This article discusses the importance of developing a taxonomy, or hierarchical classification structure, for services in a Service-Oriented Architecture (SOA) initiative. The taxonomy helps classify different types of services and provides clear definitions that facilitate communication between stakeholders. The article proposes four basic SOA service types - Business Services, Enterprise Services, Application Services, and Infrastructure Services - and describes each type. An effective taxonomy reduces complexity and confusion by providing a common language and framework for classifying services throughout all phases of an SOA initiative.
This document discusses virtual worlds and their uses. It provides examples of how various companies and organizations utilize virtual worlds for purposes such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds used by companies like IBM and T-Systems are examined. Potential benefits of virtual worlds include 24/7 learning, cost savings, and increased knowledge sharing. However, issues with adoption, technical limitations, security, and lack of non-verbal cues are also noted. Experts provide differing views on the current and future potential of virtual worlds for businesses.
The document discusses virtual worlds and how they are used in various contexts such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. It provides examples of companies and organizations using virtual worlds for these purposes, both internally and publicly, and discusses some of the benefits and issues associated with virtual worlds. The document concludes by noting differing opinions on the current and future business potential of virtual worlds.
The Future of Social in the Enterprise - by Alan Lepofsky and Dion HinchcliffeAlan Lepofsky
This presentation talks about the past, present and future of social software within the enterprise. DIon Hinchcliffe and I presented this at Salesforce Dreamforce 2012.
Education Writer's Association panel on Moving the Social Media Iceberg at the 2012 National Conference @ University of Pennsylvania. This was my portion of the pre-panel discussion. Thanks to all that attended.
My Specialties;
Practical HR and sourcing strategy | End-to-end recruitment process (talent acquisition) | Sourcing technology, social network
for recruitment, targeted selection and talent pipeline | Employer branding and recruitment campaign and channel.
Learning Forum London 2010 - Summary for CAPLA 2010Don Presant
This document provides a summary of the Learning Forum London 2010 conference. It discusses several topics that were covered, including projects using eportfolios for health applications, reflective learning, and student guidance. Emerging technologies mentioned include open source platforms like Moodle and Sakai, as well as social software like YouTube and Twitter. International eportfolio developments in Europe, Australia, the United States, and Canada were also reviewed. The document concludes by discussing the potential for a lifelong learning eportfolio system in Manitoba, Canada called Career Portfolio Manitoba.
The document discusses the E.O. Paton Electric Welding Institute in Ukraine, which was founded in 1934 and has made important contributions to industries like shipbuilding, aerospace, and energy. It describes the Institute's achievements in welding technologies and new materials. It also outlines the establishment of a Technopark at the Institute after the Soviet Union collapsed, to commercialize research and attract private funding through economic incentives like tax breaks. The Technopark has implemented innovative projects in areas like rail welding and attracted companies like Pratt & Whitney, but still requires more funding and partnerships to support projects in areas like medical waste disposal.
This article discusses the importance of developing a taxonomy, or hierarchical classification structure, for services in a Service-Oriented Architecture (SOA) initiative. The taxonomy helps classify different types of services and provides clear definitions that facilitate communication between stakeholders. The article proposes four basic SOA service types - Business Services, Enterprise Services, Application Services, and Infrastructure Services - and describes each type. An effective taxonomy reduces complexity and confusion by providing a common language and framework for classifying services throughout all phases of an SOA initiative.
This document discusses virtual worlds and their uses. It provides examples of how various companies and organizations utilize virtual worlds for purposes such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds used by companies like IBM and T-Systems are examined. Potential benefits of virtual worlds include 24/7 learning, cost savings, and increased knowledge sharing. However, issues with adoption, technical limitations, security, and lack of non-verbal cues are also noted. Experts provide differing views on the current and future potential of virtual worlds for businesses.
The document discusses virtual worlds and how they are used in various contexts such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. It provides examples of companies and organizations using virtual worlds for these purposes, both internally and publicly, and discusses some of the benefits and issues associated with virtual worlds. The document concludes by noting differing opinions on the current and future business potential of virtual worlds.
The Future of Social in the Enterprise - by Alan Lepofsky and Dion HinchcliffeAlan Lepofsky
This presentation talks about the past, present and future of social software within the enterprise. DIon Hinchcliffe and I presented this at Salesforce Dreamforce 2012.
Education Writer's Association panel on Moving the Social Media Iceberg at the 2012 National Conference @ University of Pennsylvania. This was my portion of the pre-panel discussion. Thanks to all that attended.
My Specialties;
Practical HR and sourcing strategy | End-to-end recruitment process (talent acquisition) | Sourcing technology, social network
for recruitment, targeted selection and talent pipeline | Employer branding and recruitment campaign and channel.
Learning Forum London 2010 - Summary for CAPLA 2010Don Presant
This document provides a summary of the Learning Forum London 2010 conference. It discusses several topics that were covered, including projects using eportfolios for health applications, reflective learning, and student guidance. Emerging technologies mentioned include open source platforms like Moodle and Sakai, as well as social software like YouTube and Twitter. International eportfolio developments in Europe, Australia, the United States, and Canada were also reviewed. The document concludes by discussing the potential for a lifelong learning eportfolio system in Manitoba, Canada called Career Portfolio Manitoba.
