2. IN THIS SESSION
■ Explore innovation games for prioritization through
● Highly interactive group activity
■ Understand:
● Common Pitfalls
● Tips for effective prioritization
*
3. COMMON PITFALLS …
■ Everything is high priority
■ Lot of discussion on low value features
■ Different priority on same feature by different stakeholder
■ Whoever screams the loudest, gets priority
■ Time consuming and ineffective
4. TECHNIQUE ONE – PRODUCT IN A BOX
■ Leverage collective retail consumer experience of stakeholder to
identify
●Most Exciting
●Important
●Valuable
Features of a product/service
5. PRODUCT IN A BOX
Imagine <the project> as a product on a supermarket shelf.
What would appear on the box that would appeal to our
customers?
6. HOW TO – PRODUCT IN A BOX
■ Split the team into cross-functional groups of 5 - 6 people
■ Provide the team with some card-board boxes
■ Group to imagine that they’re selling their product/service in a
trade show/ retail outlet/ public market
■ Ask the group to design a product box for their offering
■ The box should also have key marketing slogan, pictures, price
point etc they find interesting
■ Group to sell their product- box to others
7. CASE STUDY
We want to develop a flight booking system
Some Salient Features:
• Search Flights
• Flight Booking
• Multiple payment options
• Track your bookings
• Deals and Promotions
• Faster Booking
9. THINGS TO WATCH OUT FOR
■ Watch interactions during selling helps in identifying most
important and useful information
■ Open ended exercise, needs good facilitation
■ Scalability
■ Physical Preparation
10. WHEN TO – PRODUCT IN A BOX
■ Participation from all quarters
■ Any stage of the PDLC, ideal in the beginning/conceptualization
■ Move the discussion from “features” to “benefits”
■ Prioritization based on benefits and unique selling proposition
11. TECHNIQUE TWO
How to Get a Group of People To
Prioritize a List of features...
The Innovation Game:
BUY A FEATURE
12. WHY “BUY A FEATURE”
■ Lots of people actively engaged: Customers, Partners,
Employees…
■ Prioritize the features as a group - builds consensus,
encourages negotiation
■ A way to understand the reasons behind the priority
■ Cost v/s value evaluation
■ Most importantly, it is a method that clients will enjoy!
13. HOW TO – BUY A FEATURE
■ Features described in terms of benefits and costs
■ 5 to 8 players given limited budget based on available capacity
■ Group collectively discusses and negotiates to purchase
features
■ Discussions around each feature identifies the reason behind
selecting or not selecting a feature
14. CASE STUDY
Product - Easymail
■ Easymail is a webmail service launched a few months ago in a limited
beta
■ The current version is something of a minimum viable product.
■ Easymail does not provide their own email service, but integrates with
existing, providing the user with a great user interface.
■ The idea is to gather all your emails at one place, make it searchable and
stand out by having a unique user interface.
■ Easymail have partnered with several email providers to get access to
their API’s.