SlideShare a Scribd company logo
Peter Hofstede Kim Verbon 
@spilgames Spil Games 
@hofstede Peter Hofstede 
@digimini Kim Verbon
Peter Hofstede 
Creative Director 
Kim Verbon 
Head of Game Design
Huge 
untapped 
market 
Many 
games 
It’s fun!
Session program 
Introduction 
Pink vs. Blue 
Top tips and pitfalls 
Question and answers
Introduction 
A company overview
Global network of social gaming platforms Targeted platforms for Teens, Girls and 
Jeux.fr 
Games.co.uk 
Juegos.com 
Jeu.fr 
Ourgames.ru GirlsGoGames.com 
Ojogos.com.br 
Game.co.in 
300 people in The Netherlands, China, Germany and the UK 
Advertising and virtual items 
Spelletjes.nl 
Gioco.it 
Gry.pl 
Agame.com 
Games.co.id 
Family - free and easy 
130M Unique visitors per month
Anonymous gaming portals 
Social gaming platforms where users can 
create an identity 
Teens and Girls love to 
interact, share, collect and compete
Game developers 
Licensed games from 
independent developers 
3rd party 
studio’s
Single player games
Multiplayer games
Mobile browser games
Social Games
Production scale (internal and licensed) 
+/- 500 people worked on published games 
600+ games were developed the first half of the year 
600M pageviews per month 
Teens and Girls have a huge appetite for new games! 
We’ve been trying to understand what they like for the last 4 years
Pink vs. Blue 
Comparing some of our 
best teens & girls games
Boys 
Girls 
38M UV’s per month 
Age: 10-15 
Competition 
Extreme 
Big 
Racing 
2D & 3D 
Sports 
War 
Action
36M UV’s per month 
Boys 
Girls 
Age: 8-12 
Dress-up 
Creative 
Caring 
Visual 
Animals 
Cooking
Do you know them? 
+/- 150 IP games a year 
10 blockbusters 
20% below expectations
Flakboy 2 Devilish Hairdresser
Abuse of 
Power 
Without the normal 
consequences
We learn to control ourselves but the fascination remains 
Tempted by the dark side?
Evil traps, extreme injuries 
Classic cartoon comedy 
Enter Flakboy
Strategic sandbox
Flakboy 
Teens like creative sandboxes 
Strategic freedom enables showoff 
Extreme and unrealistic themes 
resonate with teens
Universal 
Fears 
Spiders or Hairdressers
Fear 
Control
Pretty Pictures
Craving Crazy
Super Simple Game Mechanic
Devilish Hairdresser 
Girls also find it funny to be nasty, it’s not 
all about pink 
Taking control of your fears 
Simple game mechanic: young audience
7 million game plays 
in 3 months 
17 million game plays in 
3 months
Shopaholic Hawaii Arm Surgery 2
Shop 
& 
Show off 
But: spend your money wise!
Identify & Dream
ImpJourstta notw cnh ioti ces
Game Design Playground
UGC 
5+ million per game 
20.000+ images a day 
60+ fashion magazines each day! 
Hardcore dress-up 
10% owns it all! 
Social & scarcity makes popular 
$53.1 
billion 
Photo Bill Gates: Microsoft.com
Shopaholic Hawaii 
New in dress-up: daily return reasons 
Money management: important choices 
Shopping! A real life activity!
Gross 
But I just have to keep 
watching
Unexplored themes..? 
Teens like to push themselves 
Photo: Amsterdam Torture Museum
Surgery turned cool! 
Surgery is about healing 
Photo’s: IMDB.com 
Where are the games?
Great, a crisis! 
Caring can be a great mechanic for young 
audiences
Arm Surgery 2 
Teens enjoy grossness 
Very few surgery games 
Helping out can make them feel in 
control and responsible
14 million game plays in 
3 months 
13 million game plays 
in 3 months
Uphill Rush 3 Professor Purse
Extreme 
Just works
Simulating a popular teen fantasy 
How to standout from the crowd? 
Photo: ESPN.com
100 games! 
