This document provides an introduction and overview of the Scrum methodology. It discusses the history of Scrum, key Scrum concepts including roles, artifacts, events, and pros and cons. The three main Scrum roles are the Scrum Master, Product Owner, and team members. Key artifacts include the product backlog, sprint backlog, user stories, and burn down charts. Core Scrum events are sprint planning, daily stand-ups, sprint review and retrospective. Benefits of Scrum include faster delivery, flexibility, and early problem identification while challenges include reliance on small teams and potential impacts of changes.
Summary of The Scrum Guide in one slide. That's not all you should know about Scrum, but it gives you a guidance especially when studying for a Scrum Master certification.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
In this presentation, we summarize the most important content of the Scrum Guide.
The material can be used to share knowledge and have a common understanding among Scrum Team Members.
It is also a great summary for those preparing for the Professional Scrum Master I (PSM I) test
Summary of The Scrum Guide in one slide. That's not all you should know about Scrum, but it gives you a guidance especially when studying for a Scrum Master certification.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
In this presentation, we summarize the most important content of the Scrum Guide.
The material can be used to share knowledge and have a common understanding among Scrum Team Members.
It is also a great summary for those preparing for the Professional Scrum Master I (PSM I) test
Introduction to Scrum presentation which outlines common issues in software development, what is Scrum, and an introduction to the Scrum framework. This presentation has been used for training and presentations to both technology and business audiences.
Scrum is an agile software methodology for managing product development. Above presentation states how joining the scrum activities ( Roles, artifacts and events ), we form a complete scrum cycle, which helps in developing a flexible and holistic Product.
My Last Presentation @ QIAU about #Scrum framework.
#SCRUM IS AN #ITERATIVE AND #INCREMENTAL #AGILE SOFTWARE DEVELOPMENT FRAMEWORK FOR MANAGING COMPLEX PRODUCT DEVELOPMENT.
The Scrum Roles and Responsibilities explained by the Scrumlies. I use these figures and characters to explain the roles in Scrum. ScrumMaster, Product Owner, Team, User, Customer, Manager.
Used also in Certified ScrumMaster class 2009
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
Scrum is about Teams producing Results in an agile way. Scrum Teams achieve results anyway they can by using a simple set of rules to guide effort. We will describe scrum as a simple applied model so that a central understanding of scrum can be built. This talk will conclude with a Quick Summary of Scrum.
Introduction to Scrum presentation which outlines common issues in software development, what is Scrum, and an introduction to the Scrum framework. This presentation has been used for training and presentations to both technology and business audiences.
Scrum is an agile software methodology for managing product development. Above presentation states how joining the scrum activities ( Roles, artifacts and events ), we form a complete scrum cycle, which helps in developing a flexible and holistic Product.
My Last Presentation @ QIAU about #Scrum framework.
#SCRUM IS AN #ITERATIVE AND #INCREMENTAL #AGILE SOFTWARE DEVELOPMENT FRAMEWORK FOR MANAGING COMPLEX PRODUCT DEVELOPMENT.
The Scrum Roles and Responsibilities explained by the Scrumlies. I use these figures and characters to explain the roles in Scrum. ScrumMaster, Product Owner, Team, User, Customer, Manager.
Used also in Certified ScrumMaster class 2009
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
Scrum is about Teams producing Results in an agile way. Scrum Teams achieve results anyway they can by using a simple set of rules to guide effort. We will describe scrum as a simple applied model so that a central understanding of scrum can be built. This talk will conclude with a Quick Summary of Scrum.
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This slide talks about Agile Methodologies, Scrum, Kanban, Agile Principles, Agile Values, and all agile related concepts. This slide is for the purpose of Agile Training
This is an introductory overview of the Scrum Framework based on the Scrum Guide.
These charts are also the basis for the corresponding presentation available at the Enduring Agile channel on youtube, accessible using the link provided below:
https://youtu.be/eAZyChHY4Jo
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6. SCRUM
Scrum is a framework that helps teams work together. Scrum encourages
teams to learn through experiences, self-organize while working on a
problem, and reflect on their wins and losses to continuously improve.
6
7. Scrum History
1986 1993
Dr. Takeuchi and Dr.
