2. Rebecca J. Hogue
• PhD Candidate, University of Ottawa
• Faculty of Education
• Thesis project in the Department of Family Medicine:
“Teaching Family Medicine Preceptor to use Tablet
Computers: A Design-Based Research Study”
• Specialize in mobile learning, eLearning, and creating
educational programs to support technology adoption
Rebecca.Hogue@uottawa.ca
http://rjhogue.ca
@rjhogue
3. Acknowledgements
This study is supported by the
Social Sciences and Humanities Research Council
Rebecca J. Hogue, PhD Candidate, @rjhogue
4. Rebecca J. Hogue, PhD Candidate, @rjhogue
"one must learn by doing the thing,
for though you think you know it,
you have no certainty until you try”
~Sophocles
5. Introduction
1. What is Design-Based Research (DBR)
2. What are the historical roots of DBR?
3. What are the philosophical underpinnings of DBR?
4. What are the goals of DBR?
5. What constitutes new knowledge in DBR?
6. What is the methodology of DBR?
7. What are the necessary stages of inquiry in DBR?
Rebecca J. Hogue, PhD Candidate, @rjhogue
6. What is Design-Based Research
• Form of research that involves creating
educational interventions (e.g.
workshops, lessons) or artifacts (e.g.
computer programs, textbooks) and
evaluating them in a real-world context
• Theory informs practice
• Theory emerges from practice
Rebecca J. Hogue, PhD Candidate, @rjhogue
7. Historical Foundations
• DBR evolved out of the need to make educational
research more useful to practitioners
• During the paradigm wars of the early 90s
– Brown (1992)
– Collins (1992)
• Also known as: development research, formative
research, design studies, design experiments, formative
evaluation, and engineering research
• Design-Based Research Collective (2003)
• May use both qualitative and quantitative data collection
and analysis methods
Rebecca J. Hogue, PhD Candidate
8. Philosophical Underpinnings
Pragmatism
• New knowledge
measured in by the
consequences of the
research
• Value in research is to
improve practice
Design Sciences
• No perfect solution,
rather some solutions
are better than others
• Creating better
models is achieved
through successive
approximation
(iterative cycles)
Rebecca J. Hogue, PhD Candidate
9. Goals of DBR
The goals in DBR are to:
1. Solve and educational design problem in a real-
world context
2. Contribute to scholarly knowledge typically in the form
of best practices
(Collins, Joseph, & Bielaczyc, 2004; Gravemeijer & Cobb, 2006)
Educational design problems are solved through the
design and delivery of an educational intervention (e.g. a
workshop) and/or artifacts (e.g. textbooks, eBook for
iPads)
Rebecca J. Hogue, PhD Candidate
10. What New Knowledge
The pragmatic perspective stresses the
consequences of the research:
• Improved educational theory (e.g. best
practices)
• Educations resources (e.g.
textbooks, PowerPoint slides, website)
• Professional development of the participants
Rebecca J. Hogue, PhD Candidate, @rjhogue
11. Methodology
Rebecca J. Hogue, PhD Candidate, @rjhogue
Initial Design
Phase
• Problem Analysis (Reeves, 2006)
• Initial Solution Design
Post
Implementation
Phase
• Program Evaluation
• Retrospective Analysis
Implementation
Phase
• Iterative cycles of
Design-Deliver-Evaluate
Does the problem have a
generalizable scope?
Initial design is based on
both practitioner
collaboration and
grounded in theory
When evaluating
cycles, theory may
emerge from practice
Data is re-analyzed in
its entirety
Includes an analysis of
the DBR process itself
12. Inquiry in DBR
Rebecca J. Hogue, PhD Candidate, @rjhogue
Ground
Enact
Evaluate
Reflect
Initial designs
are grounded in
theory
Sophocles –
Can’t know
until we do
Happens at
multiple times /
multiple levels
Formative and
summative
Allows us to extract
best practices from
the process as a
whole
13. Considerations
• Role of the research (conflict between
designer and evaluator)
• How to define better
• Boundaries of iterations
– When do stop
• Bartlett effect – too much data collection
Rebecca J. Hogue, PhD Candidate, @rjhogue
14. Validity in DBR
• How well the enactment represents the
intended design
• How sustainable the design is after the
researcher leaves
Rebecca J. Hogue, PhD Candidate, @rjhogue
15. Summary
DBR is a pragmatic approach to research that involves
solving an educational design problem in a real world
context.
It uses iterative cycles of design-enact-evaluate to
improve upon educational interventions
Theory is used to inform practice, and theory emerges
from practice
Rebecca J. Hogue, PhD Candidate, @rjhogue