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ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
PAPER & DIGITAL
PROTOTYPING
Arab Innovation Academy
03 January 2018, Education City Doha, Qatar
Zaid Haque | @zaidhaque | zaidhaque@gmail.com
1
Hi, I’m Zaid.
Red Dot Award: Bilingual Flight Info Display SystemMy Website 2
UX = User Experience
What makes an ‘experience’? How can you
leverage that to create a powerful app?
3
Cost
FormFunction
Product Parameters
Money, Manpower,
effort, etc.
Aesthetics,
Beauty
Performance,
Features
Cost
FormFunction
Corporate Managers
Everyone has
different views on
what is important.
Product Parameters
Cost
Form
Function
Software Engineers
Everyone has
different views on
what is important.
Product Parameters
Cost
Form
Function
“Designers” - closer to Artists
Everyone has
different views on
what is important.
Product Parameters
Cost
FormFunction
Try to balance these out!
Product Parameters
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
PROTOTYPING
The art of quick building for testing purposes
9
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
WHY PROTOTYPE?
10
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 11
WHAT HAPPENS WHEN YOU DON’T TEST
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
NARRATIVE COMPLETE
PRODUCT (NCP)
Minimum? Viable? what’s viable and what’s not? too
subjective, even for your investors
12
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
BUILDING AN NCP
At every step of the way,
consider building something
that’s ‘narrative complete’—
ask yourself, ‘can my
customer use this?’
As soon as they can use it,
they can give you FEEDBACK.
13
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
DIFFERENCE BETWEEN
THEM?
TRACTION.
The first example shows you’re building towards
something, modularly, but the second example
shows something that can already be used, i.e. a
prototype!
14
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
FIDELITY IN
PROTOTYPING
15
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
WHY LOW-FI?
focus on what’s important first
interaction vs. branding/colors/fonts
16
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
LOGICAL PROGRESSION
Through prototyping, you can
incrementally build on your
product while saving on effort
and cost, should something
need to be changed.
total effort/cost
fidelity
IDEA
STORYBOARD
PAPER
PROTOTYPE
DIGITAL
PROTOTYPE
FINISHED
PRODUCT
17
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
LOGICAL PROGRESSION
Through prototyping, you can
incrementally build on your
product while saving on effort
and cost, should something
need to be changed.
total effort/cost
fidelity
IDEA
STORYBOARD
PAPER
PROTOTYPE
DIGITAL
PROTOTYPE
FINISHED
PRODUCT
18
FEEDBACK
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
LOGICAL PROGRESSION
Through prototyping, you can
incrementally build on your
product while saving on effort
and cost, should something
need to be changed.
total effort/cost
fidelity
19
IDEA
STORYBOARD
PAPER
PROTOTYPE
DIGITAL
PROTOTYPE
FEEDBACK
ADDED
EFFORT
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
WITHOUT PROTOTYPES
Skipping all these steps
means that if and when the
feedback comes, chances
are you’ll need to start again
from scratch.
total effort/cost
fidelity
IDEA
STORYBOARD
PAPER
PROTOTYPE
DIGITAL
PROTOTYPE
FINISHED
PRODUCT
20
FEEDBACK
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 21
WHAT HAPPENS WHEN YOU SKIP ALL THE STEPS
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
CRAZY EIGHTS
Rapid idea generation
22
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
CRAZY EIGHTS
Fold a piece of paper into
half, then fold that into half
and half again. You’ll open it
to get 8 boxes.
Spend 5 minutes filling each
box with an idea/feature of
your product. That’s 40s per
box!
23
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
STORYBOARDING
To better understand your narrative
24
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
STORYBOARDING
If you wrote a TV show
episode about your app,
what would happen in it?
How is your product found?
What is your narrative?

How does your app solve
their problem?