Nothing really new, but a sum of small improvements
cup How to unlock Cup reward 
1 easy Directly playable at start of the game 250 
1 normal Complete cup 1 on easy to unlock 1500 
1 hard Complete cup 1 on normal to unlock 3000 
2 easy Directly playable at start of the game 250 
2 normal Complete cup 2 on easy to unlock 1500 
2 hard Complete cup 2 on normal to unlock 3000 
3 easy Directly playable at start of the game 250 
3 normal Complete cup 3 on easy to unlock 1500 
3 hard Complete cup 3 on normal to unlock 3000 
4 easy Directly playable at start of the game 250 
4 normal Complete cup 4 on easy to unlock 1500 
4 hard Complete cup 4 on normal to unlock 3000 
5 easy Complete cup 1 + 3 on easy to unlock 250 
5 normal Complete cup 1 + 3 on normal to unlock 1500 
5 hard Complete cup 1 + 3 on hard to unlock 3000 
6 easy Complete cup 2 + 4 on easy to unlock 250 
6 normal Complete cup 2 + 4 on normal to unlock 1500 
6 hard Complete cup 2 + 4 on hard to unlock 3000 
7 easy Complete cup 1 + 3 + 5 on easy to unlock 1500 
7 normal Complete cup 1 + 3 + 5 on normal to unlock 2500 
7 hard Complete cup 1 + 3 + 5 on hard to unlock 5000 
8 easy Complete cup 2 + 4 + 6 on easy to unlock 1500 
8 normal Complete cup 2 + 4 + 6 on normal to unlock 2500 
8 hard Complete cup 2 + 4 + 6 on hard to unlock 5000 
It’s big
Better controls 
Bigger jumps 
Visual style
Uphill Rush 
Big and extreme 
Colorful and realistic beats abstract and 
stylized 
Well executed clichés often beat geeky 
masterpieces. Teens see a lot of things for 
the first time.
Who are you? 
Tell me more about… me!
52 
Ma Pgialezi noef Jfuenaktu re 
Photo: blogs.independent.ie 
Seriou Lsleyt, mthea ti’nst froord tuhcee :p Kicotousreje, right?
Daily crisis 
Daily game
Vanity 
Insight: 
“Women are their own favorite topic” 
Conversation starter insight: 
Self reflection 
“The favorite conversation topic for women are their hopes and aspirations”
15 personalities 
150 items 
10 bags 
20 patterns 
& 12 colors 
Randomize!
Professor Purse 
Inspired by real life: wardrobe crisis 
Personality test: get to know yourself 
Based on magazine feature, not a game
64 million game plays 
in 3 months 
Total: 
97M 
27 million game plays in 
3 months 
Series Total: 
500M
Tips & Pitfalls 
For teens & girls game design
Home 
work 
DON’T Go 
Complex 
Trust 
your 
intuition 
Texts 
hardcore
Love 
Cliché 
The online market for girls and teens is still wide open! 
DO 
KISS 
Big 
or 
Inspiration Small 
is 
everywhere
Thanks! 
Got a game and looking for a global Girls 
and Teens Audience? 
Talk to us!
Q&A
www.spilgames.com 
Contact us 
Peter Hofstede 
Peter.Hofstede@spilgames.com 
Kim Verbon 
Kim.Verbon@spilgames.com 
@spilgames Spil Games 
@hofstede Peter Hofstede 
@digimini Kim Verbon

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Pink vs Blue: Game Design Battles (Game Design for Tweens)

  • 1. Peter Hofstede Kim Verbon @spilgames Spil Games @hofstede Peter Hofstede @digimini Kim Verbon
  • 2. Peter Hofstede Creative Director Kim Verbon Head of Game Design
  • 3. Huge untapped market Many games It’s fun!
  • 4. Session program Introduction Pink vs. Blue Top tips and pitfalls Question and answers
  • 6. Global network of social gaming platforms Targeted platforms for Teens, Girls and Jeux.fr Games.co.uk Juegos.com Jeu.fr Ourgames.ru GirlsGoGames.com Ojogos.com.br Game.co.in 300 people in The Netherlands, China, Germany and the UK Advertising and virtual items Spelletjes.nl Gioco.it Gry.pl Agame.com Games.co.id Family - free and easy 130M Unique visitors per month
  • 7. Anonymous gaming portals Social gaming platforms where users can create an identity Teens and Girls love to interact, share, collect and compete
  • 8. Game developers Licensed games from independent developers 3rd party studio’s
  • 13. Production scale (internal and licensed) +/- 500 people worked on published games 600+ games were developed the first half of the year 600M pageviews per month Teens and Girls have a huge appetite for new games! We’ve been trying to understand what they like for the last 4 years
  • 14. Pink vs. Blue Comparing some of our best teens & girls games
  • 15. Boys Girls 38M UV’s per month Age: 10-15 Competition Extreme Big Racing 2D & 3D Sports War Action
  • 16. 36M UV’s per month Boys Girls Age: 8-12 Dress-up Creative Caring Visual Animals Cooking
  • 17. Do you know them? +/- 150 IP games a year 10 blockbusters 20% below expectations
  • 18. Flakboy 2 Devilish Hairdresser
  • 19. Abuse of Power Without the normal consequences
  • 20. We learn to control ourselves but the fascination remains Tempted by the dark side?