The document discusses the E.O. Paton Electric Welding Institute in Ukraine, which was founded in 1934 and has made important contributions to industries like shipbuilding, aerospace, and energy. It describes the Institute's achievements in welding technologies and new materials. It also outlines the establishment of a Technopark at the Institute after the Soviet Union collapsed, to commercialize research and attract private funding through economic incentives like tax breaks. The Technopark has implemented innovative projects in areas like rail welding and attracted companies like Pratt & Whitney, but still requires more funding and partnerships to support projects in areas like medical waste disposal.
Vincent Van Gogh was a Dutch post-Impressionist painter and draughtsman whose work had a far-reaching influence on 20th-century art. Born in 1853, Van Gogh struggled with mental illness and poverty for most of his adult life. He is now widely regarded as one of the greatest and most influential figures in the history of Western art.
تكبير الذكر , احدث طريقه لتطويل الذكر بشكل صحي
بدون حبوب وبدون مضاعفات وبدن ايه اضرار يمكنك الان تطويل الذكر بشكل طبيعي جدا ومن خلال تمارين بسيطه لمزيد من المعلومات عن تطويل اذكر في هذا الرابط
http://thelong.info
The document discusses how to put on a successful play by following three principles: having a clear vision for the production, choosing the right team to realize that vision, and satisfying the various stakeholders involved. It outlines the pre-production, rehearsal, and technical processes and notes that the director, designers, technicians, actors and audience must all work together towards a shared goal for the performance to be a success.
The document provides instructions for inviting a friend or client to join the Coffeeclub network by copying the provided email templates and sending an invitation message to invite them.
The document provides tutorials for using Photoshop to fix common blemishes and imperfections in photos such as acne, wrinkles, and scars. It includes before and after examples for each type of imperfection and provides links to additional online tutorials for removing pimples, wrinkles, and scars using tools like the spot healing brush and patch tool in Photoshop.
Course 1: Create and Prepare CentOS 7 VM TemplateImad Daou
The following Course will focus mainly on a private Virtual Environment such VirtualBox or VMware Station. However, if you are willing to setup straight on DigitalOcean or Vultr, then you can skip Course1 and jump to Course2. But, I highly recommend to go through Course1 to build In-house local Web Hosting Server for testing or developing purpose. After all, the concept is same on either Private or Public Virtual environment.
1) Brendan McGrath is the CEO of Gaelectric, an Irish renewable energy and energy storage company active in Ireland and the US with a pipeline of over 1,600MW of wind and transmission projects.
2) Gaelectric is developing compressed air energy storage (CAES) and other energy storage technologies to integrate renewable energy and provide flexible capacity. Modeling shows CAES can reduce emissions, costs and renewable curtailment.
3) Gaelectric is exploring offshore wind and compressed air energy storage opportunities in Ireland, with the goal of demonstrating technologies and exporting renewable energy to Europe through undersea interconnectors.
The document outlines three assignments for students. The first assignment involves primary consumer research to understand advertising effectiveness. The second assignment requires students to research an advertising agency. The third assignment tasks students with reading the first five chapters of a book on advertising and writing a 1000 word note. The deadline for all assignments is April 5, 2010 and students should email their submissions to the provided email address.
This document provides information about California in 3-4 sentences. It outlines 4 regions of California and notes that the North & Central Coast and South Coast can be considered the same. It details the California Bear Flag, state symbols such as the gray whale, poppy, and redwood tree. It also summarizes that the California Gold Rush began in 1848 when gold was discovered, bringing over 300,000 people to California.
The document discusses grassroots and hyperlocal media, focusing on the story of Ozarks Unbound, an independent online media outlet run by Christopher Spencer out of Fayetteville, Arkansas. It details how Ozarks Unbound operates almost entirely for free using open source tools like WordPress, Gimp, Audacity and others. Spencer argues that with the low barriers to entry afforded by these free and low-cost tools, grassroots media has the potential to provide more competition to traditional media organizations.
Bullying is a serious problem among American youth, with statistics showing that it is the third leading cause of death for those aged 15-24. Many students avoid school due to bullying, while others attend in a state of anxiety or depression. Reports indicate that the majority of American youth witness bullying daily, and over a third have engaged in bullying behavior themselves, defined as repeated teasing, threats, hitting or exclusion. A study in Massachusetts found that half of all middle school students had been bullied in the past year.
The document summarizes OpenHydro's tidal energy technology and commercial developments. It discusses OpenHydro's open-centre turbine design, testing at the European Marine Energy Centre, subsea installation methods, and commercial projects with Nova Scotia Power, EDF, and SSE Renewables. It also provides an overview of OpenHydro as a company and its financial projections for tidal farm electricity costs.
Course 1: Create and Prepare Debian8 VM TemplateImad Daou
The following Course will focus mainly on a private Virtual Environment such VirtualBox or VMware Station. However, if you are willing to setup straight on DigitalOcean or Vultr, then you can skip Course1 and jump to Course2. But, I highly recommend to go through Course1 to build In-house local Web Hosting Server for testing or developing purpose. After all, the concept is same on either Private or Public Virtual environment.