What is their reaction?
25
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
EASY DRAWING
Don’t overcomplicate this
process! Focus on the story
and not on the art. Make
your people as simple as
possible.
26
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
PAPER PROTOTYPING
27
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 28
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
AS SIMPLE AS POSSIBLE
Use markers, post-its,
anything it takes to lay out
your screens as simply as
possible.
Your user touches a fake
‘button’ on your paper, and
you carry out the designated
interaction, e.g. by putting
another paper with a new
screen in front of them.
29
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
DIGITAL PROTOTYPING
30
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 31
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
Considerations

Learning Curve

How long will it take me to learn this tool?

Usage
Which device will it be used on? Web, mobile, desktop?

Fidelity
Will it showcase layout structure or complex interactions?



Sharing 

Can I collaborate with others on the prototype?

Cost
How much am I prepared to pay for this tool?
32
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
CodeClick-ThroughSignal FlowTimeline
33
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 34
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 35
Timeline

Mac OS X

Linear outcomes

Create vector assets

Design user interfaces

Mobile | Web
Sketch
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 36
Timeline

Collaboration with teams

Live sharing

Design user interfaces

Mobile | Web
Figma
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 37
Click-through

Live sharing

Collaboration with teams

Supports PNG, JPG, GIF, PSD

Clickable interactive prototypes
InVision
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 38
Code based 

CoffeeScript, JavaScript

High fidelity 

Interactions + Animations

Mobile | Web
Framer
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 39
Code based 

High fidelity 

Web, mobile

WordPress Integrations

Mobile | Web
Pinegrow
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
I USE APPLE
KEYNOTE.
- Apple Keynote was designed/
prototyped in…. Apple
Keynote! (WWDC ’16)
- Easy to manipulate images,
make simple layouts, and
carry out transitions (‘magic
move’ transition is your best
friend)
- UberELEVEVATE case study
demonstrates what’s possible
with Keynote
40
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
CASE STUDY
UberELEVATE - Airport Arrivals Flow
41
Uber ATC Design Challenge - Airport Arrivals Flow
Introduction
Uber recently released a
whitepaper about a blue-
sky future where we
would be able to be
transported by air, on-
demand. Although that
may not be the intent of
this design challenge - for
this exercise I have made
a fictional “Uber Elevate”
app - which could
potentially be a universal
airport app.
42
Elevate
Uber ATC Design Challenge - Airport Arrivals Flow
Project +
Considerations
43
Uber ATC Design Challenge - Airport Arrivals Flow
Hierarchy of Needs
Throughout the airport
experience, we would need
to understand what our
passengers’s priorities are.
It goes without saying that
the main priority is to
travel, but as frequent
travelers we understand
other needs as well. The
app should reflect an
understanding of these
needs.
44
Travel!
Depart/Arrive, and all associated
steps/touchpoints (e.g. check-in, baggage etc)
Routine needs
Restrooms, children’s rooms,
other such facilities/amenities
Food
Cafes + Restaurants
Entertainment
Shopping/Exploring
Uber ATC Design Challenge - Airport Arrivals Flow
Passengers are stressed
Passengers are generally
stressed about being late for
a flight, or confused by the
information overload around
them. Given that an airport
facility caters to many
thousands of individuals per
day, there will surely be
information overload. This
app is an opportunity to
reduce the information to
show what’s relevant to the
individual, rather than cater
to all passengers.
45
Uber ATC Design Challenge - Airport Arrivals Flow
Passengers are busy
Apart from passengers’
minds being busy, their
hands are also busy. They
are generally carrying
bags and may only have
one hand free. We need
to minimize taps and
minimize engagement in
general - the faster we
can pass information to
the passenger, the more
successful the app would
be.
46
Uber ATC Design Challenge - Airport Arrivals Flow
Exploration The first step involved looking at
a couple of different concepts
and trying to see which ones
would fit best with the
considerations listed on the
previous slides.
47
Uber ATC Design Challenge - Airport Arrivals Flow
5 Design Concepts
I started with 5 ideas on
how to communicate
baggage information to
passengers. The next slides
explains each in more
detail.
48
Uber ATC Design Challenge - Airport Arrivals Flow
AR Directions
What if you were able to pick
up your phone and point it
around to see which direction
to go in?
While this seems to be an idea
AR enthusiast dub to be great
for wayfinding, it would not
fair well in an airport. Apart
from requiring too much
engagement (passenger needs
to carry it around in hand) - it
could be considered a security
threat to be carrying a camera
phone around in that manner.
Hardware deficiencies may also
limit the success of such a
product.
49
Uber ATC Design Challenge - Airport Arrivals Flow
Airport Maps
Providing a nice looking map
of the airport to help
passengers with directions.
Maps of new places can be
difficult to understand for
everyone - and chances are
for something as simple as
‘baggage claim’ there would
be enough signs in the airport
and enough people walking in
the same direction for a
passenger to experience less
cognitive load by simply
following the crowd.
50
Uber ATC Design Challenge - Airport Arrivals Flow
Walk times only
The other option is to go
minimal and remove
directionality information
completely.
Although an app like this
could provide all the basic
information a passenger would
need, it wouldn’t warrant
enough reason to take one’s
phone out of the pocket just
to look at this information.
51
Uber ATC Design Challenge - Airport Arrivals Flow
Complete Status
On the other hand, we could
provide our passengers with
all information pertaining to
their bags.
This would be on the other
end of the spectrum - and
may be too much information
that the passenger does not
need. Could be a secondary
function - after pressing a
‘more information’ button. 

