Newton discovered that white light is made up of the visible light spectrum when he passed sunlight through a prism. The colour wheel is used to demonstrate the relationships between primary, secondary, and tertiary colours. Primary colours are red, yellow and blue which can be mixed to create secondary colours of orange, green and purple. Tertiary colours result from mixing a primary and secondary colour adjacent on the wheel.
The document discusses color perception and different color schemes. It explains that color is based on the wavelength of light and how light hits a surface. It also discusses primary colors, secondary colors, tertiary colors, complementary colors, warm colors, cool colors, analogous colors, neutral colors, and monochromatic colors. Each color scheme is briefly defined.
The document discusses the concept of tonal range in art. It defines tone as the gradations from light to dark observable on objects under lighting. Tonal range refers to the contrast between the darkest and lightest areas in an image. The document provides guidelines for establishing tonal values when drawing or painting, such as separating light and shadow areas, using a value scale, considering relative values, and avoiding common shading mistakes like making reflected lights too light. Key locations of value are also defined, including highlights, midtones, core shadows, and cast shadows.
Here are the points one should know while designing anything using colours. Terms like Hue, Saturation, Brightness, RGB, CMYK, Color Wheel are well explained here. One can also know about palletes and colour models. Please also read my presentation on Image file formats to know almost all basics related to designing on computers.
The document discusses important color theory terms that designers must understand, including CMYK and RGB color models, dots per inch (DPI) versus pixels per inch (PPI), typography concepts like kerning, ICC color profiles, local color, gamut, color context, complementary colors that are directly opposite each other on the color wheel, and supplementary colors that are between two primary colors. It provides brief definitions and explanations of each term to help designers properly work with and understand color.
Mise-en-scene refers to everything visible within a shot or scene, including color, costume, props, sets/locations, blocking/performance, and lighting. It is a key part of film analysis along with semiotics, which refers to the use of signs and codes in all communication. When analyzing mise-en-scene, factors like color, costume, props, sets/locations, blocking/performance, and lighting are considered for what they reveal about characters, settings, and themes.
The document discusses different types of visual space in cinematography including:
- Deep space, which gives the illusion of 3D through techniques like perspective and size differences.
- Flat space, which emphasizes the 2D screen through frontal walls and actors on the same plane.
- Limited space, which uses some depth cues like size change but no longitudinal planes.
- Ambiguous space, where the spatial relationships are unclear due to limited lighting or other factors obscuring depth cues.
Newton discovered that white light is made up of the visible light spectrum when he passed sunlight through a prism. The colour wheel is used to demonstrate the relationships between primary, secondary, and tertiary colours. Primary colours are red, yellow and blue which can be mixed to create secondary colours of orange, green and purple. Tertiary colours result from mixing a primary and secondary colour adjacent on the wheel.
The document discusses color perception and different color schemes. It explains that color is based on the wavelength of light and how light hits a surface. It also discusses primary colors, secondary colors, tertiary colors, complementary colors, warm colors, cool colors, analogous colors, neutral colors, and monochromatic colors. Each color scheme is briefly defined.
The document discusses the concept of tonal range in art. It defines tone as the gradations from light to dark observable on objects under lighting. Tonal range refers to the contrast between the darkest and lightest areas in an image. The document provides guidelines for establishing tonal values when drawing or painting, such as separating light and shadow areas, using a value scale, considering relative values, and avoiding common shading mistakes like making reflected lights too light. Key locations of value are also defined, including highlights, midtones, core shadows, and cast shadows.
Here are the points one should know while designing anything using colours. Terms like Hue, Saturation, Brightness, RGB, CMYK, Color Wheel are well explained here. One can also know about palletes and colour models. Please also read my presentation on Image file formats to know almost all basics related to designing on computers.
The document discusses important color theory terms that designers must understand, including CMYK and RGB color models, dots per inch (DPI) versus pixels per inch (PPI), typography concepts like kerning, ICC color profiles, local color, gamut, color context, complementary colors that are directly opposite each other on the color wheel, and supplementary colors that are between two primary colors. It provides brief definitions and explanations of each term to help designers properly work with and understand color.
Mise-en-scene refers to everything visible within a shot or scene, including color, costume, props, sets/locations, blocking/performance, and lighting. It is a key part of film analysis along with semiotics, which refers to the use of signs and codes in all communication. When analyzing mise-en-scene, factors like color, costume, props, sets/locations, blocking/performance, and lighting are considered for what they reveal about characters, settings, and themes.