Nonaka introduced
the term “Scrum” in
the article The New
New Product
Development Game
1995 2010-2017
Ken Schwaber and
Jeff Sutherland
formalized the
“Scrum” framework
in the first
published paper on
Scrum at OOPSLA.
Scrum was
introduced by Jeff
Sutherland at Easel
Corporation using
the study by
Takeuchi and
Nonaka
The first Scrum Guide
was published.Its
incremental updates
were made in 2011,
2013, 2016, and 2017.
8. SCRUM
Scrum and agile are the same thing because Scrum is
centered around continuous improvement, which is a
core principle of agile. However, Scrum is a framework
for getting work done, where agile is a mindset.
1
8
9. “
The scrum framework is heuristic; it’s based on continuous learning and
adjustment to fluctuating factors. It acknowledges that the team doesn’t know
everything at the start of a project and will evolve through experience. Scrum
is structured to help teams naturally adapt to changing conditions and user
requirements, with re-prioritization built into the process and short release
cycles so your team can constantly learn and improve.
9
10. 1
2
SCRUM
MAIN
THINGS
A scrum team
needs three
specific roles
Artifacts are
something that we
make, like a tool to
solve a problem
Actors/Roles
Artifacts
Scrum Events
Scrum framework are the set of
sequential events, ceremonies or
meetings that scrum teams perform
on a regular basis.
11. Scrum Master
They coach teams, product owners, and
the business on the scrum process, and
look for ways to fine-tune their practice
of it. As the facilitator-in-chief,
Product Owner
They are focused on understanding
business, customer, and market
requirements, then prioritizing the
work to be done.
Team Member
All members of the team help one
another to ensure a successful sprint
completion.
Actors
12. User stories are short, simple
descriptions of a feature told
from the perspective of the
person who desires the new
capability, usually a user or
customer of the system. They
typically follow a simple
template:
As a < type of user >, I want <
some goal > so that < some
reason >.
Scrum Artifacts
Product Backlog Sprint Backlog User Stories
Inventory of idea features,
defects, or technical work
that has yet to be worked
on.
Sprint backlog is a list of
tasks identified by team to
be completed during the
Scrum sprint. During the
sprint planning meeting,
the team selects some
number of product backlog
items.
13. Velocity is a measure of
the amount of work a
Team can tackle during a
single Sprint and is the key
metric in Scrum. Velocity
is calculated at the end of
the Sprint by totaling the
Points for all fully
completed Task.
Scrum Artifacts
Story Points Team Velocity
Story points are a unit of
measure for expressing an
estimate of the overall
effort that will be required
to fully implement a
product backlog item or
any other piece of work.
Burndown Chart
Visual measurement tool that
shows the completed work
per day against the projected
rate of completion for the
current project release. Its
purpose is to enable that the
project is on the track to
deliver the expected solution
within the desired schedule.
18. Scrum Event
Sprint Planning (Day-1)
Product Owner provides a list of
high priority items on the backlog.
The team chooses the task they
can complete during the sprint
and transfer the tasks from
product backlog to the sprint
backlog.
Sprint
Two weeks is a pretty typical
length for a sprint, though some
teams find a week to be easier to
scope or a month to be easier to
deliver a valuable increment.
Standup Meeting
15 Minutes max meeting and
stand-up, update the progress
with :
• What did I do yesterday?
• What do I plan to do today?
• Are there any obstacles?
Sprint Review (Day 10)
A live demonstration is
given at the end of each
sprint to showcase the work
the team has completed
during the sprint in the sprint
review meeting.
Sprint Retrospective(Day 10)
This meeting is held to reflect on the
success of the Scrum process and is
there any changes required to be made in
the next sprint. The team discusses the
highs and lows of the earlier sprint and all
the improvements for the next sprint.
18
23. PROS AND CONS SCRUM
PROS CONS
● it works best and fasts with small team
members only.
● If any team member leaves in the
middle of a project, it can have a huge
negative impact on the project
● Quality is hard to implement until the
team goes through an aggressive
testing process
● Need High Commitment
● Fail Faster and Early Improvement
● Project deliverables quickly and efficiently
● Effective use of time and money
● Team members have a clearer picture of
their tasks.
● Easy to know how much work and effort
individual team members are contributing
to the project.