This document outlines a vocabulary lesson plan taught by Maria Angala. The lesson focuses on teaching students to read, tap, and spell words containing blend sounds. Students copy vocabulary words with their meanings and use them in sentences. They practice reading lists of words containing blends. Through quick checks, the teacher measures if students can read, tap, and spell 5 blend words 80% of the time, which is the lesson objective. The lesson concludes with assigning homework practicing the blend words.
This document summarizes and highlights four free sans serif typefaces: Quicksand by Andrew Paglinawan, Yanone Kaffeesatz by Jan Gerner, Comfortaa by Johan Aakerlund, and provides information about each designer and font. It encourages visiting fontface.com to explore more free fonts.
hcid2011 - RED: a multi-disciplinary approach to experience design - Jarnail ...City University London
This document discusses a multi-disciplinary approach called RED (Research, Envision, Design) for experience design. It emphasizes hypothesis-driven research, capability modeling, and scenario planning to envision solutions. The design process involves concept and product design, workload definition, and user-centered and comparative design. Delivery focuses on proof of concepts, vision demonstrators, and investment cases. Examples discussed include an assisted living innovation platform and projects helping organizations promote digital literacy and envision breakthrough customer experiences.
This document provides information about an upcoming presentation on bring your own device (BYOD) programs. The presentation will give an overview of the opportunities and risks of BYOD programs. It will discuss the drivers behind BYOD, including increasing employee satisfaction and reducing costs. The presentation will also cover managing the security and privacy challenges that can arise when private devices access corporate networks and data. The intended audience is executives and decision makers interested in learning about the strategic considerations of implementing a BYOD program.
Vincent Van Gogh was a Dutch post-Impressionist painter and draughtsman whose work had a far-reaching influence on 20th-century art. Born in 1853, Van Gogh struggled with mental illness and poverty for most of his adult life. He is now widely regarded as one of the greatest and most influential figures in the history of Western art.
تكبير الذكر , احدث طريقه لتطويل الذكر بشكل صحي
بدون حبوب وبدون مضاعفات وبدن ايه اضرار يمكنك الان تطويل الذكر بشكل طبيعي جدا ومن خلال تمارين بسيطه لمزيد من المعلومات عن تطويل اذكر في هذا الرابط
http://thelong.info
The document discusses how to put on a successful play by following three principles: having a clear vision for the production, choosing the right team to realize that vision, and satisfying the various stakeholders involved. It outlines the pre-production, rehearsal, and technical processes and notes that the director, designers, technicians, actors and audience must all work together towards a shared goal for the performance to be a success.
The document provides instructions for inviting a friend or client to join the Coffeeclub network by copying the provided email templates and sending an invitation message to invite them.
The document provides tutorials for using Photoshop to fix common blemishes and imperfections in photos such as acne, wrinkles, and scars. It includes before and after examples for each type of imperfection and provides links to additional online tutorials for removing pimples, wrinkles, and scars using tools like the spot healing brush and patch tool in Photoshop.
Course 1: Create and Prepare CentOS 7 VM TemplateImad Daou
The following Course will focus mainly on a private Virtual Environment such VirtualBox or VMware Station. However, if you are willing to setup straight on DigitalOcean or Vultr, then you can skip Course1 and jump to Course2. But, I highly recommend to go through Course1 to build In-house local Web Hosting Server for testing or developing purpose. After all, the concept is same on either Private or Public Virtual environment.
1) Brendan McGrath is the CEO of Gaelectric, an Irish renewable energy and energy storage company active in Ireland and the US with a pipeline of over 1,600MW of wind and transmission projects.
2) Gaelectric is developing compressed air energy storage (CAES) and other energy storage technologies to integrate renewable energy and provide flexible capacity. Modeling shows CAES can reduce emissions, costs and renewable curtailment.
3) Gaelectric is exploring offshore wind and compressed air energy storage opportunities in Ireland, with the goal of demonstrating technologies and exporting renewable energy to Europe through undersea interconnectors.
The document outlines three assignments for students. The first assignment involves primary consumer research to understand advertising effectiveness. The second assignment requires students to research an advertising agency. The third assignment tasks students with reading the first five chapters of a book on advertising and writing a 1000 word note. The deadline for all assignments is April 5, 2010 and students should email their submissions to the provided email address.
This document provides information about California in 3-4 sentences. It outlines 4 regions of California and notes that the North & Central Coast and South Coast can be considered the same. It details the California Bear Flag, state symbols such as the gray whale, poppy, and redwood tree. It also summarizes that the California Gold Rush began in 1848 when gold was discovered, bringing over 300,000 people to California.
The document discusses grassroots and hyperlocal media, focusing on the story of Ozarks Unbound, an independent online media outlet run by Christopher Spencer out of Fayetteville, Arkansas. It details how Ozarks Unbound operates almost entirely for free using open source tools like WordPress, Gimp, Audacity and others. Spencer argues that with the low barriers to entry afforded by these free and low-cost tools, grassroots media has the potential to provide more competition to traditional media organizations.
