.
Similar to The Risky City: 2014 ASEM workshop on creative cities (20)
The document outlines the goals and activities of the Catalyst Scheme, a UK program that provided grants to arts organizations to build fundraising capacity. It provided over £55 million to 18 organizations and consortia, with funding used for consultant services, staff hiring, training, strategic planning and collaboration. The goals were to help organizations diversify revenues and become more financially resilient through sustainable private giving. Outcomes included increased private donations, stronger advocacy, and more strategic and collaborative fundraising. The document also discusses factors like organization type and size that influence results.
Arts and Culture Strategy for the Olympic ParkCallum Lee
This document outlines an arts and culture strategy for Queen Elizabeth Olympic Park in London. It summarizes the success of cultural activities during the 2012 Olympics, which helped establish London as a leading cultural destination. It describes projects already underway from the strategy, including initiatives reaching over 43,000 people and supporting over 30 jobs. Future plans include a carnival connecting communities to Rio, mobile art vehicles converging on the park, and recreating a historic lock keeper's cottage. The strategy aims to ensure arts and culture are at the heart of the new park and help regenerate east London.
This document provides a summary of a report reviewing the film sector in Scotland. It finds that while Scotland produces some successful films, the overall level of film production is too low to sustain a viable domestic industry. It sets out the current state of watching, learning about, making and earning a living from film in Scotland. It also examines the role of public agencies in supporting the sector. The review concludes by proposing a vision for the future where Scotland celebrates and is renowned for film internationally, and has a clear screen agency and strategy to develop a sustainable film industry over the next decade.
UK Creative Industries – International StrategyCallum Lee
This document outlines a strategy to drive global growth for the UK's creative industries through 2022. It aims to double exports from the creative industries, double the number of UK creative businesses using government trade services, and increase foreign direct investment in the sector. The strategy was developed through industry consultation and focuses on partnerships to generate new business opportunities, maximizing supply chain opportunities from major global projects, and targeted inward investment.
This report summarizes the findings of an impact assessment study of the 12 festivals represented by Festivals Edinburgh. Through extensive primary research including over 15,000 respondents across various surveys, the study evaluated the festivals' cultural, social, economic, environmental, and media impacts. Key findings include:
1) The festivals provide an incredibly rich variety of cultural experiences and develop audiences for culture. Audiences reported high satisfaction and felt festivals deepened their engagement with cultural forms.
2) The festivals deliver significant social impacts such as community cohesion, understanding between cultures, and quality of life improvements. They also support skills development and career opportunities.
3) Economically, the festivals generate substantial expenditure and tourism revenue for Edinburgh and Scotland.
The Economic, Social and Cultural Impact of the City Arts and Culture ClusterCallum Lee
This report analyzes the economic, social, and cultural impact of arts and culture organizations located in the City of London. It finds that in 2011/12, these organizations generated £225 million for the City of London economy and supported over 6,700 jobs. Their economic impact comes from direct operations, spending in supply chains, and audience spending in other local businesses. They also provide significant social benefits through educational programs that engaged over 300,000 people, and over 1,100 volunteer opportunities. Surveys show that audiences feel the organizations offer high quality, innovative experiences and international artists not otherwise accessible. The report concludes that the arts cluster enhances the City's appeal and London's status as a global city.
This document summarizes a report by Nesta on young people's attitudes and opportunities for digital creativity in the UK. It begins with forewords from Martha Lane Fox and Tony Hall emphasizing the importance of nurturing young people's interest in digital making and ensuring everyone has access to opportunities. The executive summary then outlines key findings, including that most young people have made something online but many lack awareness of local opportunities. It recommends expanding provision, particularly in rural areas, and ensuring all young people can develop skills and confidence as digital makers.
1) Many UK heritage assets were in poor condition by the late 20th century due to underinvestment and neglect. HLF Major Grants of over £5 million helped fund critical repair work for over 170 projects, totaling over £1 billion spent on conserving historic buildings.
2) The grants not only addressed deferred maintenance but also modernized facilities, improving access, education spaces, and revenue-generating areas like cafes and shops. Some projects involved new construction to better showcase collections and meet rising visitor demand.
3) The repairs and upgrades funded by Major Grants brought properties up to modern standards, positioning them for long-term stability and success in attracting broader audiences into the future.
