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P I T C H H A P P E N S .
H O W T O P I T C H A G A M E A N D W H Y I N D I E
D E V E L O P E R S FA I L I T
E L E N A L O B O VA , A C H I E V E R S H U B
P U B L I S H E R D E V E LO P E R
We’ll come back with a feedback
in few… centuries!
I can give you a feedback and ask
for a build!
… and we can do it 100 times
Can you please share your build
…to these 100 emails?
…and a budget plan
…and a market research
…and your profits forecast
…and a plan of updates for
the next 50 years?
Everything is great but it just
doesn’t feel right
You’re a publisher, right?
Please have a look
at my amazing game!
Sure!
It’s a hard core 3D
multiplayer PC shooter…
but…
It’s a hard core 3D
multiplayer PC shooter…
but…
K N O W Y O U R P U B L I S H E R
Please have a look at
my amazing game,
it would fit your
portfolio well!
K N O W Y O U R P U B L I S H E R
Oh you’re from Ketchapp!
Great, let me tell you
about my awesome game!
Oh you’re from Ketchapp!
Great, let me tell you
about my awesome game!
It’s about the
squirrel in the space…
2 0 M I N U T E S
L AT E R
…so, what do you think?
That’s great, but I’m
an office manager
P I T C H T O T H E R I G H T P E R S O N
Oh you’re from Ketchapp!
Can you please let me know,
who is the right person to pitch
the game to?
P I T C H T O T H E R I G H T P E R S O N
I N D I V I D U A L I Z E T H I S
The owners of
mobile phones
Who is the target
audience of your game?
20-30 y.o. men who are
the fans of My Little Pony
Who is the target
audience of your game?
Based on a research, these
are 20-30 y.o. men who
like science fiction
Who is the target
audience of your game?
K N O W Y O U R TA R G E T A U D I E N C E
B E S H O R T A N D C L E A R
This is a clone of
Candy Crush
This is a mix of Monument
Valley and Counter Strike
with narrative gameplay and
steampunk art.
And everything is in space
D O N O T O V E R C O M P L I C AT E
This is a multiplayer winter
fishing simulator for mobile
devices
D O N O T O V E R C O M P L I C AT E
M A K E S U R E Y O U R T E X T I S
• G R A M M AT I C A L LY C O R R E C T ✔
• S T Y L I S T I C A L LY C O N S I S T E N T ✔
• P O L I T E ✔
• H O N E S T ✔
We can scale the budget
for your needs
A D D B U D G E T
We need this $ before soft
launch and this $ to this $
before Global Launch
A D D B U D G E T
A D D B U D G E T
We don’t have any art yet,
but imagine that here is
a castle…
S H O W A R T
We don’t have money
to hire an artist, that’s why
we created only one level
with proper art
S H O W A R T
We don’t have a playable
build yet, but I can show
you screenshots
Here is our build, but
please be patient
for the first 40 minutes,
that’s when all the fun starts!
L E T T H E M P L AY
Here is a short video
and a build. It’ll take you
just a couple of minutes
to feel the gameplay!
L E T T H E M P L AY
This game is an experiment.
Most of the team doesn’t even
believe it’s gonna earn money…
We all have our regular jobs,
we won’t leave it for making
this match3 title.
I dream to work for Blizzard…
We are ready to put all
our energy and passion
in making this game a success!
B E PA S S I O N AT E
It’s not you, it’s me…
It’s not you, it’s me…
• We don’t have enough time / money for one more
project now
• We don’t have experience with this genre
• We already have too many games of this genre
• We look for more creative mechanics
• We look for more proven mechanics
• We’re changing our strategy
• We’re changing our office
• We’re changing our coffee beans
T H A N K YOU !
Deal!
E L E N A L O B O VA
F O U N D E R
A C H I E V E R S H U B . B I Z
F B : @ G A M E A C H I E V E R S H U B

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Pitch Happens. How to pitch a game and why indie developers fail it

  • 1. P I T C H H A P P E N S . H O W T O P I T C H A G A M E A N D W H Y I N D I E D E V E L O P E R S FA I L I T E L E N A L O B O VA , A C H I E V E R S H U B
  • 2. P U B L I S H E R D E V E LO P E R
  • 3. We’ll come back with a feedback in few… centuries!
