Presentation on mobile strategy and history at the Smithsonian Institution by Nancy Proctor, Head of Mobile Strategy and Initiatives, for the mLearning Summit 16 June 2010 organized with Pearson Educational Foundation, sponsored by Nokia.
The Experience of Place and Space: Arts and Entertainment Experience (Un)mark...Kelly Page
Where art and creative work is situated is important to its experience. In this presentation I discuss the experience of place and space, its design and management. I reflect on 1) site specific work wherein the site is part of the narrative/story of the work; 2) place/space as a container through which we experience the work; 3) the fluidity of working in multiple spaces such as touring work. I draw on ideas and theory from both services management and venue design and management from the performing arts.
The BIG Issues - Four Pillars of Travel TechKevin May
Presentation given to the ABiC event in London in October 2011, covering the four pillars of travel tech - distribution, search, social commerce and devices, and how they relate to the backpacking sector.
Making museum objects smart
Adding a narrative layer to an exhibition
The meSch project is about smart objects. We will look at some of the concepts that we developed and tested during the last two years and focus on one of these concepts. Hub Kockelkorn, Museon, Museum for Culture and Science, The Hague
So, your library wants to do digital preservation?!Bogdan Trifunovic
How a small public library overcomes some financial, technical and legal obstacles in digitizing and preserving AV archives of local media houses in Serbia. Short presentation from the Future Library 2013 unconference.
The Experience of Place and Space: Arts and Entertainment Experience (Un)mark...Kelly Page
Where art and creative work is situated is important to its experience. In this presentation I discuss the experience of place and space, its design and management. I reflect on 1) site specific work wherein the site is part of the narrative/story of the work; 2) place/space as a container through which we experience the work; 3) the fluidity of working in multiple spaces such as touring work. I draw on ideas and theory from both services management and venue design and management from the performing arts.
The BIG Issues - Four Pillars of Travel TechKevin May
Presentation given to the ABiC event in London in October 2011, covering the four pillars of travel tech - distribution, search, social commerce and devices, and how they relate to the backpacking sector.
Making museum objects smart
Adding a narrative layer to an exhibition
The meSch project is about smart objects. We will look at some of the concepts that we developed and tested during the last two years and focus on one of these concepts. Hub Kockelkorn, Museon, Museum for Culture and Science, The Hague
So, your library wants to do digital preservation?!Bogdan Trifunovic
How a small public library overcomes some financial, technical and legal obstacles in digitizing and preserving AV archives of local media houses in Serbia. Short presentation from the Future Library 2013 unconference.
Recent Research and Developments on Recommender Systems in TELHendrik Drachsler
Presentation given at the Learning Network seminar series at CELSTEC. Special guest was Wolfgang Reinhardt who provided his view on data science in relation to awareness improvement of knowledge workers.
This presentation shows the vision of the Open University for Open Science in the upcoming years.
The presentation was given as elevator pitch for the OUNL Management Board.
http://portal.ou.nl/documents/363049/ff7a3426-ce4a-4081-900d-f7d352046c62
http://creativecommons.org/licenses/by-nc-sa/3.0/
Drachsler, H. (2012, 06 December). Open Science. Open Universiteit Nederland, Heerlen, Netherlands.
Presentation to the CURSO DE VERANO
Bilbao Arte eta Kultura UPV/EHU: museos, redes sociales y tecnología 2.0 (museums, social networks and 2.0 technology)
6-7 July 2010 at the invitation of the University of the Basque Country.
http://tubilbao.blogspot.com/2010/06/bak-uda-ikastaroa-curso-de-verano.html
MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for a...museums and the web
A presentation from Museums and the Web 2010.
Acknowledging that the only constant in technology is change, this paper proposes ways of ‘thinking outside the audio tour box’ in developing mobile interpretation programs in museums: instead of making mobile interpretation a question of which device, platform, or app the museum should invest in, it puts the focus on cross-platform content and experience design.Putting audiences at the center of museums’ mobile content and experience designs make it possible to engage them through the media consumption practices and platforms that they already use outside of the museum.
Based on research conducted at the Smithsonian American Art Museum, the Indianapolis Museum of Art, and with the principals of SmartHistory.org, this paper offers a ‘question-based’ methodology for developing an interpretive strategy that starts with mapping visitors’ queries in the galleries. From this conceptual map we can derive a matrix of platforms, media, and narrative voices that work cross-platform. The traditional audio tour, with its analog ‘linear’ content and random access ‘stops’, offers important paradigms for ‘mobile 2.0’ content design: on the one hand, conceptual overviews and immersive ‘soundtracks’ provide a ‘score’ for the museum experience, and on the other hand, ‘soundbites’ in a range of media (audio, multimedia, or text) can be searched, saved, shared and favorited in multiple contexts. From social media, we can also learn how to integrate links, apps and user-generated content into the mobile mix. Finally, the paper considers how content style impacts shelf-life. What is the enduring legacy of creating ‘quick & dirty’ interpretive ‘snacks’ versus investing in more nutritional fare? How can museums best allocate their mobile content budgets in this light?
