Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into ...Service Design Network
Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko - Austin Centre For Design
User-centered design research activities produce an enormous quantity of raw data, which must be systematically and rigorously synthesised in order to extract meaning and derive insight. Design synthesis methods help designers identify new service innovations. These methods can be taught, and when selectively applied, visual, diagrammatic synthesis techniques can be completed relatively quickly. This workshop will introduce various methods of synthesis as ways to translate service research into meaningful insights and provocative new design ideas. Workshop participants will learn how to manage the complexity of gathered data, and through hands-on exercises, participants will apply various synthesis methods to extract hidden meaning from research data.
Mentored by a millionaire- The Law of Extraordinary Success Jason Kwan
The Copyright owns by Steven Scott.
Mentored by a millionaire- The Law of Extraordinary Success by Steven Scott.
Practical Techniques and Ways to Become a Millionaire. Steven Scott will be your perfect mentor!
Design Sprints for Awesome Teams: Running Design Sprints for Rapid Digital Pr...Dana Mitroff Silvers
Pre-conference workshop at the 2016 Museums and the Web Conference in Los Angeles, CA, on April 6, 2016.
Design Thinking is a set of methods and a mindset that combines empathy, creativity, and rationality to solve human-centered problems, and is the foundation upon which Design Sprints are built. We have run numerous Design Sprints with museums and cultural heritage organizations, and have refined its application to the unique constraints and opportunities of the museum sector.
Come join us for this fun and high-energy workshop in which we’ll walk you through a hands-on Design Sprint and give you tools and resources to bring sprints back to your own organization—and make your team more awesome!
Drawing Out Your Users: Using Sketch Techniques for User ResearchBennett King
Workshop Presentation from UX Speakeasy's Sketchcamp San Diego on October 6th, 2012.
This presentation centers on using sketching techniques as another form of data collection for user research. The presentation covers the reasons for using sketching, some background behind origins in Psychology, and three activities which can be used during research.
SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into ...Service Design Network
Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko - Austin Centre For Design
User-centered design research activities produce an enormous quantity of raw data, which must be systematically and rigorously synthesised in order to extract meaning and derive insight. Design synthesis methods help designers identify new service innovations. These methods can be taught, and when selectively applied, visual, diagrammatic synthesis techniques can be completed relatively quickly. This workshop will introduce various methods of synthesis as ways to translate service research into meaningful insights and provocative new design ideas. Workshop participants will learn how to manage the complexity of gathered data, and through hands-on exercises, participants will apply various synthesis methods to extract hidden meaning from research data.
Mentored by a millionaire- The Law of Extraordinary Success Jason Kwan
The Copyright owns by Steven Scott.
Mentored by a millionaire- The Law of Extraordinary Success by Steven Scott.
Practical Techniques and Ways to Become a Millionaire. Steven Scott will be your perfect mentor!
Design Sprints for Awesome Teams: Running Design Sprints for Rapid Digital Pr...Dana Mitroff Silvers
Pre-conference workshop at the 2016 Museums and the Web Conference in Los Angeles, CA, on April 6, 2016.
Design Thinking is a set of methods and a mindset that combines empathy, creativity, and rationality to solve human-centered problems, and is the foundation upon which Design Sprints are built. We have run numerous Design Sprints with museums and cultural heritage organizations, and have refined its application to the unique constraints and opportunities of the museum sector.
Come join us for this fun and high-energy workshop in which we’ll walk you through a hands-on Design Sprint and give you tools and resources to bring sprints back to your own organization—and make your team more awesome!
You’ve worked hard on the information architecture models you’ve created but haven’t been able to sell them to the client, or your co-workers. Maybe the conversation around the IA has broken down into an unhealthy debate over semantics. In another scenario, you are tasked with creating a controlled vocabulary for a large organization that has a silo mentality and a lot of legacy content. Where to begin?
These scenarios will sound familiar to most user experience professionals. In this deck, I share my techniques for getting an organization that may have different ideas about how to organize and name content to agree upon a controlled vocabulary.
I also share specific tools in the form of diagrams, beyond the ubiquitous sitemap and wireframe, which communicate complex ideas. And techniques for practicing information architecture with clients collaboratively.
Comunication & Storytelling for Product Managers (and anyone else)Christina Wodtke
Half-Day Interactive Workshop
“Get ready to actively participate in your transformation from product manager to product leader”
A product manager rarely has any authority beyond what they can talk people into, thus we need to become really strong communicators. In this half-day interactive workshop, we’ll look at the three kinds of communication: managing up, team communications, and the very important roadshow for getting other groups onboard with your vision. We will use the power of story for formal communication and a combination of techniques from NVC (Harvard’s negotiation project) and the GSB’s “touchy feely” class to make sure your message gets through, and that we are listening effectively.
This special half-day training workshop, with product author and lecturer, Christina Wodtke, is specifically designed for product managers who are looking to really level up their communications skills and who want to use story-telling to effectively communicate with others.
Why it's time for a new kind of quantitative researchVaughan Flood
Traditional quantitative research is no longer fit for purpose. Using fresh software, and driven by the principle of ‘asking nicely’, clients and respondents both benefit from a fresh approach.
Thinking and working visually for software testers - Nordic Testing DaysHuib Schoots
Nowadays testers need to be creative in their approach of working. Creating test strategies, test plans, test reports and test cases in the “old school” style is taking too much time out of actual testing and is not particularly collaborative. Systems are getting more and more complex. This tutorial shows testers how to reduce the cost of testing, easily communicate their testing story and involve business analysts, programmers, users and others into their work with visualization. In our daily work as testers we use all kinds of automation tools to support our testing efforts. Among them are many visualization tools. But scientific studies show that sketching with a simple combination of pencil and paper might lead to better results.
