The document describes Skinput technology, which uses the surface of the skin as an input device. Skinput was developed by researchers at Microsoft to allow users to control devices by tapping on their skin. It works by using sensors in an armband to detect vibrations and acoustic signals caused by taps and gestures on the skin. This allows the user to perform tasks like making calls or controlling music just by tapping on projected interfaces on their arm, without directly touching a device. Potential applications include use by paralyzed individuals, in education, and for gaming. However, issues remain regarding cost, health effects, and wearability of the armband sensor.
The Microsoft company have developed Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the location of finger taps on the arm and hand by analyzing mechanical vibrations that propagate through the body. We collect these signals using a novel array of sensors worn as an armband. This approach provides an always available, naturally portable, and on-body finger input system. We assess the capabilities, accuracy and limitations of our technique through a two-part, twenty-participant user study. To further illustrate the utility of our approach, we conclude with several proof-of-concept applications we developed.
The Microsoft company have developed Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the location of finger taps on the arm and hand by analyzing mechanical vibrations that propagate through the body. We collect these signals using a novel array of sensors worn as an armband. This approach provides an always available, naturally portable, and on-body finger input system. We assess the capabilities, accuracy and limitations of our technique through a two-part, twenty-participant user study. To further illustrate the utility of our approach, we conclude with several proof-of-concept applications we developed.
ppt presentation on skinput technology. Contains every necessary details of skinput technology. Was my seminar topic for biju patnaik university of technology. download and get to know what skinput is .
VSP will end the physical dependency of the mobile phone. VSP provides novel interaction method to seamlessly communicate with each other in a fun and intuitive way.
Haptics’ is derived from the Greek word ‘haptikos’which means – ‘being able to come into contact’.
Haptics is the science of applying touch (tactile) sensation and control to interact with computer applications.
User should be able to touch the virtual object and feel a response from it.
In order to complete the imitation of the real world one should be able to interact with the environment and get a feedback.
This feedback is called Haptic Feedback.
Areas of Haptics
Computer Haptics- It helps to enable a user to feel something happening in the computer's mind through a typical interface.
Human Haptics- It tells ushow humans and living beings experience touch.
Machine Haptic- It tells us how mechanical devices touch and feel their environment
Applications of Haptics Technology
Robotics-Haptic technology is also widely used in teleoperation, or telerobotics.
Arts and design-Haptics is used in virtual arts, such as sound synthesis or graphic design and animation
Presentation on Touchless Touch Screen including a small video of touchless technology. Contributed by, Sanjit Sadhukhan, student of Guru Nanak Institute of Technology.
Video can be downloaded from https://www.youtube.com/watch?v=DfaiREjXTys that is on 12th slide.
ppt presentation on skinput technology. Contains every necessary details of skinput technology. Was my seminar topic for biju patnaik university of technology. download and get to know what skinput is .
VSP will end the physical dependency of the mobile phone. VSP provides novel interaction method to seamlessly communicate with each other in a fun and intuitive way.
Haptics’ is derived from the Greek word ‘haptikos’which means – ‘being able to come into contact’.
Haptics is the science of applying touch (tactile) sensation and control to interact with computer applications.
User should be able to touch the virtual object and feel a response from it.
In order to complete the imitation of the real world one should be able to interact with the environment and get a feedback.
This feedback is called Haptic Feedback.
Areas of Haptics
Computer Haptics- It helps to enable a user to feel something happening in the computer's mind through a typical interface.
Human Haptics- It tells ushow humans and living beings experience touch.
Machine Haptic- It tells us how mechanical devices touch and feel their environment
Applications of Haptics Technology
Robotics-Haptic technology is also widely used in teleoperation, or telerobotics.
Arts and design-Haptics is used in virtual arts, such as sound synthesis or graphic design and animation
Presentation on Touchless Touch Screen including a small video of touchless technology. Contributed by, Sanjit Sadhukhan, student of Guru Nanak Institute of Technology.
Video can be downloaded from https://www.youtube.com/watch?v=DfaiREjXTys that is on 12th slide.
Skinput is an input technology that uses bio-acoustic sensing to localize finger taps on the skin. ... While other systems, like SixthSense have attempted this with computer vision, Skinput employs acoustics, which take advantage of the human body's natural sound conductive properties (e.g., bone conduction).
This presentation refers to a SKINPUT, its a new trend in Technology.There is only 16 slides,that represents a How it works,What kind of technology used in SKINPUT
Popularity of mobiles devices increasing day by day due to the advantage like portability, mobility and flexibility but the limited size gives very less interactive surface area. We cannot just make the device large without losing benefit of small size.
So the Microsoft company has developed Skinput , a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. Human body produce different vibration when we tap on our body parts.