Bullying is a serious problem among American youth, with statistics showing that it is the third leading cause of death for those aged 15-24. Many students avoid school due to bullying, while others attend in a state of anxiety or depression. Reports indicate that the majority of American youth witness bullying daily, and over a third have engaged in bullying behavior themselves, defined as repeated teasing, threats, hitting or exclusion. A study in Massachusetts found that half of all middle school students had been bullied in the past year.
The document summarizes OpenHydro's tidal energy technology and commercial developments. It discusses OpenHydro's open-centre turbine design, testing at the European Marine Energy Centre, subsea installation methods, and commercial projects with Nova Scotia Power, EDF, and SSE Renewables. It also provides an overview of OpenHydro as a company and its financial projections for tidal farm electricity costs.
Course 1: Create and Prepare Debian8 VM TemplateImad Daou
The following Course will focus mainly on a private Virtual Environment such VirtualBox or VMware Station. However, if you are willing to setup straight on DigitalOcean or Vultr, then you can skip Course1 and jump to Course2. But, I highly recommend to go through Course1 to build In-house local Web Hosting Server for testing or developing purpose. After all, the concept is same on either Private or Public Virtual environment.
This document outlines a vocabulary lesson plan taught by Maria Angala. The lesson focuses on teaching students to read, tap, and spell words containing blend sounds. Students copy vocabulary words with their meanings and use them in sentences. They practice reading lists of words containing blends. Through quick checks, the teacher measures if students can read, tap, and spell 5 blend words 80% of the time, which is the lesson objective. The lesson concludes with assigning homework practicing the blend words.
This document summarizes and highlights four free sans serif typefaces: Quicksand by Andrew Paglinawan, Yanone Kaffeesatz by Jan Gerner, Comfortaa by Johan Aakerlund, and provides information about each designer and font. It encourages visiting fontface.com to explore more free fonts.
hcid2011 - RED: a multi-disciplinary approach to experience design - Jarnail ...City University London
This document discusses a multi-disciplinary approach called RED (Research, Envision, Design) for experience design. It emphasizes hypothesis-driven research, capability modeling, and scenario planning to envision solutions. The design process involves concept and product design, workload definition, and user-centered and comparative design. Delivery focuses on proof of concepts, vision demonstrators, and investment cases. Examples discussed include an assisted living innovation platform and projects helping organizations promote digital literacy and envision breakthrough customer experiences.
This document provides information about an upcoming presentation on bring your own device (BYOD) programs. The presentation will give an overview of the opportunities and risks of BYOD programs. It will discuss the drivers behind BYOD, including increasing employee satisfaction and reducing costs. The presentation will also cover managing the security and privacy challenges that can arise when private devices access corporate networks and data. The intended audience is executives and decision makers interested in learning about the strategic considerations of implementing a BYOD program.
The document discusses a concept called "Profile 2.0" which aims to aggregate a person's online profiles and activities from multiple sources into a single profile. It describes how a Profile 2.0 would integrate a user's basic profile information, current activities, measurable participation on sites, relationships with other users, and all of their user-generated data. The goal is to give users more control over their online identity and data across various social networks and platforms.
This document discusses virtual worlds and their uses. It provides examples of how various companies and organizations utilize virtual worlds for purposes such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both internal corporate virtual worlds and public virtual worlds are examined. The benefits of virtual worlds include 24/7 learning, cost savings, real-time interaction, immersive experiences, and increased knowledge sharing. However, issues with adoption, technology, legal matters, and culture also exist. Experts provide differing views on the current and future potential of virtual worlds for businesses.
This document discusses the concept of Enterprise 2.0 and how organizations can leverage social software tools to address information management problems and tap into employees' knowledge and expertise. It describes how the cost of communicating and organizing has collapsed due to technologies that allow anyone to reach a global audience and create and distribute content at little to no cost. The document advocates that companies embrace principles from the social web by empowering knowledge workers to connect, share, create and broadcast using tools like wikis, blogs, microblogging and more. It provides an example of how a group collaboratively worked on a project using these types of tools.
Building An Enterprise 2.0 System Employees Will Actually Usesteint
The document discusses introducing Enterprise 2.0 tools to organizations that employees will find useful. It describes how Web 2.0 concepts like blogs, RSS feeds, and collaboration can be applied within companies to improve group productivity and innovation. Barriers to adoption are also examined, such as lack of management support, legal issues, and not proving business value.
The document discusses the rise of shadow IT and consumerization of IT. It notes that over the last 3 years, user-driven IT has added more to productivity than corporate IT. Reasons for the rise of shadow IT include rigid corporate IT policies, lack of choice and fun usability. The document outlines how IT is evolving to become more flexible and driven by end user needs, including accepting bring your own device (BYOD) and moving to cloud-based solutions. It argues that standardization will mean creating a more dynamic IT environment that removes technology constraints and allows self-service options.
This document summarizes Erik Riedel's talk on creative engineering given at PDL Distinguished Alumni Talk in October 2010. The talk emphasized the importance of creativity, passion, patience, influence, and communication for engineers. It stressed getting exposure to diverse ideas and fields, rigor in work, and the power of networking to advance one's career. Cloud computing was also discussed as enabling a closer relationship between software development and IT operations.