However airports are not
authorized to provide too
much detail on these things
for security reasons (see
disclosure p. 5).
52
Uber ATC Design Challenge - Airport Arrivals Flow
Process Flow
What if baggage information
could be a ‘card’ on a page
which has multiple cards
depending on the passenger
information?
If this app showed one screen
which contained the
individuals’ complete itinerary,
including all the touch points
in the passenger journey, it
could possibly both provide a
low cognitive load, but also
enough relevant information
on one page for the user to
understand the entire journey
with a glance.
53
Uber ATC Design Challenge - Airport Arrivals Flow
Final design
I explored the idea of using
cards to showcase touchpoints
in the passenger flow. Each
card would have information
about a certain point, and
could be expanded to show
more details if required. The
idea was that if the passenger
is only interested in getting
from A to B, all the
information is on one screen.
54
Uber ATC Design Challenge - Airport Arrivals Flow
Prototype Created in a combination of
Illustrator, Sketch and Adobe XD.
Whereas the final designs were
produced in XD, some elements
were easily manipulated in
Illustrator/Sketch instead.
Transitions done in Keynote.
Watch interaction video here
55
Uber ATC Design Challenge - Airport Arrivals Flow 56
Uber ATC Design Challenge - Airport Arrivals Flow
Notification
The app starts off with a
notification. For most
people, this would be
enough information so
there would be no need to
proceed. Opening the app
reveals more information.
57
Uber ATC Design Challenge - Airport Arrivals Flow
Splash Screen
App branding + possibility
of displaying a personalized
welcome message for
airport.
58
Uber ATC Design Challenge - Airport Arrivals Flow
Home Screen
Shows information on the
passenger’s flight, as well as
all relevant touchpoints. Since
we are currently looking at a
domestic arrivals passenger,
the only information showed
is baggage info and exit info.
Exit info provides options to
ride with uber, get a rental or
choose public transit as well.
Baggage info provides
minimum relevant detail, but
can be tapped to show more.
59
Uber ATC Design Challenge - Airport Arrivals Flow
Expanded view
Upon clicking on the
Baggage card, it is
expanded to show more
information
60
Uber ATC Design Challenge - Airport Arrivals Flow
Home Screen
Upon clicking again, map
and extra information hides
again.
61
Uber ATC Design Challenge - Airport Arrivals Flow
At Carousel
Once passenger is at
carousel, relevant
information changes to
show ‘wait time’ instead of
‘walk time’.
62
Uber ATC Design Challenge - Airport Arrivals Flow
At Carousel
After wait time is over
and bags are on carousel,
status changes to display
“Bags on Carousel”
63
Uber ATC Design Challenge - Airport Arrivals Flow
At Carousel
Once the last bag is on
the carousel, there is a
possibility that the
passenger’s bag did not
turn up. They can press
the ‘information’ button
to file a missing bag
report.
64
Uber ATC Design Challenge - Airport Arrivals Flow
At Carousel
Once the last bag is on
the carousel, there is a
possibility that the
passenger’s bag did not
turn up. They can press
the ‘information’ button
to file a missing bag
report.
65
Uber ATC Design Challenge - Airport Arrivals Flow
At Carousel
Once the last bag is on
the carousel, there is a
possibility that the
passenger’s bag did not
turn up. They can press
the ‘information’ button
to file a missing bag
report.
66
Uber ATC Design Challenge - Airport Arrivals Flow
At Exit
Once the baggage process
is over, the baggage
information is no long
shown on the screen. Now
the passenger has the
ability to access exit
information only.
67
Uber ATC Design Challenge - Airport Arrivals Flow
Alternative screens
Based on the passenger
profile, the initial screen
could show different
information. Shown here
are screens for Transiting
passengers (left) and
international arriving
passengers (right).
68
Uber ATC Design Challenge - Airport Arrivals Flow
Alternative screens
Based on the passenger
profile, the initial screen
could show different
information. Shown here
are screens for Transiting
passengers (left) and
international arriving
passengers (right).
69
Uber ATC Design Challenge - Airport Arrivals Flow 70
Overview
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
CASE STUDY
Rendezvous - Finding a time to meet your team
71
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
SKETCH FILE
72
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 73
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
PAPER & DIGITAL
PROTOTYPING
Arab Innovation Academy
03 January 2018, Education City Doha, Qatar
Zaid Haque | @zaidhaque | zaidhaque@gmail.com
74
ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE
DEMONSTRATION
Using Apple’s Keynote App
for rapid digital prototyping
75