Text is boring and not very creative. It lets your brain run at half power, only the left part of the brain is put to work. Visualization also put your right side of the brain to work. People remember images easier. In addition, images often impress us more. We often need many pages of text to describe what a single picture can say. The saying that ”a picture is worth a thousand words” is really true! A single image can transfer a complex idea fast and easy. Visualization allows you to quickly absorb large amounts of information.
By showing hands-on practices participants will learn how mind maps, drawings and graphics can be used directly in their daily work. Mind maps can also be used for a myriad of tasks and processes in testing. They can solve problems, can be used as frameworks, create lightweight test design and deliver dashboard style test results and test status.
Visual tools and innovation games workshop - spscbus - aug 2014Ruven Gotz
A 'meta' presentation about metadata - tools you can use to explain metadata, taxonomy and content types to your stakeholders. Presented at SharePoint Saturday Columbus (SPSCBUS), Aug 23, 2014 [DOWNLOAD THE FULL DECK TO GET SPEAKER'S NOTES]
SharePoint projects are wickedly complex. Among the reasons: You are dealing with loosely defined big-picture issues like collaboration, information sharing, portal navigation and information organization; and you are trying to define these solutions within the context of the social complexity that exists in all organizations. The result is that you end up with solutions that may satisfy some of your stakeholders, but which leave others disengaged, disenfranchised and disappointed. Getting to success is dependent on reaching a shared understanding, followed by a shared commitment from all of the participants and stakeholders.
We have discovered that visual tools can very quickly allow groups of people to get to shared understanding and commitment. We will share our techniques with you and teach you how to use free or very inexpensive tools that allow you elicit your clients' goals. We then show you to prioritize, map and construct the solution.
We will cover the use of Gamestorming and Innovation Games, which use the concepts of games to get to serious results in a much less painless way than the usual planning and requirements workshops. We will demonstrate the use of mind mapping for navigational design, taxonomy design, prioritization and capturing the thought process of a team via an interactive process.
The third class of a 15 week course in Information Architecture taught at Parsons, the New School for Design. Topics include: Understanding Peoples Needs, Research tactics best suited for user understanding, How to use personas for consensus creation.
Do you want to get your SharePoint project right the first time? It has been our experience that there is no way for a project to succeed if the stakeholders and solution designers are not in alignment, no matter how good the solution. If your technical team and business stakeholders are not on the same page then the project will fail. The problem is that getting the business stakeholders to tell you their vision and understand what success looks like to them is very difficult.
Over the past decade of delivering successful SharePoint projects, we have discovered methods that work very well at eliciting the stakeholders' desires and then ensuring that we have clarified our own understanding with them. These methods involve the use of visual and tactile tools that open the lines of communication and rapidly expose misunderstandings.
We will demonstrate tools such as mind mapping, card sorting, gamestorming, tree-testing and other methods, and we will have you participate in exercises that will give you the confidence to apply these tools in your own practice. Many of these methods are very easy to learn and apply, and this tutorial will give you the confidence to do so.
The application of these visual tools has directly influenced the success of the many projects we've worked on over the years. We won't be giving you theory, but rather stories and examples from our real-life experience. We hope you'll join us for a practical, useful, fun and enlightening experience.
Graphs, basically...right? Data visualisation: Concepts and PracticeBergerSam
Presentation detailing data visualisation concepts and practices data visualisation. Covering history, the importance of narrative, basic visual grammar, gestalt principles and infographics.
TEDx Manchester: AI & The Future of WorkVolker Hirsch
TEDx Manchester talk on artificial intelligence (AI) and how the ascent of AI and robotics impacts our future work environments.
The video of the talk is now also available here: https://youtu.be/dRw4d2Si8LA
Data Visualization using Tableau will allow one to gain an edge over the other analysts and let you present the data in a much better and insightful manner. It would be easier for the learners to immediately implement it in their workplace and create a real-time dashboard for their management using one of the most sought-after tools.
I presented this talk as part of a Give & Take session through Common Grounds- a student consulting collaborative at the University of Minnesota. We were asked to give a 5-minute presentation on an area of interest, and I chose data visualization, which is a topic I've developed a new found interest in and appreciation for. In this talk I highlight some of the key considerations when crafting a message with data.
Data 2.0 - Harnessing New Data Visualization Tools CIL 2008Darlene Fichter
What happens when you combine data and Web 2.0?
Mountains of data are piling up in libraries and corporate intranets, but how do we say it visually and make data more useful? Fichter looks at new online tools that enable sharing, analysis, and data visualization to show trends, associations and new insights on your library website that quickly engage, inform, and empower your customers to create their own visualizations. Tools such as Many Eyes go beyond the data visualization and tap into the social dimension encouraging sharing, collaboration, and reuse. Fichter talks about what happens when data goes “social.” From visual dictionaries, textual analysis of works of fiction, to star size and nutritional components of Big Macs, hop on board for this fast-paced look at an amazing set of tools that are at your fingertips.
You’ve worked hard on the information architecture models you’ve created but haven’t been able to sell them to the client, or your co-workers. Maybe the conversation around the IA has broken down into an unhealthy debate over semantics. In another scenario, you are tasked with creating a controlled vocabulary for a large organization that has a silo mentality and a lot of legacy content. Where to begin?
