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P.B. J. + Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Persuasive Design Twitter:  #persuasivedesign Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
Vision Science Cognitive Neuroscience PhD: Math in Brain Linguistics PhD Cognitive Science Post Doc at UCLAduring Dot.Com boom John Whalen Professor in Psychology Director, User Experience& Design @ e.magination Usability/ Accessibility User Experience OnlineStrategy InformationArchitecture
Baltimore’sLargest DOJ VisualDesign FDA InteractionDesign ContentCreation USDA Since  1992 Usability/ Accessibility InformationArchitecture SampleClients CareFirst About AARP e.magination Ad.com Design Comcast Discovery Delivery Development OnlineStrategy Web Sites User  Research Support CMS .NET Custom Apps Intranets MicrosoftSharePoint CustomApps Stakeholder Research CommerceServer eCommerce SystemIntegration Competition Online Facebook iPhone
P.B. J. Beginnings Persuasion Usability Definition Why bother? What is it? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
2000 2005 2010
I define persuasive technology as any interactive computing system designed to change people’s attitudes or behaviors.
P.B. J. + Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
PremiumAccount Registration Membership Effort Time
PremiumAccount Registration Membership Effort Time Reduce effort with Usability
PremiumAccount Registration Membership Effort Conversion!!! Time Add persuasion to motivate effort
AAA / HFI It works – double the funnel
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
Likeability Free Commitment
C B A Likeability Free Commitment
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
Intrigue Endowment Aesthetics
Which  works better? Intrigue Endowment Aesthetics
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” “Why wouldI want one?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
Narrative Achievement
Barbeque by the pool Narrative Achievement
Narrative Achievement
Where’s the barbeque? Narrative Achievement
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” “Is it anygood?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
B ??? C A Reputation Authority Social Proof
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
B A C ??? Framing Anchoring Mimicry
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
A B C Loss Aversion Status Quo Effort
A A A Loss Aversion Status Quo Effort
B C C Loss Aversion Status Quo Effort
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” “Conversion” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
C A & B Scarcity Loss Aversion Ownership
Phew !!!
P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue  Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
Persuasive Design slideshare.net/emagination Twitter: #persuasivedesign Thank You John Whalen e.magination emagination.com john.whalen@emagination.com @emagination @johnwhalen 240-281-0764
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process
Likeability 	– capture them with visuals Free 		– give something away to ask for return favor Commitment 	– ask for small commitment to build bigger ones Intrigue 	– gradually reveal information – make me look Endowment	– if I’ve worked harder its more valuable to me Aesthetics 	– more aesthetically pleasing feels more usable Narrative	– tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation 	– the brand’s reputation counts Authority 	– official recognition important  Social Proof 	– if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo	 – must overcome how things are today w/ shopper Effort 		– how hard is it to check out? Scarcity 	– if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership 	– let me be in control during the buying process

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Conversion Bliss: The Persuasive Design Checklist

  • 1. P.B. J. + Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Persuasive Design Twitter: #persuasivedesign Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 2. Vision Science Cognitive Neuroscience PhD: Math in Brain Linguistics PhD Cognitive Science Post Doc at UCLAduring Dot.Com boom John Whalen Professor in Psychology Director, User Experience& Design @ e.magination Usability/ Accessibility User Experience OnlineStrategy InformationArchitecture
  • 3. Baltimore’sLargest DOJ VisualDesign FDA InteractionDesign ContentCreation USDA Since 1992 Usability/ Accessibility InformationArchitecture SampleClients CareFirst About AARP e.magination Ad.com Design Comcast Discovery Delivery Development OnlineStrategy Web Sites User Research Support CMS .NET Custom Apps Intranets MicrosoftSharePoint CustomApps Stakeholder Research CommerceServer eCommerce SystemIntegration Competition Online Facebook iPhone
  • 4. P.B. J. Beginnings Persuasion Usability Definition Why bother? What is it? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 6. I define persuasive technology as any interactive computing system designed to change people’s attitudes or behaviors.
  • 7. P.B. J. + Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “What’s that?” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 9. PremiumAccount Registration Membership Effort Time Reduce effort with Usability
  • 10. PremiumAccount Registration Membership Effort Conversion!!! Time Add persuasion to motivate effort
  • 11. AAA / HFI It works – double the funnel
  • 12. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Oh Cool” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 14. C B A Likeability Free Commitment
  • 15. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 17. Which works better? Intrigue Endowment Aesthetics
  • 18. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Is it anygood?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” “Why wouldI want one?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 20. Barbeque by the pool Narrative Achievement
  • 22. Where’s the barbeque? Narrative Achievement
  • 23. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Conversion” “Is it worththat price?” “What’s that?” “Oh Cool” “Is it anygood?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 24. B ??? C A Reputation Authority Social Proof
  • 25. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “I want one but…” “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 26. B A C ??? Framing Anchoring Mimicry
  • 27. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 28. A B C Loss Aversion Status Quo Effort
  • 29. A A A Loss Aversion Status Quo Effort
  • 30. B C C Loss Aversion Status Quo Effort
  • 31. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” “Conversion” LikabilityFreeCommitment Scarcity Loss Aversion Ownership Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 32. C A & B Scarcity Loss Aversion Ownership
  • 34. P.B. J. Beginnings Persuasion Usability Definition What is it? Why bother? Still need help? Same old Same old Persuasive Design Hire Us Persuasion During Buying Process oops Freudian slip “Why wouldI want one?” “Conversion” “What’s that?” “Oh Cool” “Is it anygood?” “Is it worththat price?” “I want one but…” Scarcity Loss Aversion Ownership LikabilityFreeCommitment Intrigue Endowment Aesthetics Loss Aversion Status Quo Effort FramingAnchoringMimicry NarrativeAchievement ReputationAuthority Social Proof
  • 35. Persuasive Design slideshare.net/emagination Twitter: #persuasivedesign Thank You John Whalen e.magination emagination.com john.whalen@emagination.com @emagination @johnwhalen 240-281-0764
  • 36. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 37. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 38. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 39. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 40. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 41. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 42. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process
  • 43. Likeability – capture them with visuals Free – give something away to ask for return favor Commitment – ask for small commitment to build bigger ones Intrigue – gradually reveal information – make me look Endowment – if I’ve worked harder its more valuable to me Aesthetics – more aesthetically pleasing feels more usable Narrative – tell me a story about how this fits my life Achievement – show me that I've made an accomplishment Reputation – the brand’s reputation counts Authority – official recognition important Social Proof – if everyone else is buying one… Loss Aversion – how do I know I’m not going to lose on the deal? Status Quo – must overcome how things are today w/ shopper Effort – how hard is it to check out? Scarcity – if I might not be able to get one I want it more Loss Aversion – don’t want to lose out on the deal Ownership – let me be in control during the buying process