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Paper and Digital Prototyping @ Arab Innovation Academy

  • 1. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE PAPER & DIGITAL PROTOTYPING Arab Innovation Academy 03 January 2018, Education City Doha, Qatar Zaid Haque | @zaidhaque | zaidhaque@gmail.com 1
  • 2. Hi, I’m Zaid. Red Dot Award: Bilingual Flight Info Display SystemMy Website 2
  • 3. UX = User Experience What makes an ‘experience’? How can you leverage that to create a powerful app? 3
  • 4. Cost FormFunction Product Parameters Money, Manpower, effort, etc. Aesthetics, Beauty Performance, Features
  • 5. Cost FormFunction Corporate Managers Everyone has different views on what is important. Product Parameters
  • 6. Cost Form Function Software Engineers Everyone has different views on what is important. Product Parameters
  • 7. Cost Form Function “Designers” - closer to Artists Everyone has different views on what is important. Product Parameters
  • 8. Cost FormFunction Try to balance these out! Product Parameters
  • 9. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE PROTOTYPING The art of quick building for testing purposes 9
  • 10. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE WHY PROTOTYPE? 10
  • 11. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 11 WHAT HAPPENS WHEN YOU DON’T TEST
  • 12. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE NARRATIVE COMPLETE PRODUCT (NCP) Minimum? Viable? what’s viable and what’s not? too subjective, even for your investors 12
  • 13. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE BUILDING AN NCP At every step of the way, consider building something that’s ‘narrative complete’— ask yourself, ‘can my customer use this?’ As soon as they can use it, they can give you FEEDBACK. 13
  • 14. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE DIFFERENCE BETWEEN THEM? TRACTION. The first example shows you’re building towards something, modularly, but the second example shows something that can already be used, i.e. a prototype! 14
  • 15. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE FIDELITY IN PROTOTYPING 15
  • 16. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE WHY LOW-FI? focus on what’s important first interaction vs. branding/colors/fonts 16
  • 17. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE LOGICAL PROGRESSION Through prototyping, you can incrementally build on your product while saving on effort and cost, should something need to be changed. total effort/cost fidelity IDEA STORYBOARD PAPER PROTOTYPE DIGITAL PROTOTYPE FINISHED PRODUCT 17
  • 18. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE LOGICAL PROGRESSION Through prototyping, you can incrementally build on your product while saving on effort and cost, should something need to be changed. total effort/cost fidelity IDEA STORYBOARD PAPER PROTOTYPE DIGITAL PROTOTYPE FINISHED PRODUCT 18 FEEDBACK
  • 19. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE LOGICAL PROGRESSION Through prototyping, you can incrementally build on your product while saving on effort and cost, should something need to be changed. total effort/cost fidelity 19 IDEA STORYBOARD PAPER PROTOTYPE DIGITAL PROTOTYPE FEEDBACK ADDED EFFORT
  • 20. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE WITHOUT PROTOTYPES Skipping all these steps means that if and when the feedback comes, chances are you’ll need to start again from scratch. total effort/cost fidelity IDEA STORYBOARD PAPER PROTOTYPE DIGITAL PROTOTYPE FINISHED PRODUCT 20 FEEDBACK
  • 21. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 21 WHAT HAPPENS WHEN YOU SKIP ALL THE STEPS
  • 22. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE CRAZY EIGHTS Rapid idea generation 22
  • 23. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE CRAZY EIGHTS Fold a piece of paper into half, then fold that into half and half again. You’ll open it to get 8 boxes. Spend 5 minutes filling each box with an idea/feature of your product. That’s 40s per box! 23