These scenarios will sound familiar to most user experience professionals. In this deck, I share my techniques for getting an organization that may have different ideas about how to organize and name content to agree upon a controlled vocabulary.
I also share specific tools in the form of diagrams, beyond the ubiquitous sitemap and wireframe, which communicate complex ideas. And techniques for practicing information architecture with clients collaboratively.
Comunication & Storytelling for Product Managers (and anyone else)Christina Wodtke
Half-Day Interactive Workshop
“Get ready to actively participate in your transformation from product manager to product leader”
A product manager rarely has any authority beyond what they can talk people into, thus we need to become really strong communicators. In this half-day interactive workshop, we’ll look at the three kinds of communication: managing up, team communications, and the very important roadshow for getting other groups onboard with your vision. We will use the power of story for formal communication and a combination of techniques from NVC (Harvard’s negotiation project) and the GSB’s “touchy feely” class to make sure your message gets through, and that we are listening effectively.
This special half-day training workshop, with product author and lecturer, Christina Wodtke, is specifically designed for product managers who are looking to really level up their communications skills and who want to use story-telling to effectively communicate with others.
Why it's time for a new kind of quantitative researchVaughan Flood
Traditional quantitative research is no longer fit for purpose. Using fresh software, and driven by the principle of ‘asking nicely’, clients and respondents both benefit from a fresh approach.
Thinking and working visually for software testers - Nordic Testing DaysHuib Schoots
Nowadays testers need to be creative in their approach of working. Creating test strategies, test plans, test reports and test cases in the “old school” style is taking too much time out of actual testing and is not particularly collaborative. Systems are getting more and more complex. This tutorial shows testers how to reduce the cost of testing, easily communicate their testing story and involve business analysts, programmers, users and others into their work with visualization. In our daily work as testers we use all kinds of automation tools to support our testing efforts. Among them are many visualization tools. But scientific studies show that sketching with a simple combination of pencil and paper might lead to better results.
Text is boring and not very creative. It lets your brain run at half power, only the left part of the brain is put to work. Visualization also put your right side of the brain to work. People remember images easier. In addition, images often impress us more. We often need many pages of text to describe what a single picture can say. The saying that ”a picture is worth a thousand words” is really true! A single image can transfer a complex idea fast and easy. Visualization allows you to quickly absorb large amounts of information.
By showing hands-on practices participants will learn how mind maps, drawings and graphics can be used directly in their daily work. Mind maps can also be used for a myriad of tasks and processes in testing. They can solve problems, can be used as frameworks, create lightweight test design and deliver dashboard style test results and test status.
Visual tools and innovation games workshop - spscbus - aug 2014Ruven Gotz
A 'meta' presentation about metadata - tools you can use to explain metadata, taxonomy and content types to your stakeholders. Presented at SharePoint Saturday Columbus (SPSCBUS), Aug 23, 2014 [DOWNLOAD THE FULL DECK TO GET SPEAKER'S NOTES]
SharePoint projects are wickedly complex. Among the reasons: You are dealing with loosely defined big-picture issues like collaboration, information sharing, portal navigation and information organization; and you are trying to define these solutions within the context of the social complexity that exists in all organizations. The result is that you end up with solutions that may satisfy some of your stakeholders, but which leave others disengaged, disenfranchised and disappointed. Getting to success is dependent on reaching a shared understanding, followed by a shared commitment from all of the participants and stakeholders.
We have discovered that visual tools can very quickly allow groups of people to get to shared understanding and commitment. We will share our techniques with you and teach you how to use free or very inexpensive tools that allow you elicit your clients' goals. We then show you to prioritize, map and construct the solution.
We will cover the use of Gamestorming and Innovation Games, which use the concepts of games to get to serious results in a much less painless way than the usual planning and requirements workshops. We will demonstrate the use of mind mapping for navigational design, taxonomy design, prioritization and capturing the thought process of a team via an interactive process.
The third class of a 15 week course in Information Architecture taught at Parsons, the New School for Design. Topics include: Understanding Peoples Needs, Research tactics best suited for user understanding, How to use personas for consensus creation.
Do you want to get your SharePoint project right the first time? It has been our experience that there is no way for a project to succeed if the stakeholders and solution designers are not in alignment, no matter how good the solution. If your technical team and business stakeholders are not on the same page then the project will fail. The problem is that getting the business stakeholders to tell you their vision and understand what success looks like to them is very difficult.
Over the past decade of delivering successful SharePoint projects, we have discovered methods that work very well at eliciting the stakeholders' desires and then ensuring that we have clarified our own understanding with them. These methods involve the use of visual and tactile tools that open the lines of communication and rapidly expose misunderstandings.
We will demonstrate tools such as mind mapping, card sorting, gamestorming, tree-testing and other methods, and we will have you participate in exercises that will give you the confidence to apply these tools in your own practice. Many of these methods are very easy to learn and apply, and this tutorial will give you the confidence to do so.
The application of these visual tools has directly influenced the success of the many projects we've worked on over the years. We won't be giving you theory, but rather stories and examples from our real-life experience. We hope you'll join us for a practical, useful, fun and enlightening experience.
Graphs, basically...right? Data visualisation: Concepts and PracticeBergerSam
Presentation detailing data visualisation concepts and practices data visualisation. Covering history, the importance of narrative, basic visual grammar, gestalt principles and infographics.