The document discusses different types of visual space in cinematography including:
- Deep space, which gives the illusion of 3D through techniques like perspective and size differences.
- Flat space, which emphasizes the 2D screen through frontal walls and actors on the same plane.
- Limited space, which uses some depth cues like size change but no longitudinal planes.
- Ambiguous space, where the spatial relationships are unclear due to limited lighting or other factors obscuring depth cues.
Mise-en-scene refers to everything within the frame of a shot that can be used to tell the story or provide context. This includes elements like color, costumes, props, location, blocking/performance, and lighting. The document provides examples of how each of these elements can be symbolic and help establish mood, character, and cultural context. Lighting specifically is discussed as either high-key for an even look or low-key for dramatic shadows and contrast.
Mise-en-scene refers to everything within the frame of a shot that can be used to tell the story or provide context. This includes elements like color, costumes, props, location, blocking/performance, and lighting. The document provides examples of how each of these elements can be symbolic and help establish mood, character, and cultural context. Lighting specifically is discussed as either high-key, which provides even lighting, or low-key, which creates more dramatic shadows and contrast through targeted lighting.
The document discusses various techniques used in visual art including linear perspective, atmospheric perspective, lighting, and texture. Linear perspective involves lines receding to a single vanishing point to create the illusion of depth. Atmospheric perspective uses cooler colors and haze for distant objects. Lighting uses highlights and shadows to emphasize focal points and create a sense of objects coming forward or receding. Texture defines surfaces and can be shiny, dull, smooth, or raised. Examples are provided of each technique.
The document discusses various techniques used in visual art including linear perspective, atmospheric perspective, lighting, and texture. Linear perspective involves lines receding to a single vanishing point to create the illusion of depth. Atmospheric perspective uses cooler colors and haze for distant objects. Lighting uses highlights and shadows to emphasize focal points and create a sense of objects coming forward or receding. Texture defines surfaces and can be shiny, dull, smooth, or raised. Examples are provided of each technique.
This document defines mise-en-scene and discusses its key areas including colour, costume, props, set/location, blocking/performance, and lighting. Mise-en-scene refers to everything visible within a shot and how it has been arranged by the director. It analyses elements like colour, costume, and lighting to understand their intended meanings and how they contribute to the overall scene. The six key areas of mise-en-scene are then each briefly explained with examples to illustrate how they create meaning and influence the audience's interpretation.
The document discusses lighting techniques used in films. It explains that there are two main types of lighting: high key and low key. High key lighting has little dramatic effect and is used in upbeat scenes, while low key lighting comprises both bright and dark areas and is used in more tense scenes to create drama or negative emotions. The document provides the example of the film Raincoat (2004), which effectively uses both high key and low key lighting to manipulate the viewer's attitudes and portray different emotions. It also describes how the author of the document similarly used both lighting techniques in their own short film to positively portray outdoor scenes but create a sense of anger and sorrow in indoor scenes through low key lighting.
Mise-en-scene refers to everything visible within the frame of a shot including color, costume, props, location, blocking/performance, and lighting. These elements are used purposefully to convey meaning and influence the audience's interpretation. For example, color can portray danger, innocence, or jealousy. Costumes can indicate social class through style and quality of clothing. Location can be purpose-built sets or real places. Blocking determines actor placement and movement. Lighting establishes mood through high key, even lighting or low key lighting with shadows for drama. Together, these elements of mise-en-scene provide visual storytelling cues beyond just the lines of dialogue.
Comparison of final footage with original footageBen Thatcher
1) Filters were applied to the entire footage to give it a depressing feel and improve lighting, including converting it to black and white and increasing brightness and contrast.
2) Zooms and fades were added to link shots and blend transitions more seamlessly.
3) The consistent application of filters throughout created atmosphere and contrast that enhanced emotions like depression, lack of light, confusion, and sympathy to match the meaning and tone of the song.
The document discusses three key aspects of cinematography lighting: quality, placement, and contrast. Lighting quality can be either hard or soft, placement refers to where the lights are positioned, and contrast deals with either high key or low key lighting setups. The document also provides an overview of three elements to analyze in cinematography: framing, lighting, and focal depth.
1. Apply a Gaussian blur to a duplicated layer set to Overlay blending mode to softly boost contrast. A Vivid Light blend gives a more dramatic effect.
