FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
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peas description of task environment with different types of propertiesmonircse2
Ai related Topics: PEAS: A task environment specification that includes Performance measure, Environment, Actuators, and Sensors. Agents can improve their performance through learning. This is a high-level presentation of agent programs.
This presentation gives introduction to ADO.Net.
Basic introduction to connected & Disconnected architecture.
and explain the each every component in Ado.net
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
Like Us - https://www.facebook.com/FellowBuddycom
peas description of task environment with different types of propertiesmonircse2
Ai related Topics: PEAS: A task environment specification that includes Performance measure, Environment, Actuators, and Sensors. Agents can improve their performance through learning. This is a high-level presentation of agent programs.
This presentation gives introduction to ADO.Net.
Basic introduction to connected & Disconnected architecture.
and explain the each every component in Ado.net
Presented at NDC 2011 in Oslo (9th June 2011)
Video available via http://www.softdevtube.com/2011/11/01/framing-the-problem/
The focus of software development and technology tends to be very solution–centric, often at the expense or in the absence of a proper understanding of what problem is to be solved. Without necessarily intending to, developers, architects and other technical roles often try to force the problem domain into code–based thinking. Business analyst says number, developer hears int, double or decimal. Customer says stock data, architect hears database. The problem domain and motivation are often abstracted away altogether or too early in the technical solution process.
This session takes a look at ways of characterising system types and organising problems, so that problem domains are understood on their own terms. In addition to classic analysis techniques, problem frames are examined as a tool for structuring the phenomena that technical solutions need to express.
This is a Software Estimation Guide for Practitioners, It includes information about the Software Estimation Process, Complexities, Estimation Methods (Size, Effort, Cost) and Techniques (Function Point, COCOMO and the Use Case based Estimation)
Objectives:
1. To understand the different processes in the realm of ‘Requirements Engineering’.
2. To see the challenges in requirements development and the importance of getting requirements right in an IT project.
3. To understand the different techniques used in different phases and processes of requirements development and management.
Four-Frame Model - Reframing OrganisationsPhil Vincent
Bolman & Deal identify four distinctive ‘frames’ from which people view their world - Structural, Human Resources, Political, and Symbolic.
Each frame comes with a range of concepts, metaphors and values which provide the scaffolding for organising raw experience of the world.
No one uses only one frame all the time, although people often show a preference for one or two frames.
Software engineering task bridging the gap between system requirements engineering and software design.
Provides software designer with a model of:
system information
function
behavior
Model can be translated to data, architectural, and component-level designs.
Expect to do a little bit of design during analysis and a little bit of analysis during design.
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Abstract:
The demands and expectations for applications have changed dramatically in recent years. Applications today are deployed on a wide range of infrastructure; from mobile devices up to thousands of nodes running in the cloud—all powered by multi-core processors. They need to be rich and collaborative, have a real-time feel with millisecond response time and should never stop running. Additionally, modern applications are a mashup of external services that need to be consumed and composed to provide the features at hand.
We are seeing a new type of applications emerging to address these new challenges—these are being called Reactive Applications. In this talk we will discuss four key traits of Reactive; Responsive, Resilient, Elastic and Message-Driven—how they impact application design, how they interact, their supporting technologies and techniques, how to think when designing and building them—all to make it easier for you and your team to Go Reactive.
Intended Audience:
Programmers, architects, CIO/CTOs and everyone with a desire to challenge the status quo and expand their horizons on how to tackle the current and future challenges in the computing industry.
Chiptroniks is Best Laptop repairing Institute in Delhi that offer Laptop Repairing Course that includes all needed requirement of market in their Course Syllabus, We offer best laptop repairing course curriculum with job placement assistance
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Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
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Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
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The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
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The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
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2. HISTORY OF PROBLEM FRAMES
• Problem frames is an approach to Software Requirements Analysis. It
was developed by British software consultant Michael A. Jackson in
the 1995.