TEDx Manchester: AI & The Future of WorkVolker Hirsch
TEDx Manchester talk on artificial intelligence (AI) and how the ascent of AI and robotics impacts our future work environments.
The video of the talk is now also available here: https://youtu.be/dRw4d2Si8LA
Data Visualization using Tableau will allow one to gain an edge over the other analysts and let you present the data in a much better and insightful manner. It would be easier for the learners to immediately implement it in their workplace and create a real-time dashboard for their management using one of the most sought-after tools.
I presented this talk as part of a Give & Take session through Common Grounds- a student consulting collaborative at the University of Minnesota. We were asked to give a 5-minute presentation on an area of interest, and I chose data visualization, which is a topic I've developed a new found interest in and appreciation for. In this talk I highlight some of the key considerations when crafting a message with data.
Data 2.0 - Harnessing New Data Visualization Tools CIL 2008Darlene Fichter
What happens when you combine data and Web 2.0?
Mountains of data are piling up in libraries and corporate intranets, but how do we say it visually and make data more useful? Fichter looks at new online tools that enable sharing, analysis, and data visualization to show trends, associations and new insights on your library website that quickly engage, inform, and empower your customers to create their own visualizations. Tools such as Many Eyes go beyond the data visualization and tap into the social dimension encouraging sharing, collaboration, and reuse. Fichter talks about what happens when data goes “social.” From visual dictionaries, textual analysis of works of fiction, to star size and nutritional components of Big Macs, hop on board for this fast-paced look at an amazing set of tools that are at your fingertips.
The Art and Science of Innovation - Course information Spring 2017Andrés Fortino, PhD
Invitation to an NYU online seminar for Spring 2017 - This course creates a foundation based on the Art of Innovation workshop (sources, structures, and culture), introduces the science of innovation, and then illustrates it use in three basic innovation sciences (structured brainstorming, outcome-driven innovation, and mind genomics) to enable you to reduce innovation risk.
The Value of Visualization by @columnfiveColumn Five
Created for presentation at the Richmond Federal Reserve's "Unleashing the Power of Local Data" Conference http://www.richmondfed.org/conferences_and_events/community_development/2011/unleashing_data_20111013.cfm Conference Description: Join the Federal Reserve Bank of Richmond for a one-day conference that showcases the best uses of data in local decision-making. Participants will learn from case studies that exhibit communities' innovative use of data to address local problems, and they will engage in hands-on sessions using their own laptops to better understand how to apply data to their communities. To address the growing use of informational graphics to communicate data, the lunch program will feature Column Five Media, Inc., a company that creates compelling graphics for clients such as The Atlantic, Newsweek and Good Magazine. This dynamic conference will demonstrate the power of data to inform decision-making and effect policy.
Take Better Care of Library Data and Spreadsheets with Google Visualization A...Bohyun Kim
Presentation given at 2013 LITA Forum on Nov 8, 2013. http://www.ala.org/lita/conferences/forum/2013 ; Example files are at http://github.com/bohyunkim/examples
The Art of Data Visualization - Course information Spring 2017Andrés Fortino, PhD
Invitation to an NYU online seminar for Spring 2017 - The course offers immersion into the creative process, the discipline of sketching and revising, and the practical use of data visualization tools. This is a studio course with intensive work with the instructor.
Data Mining, Predictive Analytics and Big Data - Course information Spring 2017Andrés Fortino, PhD
Invitation to an NYU online seminar for Spring 2017 - Gain an overview of the collection, analysis, and visualization of complex data, as well as the relevant pivotal concepts.
Want to make the most out of your Twitter account? Our latest SlideShare will show you how to optimise your profile to gain contact and move up the career ladder.
Human Factors and Background of Immersive Design
Designing the whole experience
Theories of perception
Creating hierarchy in 3D
Human centered
Expecting the unexpected
Figure-ground
Location, location, location
Getting emotional
Control is overrated
The elements of product success for designers and developersNick Myers
All software, whether it's for consumers or workers, needs to meet the ever growing demands people have in today’s world. Greater user expectations and influence are forcing companies to create and deliver better products, but not every organization has a rich heritage in software creation like tech giants Apple and Google. Most companies need to be more customer-focused, become design specialists, and transform their cultures as they shift to become both software makers and innovators.
Myers, head of design services at Cooper, will share the elements of product success that companies need to possess and be market leaders: user insight, design, and organization. Myers will share principles and techniques that successful innovative companies use to truly understand their customers. He’ll also discuss the methods effective designers use to support their customers and create breakthrough ideas and delightful experiences. And he’ll finish by sharing the magic formula organizations need to deliver ground-breaking experiences to market.
This talk was given at UX Day.
Gavin Holland - Great Inclusive Design Process - Design with people, not for ...Hallam
Ensuring your digital product development process fully harnesses customer input is only half the battle. You need to balance with great collaboration from your key business stakeholders to ensure your digital products are successful. We would like to showcase a selection of our best tried and tested approaches to ensuring your Digital product development process balances inputs from both customers and your vital internal stakeholders.
An introduction to the art & science of Data Visualisation. A whistle-stop tour, with some bad examples and some good examples. Key lessons and a case study (deep dive).
An Introduction to Design ThinkingPROCESS GUIDEWHAT is t.docxgalerussel59292
An Introduction to Design Thinking
PROCESS GUIDE
WHAT is the Empathize mode
Empathy is the centerpiece of a human-centered design process. The Empathize mode is
the work you do to understand people, within the context of your design challenge. It is your
effort to understand the way they do things and why, their physical and emotional needs, how
they think about world, and what is meaningful to them.