2. Use selection tools to isolate a subject on its own layer, then apply filters like Dark Strokes to the background layer to add effects behind the subject.
3. Add color and drama by duplicating the layer and applying a Neon Glow filter in a complementary color at a low glow size and brightness. Set the blend mode to Overlay or Vivid Light.
4. Easily soften portraits by duplicating the layer and applying a low-opacity Gaussian blur. Adjust opacity until it looks dreamy.
Lighting in cinematography is determined by three factors: the light source (whether natural or artificial), the quality of light (ranging from high to low contrast, and soft to hard), and the direction of the light. Proper lighting is crucial for analyzing other cinematography elements such as framing, focal depth, and how the subject is presented in the shot.
The document describes editing a picture by first using levels to lighten the dark picture and bring out more vibrant colors. Then the author created a new layer and used the quick selection tool to highlight the body and paint the background and skin black, changing the layer to color to tint the skin and background to black, creating a greyscale picture with color splash effect.
High-key lighting aims to reduce lighting ratios and shadows, creating an overall lighting design with low contrast between bright and dark areas. It is often used for comedies and action scenes. Low-key lighting creates a chiaroscuro effect using predominantly shadowy areas, and is commonly used for drama, horror and suspense genres. Lighting also helps set the mood and intensity of a scene. In the movie "The Third Man", the director used both high-key and low-key lighting - low-key in the bar scenes to create mystery, and natural lighting to depict an idealistic background as sunlight hits the character's eyes.
This lighting plan for a horror movie uses low lighting and darkness to create tension, suspense, and a horror effect by controlling what is revealed about the surroundings and characters. Bright lighting and shooting in bright colors would not achieve the intended horror effect, so the plan keeps the background dull and uses low lighting to set the dark, tense tone and mood for the film.
I explored the different uses of lighting in a film noir film to explore what techniqu we aqre most likely to use after the feedback we recieve on our last production.
Interactive media design requires an understanding of key composition principles to effectively engage users. Designers must consider proximity by grouping related interface elements close together while separating unrelated elements. Balance is also crucial, with symmetrical or asymmetrical visual weight distribution creating a sense of equilibrium. Placement of subjects and points of interest should follow the rule of thirds by aligning them along the thirds lines or intersections to produce a natural look. The golden ratio provides a mathematical framework for aesthetically-pleasing layouts. Finally, knowledge of color theory is essential for creating harmonious designs. Analagous, monochromatic, triadic, complementary, and split-complementary color schemes
Este documento te enseña la manera avanzada de crear un efecto visual de un texto en flamas de fuego.
Originalmente es un tutorial realizado en el conocido programa Photoshop por Mr. Greg Vander Houwen y lo he convertido a CorelPhotopaint X4 para que se pueda observar el proceso a seguir en otro programa tan bueno y que a veces por desconocimiento no lo aplicamos al máximo.
Mise-en-scene refers to everything visible within the frame of a shot that can create meaning, including color, costume, props, location, lighting, and actor positioning and performance. The six key elements of mise-en-scene are color, costume, props, set/location, blocking and performance, and lighting. Mise-en-scene is used to convey symbolic meanings and create authentic environments on screen that influence the audience's interpretation of events.
The key light is one of the most important lights used in a 3 point lighting setup and is used to highlight the main subject. The fill light is also part of this setup and helps reduce shadows created by the key light. The back light is placed behind the subject to create separation and depth. Additional lights and tools mentioned include color gel filters to change the color of lights, Lastolites to diffuse shadows, and barn doors to focus the light. Examples are given of using different colored gels and lighting positions to manipulate the mood and perception of shots.
The document shows a poster for a film about the end of the world, with a large hazard symbol of the earth in the center surrounded by bold, dark text and contrasting light and dark imagery from the film including a spiral stain glass window, water, desert shots and a famous Hollywood actor to draw attention.
The document discusses colour theory, including the nature of colour, how humans perceive it, and how it can be described. It explains that colour is the property of reflecting or emitting light of different wavelengths. It then covers primary and secondary colours, colour wheels, warm and cool colours, tints and shades, the Munsell system of colour notation, and different colour schemes. The effects of colour are outlined, noting how colour can impact emotions. The document emphasizes that interior designers use colour intentionally to create certain atmospheres for different spaces and functions.