• It has received its fullest description in his Problem Frames: Analysing
and Structuring Software Development Problems (2001).
3. PROBLEM FRAME
• It is a description of a recognizable class of problems, where the class of
problems has a known solution
• It provide a conceptual language for recognizing familiar problems in the client’s
requirements.
• A recognized class of problems is called a problem frame.
• What happens if you just start building right away?
• You could build the wrong system
• You could discover a critical issue late in development.
4. DOMAINS
In problem or
context diagrams
In problem frame
diagrams
Machine
Domain
Given
Domain
• The system to be built
Machine
Domain
Causal
Domain
• Behavior might be partial
Behaves predictably
But might fail
C
Given
Domain
Behaves unpredictably
Often a human user
Biddable
Domain
B
Designed
Domain
Lexical
Domain
Data repository
Physical embodiment ignored
X
5. CONTEXT DIAGRAMS
Given
Domain 1
a
Machine
Domain
c
d
b
Given
Domain 2
• Show the relevant domains in the problem
• Lines show shared phenomena (events, states)
•
•
•
•
a – states shared only by machine and domain 1
b – states shared only by machine and domain 2
c – states shared only by domains 1 and 2
d – states shared by all three domains
6. RECOGNIZED PROBLEM FRAMES
• Required Behaviour
• Commanded Behaviour
• Information Display
• Simple Workpieces
• Transformation
7. REQUIRED BEHAVIOUR
• There is some part of the physical world whose behavior is to be controlled so that it
satisfies certain conditions. The problem is to build a machine that will impose that
control.
Control
Machine
b
Controlled
Domain
a
Required
Behaviour
8. COMMANDED BEHAVIOUR
• There is some part of the physical world whose behaviour is to be controlled in
accordance with commands issued by an operator. The problem is to build a machine
that will accept the operator's commands and impose the control accordingly.
b
Operator
a
Control
Machine
Commanded
Behaviour
c
Controlled
Domain
d
9. INFORMATION DISPLAY
• There is some part of the physical world about whose states and behaviour certain
information is continually needed. The problem is to build a machine that will obtain
this information from the world and present it at the required place in the required
form.
b
Real World
a
Information
Machine
DisplayReal World
c
Display
d
10. SIMPLE WORKPIECES
• A tool is needed to allow a user to create and edit a certain class of computer
processing text or graphic objects, or similar structures, so that they can be
subsequently copied, printed, analysed or used in other ways. The problem is to build a
machine that can act as this tool.
b
User
a
Ending
Tool
Command
Effects
c
Work
Pieces
d
11. TRANSFORMATION
• There are some given computer-readable input files whose data must be transformed
to give certain required output files. The output data must be in a particular format,
and it must be derived from the input data according to certain rules.
b
Inputs
a
Transform
Machine
IO
Relation
c
Outputs
d
12. EXAMPLE: ONE-WAY TRAFFIC LIGHTS
• The repairers put one unit at each end of the one-way
section and connect it to a small computer that controls the
sequence of lights. Each unit has a Stop light and a Go
light. The computer controls the lights by emitting RPulses
and GPulses, to which the units respond by turning the
lights on and off. The regime for the lights repeats a fixed
cycle of four phases. First, for 50 seconds, both units show
Stop; then, for 120 seconds, one unit shows Stop and the
other Go; then for 50 seconds, both show Stop again; then
for 120 seconds the unit that previously showed Go shows
Stop, and the other shows Go. Then the cycle is repeated.
13. ONE-WAY TRAFFIC PROBLEM DIAGRAM
Lights
Controller
a
b
Light units
Light cycle
• a: { RPulse1, GPulse1, RPulse2, GPulse2 }
• b: { Stop1, Go1, Stop2, Go2 }
• Exclamation point shows which domain controls events
• a: LC ! { RPulse1, GPulse1, RPulse2, GPulse2 }
• b: LU ! { Stop1, Go1, Stop2, Go2 }
• Notice that we carefully distinguish pulses from lights