This document discusses incorporating Web 2.0, Pedagogy 2.0, and Moodle 2.0 into learning and teaching at universities. It outlines key cultural shifts with the move to collective intelligence and user participation online. Pedagogy 2.0 is defined as integrating Web 2.0 tools to support knowledge sharing, networking, and access to a global audience with socioconstructivist learning approaches. The document then discusses challenges like technical problems, clashing cultures, and loss of control or history when moving teaching fully online, before outlining how the University of Southern Queensland addresses these issues.
The document discusses virtual worlds and how they are used in various contexts such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. It provides examples of virtual worlds used both internally by companies like IBM, T-Systems, and externally by the general public. Potential benefits include 24/7 learning, cost savings, and increased knowledge sharing. However, issues also discussed include technological limitations, organizational adoption challenges, legal/privacy concerns, and whether virtual worlds can remain viable long-term.
Information Architecture and Professional Communication
I created these slides using Apache OpenOffice for the Professional Communication course at Ryerson's Chang School. I delivered the presentation on July 23, 2012. The presentation explored how the fields of information architecture and professional communication interrelate.
www.grpatten.com
This is the guest lecture I gave at Singularity University on June 28, 2012 on the topic "The Future of Social Networking". It covers a high level review of the history of social networking, what differentiates it as a disruptive platform, and ideas for how mobile will accelerate it as a disruptive platform in the future.
1) CampusVirtuall is a proposed social academic network and platform that would integrate with Facebook login and allow students to separate their personal "Me" profile from their academic "My College" profile.
2) It aims to enhance the college experience by using social aspects to engage users while maintaining academics as the core business through tools and organized data hierarchies.
3) The business model canvas outlines key aspects like identifying student leaders to participate, selling customization services to schools, and potential monetization through ads, subscriptions, and fees for extra services.
Connectr8 - Exploding The Barriers To Social Computing (UKLUG 2009)Stuart McIntyre
My presentation to the UK Lotus User Group (UKLUG) in Edinburgh, 8 October 2009.
Aimed at relative newcomers to Enterprise 2.0 and Social Software, I spoke about the reasons why social computing is important, some of the challenges to gaining investment in the tools and driving adoption, and how to break through these barriers.
I try to make my presentations very visual, so these slides may not make a huge amount of sense on their own, so if you need any additional information, please get in touch!
This document discusses the use of personal devices for work and the considerations companies must make. It notes that while communication was originally the main use of smart phones and tablets, there are now distinct consumer and business uses with different bandwidth requirements. The document outlines different mobile management styles companies may take and how demographics like younger workers' expectations must be understood. It stresses that security departments have different objectives than companies and discusses the role of mobile device management (MDM) solutions, how costs are shared, and that companies must understand they are in a period of change regarding mobile devices in the workplace.
This document discusses service oriented architectures for the web of things. It proposes using a RESTful architecture based on web standards to enable the development of composite applications that integrate smart things. The architecture represents smart things as resources that can be accessed over HTTP using common verbs and operations. It evaluates this approach through several case studies including integrating RFID networks and building physical mashups. The document concludes the RESTful approach can meet the needs of applications on the web of things in a scalable and interoperable way.
The document provides an overview of new capabilities enabled by Azure Active Directory (Azure AD) and Windows 10 for both corporate-owned and personal devices. For corporate devices, Azure AD and Windows 10 allow joining devices directly to an Azure AD tenant without an on-premises Active Directory, enabling single sign-on. For personal devices, users can add their work or school account in Azure AD to access resources on personal computers and devices. The document outlines building a test environment in Azure and testing the new capabilities.
6 benefits of implementing Enterprise 2.0 collaboration software for businessesCynapse
Enterprise 2.0 refers to the use of social software platforms within companies to interconnect teams and their collective knowledge. It aims to harness the advantages of Web 2.0 technologies like social media behind company firewalls. Some key benefits include overcoming geographic and cultural barriers between diverse teams, fostering innovation by enabling free flow of ideas, creating a central knowledge base from communication, capturing tacit knowledge, and identifying experts within the organization.
The document discusses different types of digital media, including "hard copy", "softcopy", "hard video", and "softvideo". It defines softvideo as using computers for all aspects of video production, publishing, and consumption, allowing for interactive, nonlinear video works. The document suggests softvideo challenges existing ideas of what video is and could lead to new forms of collaborative, networked video experiences that take advantage of the web's capabilities. However, most current online video like podcasting maintains traditional linear forms without utilizing the web's interactivity.
Video blogs are blogs that include video content. They share similarities with text blogs in that they are informal, personal, and grounded in the everyday life of the blogger. Some early video blogs emerged in 2000-2001, with 2004 being declared the "year of the videoblog." Today, video blogging has become very common, with over 2000 people subscribed to related email lists. Video blogs are distributed online through web browsers and RSS feeds, and can then be viewed on devices like iPods or televisions. They tell minor stories that accumulate meaning over time as more episodes are added.
