This document provides a proposal for a game called "Shards" which would be developed by a team of three people. The game involves twin boys where one falls into a coma after an accident with a mirror. The other twin is blamed and tortured by their mother, developing mental health issues over years. Players control the twin to collect mirror shards across different levels and worlds to save his brother while avoiding threats. The game would be developed using Unity and deployed on various platforms. It draws inspiration from movies and games dealing with parallel worlds and mental health themes.
This is the concept design of a serious games for kids(maybe not only kids) on the cruise tour. I thought much more than what it shows here and actually I'm still working on it. I believe that it's gonna be a fantastic experience for the players
This is the concept design of a serious games for kids(maybe not only kids) on the cruise tour. I thought much more than what it shows here and actually I'm still working on it. I believe that it's gonna be a fantastic experience for the players
Playdius unveils its line-up for the Gamescom 2018.
Featuring:
- Dungeon of Naheulbeuk - Amulet of Chaos
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- AWAY
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Contact us for Media Meetings Booking.
Since the narrative has a fundamental role for engagement in games, the design of the gameplay cannot underestimate a prerequisite of aesthetic coherence: the player's actions in the game can't conflict with those of avatar in the story.
Because of this, the theme of the game, which is the semantic nucleus of experience, must be the permanent reference of design.
In this game design talk, Vincenzo Santalucia, game/narrative designer of the official game of Netflix series Suburra, tells about the approach and the design process followed to construct a ludonarrative experience as much as possible recognizable and coherent.
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http://sandymillin.wordpress.com/iateflwebinar2024
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Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
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June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
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Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Francesca Gottschalk - How can education support child empowerment.pptx
Shards Idea Proposal
1. Major
Project:
Game
Proposal
Game
Title:
Shards
Team
members
Meghann
Quinn,
Fabrizio
Valerio
Covone,
Marc
O
Donoghue
What
is
the
game
about?
Twin
boys
are
playing
in
their
family’s
huge
old
house.
Part
of
the
house
is
derelict
and
sectioned
off.
While
exploring
the
forbidden
areas
of
the
house
they
find
a
huge
old
mirror.
The
mirror
falls
on
one
of
the
boys,
shattering
into
pieces
and
putting
him
into
a
deep
coma.
The
twin
who
wasn’t
hurt
is
blamed
by
their
mother
for
the
accident.
She
grows
to
despise
him,
ridiculing
his
every
action
and
making
his
life
an
unbearable
nightmare.
All
the
while,
the
father
is
unaware
of
her
actions
as
she
is
careful
not
to
torture
the
boy
in
his
presence.
This
only
serves
to
worsen
the
boy’s
mental
state.
The
boy
becomes
an
introverted,
nervous
wreck.
He
develops
fears,
phobias
and
hallucinations.
Seven
years
later,
with
his
brother
still
in
a
coma,
the
boy
tries
to
escape
from
another
of
his
mother’s
torrents
of
abuse.
In
his
haste
to
find
a
place
of
refuge,
he
finds
himself
back
at
the
scene
of
his
brother’s
accident.
He
sees
the
broken
mirror
shards
scattered
on
the
ground.
This
scenario
triggers
all
the
past
memories
related
to
the
accident.
When
he
comes
out
of
the
flashback
he
sees
only
one
shard
on
the
ground.
He
realises
he
may
still
be
able
to
save
his
brother
and
salvage
what
little
is
left
of
himself
by
finding
all
the
remaining
shards.
Describe
the
core
game
mechanics/gameplay?
Differences
between
two
worlds:
• Flipped
horizontally.
• Graphic
Style:
o Modern
&
Proportioned
in
Normal
World
.
o Fantasy
&
Exaggerated
in
Hallucination
World.
• Player
abilities:
o
Limited
movements
(normal
world).
o Extremely
agile
and
unlockable
superpowers
(Hallucination
World).
• Interactive
Elements:
o Inanimated
objects
in
Normal
World.
o Possible
threats
or
enemies
in
Hallucination
World.
Travel
Between
two
Worlds:
• Using
mirrors
as
portals.
Mirrors
can
be
one-‐way
or
two-‐way
and
they
are
checkpoints.
Describe
the
key
experiences
• Retrieve
the
mirror
shards
over
a
number
of
game
levels
and
use
them
to
unlock
new
skills.
• Solve
different
platform
puzzles
by
travelling
between
two
worlds
(moving
platforms,
ladders,
etc).
• Avoiding
threats
in
the
hallucination
world.
What
technology/platform
is
needed
to
build
and
deploy?
Development
Tool:
Unity
3D,
Unity
2D
Development
Toolkit,
Mono
.net
C#
Scrpiting
Language.
Graphics
Design:
Adobe
Photoshop
and
Illustrator.
Prototyping:
Game
Maker
HTML5
/
Game
Salad.
Cinematics:
After
Effects,
Premier
Pro
Deployment
Platforms:
PC,
Mac,
iOS
Devices,
Android
Devices,
Flash
&
Web
(Unity
3D
plugin).
What
games
is
this
inspired
from?
Movies:
Mirrors,
Franklyn,
Coraline.
Games:
Silent
Hill,
Limbo,
Abe’s
Oddysee,
Outland,
Vvvvv,
Braid,
Heart
of
Darkness.
Themes/
Ideas:
Hallucinations,
fears/phobias,
parallel
worlds,
opposites
(light/dark),
Taoism
(yin/yang),
personification
of
inanimate
objects…