  • 24. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE STORYBOARDING To better understand your narrative 24
  • 25. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE STORYBOARDING If you wrote a TV show episode about your app, what would happen in it? How is your product found? What is your narrative?
 How does your app solve their problem?
 What is their reaction? 25
  • 26. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE EASY DRAWING Don’t overcomplicate this process! Focus on the story and not on the art. Make your people as simple as possible. 26
  • 27. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE PAPER PROTOTYPING 27
  • 28. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 28
  • 29. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE AS SIMPLE AS POSSIBLE Use markers, post-its, anything it takes to lay out your screens as simply as possible. Your user touches a fake ‘button’ on your paper, and you carry out the designated interaction, e.g. by putting another paper with a new screen in front of them. 29
  • 30. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE DIGITAL PROTOTYPING 30
  • 31. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 31
  • 32. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE Considerations
 Learning Curve
 How long will it take me to learn this tool? Usage Which device will it be used on? Web, mobile, desktop?
 Fidelity Will it showcase layout structure or complex interactions? 
 Sharing Can I collaborate with others on the prototype?
 Cost How much am I prepared to pay for this tool? 32
  • 33. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE CodeClick-ThroughSignal FlowTimeline 33
  • 34. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 34
  • 35. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 35 Timeline Mac OS X Linear outcomes Create vector assets Design user interfaces Mobile | Web Sketch
  • 36. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 36 Timeline Collaboration with teams Live sharing Design user interfaces Mobile | Web Figma
  • 37. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 37 Click-through Live sharing Collaboration with teams Supports PNG, JPG, GIF, PSD Clickable interactive prototypes InVision
  • 38. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 38 Code based CoffeeScript, JavaScript High fidelity Interactions + Animations Mobile | Web Framer
  • 39. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 39 Code based High fidelity Web, mobile WordPress Integrations Mobile | Web Pinegrow
  • 40. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE I USE APPLE KEYNOTE. - Apple Keynote was designed/ prototyped in…. Apple Keynote! (WWDC ’16) - Easy to manipulate images, make simple layouts, and carry out transitions (‘magic move’ transition is your best friend) - UberELEVEVATE case study demonstrates what’s possible with Keynote 40
  • 41. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE CASE STUDY UberELEVATE - Airport Arrivals Flow 41
  • 42. Uber ATC Design Challenge - Airport Arrivals Flow Introduction Uber recently released a whitepaper about a blue- sky future where we would be able to be transported by air, on- demand. Although that may not be the intent of this design challenge - for this exercise I have made a fictional “Uber Elevate” app - which could potentially be a universal airport app. 42 Elevate
  • 43. Uber ATC Design Challenge - Airport Arrivals Flow Project + Considerations 43
  • 44. Uber ATC Design Challenge - Airport Arrivals Flow Hierarchy of Needs Throughout the airport experience, we would need to understand what our passengers’s priorities are. It goes without saying that the main priority is to travel, but as frequent travelers we understand other needs as well. The app should reflect an understanding of these needs. 44 Travel! Depart/Arrive, and all associated steps/touchpoints (e.g. check-in, baggage etc) Routine needs Restrooms, children’s rooms, other such facilities/amenities Food Cafes + Restaurants Entertainment Shopping/Exploring