Miles, Adrian. “Networked Knowledge Objects.” Association of Internet Researchers Annual Conference, Internet Research 7.0. Brisbane. 2006. Conference Paper.
Media Rich versus Rich Media (Or Why Video in a Blog Is Not the Same as a Vid...vogmae
[This is from 2005] Blogs are now a media commonplace with regular mentions and appearances in mainstream media and an apparently exponential rise in use within education, knowledge management communities, and various forms of Web based self publishing. While definitions of what constitutes a blog are, in the manner of all such definitions, problematic, videoblogs pose this problem afresh with recent and rapid developments in this nascent field.
My own views on video blogs are well documented, and have been for some time (Miles 2000). There are specific qualities or properties that a blog has which makes it different to existing forms of electronic writing and demonstrate that blogs are a medium in their own right.
There are three things that matter in relation to a networked specific practice and media production. These three terms apply to the formal attributes of digital media, and so address the qualities that practice requires, and how we participate, use, and engage with networked media. There is no hierarchy amongst these three terms, and they may prove to be insufficient. The terms are porousness, granularity, and facets. The list does not include database, user, or interactivity, as these are not causes but consequences of this triumvirate of terms.
The availability of ready to hand video technologies for recording, editing, and publishing 'everyday ephemera' has seen an explosion of content online, from the low brow populism of YouTube through to the sophisticated observational post produced work of Robert Croma. These technologies of recording, editing, and distribution provide documentary practice with an everyday, quotidian apparatus for the creation of informal, reflective, observational and autoethnographic work. This paper will examine the use of ready to hand video technologies in concert with the use of the Korsakow interactive video authoring software, to create small scale, 'ready to hand' or 'dirty media' documentaries. This provides a model to investigate and develop alternative modes of making nonfiction video online material that falls outside of the economy of spectacle that dominates YouTube or the 'personal broadcasting channels’ of Vimeo . The problem investigated is how to contextualise and author in these systems so that work created is outside of the unstructured banality of aggregative platforms and the serialised limitations of the blog. Emerging software models such as Korsakow require a creative practice of making that involves the critical curation of video ephemera into complex, emerging and multilinear constellations and clouds of associated material that let these works lie between the personal documentary, essay film, home movies and broader poetic traditions. More significantly the use of systems such as Korsakow allows for an autoethnographic methodology of personal, informal and everyday observation to produce a ‘soup’ of material that is then structured through the elucidation of emerging or unveiled patterns of relation amongst shots and sequences. These patterns create affective and poetic “lines of flight” for both maker and user and their value lies in the possibility of poesis amongst otherwise unremarkable moments.
This document discusses an embedded blogging course for 80+ media and communications students. Each student will have their own individual blog hosted internally at RMIT where they can document their learning, discuss topics, and debate ideas. The blogs are meant to be a creative open space separate from assessment, where students can think out loud, share knowledge, reflect, and experiment to build a portfolio of their learning experience.
This document provides a style of "thick description" from the perspective of a media academic and educator. It discusses working in a post-industrial media ecology where relations between students and a mix of ideas are more important than distinct parts. It also addresses concealing issues through academically inclined students and preserving problems as solutions at conferences. The document suggests scarcity defined universities but many resources are now accessible online.
The document discusses the differences between quantity and quality. It states that a quantity is something that is measurable and has number or scale, and is easy to measure in an empirical way. A quality, on the other hand, is an attribute that is independent of quantity or scale and is not as easily measurable. It provides the examples that the number of children one has is a quantity, while how one feels about them is a quality, which is independent of quantity.
This document discusses the use of blogs in education compared to traditional essays. It notes that blogs encourage reflection, metacommentary, and knowledge building by connecting various sources of information. Blogs also allow students to direct their own learning process and express what they are learning rather than just restating what has been learned. In contrast, essays tend to narrow a student's research and thinking over time and focus more on conclusions than ongoing knowledge development.
The document discusses Gilles Deleuze's concept of the "interval" and how it relates to new media forms. It argues that contemporary networked media can be understood as systems that produce and maintain intervals between perception and reaction. It analyzes the video project "VideoDefunct" as an example of a system that deliberately extends these intervals to encourage affect rather than following narrative conventions. Finally, it speculates that Web 2.0 systems may function as "affect engines" by allowing open-ended combinations that maximize indeterminacy between viewer interactions.
The document proposes a new whole-of-school honours program to begin in 2012. It outlines the goals and assumptions of the program, which aims to provide pathways to further research and industry, require critical thinking, and equip students with lifelong learning skills. The program would consist of subjects in Communication Histories and Futures, Methods, and Research Practice. Students would complete studios on specific themes across the year along with a research component involving a thesis, project, or portfolio. Issues around the implementation of the new studio-based and research-focused program are also discussed.