Susan Newberry introduces the reader to color theory. She discusses how color perception is affected by different light sources and surroundings. The document explains primary, secondary, and tertiary colors and how they relate on the color wheel. It also covers how hue, value, warmth, and coolness impact color and how altering these properties creates tints, tones and shades. The key aspects of color theory covered are the color wheel, primary/secondary/tertiary colors, tints, tones and shades, and how warm and cool colors influence perception.
Mise-en-scene refers to everything within the frame of a shot that can be used to tell the story or provide context. This includes elements like color, costumes, props, location, blocking/performance, and lighting. The document provides examples of how each of these elements can be symbolic and help establish mood, character, and cultural context. Lighting specifically is discussed as either high-key for an even look or low-key for dramatic shadows and contrast.
Mise-en-scene refers to everything within the frame of a shot that can be used to tell the story or provide context. This includes elements like color, costumes, props, location, blocking/performance, and lighting. The document provides examples of how each of these elements can be symbolic and help establish mood, character, and cultural context. Lighting specifically is discussed as either high-key, which provides even lighting, or low-key, which creates more dramatic shadows and contrast through targeted lighting.
The document discusses various techniques used in visual art including linear perspective, atmospheric perspective, lighting, and texture. Linear perspective involves lines receding to a single vanishing point to create the illusion of depth. Atmospheric perspective uses cooler colors and haze for distant objects. Lighting uses highlights and shadows to emphasize focal points and create a sense of objects coming forward or receding. Texture defines surfaces and can be shiny, dull, smooth, or raised. Examples are provided of each technique.
The document discusses various techniques used in visual art including linear perspective, atmospheric perspective, lighting, and texture. Linear perspective involves lines receding to a single vanishing point to create the illusion of depth. Atmospheric perspective uses cooler colors and haze for distant objects. Lighting uses highlights and shadows to emphasize focal points and create a sense of objects coming forward or receding. Texture defines surfaces and can be shiny, dull, smooth, or raised. Examples are provided of each technique.
This document defines mise-en-scene and discusses its key areas including colour, costume, props, set/location, blocking/performance, and lighting. Mise-en-scene refers to everything visible within a shot and how it has been arranged by the director. It analyses elements like colour, costume, and lighting to understand their intended meanings and how they contribute to the overall scene. The six key areas of mise-en-scene are then each briefly explained with examples to illustrate how they create meaning and influence the audience's interpretation.
The document discusses lighting techniques used in films. It explains that there are two main types of lighting: high key and low key. High key lighting has little dramatic effect and is used in upbeat scenes, while low key lighting comprises both bright and dark areas and is used in more tense scenes to create drama or negative emotions. The document provides the example of the film Raincoat (2004), which effectively uses both high key and low key lighting to manipulate the viewer's attitudes and portray different emotions. It also describes how the author of the document similarly used both lighting techniques in their own short film to positively portray outdoor scenes but create a sense of anger and sorrow in indoor scenes through low key lighting.
Mise-en-scene refers to everything visible within the frame of a shot including color, costume, props, location, blocking/performance, and lighting. These elements are used purposefully to convey meaning and influence the audience's interpretation. For example, color can portray danger, innocence, or jealousy. Costumes can indicate social class through style and quality of clothing. Location can be purpose-built sets or real places. Blocking determines actor placement and movement. Lighting establishes mood through high key, even lighting or low key lighting with shadows for drama. Together, these elements of mise-en-scene provide visual storytelling cues beyond just the lines of dialogue.
Comparison of final footage with original footageBen Thatcher
1) Filters were applied to the entire footage to give it a depressing feel and improve lighting, including converting it to black and white and increasing brightness and contrast.
2) Zooms and fades were added to link shots and blend transitions more seamlessly.
3) The consistent application of filters throughout created atmosphere and contrast that enhanced emotions like depression, lack of light, confusion, and sympathy to match the meaning and tone of the song.
The document discusses three key aspects of cinematography lighting: quality, placement, and contrast. Lighting quality can be either hard or soft, placement refers to where the lights are positioned, and contrast deals with either high key or low key lighting setups. The document also provides an overview of three elements to analyze in cinematography: framing, lighting, and focal depth.
1. Apply a Gaussian blur to a duplicated layer set to Overlay blending mode to softly boost contrast. A Vivid Light blend gives a more dramatic effect.