This research – based on 100+ survey responses, 12 depth interviews, and analysis of nearly 200 other Hubs – provides the starting point for understanding Europe’s Creative Hubs. It sets out who they are, what they do, and what support they need.
The European Creative Business Network's Annual Report for 2014.
- Four new board members
- Three new EU applications won for our members
- Two study tours and a strong presence at the major EU events on the creative industries
The document provides information about various creative centres visited by participants in the European Creative Business Network and Dutch Creative Residency Network study tour of London from May 29-31, 2014. It discusses centres focused on cultural and social impact like Shoreditch Trust East Road, Somerset House, Southbank Centre, and Ravensbourne. It also discusses centres focused on incubation and investment readiness like Club Workspace, Central Working, Microsoft Ventures Accelerator, and Impact Hub. The document summarizes the activities, ownership structures, and business models of each centre.
The Role of Creative Industries in Innovation - ECBN's response to DG EnterpriseCallum Lee
How the Creative Industries should be used to boost innovation.
The European Creative Business Network’s response to DG Enterprise’s Concept Note on Boosting the Role of Creative Industries in Innovation
This document provides an introduction, definitions, objectives, research methods, findings, recommendations, and limitations for a study on the internationalization of Dutch small and medium enterprises in the film production industry. The objectives are to understand the conditions under which a Dutch SME film company would go international and identify approaches for entering international markets. Research methods included desk research, surveys, and interviews. Key recommendations include assessing risks and resources before choosing a market to enter internationally and considering joint ventures or exporting to enter new markets with lower investment.
Ecbn Government support in Netherlands FInalCallum Lee
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4. 4 The Risky City: Innovation is the Outcome. Creativity is the process
The potential of the creative economy and the
ability of creative crossovers to foster innovation
was the topic of the 6th Culture Ministers’
Meeting of the Asia-Europe Meeting (ASEM) in
Rotterdam in October 2014.
The creative industries are among the most
rapidly growing parts of the world economy.
the
Challenge
These industries are demonstrating the ability to
employ culture and creativity to provide insights
into and solutions for the pressing social and
economic challenges of our times. When properly
nurtured, the creative industries can enable job
growth and wealth creation, and support social
inclusion, cultural diversity and environmental
sustainability. Talent can be employed and
used not just within the creative industries, but
across sectors to share knowledge and develop
breakthrough innovations.
So what would a city need to be the most creative,
inclusive and innovative city in the world?
This city - creative, inclusive and innovative - is
one with the right conditions where individuals,
companies, education and government, can
take risks and try new ideas: the Risky City.
5. 5OKTOBER 2014
Nine experts from across Europe and Asia came
together to tackle this question in a workshop
programmed and organised by Leo van Loon
in cooperation with the European Creative
Business Network (ECBN) and Het Nieuwe
Instituut, Rotterdam. These experts brought
together the perspectives and experience of
some of the leading cultural centres within the
ASEM member states, including Singapore,
Spain, Thailand, Estonia, Slovakia, Hong Kong,
France, Netherlands and the UK.
This workshop, Cities: Entrepreneurship and
Creative Crossovers, was one of three held
during the 6th ASEM Culture Ministers’ Meeting
on 20th October 2014, under the theme Creative
Industries for Society: Talent, Technology and
Trade.
After a day of exchanging ideas, experiences
and examples of best practice, the experts
agreed that in order for a city to be creative and
inclusive, there needs to be an end to isolated
thinking toward the creative industries and for
creative professionals to be better integrated
across other sectors. Members offered each
other new perspectives and together tackled
the big issues involved, from economic policy
to community, education, and market demand.
Their vision was then presented at the ASEM
Ministerial Meeting.
CONTEXT
6. 6 The Risky City: Innovation is the Outcome. Creativity is the process
Over half of the world’s population lives in cities.
Culture and creativity are now seen as crucial
for cities in developing creative clusters and
new businesses, and so creating new jobs and
becoming happy and thriving communities.
The workshop aimed to understand and assess
the concept of (re) developing creative cities,
using examples of best practice from ASEM
member-states and bringing together strategies
from both Asia and Europe. By taking an
integrative approach based on cross-disciplinary
thinking, the group considered the factors that
make them a success, the barriers they face and
the role of governments and the rest of society in
making change happen. In other words, how can
we create and sustain the Risky City?