  • 4. I can give you a feedback and ask for a build! … and we can do it 100 times
  • 5. Can you please share your build …to these 100 emails? …and a budget plan …and a market research …and your profits forecast …and a plan of updates for the next 50 years?
  • 6. Everything is great but it just doesn’t feel right
  • 7. You’re a publisher, right? Please have a look at my amazing game! Sure!
  • 8. It’s a hard core 3D multiplayer PC shooter… but…
  • 9. It’s a hard core 3D multiplayer PC shooter… but…
  • 10. K N O W Y O U R P U B L I S H E R
  • 11. Please have a look at my amazing game, it would fit your portfolio well! K N O W Y O U R P U B L I S H E R
  • 12. Oh you’re from Ketchapp! Great, let me tell you about my awesome game!
  • 13. Oh you’re from Ketchapp! Great, let me tell you about my awesome game! It’s about the squirrel in the space…
  • 14. 2 0 M I N U T E S L AT E R …so, what do you think? That’s great, but I’m an office manager
  • 15. P I T C H T O T H E R I G H T P E R S O N
  • 16. Oh you’re from Ketchapp! Can you please let me know, who is the right person to pitch the game to? P I T C H T O T H E R I G H T P E R S O N
  • 17.
  • 18. I N D I V I D U A L I Z E T H I S
  • 19. The owners of mobile phones Who is the target audience of your game?
  • 20.
  • 21. 20-30 y.o. men who are the fans of My Little Pony Who is the target audience of your game?
  • 22.
  • 23. Based on a research, these are 20-30 y.o. men who like science fiction Who is the target audience of your game? K N O W Y O U R TA R G E T A U D I E N C E
  • 24.
  • 25. B E S H O R T A N D C L E A R
  • 26. This is a clone of Candy Crush
  • 27.
  • 28. This is a mix of Monument Valley and Counter Strike with narrative gameplay and steampunk art. And everything is in space
  • 29.
  • 30. D O N O T O V E R C O M P L I C AT E
  • 31. This is a multiplayer winter fishing simulator for mobile devices D O N O T O V E R C O M P L I C AT E
  • 32. M A K E S U R E Y O U R T E X T I S • G R A M M AT I C A L LY C O R R E C T ✔ • S T Y L I S T I C A L LY C O N S I S T E N T ✔ • P O L I T E ✔ • H O N E S T ✔
  • 33. We can scale the budget for your needs
  • 34.
  • 35. A D D B U D G E T
  • 36. We need this $ before soft launch and this $ to this $ before Global Launch A D D B U D G E T
  • 37. A D D B U D G E T
  • 38. We don’t have any art yet, but imagine that here is a castle…
  • 39.
  • 40. S H O W A R T
  • 41. We don’t have money to hire an artist, that’s why we created only one level with proper art S H O W A R T
  • 42. We don’t have a playable build yet, but I can show you screenshots
  • 43.
  • 44. Here is our build, but please be patient for the first 40 minutes, that’s when all the fun starts!
  • 45.
  • 46. L E T T H E M P L AY
  • 47. Here is a short video and a build. It’ll take you just a couple of minutes to feel the gameplay! L E T T H E M P L AY
  • 48. This game is an experiment. Most of the team doesn’t even believe it’s gonna earn money…
  • 49.
  • 50. We all have our regular jobs, we won’t leave it for making this match3 title. I dream to work for Blizzard…
  • 51.
  • 52. We are ready to put all our energy and passion in making this game a success! B E PA S S I O N AT E
  • 53. It’s not you, it’s me…
  • 54. It’s not you, it’s me… • We don’t have enough time / money for one more project now • We don’t have experience with this genre • We already have too many games of this genre • We look for more creative mechanics • We look for more proven mechanics • We’re changing our strategy • We’re changing our office • We’re changing our coffee beans
  • 55. T H A N K YOU ! Deal! E L E N A L O B O VA F O U N D E R A C H I E V E R S H U B . B I Z F B : @ G A M E A C H I E V E R S H U B