2. Use selection tools to isolate a subject on its own layer, then apply filters like Dark Strokes to the background layer to add effects behind the subject.
3. Add color and drama by duplicating the layer and applying a Neon Glow filter in a complementary color at a low glow size and brightness. Set the blend mode to Overlay or Vivid Light.
4. Easily soften portraits by duplicating the layer and applying a low-opacity Gaussian blur. Adjust opacity until it looks dreamy.
Lighting in cinematography is determined by three factors: the light source (whether natural or artificial), the quality of light (ranging from high to low contrast, and soft to hard), and the direction of the light. Proper lighting is crucial for analyzing other cinematography elements such as framing, focal depth, and how the subject is presented in the shot.
The document describes editing a picture by first using levels to lighten the dark picture and bring out more vibrant colors. Then the author created a new layer and used the quick selection tool to highlight the body and paint the background and skin black, changing the layer to color to tint the skin and background to black, creating a greyscale picture with color splash effect.
High-key lighting aims to reduce lighting ratios and shadows, creating an overall lighting design with low contrast between bright and dark areas. It is often used for comedies and action scenes. Low-key lighting creates a chiaroscuro effect using predominantly shadowy areas, and is commonly used for drama, horror and suspense genres. Lighting also helps set the mood and intensity of a scene. In the movie "The Third Man", the director used both high-key and low-key lighting - low-key in the bar scenes to create mystery, and natural lighting to depict an idealistic background as sunlight hits the character's eyes.
This lighting plan for a horror movie uses low lighting and darkness to create tension, suspense, and a horror effect by controlling what is revealed about the surroundings and characters. Bright lighting and shooting in bright colors would not achieve the intended horror effect, so the plan keeps the background dull and uses low lighting to set the dark, tense tone and mood for the film.
I explored the different uses of lighting in a film noir film to explore what techniqu we aqre most likely to use after the feedback we recieve on our last production.
Interactive media design requires an understanding of key composition principles to effectively engage users. Designers must consider proximity by grouping related interface elements close together while separating unrelated elements. Balance is also crucial, with symmetrical or asymmetrical visual weight distribution creating a sense of equilibrium. Placement of subjects and points of interest should follow the rule of thirds by aligning them along the thirds lines or intersections to produce a natural look. The golden ratio provides a mathematical framework for aesthetically-pleasing layouts. Finally, knowledge of color theory is essential for creating harmonious designs. Analagous, monochromatic, triadic, complementary, and split-complementary color schemes
Este documento te enseña la manera avanzada de crear un efecto visual de un texto en flamas de fuego.
Originalmente es un tutorial realizado en el conocido programa Photoshop por Mr. Greg Vander Houwen y lo he convertido a CorelPhotopaint X4 para que se pueda observar el proceso a seguir en otro programa tan bueno y que a veces por desconocimiento no lo aplicamos al máximo.
Mise-en-scene refers to everything visible within the frame of a shot that can create meaning, including color, costume, props, location, lighting, and actor positioning and performance. The six key elements of mise-en-scene are color, costume, props, set/location, blocking and performance, and lighting. Mise-en-scene is used to convey symbolic meanings and create authentic environments on screen that influence the audience's interpretation of events.
The key light is one of the most important lights used in a 3 point lighting setup and is used to highlight the main subject. The fill light is also part of this setup and helps reduce shadows created by the key light. The back light is placed behind the subject to create separation and depth. Additional lights and tools mentioned include color gel filters to change the color of lights, Lastolites to diffuse shadows, and barn doors to focus the light. Examples are given of using different colored gels and lighting positions to manipulate the mood and perception of shots.
The document shows a poster for a film about the end of the world, with a large hazard symbol of the earth in the center surrounded by bold, dark text and contrasting light and dark imagery from the film including a spiral stain glass window, water, desert shots and a famous Hollywood actor to draw attention.
The document discusses colour theory, including the nature of colour, how humans perceive it, and how it can be described. It explains that colour is the property of reflecting or emitting light of different wavelengths. It then covers primary and secondary colours, colour wheels, warm and cool colours, tints and shades, the Munsell system of colour notation, and different colour schemes. The effects of colour are outlined, noting how colour can impact emotions. The document emphasizes that interior designers use colour intentionally to create certain atmospheres for different spaces and functions.
