The document summarizes various probabilistic approaches to reducing aliasing in shadow maps. It discusses previous work using variance shadow maps (VSM) and higher order moments. It then covers using probability density functions (PDFs) fitted to multiple moments to model the depth distribution, and an approach called exponential shadow maps that uses an exponential function to remove light bleeding artifacts. The document concludes that while these techniques help, further work is still needed to fully address light bleeding from non-planar surfaces.