CITIES CREATIVITY
Creativity is now widely viewed as a crucial
component of successful economies and
societies. With the rise of the creative and cultural
industries, the difference they can make to the
way people live and work is increasingly being
recognised. This shift of emphasis includes
a renewed focus on creative crossovers: the
way in which the creative industries can help
catalyse innovation in other sectors, whether
through the products and services they provide,
or as a means of originating and spreading new
ideas, knowledge and ways of working. For
example, design and other creative services
such as ad¬vertising are firmly integrated into
the operations of almost all businesses – from
the development of new products through to
how they are marketed and sold. Cities are
also at the forefront of this rise, as they are
crucial in the development of creative clusters,
that make cities punch above their weight and
which are uniquely connected internationally.
7. 7OKTOBER 2014
“Innovation is the outcome.
Creativity is the process”
- Tay Tong (Director at Arts Network Asia and
Managing Director of TheatreWorks, Singapore)
Creativity is now a global issue, as both Asian
and European governments try to stimulate their
creative industries and develop the creativity of
their citizens.
8. 8 The Risky City: Innovation is the Outcome. Creativity is the process
“In our city, from a very early age,
children are challenged and taught to
take risks. They learn to risk failure in
all aspects of life. To us, this is called
entrepreneurship.”
Leo van Loon (Managing Director of Buzinezzclub and European
Creative Business Network)
9. 9OKTOBER 2014
A city that is creative, inclusive and innovative
is a Risky City. The discussion was structured
around the building blocks of the Risky City:
the principles and beliefs that underpin its
development, and the three phases of support it
would need to be successful. The first phase of
support – the seed phase - identifies and nurtures
potential; the second phase of support grows
that potential; and the third phase of support
harnesses and capitalises on this creativity.
DEVELOPING
THE RISKY CITY
10. 10 The Risky City: Innovation is the Outcome. Creativity is the process
With the foundations of the city built, the group
outlined the activities needed for the first phase
of growth, the seed phase, in order to identify
and nurture potential. They include:
Promote interdisciplinary learning:
more attention needs to be paid to what and how
we learn. In particular, risk and failure need to
be both encouraged and supported, especially
at a young age in order for children to be more
independent, experimental and confident with
their ideas.
Encourage and support diversity:
recognising that diversity - people from all
backgrounds – breeds creativity.
Work to unlock creativity:
with schemes and events to find creative
talent and provide cross-border mentorship
opportunities for them between existing powers
and start-ups.
Create market demand for new talent:
through schemes to buy local design and
creative services.
Principles and beliefs:
building the Risky City
These principles and beliefs are the foundation
of the Risky City. They are the ground rules,
developed by our experts to guide how a city can
function effectively, inclusively and sustainably.
They include:
Everyone has the right to happiness:
from an inclusive, accepting society that allows
individuals to make the most of their talent and
ambition.
A commitment to environmental sustainability:
must be central to the development of the city, to
ensure its long-term success.
Friction can breed creativity: the Risky City
acknowledges that tension and stress can be
harnessed to transform and innovate.
Everyone has access to creative opportunities:
inclusivity is at the heart of the city to encourage
participation and exchange of knowledge and
skills.
The government respects creativity’s impact:
The government must acknowledge the cultural
and creative impact of its citizens and industries
and show they are valued.
Identify and nurture potential
PHASE
1.
11. 11OKTOBER 2014
The second phase of activities helps to identify
and nurture creative potential, to help it grow.
For this to happen, the Risky City should:
Strengthen creative hubs and incubators:
bring together talent and stimulate their growth
potential through programmes and physical
spaces, provided by hubs and incubators. The
impact of these locations could be increased by
creating a strong network for the exchange of
skills and knowledge.
Fight to remove red tape: removing red tape
would allow a strong start-up culture with little
bureaucracy and fewer barriers to innovation.
Identify the missing links in creative growth:
that are stopping businesses from accessing
finance, developing cross-sector relationships
and supply chains. This will help to create an
inclusive, creative ecosystem.
Grow the potential
2.