Susan Newberry introduces the reader to color theory. She discusses how color perception is affected by different light sources and surroundings. The document explains primary, secondary, and tertiary colors and how they relate on the color wheel. It also covers how hue, value, warmth, and coolness impact color and how altering these properties creates tints, tones and shades. The key aspects of color theory covered are the color wheel, primary/secondary/tertiary colors, tints, tones and shades, and how warm and cool colors influence perception.
This document discusses how the perception of color is affected by different types of lighting and surroundings. It explains that the same color can look different under incandescent, fluorescent, or halogen bulbs, as well as against different backgrounds. The document also covers color theory topics like primary/secondary/tertiary colors, the color wheel, hue, value, tints and shades, warm and cool colors, and how color schemes can influence mood.
Colour originates from light and different colours have different wavelengths. The eye perceives colour when it receives reflected light from object surfaces. There are two main colour systems - the additive RGB system used in screens mixes red, green and blue light, while the subtractive CMYK system used in printing mixes cyan, magenta, yellow and black pigments. The colour wheel is used to visualize hue, saturation, tints, shades and complementary colours. Colour schemes like monochromatic, analogous and complementary create visual harmony. Colour perception can be influenced by surrounding colours.
Color theory involves both additive and subtractive color synthesis. Additive color uses combinations of red, green, and blue light to produce colors, as in displays. Subtractive color uses pigments that absorb certain wavelengths, with cyan, magenta, and yellow inks producing colors by subtracting from white light. Key aspects of color theory include the color wheel, hue, saturation, value, primary/secondary/tertiary colors, color temperature, and how colors are created by adding black, white, or gray to a base hue. Understanding both additive and subtractive color models is essential for color management in displays, printing, and other media.
Using the right paint colours can make a big difference in low-light rooms. Some colours, like white and light pastels, will make a room seem bigger. Others – like browns and shades of tan – make small spaces feel cosy.
1. The document discusses the formal elements of art and architecture including line, light and value, color, texture and pattern, shape and volume, space, and time and motion.
2. It provides examples and definitions for each element, such as describing line quality, value scales, color properties like hue and saturation, and how techniques like linear perspective and atmospheric perspective create the illusion of space.
3. Key works are referenced to illustrate concepts, for example Michelangelo's The Creation of Adam demonstrates different line qualities, and Durer's woodcut shows the use of cross-hatching and one-point perspective.
Importance of color in creation to the designShwetaMalik22
Color plays an important role in design by conveying ideas and emotions. Warm colors like red, orange, and yellow represent excitement and creativity, while cool colors like blue and green symbolize peace and calmness. Understanding color theory, including the color wheel and color schemes, allows designers to use color effectively in their work. Different color combinations like monochromatic, analogous, complementary, and split-complementary schemes can be employed to create beautiful and meaningful designs.
Being Prosthodontists, we deal with restorative dentistry. Restorative dentistry is a blend of science and art. Aesthetics which is one of the main concerns in restorative dentistry depends totally upon the proper shade matching of prosthesis with surrounding structures, which can be teeth or soft tissues.
Color matching is done, for better compliance.
Perception of color is a physiological response by human eyes and sensory structures of the brain towards the light reflected from an object.
The document discusses color theory and color schemes. It defines key color terminology like hue, value, intensity, primary colors, secondary colors, tertiary colors, analogous colors, complementary colors, and monochromatic colors. It explains that colors are arranged on a color wheel and how different color schemes are created by selecting colors in relation to one another on the wheel. The document also provides examples of how different colors can be perceived psychologically and their emotional effects. It concludes by outlining a color assignment asking the reader to create a PowerPoint presentation with slides demonstrating various color schemes.
There are three main attributes that describe color: hue (the color family), saturation (purity of the color), and brightness (shade or tint). Colors can be organized on a color wheel and divided into primary, secondary, and tertiary categories. Color schemes use different combinations of hues, including complementary, monochromatic, analogous, and triadic colors. The context and placement of colors affects how they are perceived in terms of spatial relationships, intensity, and compositional emphasis.
This document discusses the dimensions of colour including hue, value, and intensity. It describes warm and cool colours and how they can be used. Various colour schemes and harmonies are defined such as monochromatic, analogous, complementary, split complementary, triadic, and tetrad. Factors to consider when planning colour schemes for different room purposes are size, proportions, lighting, and intended use. Primary, secondary, and tertiary colours are shown on a colour wheel.
