Paper prototyping 
webinar 
Moscow 
Maksim Gaponov
About presenter 
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Maksim Gaponov 
Agile Coach, 
Luxoft Russia
What prototype is? 
Prototype is a working model of 
future system 
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What prototypes are used for? 
 Know more about a product 
 Get feedback 
 Get information about possible problems during production 
 Get an ability to change something before production 
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Prototype as documentation 
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 Far more compact than text 
 Does not take much time to 
understand 
 Simplifies development 
 Reduces development time
Prototype as communication 
– So, it’s all clear now? 
– Sure! Yes! 
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Why people use products? 
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 Users have goals 
 To achieve goals users 
perform tasks 
 Tools are used to 
accomplish tasks
How product is born? 
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Levels suitable for prototyping 
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Prototyping
Have more than one option? Prototype! 
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Power of paper prototyping 
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 Fast & cheap 
 Right fidelity 
 No software/hardware 
limitations 
 Collaborative 
 Can be done with clients 
 No special skills needed
Basic tools 
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 Paper 
 Pencils, pens, markers, sharpies 
 Stickers of different sizes 
 Scissors 
 Scotch tape 
 Transparent paper
Extra tools 
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 Special sets for different 
interfaces (desktop, web, 
mobile) 
 Rulers with interface elements
DIY tools 
 Printed and cutout interface 
elements on magnet paper 
 Interface elements printed on 
stickers 
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Start with a sketch! 
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Personal card example 
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Editing personal data 
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Adding a child 
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Seems pretty interactive? Argh! 
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More than one screen? Use sketchboards! 
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Sketchboard for galleries prototype 
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Gallery page prototype 
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Adding an image modal window 
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Added new image 
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Setting up access to gallery 
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Access changed 
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Testing a prototype 
How to prepare for testing 
 Decide what exactly you want to 
test 
 Prepare scenarios 
 Think about interactions 
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Keep in mind 
 Wrong people lead to wrong 
results 
 Moderation should be moderate
Running a test 
People needed 
 User 
 Moderator 
 Watcher 
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Test phases 
 Set the stage 
 Test prototype 
 Get feedback
Analyzing test results 
 Task completion frequency 
 Task completion time 
 Errors and missteps 
 User comments 
 Watcher notes 
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Refining your prototype 
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 Prototyping is an iterative 
process 
 Build a prototype, test it on 
users, refine prototype with new 
knowledge 
 2-3 iterations are usually 
enough
Gallery page refinements 
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Editing gallery name 
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Rotating an image 
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Further reading 
• Prototyping by Todd Zaki Warfel 
• Paper Prototyping: The Fast and Easy Way to Design and Refine 
User Interfaces by Carolyn Snyder 
• Sketching User Experiences: Getting the Design Right and the 
Right Design by Bill Buxton 
• The Elements of User Experience: User-Centered Design for the 
Web and Beyond by Jesse James Garrett 
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Thanks! 
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Prototype that first

Editor's Notes

  • #3 There is pretty much material to cover on the topic, so some points will be touched very lightly
  • #4 © http://www.model-space.com
  • #9 Model works good for whole projects and small features It is essential to keep in mind that every following layers affects the range of product decisions that can be made You should always check spreading influence of decisions that a being made on one level of product, especially on middle levels During meetings it is essential to keep discussion only on one level of model
  • #10 Different prototyping methods for different levels Paper prototyping is not the best option for surface level – high fidelity needed to test design solutions Prototyping can be also used to form a strategy level, Lean Startup approach is all about that, but it’s a topic for a dedicated webinar 
  • #11 Some decisions are very easy to made: Standard things like registration forms Legally regulated forms Etc But some decisions are not so clear: Some users agree with one solution, some with completely another Team members propose different solutions We are not sure what solution will have best market fit This method is called “Design thinking” This method is also very good at finding the best solution, not polishing a satisfactory one No we are ready to dive into paper prototyping world
  • #12 Also power prototyping is versatile. You can prototype web interface as well as ATM terminal There are weaknesses too, of course: It’s difficult to hold paper prototyping sessions in distributed teams or to pass the result form Moscow to New York Some imagination is essential Design solutions cannot be tested
  • #13 Hands and your imagination also 
  • #15 You can prepare tools by yourself: There are tons of interface widgets sets over the web, you can download them and print on a magnet paper or stickers Ok, we are ready to start prototyping! But what to start with?
  • #16 Well, it may be easier to say, than do. Here is a simple technique for kicking-off: Take a piece of paper enough for several sketches Give yourself a small amount of time (10 minutes max) Make as many sketches as you can Choose the best one after the time is over
  • #28 There are very many variants of testing a prototype
  • #29 It’s very important how people feel themselves during testing
  • #32 Through testing sessions we often had 2 questions: Can I rename gallery on a gallery page? What if I need to rotate an image?