The document discusses how Agile development methods and AGILE instructional design can be used together to improve training programs. It describes how Agile was created to make software development more flexible and rapid, and how AGILE was created for the same reasons for instructional design. While they have different focuses, Agile on software tactics and AGILE on comprehensive learning, they are complementary. The document advocates using Agile values, Scrum framework, and iterative development with AGILE instructional design and the ADDIE model to create both formal training and structured performance support. This holistic approach aims to better link learning to job performance.
Slidedeck for 1 hour basic workshop about Agile in general and Intro to Scrum framework for newbies without tight linking to the software development. Prepared by Artem Bykovets, Agile Coach & Process consultant - www.abykovets.com
This simple and crisp quick reference card is for Agile and Scrum basics. It is a simple way to glance through all the concepts and use it as a tool for revision, even before an interview.
Join Bob Mosher and Conrad Gottfredson as they discuss Agile development in this month's webinar!
Software development is shifting to Agile development practices due to the speed of change within organizations, and therefore creating the demand for such shifts. These same compelling reasons are pushing learning groups to challenge their current methodologies and become more adaptive. This can’t be accomplished without a Performance Support strategy, methodology, and technology.
Our charge is not only to keep up with Agile software development, but to keep up with the adaptive performance requirements of organizations to be “Agile": to grow, change, and innovate at or above the speed of their markets – in other words, the need to: “learn at the speed of change.”
Slidedeck for 1 hour basic workshop about Agile in general and Intro to Scrum framework for newbies without tight linking to the software development. Prepared by Artem Bykovets, Agile Coach & Process consultant - www.abykovets.com
This simple and crisp quick reference card is for Agile and Scrum basics. It is a simple way to glance through all the concepts and use it as a tool for revision, even before an interview.
Join Bob Mosher and Conrad Gottfredson as they discuss Agile development in this month's webinar!
Software development is shifting to Agile development practices due to the speed of change within organizations, and therefore creating the demand for such shifts. These same compelling reasons are pushing learning groups to challenge their current methodologies and become more adaptive. This can’t be accomplished without a Performance Support strategy, methodology, and technology.
Our charge is not only to keep up with Agile software development, but to keep up with the adaptive performance requirements of organizations to be “Agile": to grow, change, and innovate at or above the speed of their markets – in other words, the need to: “learn at the speed of change.”
This is a template for a slide deck I use to guide/facilitate my Scrum Teams through Sprint Review (Demo and Retrospective) and Sprint Planning sessions.
Product Owner Roles and Responsibilities | EdurekaEdureka!
YouTube Link: https://youtu.be/jffzx7So8N8
** Certified Scrum Product Owner® (CSPO®) certification: https://www.edureka.co/cspo-certification-training **
This Edureka PPT on "Product Owner Roles and Responsibilities" will help you understand who product owner exactly is and what role does he play in scrum product development.
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The Product Owner is the keeper of the requirements. He or she provides the single source of truth for the Team regarding requirements and their planned order of implementation. The Product Owner role in an Agile product development organization requires the knowledge and skills of a product manager, business analyst, and project manager. This presentation focuses on providing easy to implement, bite-size, practices that product owners can utilize for efficiency in daily tasks.
It is the team who does all the work. Team is self-organising. Team decides and plans. So what is the role of scrum master? Is it a full time role? How is it different from a project manager? Can a project lead or manager be a scrum master? It is probably the least understood and the most abused role in scrum. Let's explore these points in details further on April 10, 3:00 PM.
3 Roles in Scrum
Role of scrum master
Challenges of a scrum master
Skills, Knowledge & mindset required
Full time or part time?
Future career path of scrum master
Benefits:
Uncover the true role of a scrum master which is that of a facilitator, protector, negotiator and a coach.
Understand the true meaning of coaching.
Learn how scrum master can coach the team.
Understand the skills, knowledge and mindset required as a scrum master.
Perform better as a scrum master by getting introduced to some magical techniques and fad words like gamestorming, innovation games and visual thinking to facilitate collaborative decision making.
Learn points which you can use to make people understand the vital role a scrum master plays.
Appreciate the difference between project manager and a scrum master.
Learn who can be a good scrum master.