  • 45. Uber ATC Design Challenge - Airport Arrivals Flow Passengers are stressed Passengers are generally stressed about being late for a flight, or confused by the information overload around them. Given that an airport facility caters to many thousands of individuals per day, there will surely be information overload. This app is an opportunity to reduce the information to show what’s relevant to the individual, rather than cater to all passengers. 45
  • 46. Uber ATC Design Challenge - Airport Arrivals Flow Passengers are busy Apart from passengers’ minds being busy, their hands are also busy. They are generally carrying bags and may only have one hand free. We need to minimize taps and minimize engagement in general - the faster we can pass information to the passenger, the more successful the app would be. 46
  • 47. Uber ATC Design Challenge - Airport Arrivals Flow Exploration The first step involved looking at a couple of different concepts and trying to see which ones would fit best with the considerations listed on the previous slides. 47
  • 48. Uber ATC Design Challenge - Airport Arrivals Flow 5 Design Concepts I started with 5 ideas on how to communicate baggage information to passengers. The next slides explains each in more detail. 48
  • 49. Uber ATC Design Challenge - Airport Arrivals Flow AR Directions What if you were able to pick up your phone and point it around to see which direction to go in? While this seems to be an idea AR enthusiast dub to be great for wayfinding, it would not fair well in an airport. Apart from requiring too much engagement (passenger needs to carry it around in hand) - it could be considered a security threat to be carrying a camera phone around in that manner. Hardware deficiencies may also limit the success of such a product. 49
  • 50. Uber ATC Design Challenge - Airport Arrivals Flow Airport Maps Providing a nice looking map of the airport to help passengers with directions. Maps of new places can be difficult to understand for everyone - and chances are for something as simple as ‘baggage claim’ there would be enough signs in the airport and enough people walking in the same direction for a passenger to experience less cognitive load by simply following the crowd. 50
  • 51. Uber ATC Design Challenge - Airport Arrivals Flow Walk times only The other option is to go minimal and remove directionality information completely. Although an app like this could provide all the basic information a passenger would need, it wouldn’t warrant enough reason to take one’s phone out of the pocket just to look at this information. 51
  • 52. Uber ATC Design Challenge - Airport Arrivals Flow Complete Status On the other hand, we could provide our passengers with all information pertaining to their bags. This would be on the other end of the spectrum - and may be too much information that the passenger does not need. Could be a secondary function - after pressing a ‘more information’ button. 
 However airports are not authorized to provide too much detail on these things for security reasons (see disclosure p. 5). 52
  • 53. Uber ATC Design Challenge - Airport Arrivals Flow Process Flow What if baggage information could be a ‘card’ on a page which has multiple cards depending on the passenger information? If this app showed one screen which contained the individuals’ complete itinerary, including all the touch points in the passenger journey, it could possibly both provide a low cognitive load, but also enough relevant information on one page for the user to understand the entire journey with a glance. 53
  • 54. Uber ATC Design Challenge - Airport Arrivals Flow Final design I explored the idea of using cards to showcase touchpoints in the passenger flow. Each card would have information about a certain point, and could be expanded to show more details if required. The idea was that if the passenger is only interested in getting from A to B, all the information is on one screen. 54
