This document describes a scrum game to teach agile principles. Participants are divided into teams who collaborate to build a model city using building blocks. They create a product backlog, estimate tasks, plan sprints on a board, and build during timed sprints. After each sprint they demo progress and retrospect. The process repeats over multiple sprints with a product owner providing feedback. Upon completion, teams reflect on their experience learning agile concepts through this hands-on simulation game.