This document discusses color theory and its application in interior design. It covers the basics of color, including the color wheel, primary/secondary colors, hue, value, chroma. It also discusses how different colors have psychological impacts and cultural symbolism. Various color schemes are described like monochromatic, analogous, complementary, split-complementary, triadic and tetradic. Factors like texture and pattern are noted to influence the perception of color.
Bruce Block's Visual Components For Filmmakersthomasjcastillo
This document discusses the visual components of space, line, shape, tone, color, movement, and rhythm. It explains that each component can have contrast, which creates greater visual intensity, or affinity, which creates lesser visual intensity. It provides examples of different types of space (deep, flat, limited, ambiguous) and how contrast and affinity apply to each visual component, including examples of how they are used in images.
There are literally millions of colors, but they can be divided into just a few color families.
And every color can be described in terms of having three main attributes: hue, saturation and brightness.
An easy color theory ppt that explains all the basic terms of color theory in an easy and engaging way using animations and attractive slides. It is the perfect ppt for you to refresh your knowledge.
Color theory has been described easily with pictures & related information.The slide contains info about color, color wheel, hue, color scheme, & mixing theory .
color psychology in Films, Importance of Color in moviesRijitha R
This document discusses color theory and its use in films. It begins by defining color as a property of light and describes the three components of color: hue, saturation, and brightness. It then explains color theory, including the color wheel and primary/secondary/tertiary colors. The document outlines how different colors can be used to evoke emotions or set tones in films and provide cultural and symbolic meanings. Specific examples are given of how colors like red, blue, and green may be used and the emotions they can represent.
Colour is produced when light reflects off an object into the eye. It has three properties: hue (name), intensity (vibrancy), and value (lightness/darkness). Primary colours cannot be mixed, secondary colours are made by mixing primaries, and intermediates mix a primary with a secondary. Colours can create moods - red is passionate, blue is calming, etc. Tone refers to lightness/darkness from mixing with white or black. Common colour schemes include warm (red/orange/yellow), cool (blue/green/purple), monochromatic using one colour, analogous of adjacent colours, complementary opposites, and neutral without colour.
This document provides information about cheese including its definition, nutrients, types, care, uses, cooking guidelines, experiments, and recipes. It defines cheese as a solid dairy product made by coagulating milk protein. It lists common types of cheese such as cheddar, parmesan, and mozzarella. The document recommends storing cheese wrapped in the refrigerator and provides guidelines for cooking with cheese at low temperatures. It suggests experiments with cooking cheese at different temperatures and forms. Finally, it includes recipes for cheese shortbread and pudding for students to try.
This document provides information on the nutritional composition, structure, grading, storage, and uses of eggs. It discusses that eggs are a nutritious and versatile food containing protein, fat, vitamins, and minerals. They are easily digested and can be prepared in many ways by utilizing the properties of coagulation, aeration, and emulsification of egg proteins and lecithin when heated. Proper handling and storage of eggs helps maintain quality and safety.
Support fabrics are hidden construction elements that maintain a garment's shape and comfort. They include interfacing/interlining, underlining, and lining. Interfacing/interlining is used to strengthen areas with fasteners. Underlining gives support and opacity. Lining finishes the inside, improves comfort and durability. Fabric choices depend on the fashion fabric's weight/care and the garment type/style. Lining and underlining should be lighter weight and softer than the fashion fabric. Support fabrics are essential hidden elements for maintaining garment structure and performance.
Fashion uses illusions through silhouettes, lines, and colors to alter the perceived shape of the body. Silhouettes refer to the overall outline or shape seen against a lit background. Shoulder pads and straight dresses without defined waists create boxier, more tabular silhouettes. A "V" neckline elongates the silhouette. Lines such as vertical, horizontal, diagonal, and curved are used in designs to direct the eye and create movement, with vertical lines slimming and horizontal lines relaxing. Dark colors absorb light and appear smaller, while bright colors draw attention, so strategic color placement can accentuate or minimize certain areas. Combining colors skillfully can manipulate the perceived shape of the entire body.