Attend the webinar and separate yourself from the crazy herd of people blindly accepting or discarding the role of scrum master!!
Scrum Master & Agile Project Manager: A Tale of Two RolesTommy Norman
Many people equate the role of Scrum Master to that of a traditional Project Manager, but there are both subtle and significant differences between them. So what is the difference and why do we care?
This presentation will explore the differences between these two roles and the underlying implications to your company’s Agile adoption. We will discuss the concept of little “a” agile (mostly iterative development and some Agile-like mechanics) versus big “A” Agile (more of a true shift in culture and focus on teams/value) and when we would choose one or the other.
So if you are confused about what a Scrum Master does, what the heck an Agile PM is, or are sick and tired of your team telling you that you’re not adopting Agile correctly, this presentation is or you!
This is a template for a slide deck I use to guide/facilitate my Scrum Teams through Sprint Review (Demo and Retrospective) and Sprint Planning sessions.
Product Owner Roles and Responsibilities | EdurekaEdureka!
YouTube Link: https://youtu.be/jffzx7So8N8
** Certified Scrum Product Owner® (CSPO®) certification: https://www.edureka.co/cspo-certification-training **
This Edureka PPT on "Product Owner Roles and Responsibilities" will help you understand who product owner exactly is and what role does he play in scrum product development.
Follow us to never miss an update in the future.
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The Product Owner is the keeper of the requirements. He or she provides the single source of truth for the Team regarding requirements and their planned order of implementation. The Product Owner role in an Agile product development organization requires the knowledge and skills of a product manager, business analyst, and project manager. This presentation focuses on providing easy to implement, bite-size, practices that product owners can utilize for efficiency in daily tasks.
It is the team who does all the work. Team is self-organising. Team decides and plans. So what is the role of scrum master? Is it a full time role? How is it different from a project manager? Can a project lead or manager be a scrum master? It is probably the least understood and the most abused role in scrum. Let's explore these points in details further on April 10, 3:00 PM.
3 Roles in Scrum
Role of scrum master
Challenges of a scrum master
Skills, Knowledge & mindset required
Full time or part time?
Future career path of scrum master
Benefits:
Uncover the true role of a scrum master which is that of a facilitator, protector, negotiator and a coach.
Understand the true meaning of coaching.
Learn how scrum master can coach the team.
Understand the skills, knowledge and mindset required as a scrum master.
Perform better as a scrum master by getting introduced to some magical techniques and fad words like gamestorming, innovation games and visual thinking to facilitate collaborative decision making.
Learn points which you can use to make people understand the vital role a scrum master plays.
Appreciate the difference between project manager and a scrum master.
Learn who can be a good scrum master.
Attend the webinar and separate yourself from the crazy herd of people blindly accepting or discarding the role of scrum master!!
Scrum Master & Agile Project Manager: A Tale of Two RolesTommy Norman
Many people equate the role of Scrum Master to that of a traditional Project Manager, but there are both subtle and significant differences between them. So what is the difference and why do we care?
This presentation will explore the differences between these two roles and the underlying implications to your company’s Agile adoption. We will discuss the concept of little “a” agile (mostly iterative development and some Agile-like mechanics) versus big “A” Agile (more of a true shift in culture and focus on teams/value) and when we would choose one or the other.
So if you are confused about what a Scrum Master does, what the heck an Agile PM is, or are sick and tired of your team telling you that you’re not adopting Agile correctly, this presentation is or you!
These slides--based on the webinar featuring leading IT analyst firm Enterprise Management Associates (EMA) and IBM--reveal the challenges of managing today’s complex IT environments and the benefits associated with moving to a true hybrid IT management approach.
The Role of Project Manager in Modern Agile ProjectsVersionOne
Many groups adopting an agile development approach fail in ways that can be traced back to the missing project manager role. In other words, they didn't understand what good project managers do in the first place. In this webinar, Dr. Cockburn starts from ten critical project success factors, relates those to PMI project phases and to the overall value and purpose of a project manager.