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002342.html
Recent Research and Developments on Recommender Systems in TELHendrik Drachsler
Presentation given at the Learning Network seminar series at CELSTEC. Special guest was Wolfgang Reinhardt who provided his view on data science in relation to awareness improvement of knowledge workers.
This presentation shows the vision of the Open University for Open Science in the upcoming years.
The presentation was given as elevator pitch for the OUNL Management Board.
http://portal.ou.nl/documents/363049/ff7a3426-ce4a-4081-900d-f7d352046c62
http://creativecommons.org/licenses/by-nc-sa/3.0/
Drachsler, H. (2012, 06 December). Open Science. Open Universiteit Nederland, Heerlen, Netherlands.
Presentation to the CURSO DE VERANO
Bilbao Arte eta Kultura UPV/EHU: museos, redes sociales y tecnología 2.0 (museums, social networks and 2.0 technology)
6-7 July 2010 at the invitation of the University of the Basque Country.
http://tubilbao.blogspot.com/2010/06/bak-uda-ikastaroa-curso-de-verano.html
MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for a...museums and the web
A presentation from Museums and the Web 2010.
Acknowledging that the only constant in technology is change, this paper proposes ways of ‘thinking outside the audio tour box’ in developing mobile interpretation programs in museums: instead of making mobile interpretation a question of which device, platform, or app the museum should invest in, it puts the focus on cross-platform content and experience design.Putting audiences at the center of museums’ mobile content and experience designs make it possible to engage them through the media consumption practices and platforms that they already use outside of the museum.
Based on research conducted at the Smithsonian American Art Museum, the Indianapolis Museum of Art, and with the principals of SmartHistory.org, this paper offers a ‘question-based’ methodology for developing an interpretive strategy that starts with mapping visitors’ queries in the galleries. From this conceptual map we can derive a matrix of platforms, media, and narrative voices that work cross-platform. The traditional audio tour, with its analog ‘linear’ content and random access ‘stops’, offers important paradigms for ‘mobile 2.0’ content design: on the one hand, conceptual overviews and immersive ‘soundtracks’ provide a ‘score’ for the museum experience, and on the other hand, ‘soundbites’ in a range of media (audio, multimedia, or text) can be searched, saved, shared and favorited in multiple contexts. From social media, we can also learn how to integrate links, apps and user-generated content into the mobile mix. Finally, the paper considers how content style impacts shelf-life. What is the enduring legacy of creating ‘quick & dirty’ interpretive ‘snacks’ versus investing in more nutritional fare? How can museums best allocate their mobile content budgets in this light?
Session: Mobiles: A Panel [mobile]
see http://www.archimuse.com/mw2010/abstracts/prg_335002342.html
Smithsonian Mobile strategic planning update, September 2010: includes relevant research from other institutions and examples of mobile programs in art museums around the world.
Engage on the go:Mastering Mobile Content Delivery (presentation at the Ameri...Layla Masri Soares
This session outlined exactly how mobile users want to interact on the go, focusing on the types of ideal content and features to offer and popular tools that make it fast and inexpensive to build and maintain mobile offerings.
Speakers:
Layla Masri, President, Bean Creative
Nancy Proctor, Head of Mobile for the Smithsonian Institution
Liz Neely, Director of Digital Information and Access at the Art Institute of Chicago
(presentation given at the American Association of Museums in May 2012
From Headphones to Microphones: Co-creating the soundtracks to cultureNancy Proctor
Keynote presentation at symposium on mobile technologies for museums at Rijksmuseum 31 May 2016 http://www.lkca.nl/agenda/bijeenkomsten-lkca/mobiele-apps-rijksmuseum co-organized with Landelijk Kennisinstituut Cultuureducatie en Amateurkunst.