The term "skinput" refers to use skin as input device.
Using this technology human can use their body as touch screen.
Skinput is an input technology that uses bio-acoustic sensing to localize finger taps on the skin. Here is given a small idea of this technology.
1. NAGPUR INSTITUTE OF TECHNOLOGY,NAGPUR
DEPARTMENT OF COMPUTER SCI.& ENGINEERING
MASTERS OF TECHNOLOGY
In
Computer Sci.& Engineering
SESSION 2013-2014
M-Tech, 2nd-SEMESTER
A
PRESENTATION ON
“Skinput Technology"
BY:
Ms. Pooja Jagdish Pathane
GUIDED BY:
Prof. Jagdish Pimple
(Department of Computer Sci.& Engineering )
3. INTRODUCTION
Skinput is a technology which uses the surface of the
skin as an input device.
To capture this acoustic information , they developed a
wearable armband that is non-invasive and easily
removable.
It was developed by Chris Harrison, Densely Tan, and
Dan Morris of the Microsoft Research's Computational
User Experiences Group(MRCUEG)
CONTINUE……
4. Skinput allows the user to simply tap their skin
in order to control audio devices, play games, make
phone call.
It uses the sensors to determine where the user taps
on their skin.
Its first public appearance was at Microsoft's Tech Fest
2010
5. PRINCIPLE OF SKINPUT
It listens to vibrations in your body.
Skinput also responds to the various hand gestures.
The arm is an instrument.
Arm band detects the acoustic signals and convert them
to electronic signals which easily enable the users to
perform simple tasks as browsing through a mobile
phone menu, making calls, controlling portable music
players, etc..
7. PICO- PROJECTOR
very small projector, basically used in gadgets
Pico projector applies the use of projector in a hand
held device.
The system comprises three main parts:
The Laser light source
The Combiner optics
The Scanning mirror
8. BIO- ACOUSTICS
Study of sound waves inside living body.
When a finger taps the skin, several distinct
forms of acoustic energy are produced.
1. Longitudinal Waves
2.Transverse Waves
An acoustic detector detects the ultra low
frequency
These waves form the integral part of the
whole concept of skinput.
9.
10. BIO- ACOUSTICS (SENSING)
These signals need to be sensed and
worked upon.
This is done by wearing the wave sensor
arm band.
11. HOW IT WORKS
In Skinput, a keyboard, menu, or other graphics are
beamed onto a user's palm and forearm from a pico
projector embedded in an armband.
An acoustic detector in the armband then determines
which part of the display is activated by the user's
touch.
Their software matches sound frequencies to specific
skin locations, allowing the system to determine which
“skin button” the user pressed.
14. IMPLEMENTATION
IMPLEMENTATION ON PARALYZED PERSON
OR PHYSICALLY DISABLE PERSON.
If a person is paralyzed or physically disable we can
implement this technology. The feature of skinput
technology provides a projected graphical interface on
the skin, so the person who is paralyzed or physically
disable they can use it easily like making a call, playing
game, control music player application etc.
15. IMPLEMENTATION IN EDUCATION SYSTEM
Through the help of Skinput technology we can
implement in education system like we can use
calculator or browsing through a mobile phone etc...
17. USING FINGERS AS CONTROL PAD OF GAME
Through Skinput we can play games with just the
movement of our hands. This will introduce a totally
new era of gaming.
18. Making a Phone Call Using Skinput
We can turn our arm into a cellphone It will be
possible to make calls by just typing numbers that flash
on your forearm. All other functions can also be
performed using Skinput. We can also increase or
decrease the volume or change the track of our music
players like the i-pod without actually touching the
gadget.
19. ADVANTAGES
No need to interact with the gadget directly.
Don’t have to worry about keypad.
People with larger fingers get trouble in navigating tiny
buttons and keypads on mobile phones. With skinput
this problem disappears.
20. DISADVANTAGES
Though the band seems easy enough to slip on, many
people would not wear a very big band around their
arm for the day.
Not enough research has been conducted on this
product to test the possible skin diseases or types of
cancer, one can get from using this product.
This technology might start up at very high cost which
will not be affordable for the common man.
21. SKINPUT IN FUTURE
The most profound achievement of Skinput is proving
that the human body can be used as a sensor.
A person might walk toward their home, tap their palm
to unlock the door and then tap some virtual buttons
on their arms to turn on the TV and start flipping
through channels.
Extensive Research is going on Currently on Skinput to
make the armband more smaller.
Incorporate More Devices with This System.
Extend accuracy level.
22. CONCLUSION
Skinput allows the human body as an input surface.
It describes a novel, wearable bio-acoustic sensing array
that we built into an armband in order to detect and
localize finger taps on the forearm and hand.
This system performs well even when the body is in
motion.