19. Critical Path Analysis 20 Drive to interview 10 Dress and make-up 12 Iron clothes 7 Fetch car 8 Dry hair 3 Shower duration Activity
20. Precedence table 20 C,E Drive to interview F 10 B,D Dress and make-up E 12 - Iron clothes D 7 - Fetch car C 8 A Dry hair B 3 - Shower A duration Immediately preceding activities Activity The last activities that must be completed before an activity can begin
21. Activity on Arc Network A(3) D(12) B(8) E(10) C(7) F(20) 1 5 4 3 2 The network will build up with each mouse click, in the order you would construct it on paper.
22. Event Times A(3) D(12) B(8) E(10) C(7) F(20) 1 5 4 3 2 Each event node needs two boxes, to mark in the event times. Earliest event time EET Latest event time LET
23. Earliest Event Times A(3) D(12) B(8) E(10) C(7) F(20) 1 5 4 3 2 0 3 12 22 42 To find EETs, work forwards through the network from the start node to the finish node. The EET for an event occurs when all activities leading into that event are complete.
24. Latest Event Times A(3) D(12) B(8) E(10) C(7) F(20) 1 5 4 3 2 42 22 12 4 0 To find LETs, work backwards through the network from the finish node to the start node. The LET for an event is the latest it can occur without delaying subsequent events. 3 0 12 22 42
25. Critical Activities A(3) D(12) B(8) E(10) C(7) F(20) 1 5 4 3 2 Critical activities are activities that cannot run late. For critical activities: Latest finish — Earliest start = length of activity The green arrows mark the critical activities, which form the critical path . The critical path(s) must form a continuous route from the start node to the finish node. 4 3 0 0 12 12 22 22 42 42
26. EVENT TABLE L.F L.S E.F E.S YES 0 42 22 42 22 20 F YES 0 12 0 12 0 10 E YES 0 22 12 22 12 12 D * 15 22 15 7 0 7 C * 1 12 4 11 3 8 B * 6 9 5 3 0 3 A Total Float Duration Earliest Time Activity Latest Time C.P.M