The media curriculum aims to integrate theory and practice by incorporating theory within practical activities and practice within theoretical understanding. It emphasizes reflection and process-based learning, with ongoing documentation and assessment supporting self-reflection. In the first year, most teaching and critiques are oral and focus on basic technical skills and single media modes. The second year incorporates written documentation and reflection with a focus on whole media objects and professional orientation. The third year involves applied media projects, written reflection, and the use of theory to explain work.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
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9
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1. post industrial media,
web 2.0 and media
studies 2.0
aka alphabet soup in a post-literate age
Strathvea December 2010
Adrian Miles
Wednesday, 15 December 2010
2. adrian.miles@rmit.edu.au
clear distinction between professional and non professional practice
capital expenses extremely high
• entry
• distribution
• hardware
access (to making and seeing) highly constrained
heritage
Wednesday, 15 December 2010
3. adrian.miles@rmit.edu.au
so premium placed on ‘professional’ values
• production
• performance
• technical
(though the majority of these all revolve around a pretty simple realism)
heritage
Wednesday, 15 December 2010
4. adrian.miles@rmit.edu.au
variety of what are recognised as industrial and capitalist models developed
complex relationships between audiences, advertising, and time — what we are
willing to pay for consumption where ‘blocks of time’ (or blocks of attention)
become the product
this would be one explanation for why linear (and serialised) forms dominate
heritage
Wednesday, 15 December 2010
5. adrian.miles@rmit.edu.au
distinction between professional and non professional no longer as distinct
capital expenses approach zero
• entry
• distribution
• hardware
access to the tools, resources and knowledge now distributed and open
post industrial media
Wednesday, 15 December 2010
6. adrian.miles@rmit.edu.au
for some, premium placed on ‘professional’ values
• but these now located outside of the professional class
for others, it is about audience in terms of scale and reach
• YouTube stars out of their bedrooms, viral clips
(sometimes both align, eg “Old Spice”)
from the pov of heritage media it is
• first nothing (as not ‘professional’ or ‘institutional’ media)
• then possible audience
• beginning to be understood as community
• a risk and a threat
post industrial media
Wednesday, 15 December 2010
7. adrian.miles@rmit.edu.au
professional values (those attributes any professional class uses to define itself
and to which you must be acculturated to to be a member of that class) only
matter to that class
when only the professional class could ‘do’ the task this is easy and does not
need to be considered
when access is open the professional class, by insisting on its own (self granted)
privilege, risks decline
is also explanation for why professional elites get toey when either
‘professional’ or ‘elite’ starts to soften
post industrial media
Wednesday, 15 December 2010
8. adrian.miles@rmit.edu.au
not the same as social media but is the architecture that enables social media
• web is now a platform (we use it to do stuff on, not just publish to and read) -
and also heralds the decline of applications, and they provide rich experiences
(flickr)
• it harnesses the collective (the link, Google, amazon.com, wikipedia) and so users
add value - and must be trusted to do so
• data is what matters (actually allowing relations to be created within the data is
what matters) and it is public, and the long tail matters as it is narrow niches that
matter
• no more release cycles (shift from artefacts to services), it is continuous and
ongoing, things are always in beta, incremental change
• lightweight models (in programming terms near enough is good enough - RSS,
googlemaps), allows for remix, syndication, NOT coordination, intellectual
property regimes need to reflect this, don’t make monoliths but services that
cooperate
• software not about a single device (iTunes, an app, an appliance, retail, browser),
not about applications but ecologies and infrastructure
web 2.0
Wednesday, 15 December 2010
9. adrian.miles@rmit.edu.au
authority is determined in situ and through practice and not institutional/
professional identity
leads to the development of what are known as ‘trust networks’
blogs remain an exemplar for web 2.0
many of the models of ‘industrial’ computing and software are gone or
disappearing
web 2.0
Wednesday, 15 December 2010
10. adrian.miles@rmit.edu.au
so what web 2.0 is doing to computers is similar to what is happening in media
industries and practice, which has been used to think about media studies and
so leads us to media studies 2.0
Wednesday, 15 December 2010
11. adrian.miles@rmit.edu.au
media studies 1.0 (Gauntlett)
• emphasis on experts to read popular culture
• a traditional (top down) canon of works and key texts (cultural and academic)
• celebration of works which challenge
• students to be taught how to ‘read’ in an appropriate critical manner
• emphasis on traditional media forms (TV, radio, music, film, press)
• conventional research methods, audiences are ‘receivers’ makers are ‘producers’
media studies 2.0
Wednesday, 15 December 2010
12. adrian.miles@rmit.edu.au
media studies 2.0 (Gauntlett)
• everyday meanings produced by everyday users/readers with use of new
qualitative research methods
• canonical works complemented by DIY and long tail, independent projects
• western replaced by recognition of globalisation and cultural diversity/specificity
• internet not marginal but changed how we experience/use all media
• recognise students/audiences already highly capable readers and users, so
thinking about their use of media, rather than the media’s use of them
• new research methods that recognise individual’s creativity and shift ideas about
elite producers and mute audiences
• relation of media to audience and the autonomy/power of media as networks of
power over passive populations shifted.
