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תהליכים בהפקתה של תרבות  ' משחקי בנות ' נשים  ומשחקי  מחשב בית הספר ללימודים רב תחומיים ,  המגמה ללימודי תרבות תקשורת וטקסט ,  תכנית ניו - מדיה
[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Hitomi – Extreme Beach Volleyball  Tecmo 2003  Solid Snake – Metal Gear Solid  KONAMI 2001
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object]
[object Object]
[object Object],King’s Quest IV, Rosella’s Peril , (1988)  – designed Roberta Williams Where in the World is Carmen San Diego’  (1985)
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object]
[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],Jennifer, a New York high school girl, visit Hawaii and her adventures in trying to return a stolen Tiki doll to the museum. In accordance with quest games of that time, it was a click your own adventure game, offering the player several spaces to explore on each level.
[object Object],[object Object],[object Object],“ How could you guys not hit off? That outfit is so you! I’m going to the spa for a facial. Ciao!”  (Mackenzie & Co , 1995)
[object Object]
[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object]
[object Object],[object Object],Lowering the barriers of entry
[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],Aunt Vera whose life  “was a series of magical stories like little pearls on a long, long necklace”.
[object Object],Her Interactive -  Nancy Drew (1997- today) IBM  -  Crayola Magic wardrobe  (1997),  Crayola Magic Princess  (1997) EA  -  Michelle Kwan Figure Skating  (1999). Microsoft – Purple Moon – Rockett’s series  Girl Games trend
[object Object],[object Object],[object Object],[object Object]
[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object]
[object Object]
[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],The modern action chick
[object Object],[object Object],[object Object],Still in video games...
[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object]
[object Object]
[object Object]
[object Object],[object Object]
[object Object]
[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
[object Object]
[object Object]
 
[object Object],[object Object]
 
[object Object]
Totally Spies – Mal Brawl 2006
[object Object]

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נשים ומשחקי מחשב

  • 1. תהליכים בהפקתה של תרבות ' משחקי בנות ' נשים ומשחקי מחשב בית הספר ללימודים רב תחומיים , המגמה ללימודי תרבות תקשורת וטקסט , תכנית ניו - מדיה
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  • 65. Totally Spies – Mal Brawl 2006
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