Going universal n proctor bgcdml 11 nov 2015Nancy Proctor
Nancy Proctor's talk on "Going Universal" in accessibility and use of museum interpretation and experiences, at the Bard Graduate Center 11 November 2015. The video recording of the talk is at https://www.youtube.com/watch?v=-uN2VxNKMic
“Recruiting the World” - so how's that going for you? Presentation in the "Evaluating Mobile Success" panel at AAM2013, Baltimore, 21 May 2013. See also presentations by the other panelists:
Matthew Fisher: http://www.slideshare.net/nightkitcheninteractive/is-it-working
Loic Tallon http://www.slideshare.net/LoicT/120520-loic-aam-apps-effective-ss-22423632
Matthew Petrie: (coming)
Mobile Masterclass at SIME-SITEM 29 Jan 2013 [french]Nancy Proctor
Presentation to kick off the afternoon masterclass at the SIME-SITEM conference in Paris, 29 Jan 2013, in French. Co-presenters, whose presentations followed this one, included:
Roland Topalian, Cité des Sciences, concepteur multimédia, chef de projet Visite+;
Agnès Vincent, Conceptrice & Chef de projets multimédias; Compositrice de musique à l'image & Sound designer;
Simon Houriez, designer pédagogique, directeur de Signes de Sens;
Vincent Puig, Centre Pompidou, directeur exécutif de l’Institut de Recherche et d’Innovation;
Geneviève Vidal, enseignante, chercheuse LabSic à l’Université Paris 13;
Gilles Duffau, La Cinémathèque française, directeur des nouveaux médias;
Yves-Armel Martin, directeur d’Erasme, centre d’innovations numériques.
Recruiting the World: So how's that going for you?Nancy Proctor
Lightning talk for the inaugural DC Digital Cultural Heritage meet-up 20 September 2012. http://www.meetup.com/Digital-Cultural-Heritage-DC/events/78880882/
The Networked Museum ("The Revolution Will Not Be Televised")Nancy Proctor
Presentation at the conference, "The Networked Museum: New Media and Innovative Ideas for Audience Development in Museums and Cultural Institutions" Sept 27-28, 2011 at the Benaki Museum, Athens
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
1. From “we do the talking” to “you do the talking”: Mobile Learning and Interpretation at the Smithsonian mLearning Summit 16 June 2010 Smithsonian Institution Nancy Proctor, Head of Mobile Strategy & Initiatives [email_address] @nancyproctor
24. Design USA at Cooper-Hewitt “ Don’t even think about not using it because then you won’t truly see the show.” http://smithsonian-webstrategy.wikispaces.com/Design+USA+iPod+Touch+tour Roberta Smith, NY Times , 14 January 2010 http://www.nytimes.com/2010/01/15/arts/design/15design.html
26. Yves Klein at the Hirshhorn http://smithsonian-webstrategy.wikispaces.com/Design+USA+iPod+Touch+tour
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Editor's Notes
What I like about this video… Not about the technology, increasingly rapidly obsolete; What will survive is the content and the experience design
What is clear in the museum as a distributed network is that the only certain thing is that the technology will change rapidly
But with over half of the Museum’s platforms already mobile….
If we want to meet our audiences where they are, And take them some place new…
Mobile is a great vehicle
Because mobile is both personal, and social To unlock the power of mobile we need to leverage both This means thinking beyond the
This means thinking beyond the traditional audio tour, narrowcasting, voice of authority
In fact it means rethinking the Museum-Acropolis, that forbidding, fortified, treasure house on a remote hill, design to keep precious things in and people out…
As instead an Agora, a community space, a space of meeting and engagement
It means going from headphones to microphones,
So where do we start? Well, fortunately, my creative and innovative colleagues have already started building the Mobile Smithsonion. In fact, they started some time ago. Does anyone recognize this? SIGuide: the Institution’s first multimedia tour in 2005, and a great learning moment, teaching us not only hard lessons like: run before you can walk when dealing with new technology; Make sure your deals are win-win if you want your vendor to stay in business and therefore be able to support your product in the long term… But most importantly, SI Guide continues to be a lesson in how to take risks and learn from our mis-steps along the way – above all we should be encouraging intelligent risk taking in our mobile program for that is the only way we can take up the leadership position that so many, like Bruce Wyman, expect of us and which I agree is the responsibility of large public institutions like ours.
And if you think SI Guide was the only time the Institution aimed for the moon in its mobile program and fell a bit short, think again: Extra points to anyone who remembers this, or can guess what year it is from: iGo on the Apple Newton from 1994 It even had a feedback function! A product clearly ahead of its time.
Other lessons learned: just a sampling: Podcasts, some of our earliest mobile publications, seem to be popular: at least with us How are our audiences using them?
Cellphones are also popular with museums, but probably better for interactive services than traditional audio tour experiences But new ‘all you can eat’ models help!
And there’s plenty more that has been going on in mobile at Smithsonian since (going to fly through these slides…)
Mobile web is standard By 2013/2020 most of our web visitors will be from mobile devices
Learning about mobile websites for delivering video now at CH; this was the first multimedia tour on the iPod platform, great sampling of a wide range of content
Pick your target audience and evaluate their experience
Learning how to create an exhibition guide that works both for on-site and remote audiences
And many more learning opportunities in the pipeline
So this is a thumbnail sketch of what I think SI Mobile might look like: not just one big umbrella app, but a set of tools and resources…