media studies 2.0
Wednesday, 15 December 2010
13. adrian.miles@rmit.edu.au
pedagogy remains unquestioned in this
the intellectual shift reflects a disciplinary effort/reaction to the shift from a
broadcast to a networked model of making, distribution, and reception
it is not about the death of old media (though a decline)
the intellectual shift reflects the problematisation of the concept of ‘audience’
which has been fundamental to media studies’ self definition
media studies 2.0
Wednesday, 15 December 2010
14. adrian.miles@rmit.edu.au
William Merrin:
Instead of massaging our media world to fit into our established frameworks
we need to reconsider the basic classification, content, categories and concepts
of broadcast-era media studies, dispensing with aspects that fetter our
understanding and radicalising our ideas and arguments to capture the
processes that actually form our present. The post-broadcast era gives us the
chance to rewrite these models and find entirely new frameworks of analysis;
to explore older, deeper, non-linear histories and to realise the inter-
disciplinary potential of media studies. The latter is media studies’ great
strength. Instead of the limited, conservative, controlled and patrolled zone
found in mainstream textbooks and approaches we need to synthesise a more
radical, exciting, innovative and forward-looking discipline.
media studies 2.0
Wednesday, 15 December 2010
15. adrian.miles@rmit.edu.au
... and William Merrin again...
But new media don’t just impact upon our discipline and knowledge they also
have the potential to transform how we teach and transmit it. Perhaps one of
the most important ways they can do this is by transforming academic
publishing and the dissemination of our ideas. Universities are products of
literate modernity, stamped with literate values and academics internalise
these, subscribing to a hierarchy of academic publishing that privileges books
and journals above other forms of expression. This academic publishing follows
a scarcity-led broadcast model in which a publisher broadcasts academic
output to a national or international audience, with limitations on the number
of titles each publisher can produce and the page count of each text together
with the need to make each book economically successful necessitating careful
editorial decisions and the employment of readers and referees to assess
submissions and monitor content. Academics may complain in private at this
model and its processes, but they depend upon it for publication.
media studies 2.0
Wednesday, 15 December 2010
16. adrian.miles@rmit.edu.au
students come thinking that what they need to learn are still heritage practices
(most of the rest of the university thinks about us like this too)
but if you don’t need to come to RMIT to:
• get access to a camera
• editing system/tools
• show your work
• or even possibly courseware/expertise
then why? And what is the pedagogy that would enable this?
how do we realise media studies 2.0 in form and not just content?
coupla questions
Wednesday, 15 December 2010
17. adrian.miles@rmit.edu.au
from Rhoten, et al
self directed, interest driven, peer based, practice focused, mastery orientated.
• affinity and utility
• professionals and amateurs
• content creation not content delivery
• distributed and integrated
• integration and linking of physical and virtual (blended)
• embedded and authentic assessment
teaching in the 21st century
Wednesday, 15 December 2010
18. adrian.miles@rmit.edu.au
from Rhoten, et al:
“mastery of subject matter and complex language through interaction and
application in a real‐world context;
processes of critical thinking and systems thinking, collective practice and
complex problem solving;
development of multistructural, relational, and extended abstract thinking;
abilities to communicate and collaborate, evaluate and generate knowledge and
artifacts;
information, visual, and computational literacies (e.g., Photoshop is a virtual
tutorial on the human visual system, and in combination with design work
involves high‐level literacies and technical skills); and,
intellectual entrepreneurialism to design and engineer, transfer and execute
learning on‐demand and over a lifecourse, and;
dispositions and identities to engage with a broader public and to contribute to
the public good within community.”
learning outcomes for 21st
Wednesday, 15 December 2010
19. adrian.miles@rmit.edu.au
Gauntlett, David, ‘Media Studies 2.0 – Article on Future of Media Studies by David Gauntlett at Theory.org.uk’,
Theory.org.uk: Media/Identity/Resources and Projects, 2007 <http://www.theory.org.uk/mediastudies2.htm>.
Merrin, William, ‘Media Studies 2.0 Forum: Media Studies 2.0 - My Thoughts...’, Media Studies 2.0 Forum, 2008
<http://twopointzeroforum.blogspot.com/2008/01/media-studies-20-my-thoughts.html> .
Merrin, William, ‘Media Studies 2.0: Digital Media News: April 2009’, Media Studies 2.0, 2009 <http://
mediastudies2point0.blogspot.com/2009/05/digital-media-news-april-2009.html> .
Merrin, William, ‘Media Studies 2.0: Studying Me-Dia: The Problem of Method in a Post-Broadcast Age’, Media
Studies 2.0, 2010 <http://mediastudies2point0.blogspot.com/2010/03/studying-me-dia-problem-of-method-
in.html>.
Merrin, William, ‘Media Studies 2.0: UNDERSTANDING ME-DIA: THE SECOND REFORMATION’, Media
Studies 2.0, 2010 <http://mediastudies2point0.blogspot.com/2010/03/understanding-me-dia-second-
reformation.html>.
O'Reilly, Tim, ‘What Is Web 2.0 - O'Reilly Media’, O'Reilly, 2005 <http://oreilly.com/web2/archive/what-is-
web-20.html>.
Rhoten, Diana, Laurie Racine, and Phoenix Wang, Designing for Learning in the 21st Century - Working Paper -
Draft (Startl, 2010) <http://startl.org/about/the-future-of-learning/>.
references
Wednesday, 15 December 2010