Create new links to enable crossovers:
with the links identified, focus on the barriers
to growth that exist for small businesses and
start-ups. These include: improving access to
finance, refreshing intellectual property rights
(IP), promoting export markets and building skill
and knowledge exchange across industries. If
crossovers could be enabled, for example with
funded support, other industries could harness
the potential of creative problem solving and so
foster growth.
12. 12 The Risky City: Innovation is the Outcome. Creativity is the process
Funding the Risky City
New and innovative ways to fund culture and
creativity should be creative themselves, such as
allowing citizens to make voluntary tax payments
for programmes they want to support. Such creative
strategies would empower individuals and encourage
people to have a stake in their city.
The third phase explored how to harness and
capitalise on this creative potential in order to
support sustainable social and economic growth.
For this, the Risky City needs:
Show political leadership: agree a focus – a
specialisation – that brings skills and expertise
to a city, supports economic development while
enabling social change.
Develop internationalisation strategies:
including export opportunities and trade
missions, and building platforms that can help
young creatives to learn from international
successes and in international markets.
Harness and capitalise
3.
Use universities and incubators as magnets:
use their networks to attract talent, investment
and create start-up and employment
opportunities. Universities should think more
about what happens to students outside of their
degrees – they should invest in a student’s
career and entrepreneurship competencies, not
just their education.
13. 13OKTOBER 2014
The building blocks of the Risky City.
These actions provide the foundations and
materials for a creative, inclusive and innovative
city. But these are just the first steps. Every
expert emphasised the need for new ways to
end the isolation of the creative industries, and
so make the full economy ‘creative’.
CONCLUSION
The conversation was ignited by the phrase
‘crossovers’, but the discussion preferred the
term ‘cross-fertilisation’ – used to exemplify
how industries across the creative, political
and economic spectrum and communities can
work together to create an entrepreneurial and
creative city, for the benefit of everyone.
14. 14 The Risky City: Innovation is the Outcome. Creativity is the process
Appendix 1: About the experts:
• Leo van Loon (programmer & organiser) – PopVox, Buzinezzclub and ECBN, Netherlands
• Rachel Chan – Innofoco, Hong Kong
• Michal Hladky – Kosice 2013, Slovakia
• Boris Meggiorin - Quartier de la Création / Art & business cluster of Nantes, France
• Mehjabeen Price – Creative England, UK
• Rafa de Ramon – Utopicus and ZINC, Spain
• Ragnar Siil – Creativity Lab, Estonia
• Tay Tong - Arts Network Asia and TheatreWorks, Singapore
• Martin Venzky-Stalling – Creative Chiang Mai, Thailand
Appendix 2: About the Asia-Europe Culture Ministers Meeting (ASEM)
The Netherlands hosted the 6th Asia-Europe Culture Ministers Meeting (ASEM) from 19-21 October
2014 in Rotterdam. The topic was Creative Industries for Society: Talent, Technology and Trade. The
ASEM Culture Ministers used this 6th meeting to exchange experiences and discuss the benefits and
challenges of the creative industries.
The meeting was attended by delegates from 43ASEM Partners and theAsia-Europe Foundation (ASEF).
Find out more about the 6th ASEM event at http://asemculture2014.org/
Find out more about ASEF at http://www.asef.org/
APPENDIX
15. 15OKTOBER 2014
Appendix 3: About ECBN
ECBN is a network of cultural and creative industries development agencies. ECBN represents our
19 board members and over 220 creative centres in 23 EU-countries. Its main aim is to help creative
entrepreneurs to internationalise – to do business and collaborate internationally. ECBN were founded
in 2011 and are a non-profit Foundation, based in the Netherlands.
http://ecbnetwork.eu/
Appendix 4: About Het Nieuwe Instituut
• Het Nieuwe Instituut organises exhibitions, lectures and fellowships, carries out research and
development projects, and publishes reports on the outcomes of its projects.
• Het Nieuwe Instituut arose on 1 January 2013 out of a merger of the Netherlands Architecture
Institute; Premsela, the Netherlands Institute for Design and Fashion; and Virtueel Platform, the
e-culture knowledge institute.
• Find out more about Het Nieuwe Instituut at http://www.hetnieuweinstituut.nl
16. Innovation is the Outcome. Creativity is the process - Report Oktober 2014
The
Risky City