Broadcasted: June 15th, 2012 by Jeff Howey, cPrime Agile Coach
To view this live webinar visit: http://cprime.eleapcourses.com/
For more information on Agile & cPrime visit: www.cprime.com
What have you heard about Agile? Trying to decide if Scrum or Kanban is a better approach for your particular team? Are you asking yourself if functions outside of Application Development, such as Marketing, Ux Design, Infrastructure, benefit from Agile techniques? Do you want to know some basic, but powerful, concepts to approaching your release cycle? Do you have complex dependencies or fit in a non-agile PMO environment but want to be agile?
If you answered yes to any of these questions, join us for a webinar walking through these key concepts:
· Agile is not just a framework for software development, it is a way of thinking that can span the business
· Agile gives a more clearly understood measure of progress than traditional Status Reports or Project Plans
· Agile can be done within structured, well-defined PMO processes
· Agile improves the ability to manage Customer and Stakeholder Expectations
We will also discuss some high-level similarities and differences between Scrum and Kanban along with recommendations to incorporate both into your overall strategy, even when your enterprise-at-large needs to continue some projects using a traditional plan-driven approach.
I normally teach Introduction to Agile and Scrum over a 2 day session to teams. Here is a highly condensed 2-hour version of it that covers agile thinking and introduces scrum as a framework without getting into details.
I use it as a course material for teaching to teams or groups looking to get a perspective on "why" as opposed to "how" aspect of agile.
Discover the key benefits of agile development from the 9th annual State of Agile survey. For the 9th straight year, VersionOne surveyed the market and compiled the results. Download this free report now at http://goo.gl/T8qF8r
What exactly is the role of a project manager? There are lot of responsibilities that a project manager has to fulfill. Here is a high level overview of the expectations from the project manager.
A Practical Approach to Agile Adoption - Case Studies from Egypt by Amr Noama...Agile ME
Agile Adoption is a big organization transition project. A big bang approach to Agile Adoption involves real risks and may lead to failure. Instead, small, continuous, and valuable improvements are more viable for most organizations. In this interactive session, we will start with an overview of the Agile mindset, values and principles, and will highlight the major differences between Agile and traditional approaches to managing software projects. Then, we will explain our approach for adopting agile which is incremental and iterative in nature. Finally, we will present some case studies and will share some interesting observations and conclusions collected through working with more than 40 companies during the last 6 years.
Agile is simple to understand but difficult to implement, hard to master and mind-boggling when trying to scale!
This is because many organisations start implementing Agile in a cultural context that is mostly non-Agile.
This creates a significant number of tensions and frictions that the teams adopting Agile have to deal with although they are often not fully aware of them.
This presentation discusses why implement Agile and what is Agile, it also talks about how to scale from a single team to multiple teams and the impact on organisational culture.
Nowadays, all organization works on the principle of Agile methodology, there might be many people like me who don't even know the meaning of Agile and Scrum Master.
I have made the docs from the source available on the internet with all due respect have copied the URL LINK.
The motive behind posting this is you can get an Agile understanding in one document.
Thanks
Presenter:
Dr. Gail Ferreira, Agile Practice Leader, MATRIX Resources, San Francisco Center of Excellence
Rapid scale directly impacts all levels of decision-making, planning, execution, culture, and communications for executives in hypergrowth companies. In this session, we will discuss how to organize, support, and tailor agile practices for teams and sub-teams in companies with a rapid growth cycle. We will share contemporary case studies of hypergrowth companies who have delivered agile at scale.
Topics will include:
• Basic agile and lean methods
• Scrum of Scrums
• SAFe
• Disciplined Agile Delivery (DAD)
• Agility at Scale (Ambler/Lines)
• Spotify model (Tribes, Squads, Chapters & Guilds, DSDM).
Agile Project Management explained and examined from several angles. Agile Software Development delivers better results when it is managed in an agile way.
Similar to The Agile Method and AGILE ISD; how to use each to improve your training program (20)
Extending Learning beyond the Classroom: Improving Performance in the WorkflowChristopher King
Are you struggling with how to apply 70-20-10 to your learning architecture? Do you know how to extend the reach of your L&D interventions beyond the classroom? “Informal” does not have to mean “unplanned.” We trainers do knowledge-based learning really, really well. But we’re still grappling with performance-based learning and how that fits into our world. But when you design your learning for all five Moments of Learning Need, suddenly the 70 and 20 starts to make sense.