This document provides instructions for drawing a basic fashion figure in 8 steps:
1. Draw a vertical center line and divide it into 8.5 equal sections.
2. Draw the head, shoulders, waist, hips according to the section units.
3. Add details like joint circles and basic limb shapes.
4. Develop the figure by indicating muscles between landmarks like the neck, armpit and hips.
5. Draw curves for the bust and torso between the bust, waist and hip lines.
6. Add a panty line and shape the legs inward at the knees and ankles.
7. Indicate shoe shapes on the feet.
8. Draw arm shapes near the skeletal
Finishing raw edges involves techniques like piping, binding, and casing to neatly finish hems and make garments look more polished. Piping inserts a folded fabric strip into seams or hems to define edges. Binding uses a bias strip to encase raw edges. Casing forms a fabric tunnel that can hold elastic or drawstrings, depending on location. The choice of finishing technique considers the fabric texture, garment design, hem placement, and fashion trends.
Facings are separate pieces used to finish raw edges of a garment. They can be used to complete openings, finish scalloped edges, or neaten necklines. Common locations for facings include necklines, armholes, fronts and backs of garments, sleeve edges, and sometimes waistlines. There are three main types of facings: shaped, extended, and bias. Guidelines are provided for attaching facings properly in garments. Tips include cutting facings slightly smaller than the garment, altering patterns as needed, interfacing areas with buttonholes, and finishing edges without adding bulk or puckering.
This document discusses different types of openings used in garment construction. It defines an opening as an accessible space that allows a garment to be worn and removed easily. There are several factors to consider when choosing an opening, including the garment style, fabric, position, and intended wearer. The main types of openings covered are continuous wrap, faced, bound, and fly-front openings. Each type is described and examples are given of where they may be used and common fasteners to close them. Finishing techniques for faced openings are also outlined.
Dyes are used to color textiles and come in two varieties - natural and synthetic. Natural dyes are obtained from plants, insects, and other natural sources while synthetic dyes are manufactured chemically. Both types of dyes can effectively color fabrics but synthetic dyes are often more colorfast and available in a wider range of shades.
This document discusses elements and principles of design as they relate to textiles, clothing, and different body types. It covers line, shape and form, color, texture, rhythm, proportion, emphasis, balance, and harmony. For each element or principle, it describes how they can affect perception of size and shape. For example, it notes that warm colors can make someone appear fuller while dull textures will make them seem smaller. The document instructs students to independently research and share how rhythm and emphasis impact different figures. It aims to teach readers how design fundamentals influence silhouette and perception of the body.
There are 6 major color schemes according to the CSEC Clothing and Textiles text: monochromatic uses one color and its tints and tones; analogous uses adjacent colors on the color wheel; complementary uses opposite colors on the wheel; split-complementary uses a color and the colors on either side of its complement; triad uses three colors equally spaced on the wheel; and accented neutral includes neutral colors like black or white with small amounts of other colors.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
2. Colour Terms
◦ Introduction: There are many
unusual words associated with
colour but they are all important,
as they will help you gain a solid
understanding of how colour
works.
◦ The terms relating to colour are
1. Colourimeter,
2. Prism,
3. Value,
4. Intensity,
5. Hue,
6. Saturation,
7. Neutrals,
8. Tints,
9. Shades and
10.Pastels.
3. Colorimeter
◦A colorimeter is a device used in
colorimetry that measures the
absorbance of particular
wavelengths of light by a
specific solution.
4. Prism
◦A prism is a transparent solid
body(glass), often having
triangular bases, used for
dispersing light into a spectrum
or for reflecting rays of light.
◦The white light goes in and out
comes rainbow colours.
5. Value
◦A value in relation to
colour is the lightness or
darkness or brightness of
a colour.
6. Intensity
Intensity refers to the
brightness or dullness of
a colour or hue.
Brightness: refers to the
intensity of a color. How
bright or dull is that
color?
7. Hue
Hue is the name given
to a colour such as red
or blue. It is the purest
or brightest form of a
colour.
8. Saturation
Saturation is the amount of
white light mixed with a
colour.
High-saturation colors, such as
the circle on the left, contain
little or no white light.
Brightness refers to intensity,
distinguished by the amount of
shading mixed with the hue.
9. Neutrals
Neutral colours can be defined
as those colours to which you
can't give a definite
colour name. Neutrals, in this
instance, means lacking or
being without colour.
White, Black and Grey are classed
as neutrals and are the opposite of
a pure hue.
10. Tints, Tones, Shades
The addition of white to a
colour or hue is called a tint.
The addition of black to a
colour is called a shade.
The addition of grey to a
colour is called a tone.
11. Pastels
A pastel is a soft, pale
colour. They are also apart
of the tints family, as they
are very light colours.