SlideShare a Scribd company logo
Platform ≠
Content
Thank you to my smart friends:
Callie Neylan
Jeremy Pennycook
Paulo Lopez
Max Pfennighaus
Patrick Cooper
Benjamin Dauer
Wes Lindamood
Josh Hatch
Joel Sucherman
Kinsey Wilson
Miranda Mulligan
Michael Yoch

Ian Adelman
Tyson Evans
Bill Couch
Matt Mansfield
Justin Ferrell
Bryan Haggerty
Matt Thompson
Ron Coddington
Michael Maness
Laura Ramos
Irakli Nadareishvili
Marc Lavallee
Louisville Slugger
Rockwell

About me
•Newseum
•Knight-Ridder/Tribune
•SmartBrief
•USA

TODAY

•NPR
•Twitter
Twitter

NPR
USA TODAY

PLATFORM
CONTENT

Newseum
KRT
Content design and
platform design are
different beasts.
Understanding the differences
between the platforms is essential to
creating good work.
Content

Platform

Exploratory
Specific
Custom
Storytelling
Pacing

Rigid
General
Template-driven
Distribution
Wayfinding

The perfect page

The perfect system
What is the best way to
tell this story?

What problem am I
helping this reader solve?
CONTENT

illustration
reporting
the story
graphics
pacing

bandwidth
readability
metrics

scale
CMS
sharing

wayfinding
PLATFORM
“...like trying to
make one pair of
shoes fit
everybody’s feet.”
Jony Ive
FastCoDesign.com
Poynter.org 10/28/2013
Digital news design is
still broken.
•Many

story pages still feel the same.
•Pages are filled with unnecessary junk.
•Things don’t work on mobile.
Samey
152 choices in the top nav.
Unsolicited NYTimes redesign by Andy Rutledge
Your competitive set?
WTHR app
Gmail = ubiquitous
News / Information Consumption

News Orgs →

← Tech Orgs
Jim Roberts Is
Mashable’s
Exective Editor
and Chief
Content Officer
Mashable
October 30, 2013
Jeff Bezos Says
Washington Post
Could Take a
Page From
Amazon
ABC News
September 25, 2013

Source: wikipedia
The battle for audience
retention will be fought on
the platform.
Design plays a crucial role in helping
news organizations make digital products.
How might design help
create better experiences?
We must create beautiful spaces in which
our audiences want to spend time.
Lots of time.
Lucent Home
animatedalbums.tumblr.com
Design thinking can help
•Context
•Research
•Empathy

(user-centered)
•Synthesis → Insights
Why?
•Answer

the right questions
•Better answers, faster
•Proactive, not reactive
Building great products
can’t happen in dysfunction.
Our organizational structures are
kryptonite to innovation.
The baggage:
Distribution
Paid to manage risk.

vs.

Content
Paid to tell stories.
Better!
Technologists

Product
Shepherds
User
Experience
Good experiences thrive in
organizations where design
is respected.
Visual journalists are readymade problem solvers.
•Ask

questions
•Observation helps challenge status-quo
•Readers are fickle
YouTube
Parade Magazine
If you’re not agile, you’re
doing it wrong.
•Small
•Multidisciplinary
•Empowered
•Accountable
Fertilizer for Agile
•Clear

strategic direction
•Co-location
•Mutual understanding
Evaluate and iterate
Tappable
prototype
Understand how
things work.
We say “build” for a reason.
Handing a PSD to a
developer does not make
you a platform designer.
Knowledge of how things work is critical
to making informed design decisions.
Start small:
•Little

experiments
•Skunk works can be cheap
•Google is free
•Show, don’t tell
•SHIP IT.
Experience is everywhere.
Understanding the differences
between the platforms is essential to
creating good work.
Thanks!
@dwjr

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