What are the five Moments of Learning Need? Join us to find out, and how to use them to assess your mix of formal and informal learning. Stay to explore a Performance-focused learning design methodology that blends the benefits of deliberate instructional design with the just-in-time characteristic inherent in informal learning. Find out how to extend the learning beyond the classroom and meet your learners in their workflow. You’ll see real-world performance support tools and get a high-level review of what makes them tick. You will leave with a list of things to do now help kick-start your organization’s Performance Support efforts.
Launching Performance Support: It's the Message That MattersChristopher King
If your boss asks you to develop a performance support solution, do you know here to begin? There are varying definitions and degrees of understanding of what "performance support" means in practice. There are critical first steps to take when designing a solution that fits the needs and culture of your organization. Success is a balance of proper planning and figuring out how to address "what's in it for me?" for your stakeholders. This session explores cases of integrating performance support into learning strategy, with examples of how the speakers are adapting their training design processes. The goal is to make the five moments of learning need the focus instead of an afterthought. Using a case study detailing the launch of an initial performance support effort for a Federal agency, the speakers will examine valuable lessons for anyone launching their first performance support solution. They'll also study lessons from other first-time performance support efforts that reinforce the importance of a client champion, and the consequences of not clearly explaining what you're doing and why. This session will introduce basic skills and approaches that anyone can use to get started with a performance support project.
You Call That Intuitive? Principles for Integrating User Experience Into Trai...Christopher King
The learner's experience with an e-learning course has a big impact on the learning outcomes. The goal is to reduce the learner's cognitive load, freeing them to focus on the content and the concepts. In the best courses, the interface and technology fade into the background. Is that happening with your courses?
In a world where the pressure on learning professionals to do more with less is as great as it's ever been, we're all looking for ways to create high quality, easy-to-use e-learning and synchronous training as quickly as we can. However, the learner's experience with the course does not have to suffer as a result of the rapid pace of development. Even course designs with low interactivity can result in a positive learning experience!
User Experience is a proven discipline from software and web design, with established methodologies and guidelines that take the guesswork out of creating intuitive learning. Stop guessing or re-inventing the wheel. This side deck is from a presentation delivered at the ATD TechKnowledge 2015 conference on the basic techniques user experience professionals use to improve information presentation, consistency, and ease of use for the learner and how these principles can be applied to e-learning development and assessment.
Climbing the Learning Curve for Performance Support Project RookiesChristopher King
There are critical first steps to take when designing a Performance Support solution that fits both the needs and culture of your organization. We examine valuable lessons for anyone launching their first performance support solution, and study lessons from other first-time performance support efforts that reinforce the importance of a client champion, and the consequences of not clearly explaining what you're doing and why. This is based on my experience as a PM and conversations with other PMs on things they will definitely repeat, and things they don’t want to do ever again.
Whether you're lucky enough to be the first to run a performance support project, or just engaged in grassroots guerrilla performance support, this presentation introduces some of the basic skills and approaches anyone can use to get started with a performance support project.
The New Normal: Learning and Collaborating in a Virtual ClassroomChristopher King
The new normal in the training industry is quickly becoming connecting and collaborating virtually. In this session, we will challenge participants’ thinking about the challenges of converting traditional instructor-led training (ILT) to virtual instructor-led training (V-ILT) and engage the audience in a discussion of best practices for design and implementation of a V-ILT program.
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In this presentation we use a case study to help identify familiar parts of ILT that translate well to V-ILT. We describe a typical virtual classroom delivery from both facilitator/producer and learner perspectives. Through this examination, we set the stage to discuss the key design strategies and principles that must underlie a successful V-ILT course.
In this fast paced world surrounded by changes in technology, a well-designed engaging virtual classroom session facilitates collaboration and connection among your participants. Based on the key design principles and implementation ideas discussed here, you can lead the change in your organization to embrace the new normal: learning in a virtual classroom.