  • 21. Evil traps, extreme injuries Classic cartoon comedy Enter Flakboy
  • 23. Flakboy Teens like creative sandboxes Strategic freedom enables showoff Extreme and unrealistic themes resonate with teens
  • 24. Universal Fears Spiders or Hairdressers
  • 28. Super Simple Game Mechanic
  • 29. Devilish Hairdresser Girls also find it funny to be nasty, it’s not all about pink Taking control of your fears Simple game mechanic: young audience
  • 30. 7 million game plays in 3 months 17 million game plays in 3 months
  • 32. Shop & Show off But: spend your money wise!
  • 36. UGC 5+ million per game 20.000+ images a day 60+ fashion magazines each day! Hardcore dress-up 10% owns it all! Social & scarcity makes popular $53.1 billion Photo Bill Gates: Microsoft.com
  • 37. Shopaholic Hawaii New in dress-up: daily return reasons Money management: important choices Shopping! A real life activity!
  • 38. Gross But I just have to keep watching
  • 39. Unexplored themes..? Teens like to push themselves Photo: Amsterdam Torture Museum
  • 40. Surgery turned cool! Surgery is about healing Photo’s: IMDB.com Where are the games?
  • 41. Great, a crisis! Caring can be a great mechanic for young audiences
  • 42. Arm Surgery 2 Teens enjoy grossness Very few surgery games Helping out can make them feel in control and responsible
  • 43. 14 million game plays in 3 months 13 million game plays in 3 months
  • 44. Uphill Rush 3 Professor Purse
  • 46. Simulating a popular teen fantasy How to standout from the crowd? Photo: ESPN.com
  • 47. 100 games! Nothing really new, but a sum of small improvements
  • 48. cup How to unlock Cup reward 1 easy Directly playable at start of the game 250 1 normal Complete cup 1 on easy to unlock 1500 1 hard Complete cup 1 on normal to unlock 3000 2 easy Directly playable at start of the game 250 2 normal Complete cup 2 on easy to unlock 1500 2 hard Complete cup 2 on normal to unlock 3000 3 easy Directly playable at start of the game 250 3 normal Complete cup 3 on easy to unlock 1500 3 hard Complete cup 3 on normal to unlock 3000 4 easy Directly playable at start of the game 250 4 normal Complete cup 4 on easy to unlock 1500 4 hard Complete cup 4 on normal to unlock 3000 5 easy Complete cup 1 + 3 on easy to unlock 250 5 normal Complete cup 1 + 3 on normal to unlock 1500 5 hard Complete cup 1 + 3 on hard to unlock 3000 6 easy Complete cup 2 + 4 on easy to unlock 250 6 normal Complete cup 2 + 4 on normal to unlock 1500 6 hard Complete cup 2 + 4 on hard to unlock 3000 7 easy Complete cup 1 + 3 + 5 on easy to unlock 1500 7 normal Complete cup 1 + 3 + 5 on normal to unlock 2500 7 hard Complete cup 1 + 3 + 5 on hard to unlock 5000 8 easy Complete cup 2 + 4 + 6 on easy to unlock 1500 8 normal Complete cup 2 + 4 + 6 on normal to unlock 2500 8 hard Complete cup 2 + 4 + 6 on hard to unlock 5000 It’s big
  • 49. Better controls Bigger jumps Visual style
  • 50. Uphill Rush Big and extreme Colorful and realistic beats abstract and stylized Well executed clichés often beat geeky masterpieces. Teens see a lot of things for the first time.
  • 51. Who are you? Tell me more about… me!
  • 52. 52 Ma Pgialezi noef Jfuenaktu re Photo: blogs.independent.ie Seriou Lsleyt, mthea ti’nst froord tuhcee :p Kicotousreje, right?
  • 54. Vanity Insight: “Women are their own favorite topic” Conversation starter insight: Self reflection “The favorite conversation topic for women are their hopes and aspirations”
  • 55. 15 personalities 150 items 10 bags 20 patterns & 12 colors Randomize!
  • 56. Professor Purse Inspired by real life: wardrobe crisis Personality test: get to know yourself Based on magazine feature, not a game
  • 57. 64 million game plays in 3 months Total: 97M 27 million game plays in 3 months Series Total: 500M
  • 58. Tips & Pitfalls For teens & girls game design
  • 59. Home work DON’T Go Complex Trust your intuition Texts hardcore
  • 60. Love Cliché The online market for girls and teens is still wide open! DO KISS Big or Inspiration Small is everywhere
  • 61. Thanks! Got a game and looking for a global Girls and Teens Audience? Talk to us!
  • 62. Q&A
  • 63. www.spilgames.com Contact us Peter Hofstede Peter.Hofstede@spilgames.com Kim Verbon Kim.Verbon@spilgames.com @spilgames Spil Games @hofstede Peter Hofstede @digimini Kim Verbon