  • 55. Uber ATC Design Challenge - Airport Arrivals Flow Prototype Created in a combination of Illustrator, Sketch and Adobe XD. Whereas the final designs were produced in XD, some elements were easily manipulated in Illustrator/Sketch instead. Transitions done in Keynote. Watch interaction video here 55
  • 56. Uber ATC Design Challenge - Airport Arrivals Flow 56
  • 57. Uber ATC Design Challenge - Airport Arrivals Flow Notification The app starts off with a notification. For most people, this would be enough information so there would be no need to proceed. Opening the app reveals more information. 57
  • 58. Uber ATC Design Challenge - Airport Arrivals Flow Splash Screen App branding + possibility of displaying a personalized welcome message for airport. 58
  • 59. Uber ATC Design Challenge - Airport Arrivals Flow Home Screen Shows information on the passenger’s flight, as well as all relevant touchpoints. Since we are currently looking at a domestic arrivals passenger, the only information showed is baggage info and exit info. Exit info provides options to ride with uber, get a rental or choose public transit as well. Baggage info provides minimum relevant detail, but can be tapped to show more. 59
  • 60. Uber ATC Design Challenge - Airport Arrivals Flow Expanded view Upon clicking on the Baggage card, it is expanded to show more information 60
  • 61. Uber ATC Design Challenge - Airport Arrivals Flow Home Screen Upon clicking again, map and extra information hides again. 61
  • 62. Uber ATC Design Challenge - Airport Arrivals Flow At Carousel Once passenger is at carousel, relevant information changes to show ‘wait time’ instead of ‘walk time’. 62
  • 63. Uber ATC Design Challenge - Airport Arrivals Flow At Carousel After wait time is over and bags are on carousel, status changes to display “Bags on Carousel” 63
  • 64. Uber ATC Design Challenge - Airport Arrivals Flow At Carousel Once the last bag is on the carousel, there is a possibility that the passenger’s bag did not turn up. They can press the ‘information’ button to file a missing bag report. 64
  • 65. Uber ATC Design Challenge - Airport Arrivals Flow At Carousel Once the last bag is on the carousel, there is a possibility that the passenger’s bag did not turn up. They can press the ‘information’ button to file a missing bag report. 65
  • 66. Uber ATC Design Challenge - Airport Arrivals Flow At Carousel Once the last bag is on the carousel, there is a possibility that the passenger’s bag did not turn up. They can press the ‘information’ button to file a missing bag report. 66
  • 67. Uber ATC Design Challenge - Airport Arrivals Flow At Exit Once the baggage process is over, the baggage information is no long shown on the screen. Now the passenger has the ability to access exit information only. 67
  • 68. Uber ATC Design Challenge - Airport Arrivals Flow Alternative screens Based on the passenger profile, the initial screen could show different information. Shown here are screens for Transiting passengers (left) and international arriving passengers (right). 68
  • 69. Uber ATC Design Challenge - Airport Arrivals Flow Alternative screens Based on the passenger profile, the initial screen could show different information. Shown here are screens for Transiting passengers (left) and international arriving passengers (right). 69
  • 70. Uber ATC Design Challenge - Airport Arrivals Flow 70 Overview
  • 71. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE CASE STUDY Rendezvous - Finding a time to meet your team 71
  • 72. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE SKETCH FILE 72
  • 73. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE 73
  • 74. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE PAPER & DIGITAL PROTOTYPING Arab Innovation Academy 03 January 2018, Education City Doha, Qatar Zaid Haque | @zaidhaque | zaidhaque@gmail.com 74
  • 75. ARAB INNOVATION ACADEMY - PAPER & DIGITAL PROTOTYPING | ZAID HAQUE DEMONSTRATION Using Apple’s Keynote App for rapid digital prototyping 75