The Agony and the Ecstasy:Converting Traditional ILT to the Virtual ClassroomChristopher King
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For more information, visit-www.vavaclasses.com
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The Agile Method and AGILE ISD; how to use each to improve your training program
1. The Agile Method and AGILE ISD: How
to Use Each to Improve Your Training
Program
Terry Chandler & Chris King
TOC Annual Institute
April 28-30, 2014
2. Agile Development
Created because traditional software
development methodologies were not
flexible or rapid enough
AGILE Instructional Design
Created because traditional
instructional design methodologies
were not flexible or rapid enough
2
Agile vs. AGILE
3. Agile vs. AGILE
Agile Development AGILE Instructional Design
Created because traditional software
development methodologies were
not flexible or rapid enough
Created because traditional
instructional design methodologies
were not flexible or rapid enough
A method for improving software
development outcomes
A rethinking of how to deliver better
training outcomes
Focus on tactical development Focus on comprehensive design
Describes a philosophy of how a
technical team operates
Describes a methodology for designing
holistic learning programs to address all
5 Moments of Learning Need
Iteratively develop and deploy tested
and relevant functionality in software
Rapidly create and deploy a core
learning solution, with a complementary
performance support system
3
In spite of the name, they are different
but also complementary.
4. Agile Values
(Agile Manifesto)
Individuals and Interactions over Processes and Tools
Working software over Comprehensive documentation
Customer collaboration over Contract negotiation
Responding to change over Following a plan
That is, while we value the items on the right, we value the items on the left more
4
http://agilemanifesto.org/
5. Why Agile?
• IT industry average success rate for
projects is:
5
33%
From 2010 report by The Standish Group
6. Scrum Defined
“Scrum is not a process or a technique for building
products; rather, it is a framework within which
you can employ various processes and
techniques… Scrum is grounded in empirical
process control theory, and employs an iterative,
incremental approach to optimize predictability
and control risk.”
- Scrum Guide
6
7. Incremental and Iterative Delivery
Incremental
- Develop smaller portions at a time
- Gradually build up functionality
- Allows value to be delivered early
7
Iterative
- Develop through repeated cycles
- Start simple, expecting to change
- Used to find the right solution
(fail early)
- Used to improve the candidate
solution
9. Scrum vs. Waterfall
9
Scrum is based on
Adaptability
- Constant feedback
- Allows for discovery
throughout the lifecycle
- Provides infrastructure to
support and implement
change
Waterfall is based on
Predictability
- Feedback is usually not
attained until late in the project
- Works best when all details
are known up front
- Change is expensive
10. Problems with the ADDIE Waterfall
1. Time to realize actual value
2. False precision of estimates
3. What if something goes wrong?
10
Analysis
Design
Develop
Implement
Evaluate
“I believe in this concept, but the
implementation described above
is risky and invites failure.”
- Dr. Winston Royce
Managing the Development of Large Software Systems, Winston Royce (1970)
12. Exercise
• Index cards – write down a situation you
face in your workplace where
performance-focused learning is more
important than knowledge-focused
learning
• Hand your card to someone sitting next to
you, read theirs, and discuss these
examples.
12
13. AGILE Instructional Design
13
AGILE ISD is more
about rethinking how to
teach than it is how to
develop courses.
The change in thinking
drives changes in what
is developed and the
processes developed.
14. Are learners truly competent after training?
14
Proficiency/Competence
Time
1
2
4
3
What we
imagine
happens
What
actually
happens
With
support
Without
support
Training Post-Training
Source: Mark Rosenberg, At the Moment of Need: The Case for Performance Support, eLearning Guild White Paper, 2013
15. Apply
New
More Change
Solve
Acquisition of
Knowledge
Formal Instruction
Application and
Maintenance of
Knowledge
Performance
Support
15
17. AGILE Instructional Design
Shifts learning from knowledge-focused learning to performance-focused
This methodology addresses all five moments of learning need with an
Agile approach to training development that leverages the advantages
of the Agile philosophy
This builds both formal training
modules/events and structured
performance support
17
19. Five levels of detail are
available to support
each step of the
process in each Task:
Process, Steps, Details,
Resources, and Teach
Me. Processes, Steps,
and Details are simply
checklists or job aids
with increasingly more
detail. Resources and
Teach Me broker
additional, existing
reference resources or
training resources
specifically identified as
supporting this task.