WHY empathize
As a design thinker, the problems you are trying to solve are rarely your own—they are those of
a particular group of people; in order to design for them, you must gain empathy for who they
are and what is important to them.
Observing what people do and how they interact with their environment gives you clues about
what they think and feel. It also helps you learn about what they need. By watching people,
you can capture physical manifestations of their experiences – what they do and say. This will
allow you to infer the intangible meaning of those experiences in order to uncover insights.
These insights give you direction to create innovative solutions. The best solutions come out
of the best insights into human behavior. But learning to recognize those insights is harder
than you might think. Why? Because our minds automatically filter out a lot of information
without our even realizing it. We need to learn to see things “with a fresh set of eyes,” and
empathizing is what gives us those new eyes.
Engaging with people directly reveals a tremendous amount about the way they think and
the values they hold. Sometimes these thoughts and values are not obvious to the people
who hold them, and a good conversation can surprise both the designer and the subject by
the unanticipated insights that are revealed. The stories that people tell and the things that
people say they do—even if they are different from what they actually do—are strong indicators
of their deeply held beliefs about the way the world is. Good designs are built on a solid
understanding of these beliefs and values.
HOW to empathize
To empathize, you:
- Observe. View users and their behavior in the context of their lives. As much as possible
do observations in relevant contexts in addition to interviews. Some of the most powerful
realizations come from noticing a disconnect between what someone says and what he does.
Others come from a work-around someone has created which may be very surprising to you as
the designer, but she may not even think to mention in conversation.
- Engage. Sometimes we call this technique ‘interviewing’ but it should really feel more like
a conversation. Prepare some questions you’d like to ask, but expect to let the conversation
deviate from them. Keep the conversation only loosely bounded. Elicit stories from the
people you talk to, and always ask “Why?” to uncover deeper meaning. Engagement can come
through both short ‘intercept’ encounters and longer scheduled conversations.
- W.
An Introduction to Design ThinkingPROCESS GUIDEWHAT .docxdaniahendric
An Introduction to Design Thinking
PROCESS GUIDE
WHAT is the Empathize mode
Empathy is the centerpiece of a human-centered design process. The Empathize mode is
the work you do to understand people, within the context of your design challenge. It is your
effort to understand the way they do things and why, their physical and emotional needs, how
they think about world, and what is meaningful to them.
WHY empathize
As a design thinker, the problems you are trying to solve are rarely your own—they are those of
a particular group of people; in order to design for them, you must gain empathy for who they
are and what is important to them.
Observing what people do and how they interact with their environment gives you clues about
what they think and feel. It also helps you learn about what they need. By watching people,
you can capture physical manifestations of their experiences – what they do and say. This will
allow you to infer the intangible meaning of those experiences in order to uncover insights.
These insights give you direction to create innovative solutions. The best solutions come out
of the best insights into human behavior. But learning to recognize those insights is harder
than you might think. Why? Because our minds automatically filter out a lot of information
without our even realizing it. We need to learn to see things “with a fresh set of eyes,” and
empathizing is what gives us those new eyes.
Engaging with people directly reveals a tremendous amount about the way they think and
the values they hold. Sometimes these thoughts and values are not obvious to the people
who hold them, and a good conversation can surprise both the designer and the subject by
the unanticipated insights that are revealed. The stories that people tell and the things that
people say they do—even if they are different from what they actually do—are strong indicators
of their deeply held beliefs about the way the world is. Good designs are built on a solid
understanding of these beliefs and values.
HOW to empathize
To empathize, you:
- Observe. View users and their behavior in the context of their lives. As much as possible
do observations in relevant contexts in addition to interviews. Some of the most powerful
realizations come from noticing a disconnect between what someone says and what he does.
Others come from a work-around someone has created which may be very surprising to you as
the designer, but she may not even think to mention in conversation.
- Engage. Sometimes we call this technique ‘interviewing’ but it should really feel more like
a conversation. Prepare some questions you’d like to ask, but expect to let the conversation
deviate from them. Keep the conversation only loosely bounded. Elicit stories from the
people you talk to, and always ask “Why?” to uncover deeper meaning. Engagement can come
through both short ‘intercept’ encounters and longer scheduled conversations.
- ...
Designing visualisations and dashboards can be a difficult task. It involves working out how to condense large amounts of data into easy to understand visualisations, understanding how the information presented will be used, and even choosing the right kinds of charts.
This presentation covers elements of design thinking, usability, and an understanding of human perception. The goal end goal is to try and enhance the user experience of visualisations and dashboards.
Watch the video here: https://www.youtube.com/watch?v=Zl4QTr8YkhE
This talk takes you on a journey to understand what a 'discovery' period in your design and tech project currently looks like, through to what it could be.
Spoiler: It can be so much more, but you need to be prescriptive in the way you put together your team, and let go when you're going through the process. Oh and make specific time for non-specific things to happen.
Design Thinking and Public Sector Innovation Ben Weinlick
Ben Weinlick of Think Jar Collective gave a keynote for the Canada Conference Board Public Sector Innovation conference on how human centered design thinking can be a game changer for service and system innovation in the public and social sectors.
