The document summarizes reviews of the games Divinity 2 and Hades. For Divinity 2, it discusses the combat system using action points, character depth but some jarring comedic elements, impressive elemental graphics that can become obscured, a choice-based story, rich world design, and mixed voice acting and music. For Hades, it praises the fast-paced responsive combat, well-written mythological characters though some are underdeveloped, beautiful graphics, serviceable main story, immersive feel through graphics/music/combat, and flawless voice acting and audio design. Both games are noted to have room for improved stories but strong combat mechanics and feel. The research will inspire an original combat system and learn