19
20. ADDIE + AGILE Instructional
Design + Agile Scrum
Provides a big vision, yet an incremental approach that delivers value
20
Sprint
Creates small
chunks and
immediate results
early in the project
Formal Training Embedded Performance Support System
21. Conclusion
• A combination of Agile, AGILE, and ADDIE is
necessary to develop a comprehensive
solution
• This is rethinking how we design/develop
training truly impact job performance
• Caveat: It may not be any cheaper
• Caveat to the Caveat: It may not be any
cheaper, but it will be more effective at
changing job performance
21
24. What is all this about Agile
• There is the Agile Development method
– The Agile development method is designed to quickly and efficiently
produce software products. Recently its application has expanded to
other areas including training products.
• There is an ISD philosophy called AGILE ISD which stands for <>…
– AGILE ISD is a new way of thinking about education where
performance is the metric that drives the development and delivery
decisions in an organization’s training program. It recognizes the long
tail of learning and the five moments of learning need. AGILE ISD
provides strategies for creating a culture of learning at your
organization.
• While these two agile methods are for different purposes, they are
not mutually exclusive. This session will explain how your
organization can use both methods to your advantage and success.
25. The Agile Development Method - History
• Agile is based on a software development manifesto defined during
a 2 day meeting at Snowbird Ski resort in Wasatch Mountains, Utah
in February 11- 13, 2001.
• The 17 members attending represented several different programing
approaches sympathetic to the need for an alternative to
documentation driven heavyweight software development
processes.
• These light weight approaches include: Extreme Programming,
SCRUM, DSDM, Adaptive Software Development, Crystall, Feature-
Driven Development, Pragmatic Programming.
• What emerged was an agile manifesto, 12 principles of Agile
Software development, and the formation of the Agile Alliance
25
26. Manifesto for Agile Software Development
We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on
the right, we value the items on the left more.
26
27. 12 Principles behind the Agile Manifesto
1. Our highest priority is to satisfy the customer through early and continuous delivery
of valuable software.
2. Welcome changing requirements, even late in development. Agile processes
harness change for the customer's competitive advantage.
3. Deliver working software frequently, from a couple of weeks to a couple of months,
with a preference to the shorter timescale.
4. Business people and developers must work together daily throughout the project.
5. Build projects around motivated individuals. Give them the environment and
support they need, and trust them to get the job done.
6. The most efficient and effective method of conveying information to and within a
development team is face-to-face conversation.
7. Working software is the primary measure of progress.
8. Agile processes promote sustainable development. The sponsors, developers, and
users should be able to maintain a constant pace indefinitely.
9. Continuous attention to technical excellence and good design enhances agility.
10. Simplicity--the art of maximizing the amount of work not done--is essential.
11. The best architectures, requirements, and designs emerge from self-organizing
teams.
12. At regular intervals, the team reflects on how to become more effective, then tunes
and adjusts its behavior accordingly.
27
28. The ORM EEO
Resource Center is a
Performance Support
solution designed to
complement the Hybrid
Conference Learning
Objectives with direct,
tasked-based
performance support.
Stakeholders can
access the content from
several viewpoints: role-holder,
type of
complaint, and general
information search.
29. Selecting a Complaint
Type offers more
information on the
complaint, as well as
the ability to see each
role involved in the
complaint type.
30. The EEO Counselor
Role shows the broad
framework of preventing
and resolving workplace
disputes, and offers the
ability to drill into any of
topics for further
information. If a
counselor has a
question about resolving
a dispute informally
through counseling, for
instance, a click on the
box delivers them to a
process flow and more
information.
31. The process for the
“Resolve Informally
Through Counseling”
task shows the steps of
the process, along with
the time frame. Each
step in this process
links to specific steps
that enable the broad
process.
32. Five levels of detail are
available to support
each step of the
process in each Task:
Process, Steps, Details,
Resources, and Teach
Me. Processes, Steps,
and Details are simply
checklists or job aids
with increasingly more
detail. Resources and
Teach Me broker
additional, existing
reference resources or
training resources
specifically identified as
supporting this task.
A Performance Support solution addresses the application and maintenance of knowledge through a performance support tool. This becomes the enduring product for attendees, accessed and utilized long after the conference itself is done.
Consider it a 21st century version of the training binder.
Five Moments are:
When Learning for the First Time
When Wanting to Learn More
When Trying to Remember and/or Apply
When Things Change
When Something Goes Wrong