This is an introduction to the most important psychology concepts from the perspective of UX and their application to video games and software.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
Similar to The Art of Data Visualization Seminar - Webcast Recording (20)
06-04-2024 - NYC Tech Week - Discussion on Vector Databases, Unstructured Data and AI
Discussion on Vector Databases, Unstructured Data and AI
https://www.meetup.com/unstructured-data-meetup-new-york/
This meetup is for people working in unstructured data. Speakers will come present about related topics such as vector databases, LLMs, and managing data at scale. The intended audience of this group includes roles like machine learning engineers, data scientists, data engineers, software engineers, and PMs.This meetup was formerly Milvus Meetup, and is sponsored by Zilliz maintainers of Milvus.
06-04-2024 - NYC Tech Week - Discussion on Vector Databases, Unstructured Data and AI
Round table discussion of vector databases, unstructured data, ai, big data, real-time, robots and Milvus.
A lively discussion with NJ Gen AI Meetup Lead, Prasad and Procure.FYI's Co-Found
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Empowering the Data Analytics Ecosystem: A Laser Focus on Value
The data analytics ecosystem thrives when every component functions at its peak, unlocking the true potential of data. Here's a laser focus on key areas for an empowered ecosystem:
1. Democratize Access, Not Data:
Granular Access Controls: Provide users with self-service tools tailored to their specific needs, preventing data overload and misuse.
Data Catalogs: Implement robust data catalogs for easy discovery and understanding of available data sources.
2. Foster Collaboration with Clear Roles:
Data Mesh Architecture: Break down data silos by creating a distributed data ownership model with clear ownership and responsibilities.
Collaborative Workspaces: Utilize interactive platforms where data scientists, analysts, and domain experts can work seamlessly together.
3. Leverage Advanced Analytics Strategically:
AI-powered Automation: Automate repetitive tasks like data cleaning and feature engineering, freeing up data talent for higher-level analysis.
Right-Tool Selection: Strategically choose the most effective advanced analytics techniques (e.g., AI, ML) based on specific business problems.
4. Prioritize Data Quality with Automation:
Automated Data Validation: Implement automated data quality checks to identify and rectify errors at the source, minimizing downstream issues.
Data Lineage Tracking: Track the flow of data throughout the ecosystem, ensuring transparency and facilitating root cause analysis for errors.
5. Cultivate a Data-Driven Mindset:
Metrics-Driven Performance Management: Align KPIs and performance metrics with data-driven insights to ensure actionable decision making.
Data Storytelling Workshops: Equip stakeholders with the skills to translate complex data findings into compelling narratives that drive action.
Benefits of a Precise Ecosystem:
Sharpened Focus: Precise access and clear roles ensure everyone works with the most relevant data, maximizing efficiency.
Actionable Insights: Strategic analytics and automated quality checks lead to more reliable and actionable data insights.
Continuous Improvement: Data-driven performance management fosters a culture of learning and continuous improvement.
Sustainable Growth: Empowered by data, organizations can make informed decisions to drive sustainable growth and innovation.
By focusing on these precise actions, organizations can create an empowered data analytics ecosystem that delivers real value by driving data-driven decisions and maximizing the return on their data investment.
Influence of Marketing Strategy and Market Competition on Business Plan
The Art of Data Visualization Seminar - Webcast Recording
1. The Art Of Data
Visualization
An Online Course
by
Dr. Andres Fortino
2.
3. Agenda
• Data visualization is storytelling in a graphical
medium.
• We strive to create a visual (a sign) that delivers
intended message (a signifier) elegantly and achieves
intended purpose (the significant). In other words,
after making a data visual you ask yourself:
Did I create a good sign with a message that is clear and
moves people to action?
4. Agenda
• We will explore a few significant elements to
produce compelling charts by answering these
questions:
– Does the visual send a strong and unmistakable
signal?
– Have the principles of perception been used to
greatest advantage?
– Is it a quality visual that resolves the viewer's desire to
be informed?
– Can you improve your visual by emulating famous
chart makers?
11. Semiotics
• The science of sign making
• It has three parts:
– Signifier – the intended
meaning
– Signified – the symbol
or icon that stands in
for the signifier
– Sign – The combination
that makes up our
perception
14. Semiotics and Data Visuals
• Translation to information visualization
• Is our visual a sign? Of what?
• Is the signifier (meaning) clear?
• Have we used a good significant (symbolic
image to represent our meaning)?
15. Example
• Signifier
– Have we reached our goal yet?
• Significant
– A thermometer icon
• Sign
– A thermometer chart
• Is this the appropriate chart?
• Did we use this chart appropriately here?
• Have we violated or used cultural norms?
16. What is wrong symbolism in this chart?
Results of the 2012 US Presidential Elections
1. Winner’s bar should
be on top
1. The democrats won
the race so the
symbol for each
party is wrong
1. The color for each
party is wrong
17. What’s the point?
• For a data visual to be successful:
Are signs and symbols used properly in the visual?
• Has the visualization transgressed cultural
conventions?
• Were we expecting the symbolism as used in
the chart?
19. Eye of the beholder
“Many an object is not seen, though it falls within the
range of our visual ray, because it does not come within
the range of our intellectual ray, i.e. we are not looking
for it. So, in the largest sense, we find only the world we
look for.”
“The question is not what you look at, but what you see.”
Henry David Thoreau, Journal
20. Get the Picture
• Did you know that 25% of your brain power is
connected to visual stimulus, and 70% of our
sensory receptors are in our eyes?
• No wonder we "get the picture" faster when
presenting information visually.
25. Where does your eye fall?
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26. Using Yarbus’ work
• Your eye is attracted unconsciously to strong
focal point images
• You should decide what are the most
important things you want your viewers to
focus on and make them stand out when they
first view chart
• Use Gestalt, color theory, the right chart,
remove chart junk and other methods to
assist in focusing the viewer’s eye
27. Why does this happen?
• Our perception is programmed (via our DNA)
try to make sense of shapes to “flight or flee”
in a split second
This is the work of the millions of our rod cells that see in black and
white and can discriminate detail
28. What’s the point?
• For a data visual to be most successful:
Does the eye of the viewer focus on the most important
point you are trying to make?
• Did you check the visual to make sure that as soon as
the viewer sees it their eyes go to the most
important feature to stress?
• If not, what can be done to the visualization to make
it happen?
29. Another the point
• For a data visual to be most successful
The principles of the Gestalt psychology of perception
should be thoughtfully employed when creating a
visualization
32. Visual Perception and Gestalt
PROXIMITY
Objects close together
are perceived as related.
SIMILARITY
Objects similar in nature
are perceived as related.
FIGURE-BACKGROUND
Objects are perceived as figures
(in focus) or background.
CONTINUITY
Objects moving in the same direction
are perceived as related.
PRÄGNANZ (Simplicity)
Simple patterns are preferred to and
understood more than complex ones.
CONNECTEDENESS
Connected objects
are perceived as related.
CLOSURE
Open structures are
perceived as closed.
33. Category Value
Category A 8.25
Category B 20.10
Category 1 105.20
Category 2 899.36
Category 3
1,003.3
1
Visual Perception and Gestalt
PROXIMITY
Objects close together
are perceived as related.
SIMILARITY
Objects similar in nature
are perceived as related.
FIGURE-BACKGROUND
Objects are perceived as figures
(in focus) or background.
CONTINUITY
Objects moving in the same direction
are perceived as related.
PRÄGNANZ (Simplicity)
Simple patterns are preferred to and
understood more than complex ones.
CONNECTEDENESS
Connected objects
are perceived as related.
CLOSURE
Open structures are
perceived as closed.
Category
Category
Category
Category
Category
36. What’s the point?
• For a data visual to be most successful
The principles of the Gestalt psychology of perception
should be thoughtfully employed when creating a visual
• Does the visual have good figure/ground differences?
• Has grouping been used to best effect?
• Has connectedness been used effectively?
• How about flow?
38. “The usefulness of a graph can be evaluated
only in the context of the type of data, the
questions the designer wants the readers to
answer, and the nature of the audience.”
Stephen M. Kosslyn,
from Graph Design for the Eye and Mind
39. What’s the point?
• For a data visual to be most successful
The visual must contain a quality to resolve the viewer's
desire to be informed.
41. The Timeless Way
• Although Alexander is speaking about building physical
spaces, homes and towns, this has been applied
universally to many other disciplines, and it applies to
building visuals as well.
“There is one timeless way of building. It is a
thousand years old, and the same today as it has
ever been. The great traditional buildings of the past,
the villages and tents and temples in which man feels
at home, have always been made by people who
were very close to the center of this way.”
Christopher Alexander Timeless Way of Building
42. The Timeless Way
The Process
“A building or a town [or a data visual] will only be
alive to the extent that is governed by the timeless
way.”
“It is a process which brings order out of nothing
but ourselves; it cannot be attained, but it will
happen of its own accord, if we will only let it.”
43. The Timeless Way Precepts:
The Quality
• A visual will have that quality of being alive, and being
very useful to human beings if we use the principles
Alexander outlines.
“To seek the timeless way we must first know the
quality without a name.”
“There is a central quality which is the root
criterion of life and spirit in a man, a town, a
building, or a wilderness. This quality is objective
and precise, but it cannot be named.”
44. The Timeless Way Precepts:
The Gate
• This is the key element: use a pattern language, which are a
collection of techniques that produce quality visuals. Essentially all
the good principles we outline here.
• Patterns resolve forces in tension and, in our case bring knowledge.
• The tension in our case is between knowing and not knowing.
“To reach the quality without a name we must then build a
living pattern language as a gate.”
“This quality in buildings and in towns cannot be made, but
only generated, indirectly, by the ordinary actions of the
people, just as a flower cannot be made, but only
generated from the seed.”
45. Example Architectural Pattern
• In architecture there is a building pattern called a
“door”
• It resolves many forces in tension:
– It marks the controlled separation between
“inside” and “outside”
– Keeping people in (as in jails)
– Keeping people and undesirable elements
out (as in front door of a house, or a screen door)
– While allowing controlled access between spaces
– It can be secured (front door) or not (swing door)
• It comes in many forms
– Barn doors, front doors, screen doors, pet doors
46. Example Visual Pattern
• One pattern in our repertoire of visual forms
language is the “pie chart”
• It resolves many forces in tension
– Knowing what is the contribution of each
part to a whole
– Knowing which parts matters and which are
inconsequential
– Knowing the rough order of the sizes of each datum
• It comes in many forms (pie, doughnut, gauge)
• In the end if it has been applied properly it
informs the viewer, who, after viewing “knows”
47. The Timeless Way Precepts:
The Way
• In our case that means the use of all these patterns
will result in a stream of quality visuals that informs
our viewers
“Once we have built the gate, we can pass through it to the
practice of the timeless way.”
“Now we shall begin to see in detail how the rich and
complex order of a town can grow from thousands of
creative acts. For once we have a common pattern language
in our town, we shall all have the power to make our streets
an buildings live, through our most ordinary acts.”
48. The Timeless Way
• In our case that means that a visual we build with quality
has to inform, it has to dispel ignorance, and provide the
“good of knowing” to the world.
• This is the key element in our analysis of a visual using the
principle: does it inform?
“This is a fundamental view of the world. It says that when
you build a thing you cannot merely build that thing in
isolation, but must repair the world around it, and within it,
so that the larger world at that one place becomes more
coherent, and more whole; and the thing which you make
takes its place in the web of nature, as you make it.”
49. The Timeless Way
of Living Visuals
• To be “alive” a visual must provide a service.
• The service is the resolution of a tension the
viewer brings to the chart. They want to know.
• If the chart informs, the tension is relieved, the
viewer now “knows”.
• If the viewers is still puzzled over the information
after viewing, the chart does not have the living
quality of informing and releasing the tension of
ignorance.
• Did our chart inform? Did it relieve tension? Then
we can say it is a quality chart
50. What’s the point?
• For a data visual to be most successful
The visual must inform - it should dispel ignorance.
• When critiquing yours or peer’s visuals ask:
– Is the viewer informed?
– Do the forces in tension find resolution in the chart?
– Does the tension the viewer brings to the chart relived by
the information and how it is presented?
59. “Start with a strong focus, do as much
research as you can, organize, summarize,
and then deliver your conclusions in a
structured and visually appealing manner.”
Alberto Cairo,
The Functional Art
60. Spring 2017 Course Details
• Who:
– Dr. Andres Fortino, principal faculty
• Where:
– NYU School of Professional Studies
– Center for Advanced Digital Applications
• When:
– Five weeks, March 27-May 6, 2017
• What:
– Online self-paced, weekly modules (MOOC-style)
– Non-credit graduate-level seminar, graded
• Sign up:
– https://www.sps.nyu.edu/professional-pathways/courses/DATA1-
CE9002-the-art-of-data-visualization.html
– Cost: $675
61. Course Description
• Data visualization is storytelling in a graphical medium.
• The format of this course is inspired by the workshops used
extensively to train budding writers, in which you gain
knowledge by doing and redoing, by offering and receiving
critique, and above all, by learning from each another.
• Present your project while other students offer critique and
suggestions for improvement.
• The course offers immersion into the creative process, the
discipline of sketching and revising, and the practical use of
tools.
• Develop a discriminating eye for good visualizations.
Readings on aspects of the craft are assigned throughout
the term.
62. Course Learning Outcomes
• Give constructive critique on other people’s data
visualization
• Listen and respond to critique from others on one’s
own data visualization
• Evaluate alternative visualization of the same data
• Refine and improve drafts of data visualization projects
• Interpret data visualization with an integrated lens
combining the perspectives of statistical graphics,
graphic design, and information visualization
• Create at least one piece of work that can be included
in one’s portfolio
63.
64. Class Format - Online
• The instruction for the course is conducted online
asynchronously.
• That means there are not set “class meetings”. The material
for the class is posted on line as modules to be done weekly,
with short video presentations (10-20 min) by the instructor
and assignments to be completed each week.
• Since in this class students learn by giving and receiving
criticism class participate in the class forums each week is
required. Students are required to post at least one criticism
of two of their colleagues assignments to receive credit for
the class.
• Faculty is constantly available to give feedback and guidance
• All classwork as well as assignment submissions are done
through the NYU Classes Learning Management System.
• Studio format with small classes
65. Dr. Andres Fortino Bio
• Dr. Andres Fortino is a consultant in the innovation industry and is currently the
principal with Fortino Global Education.
• He teaches big data analytics and Innovation and Entrepreneurship at NYU School
of Professional Studies. He leads seminars in data visualization and business
analytics at the American Management Association.
• He served as Dean of Academic Affairs at DeVry College of New York and as
Associate Provost for Corporate Graduate Programs at the Polytechnic Institute of
New York University. He holds bachelors and masters degrees in electrical
engineering from City College of New York and a PhD in electrical engineering from
CUNY. Before joining NYU-Poly he served as Dean of the Marist College School of
Management.
• He is a Senior Member of IEEE and a Distinguished Speaker in Computer Science
with the IEEE. He is a Fulbright Specialist in Technology Management. His major
interests are innovation, creativity and data analytics and data visualization as well
as technology innovation management.
66. Student Comments from The Art of Data
Visualization Class Spring 2016
• The Professor did a great job of internalizing his sources and teaching key elements
in his modules. There were many good source materials referenced/made
available.
• I enjoyed the way the course was structured and how each module included
relevant and easy digestible information
• I enjoyed the PPT videos a great deal. I think the topics will stick with me and I will
be much more thoughtful when I create charts throughout my career.
• Assignments were great practice as were the opportunity to give and receive
feedback.
• I would have liked to learn a bit more about certain tools the instructor finds
valuable. I work mostly in excel and PowerPoint for my job but am interested in
learning quick ways to improve my visualizations with other tools and resources
• Great professor. I was very happy with the teaching style and the course overall.
• I found the feedback process to be very helpful-both giving and receiving. Unless it
is a very large class, I think everyone should have to provide feedback on
everyone's assignment.
Editor's Notes
http://www.shutterstock.com/pic-55869094/stock-vector-two-human-heads-or-vase.html?src=F5QsHgQ_GNkBdAtIY5KidQ-1-0
Gestalt means “Pattern”
Pragnanz means “Pithiness”
Gestalt means “Pattern”
Pragnanz means “Pithiness”