Inheritance allows subclasses to inherit and extend the functionality of parent classes. The example code shows inheritance being used to create subclasses for different employee types (Engineer, Manager, SalesManager) that inherit from a base Employee class. The subclasses override the printData() method to print employee-specific pay details while reusing common functionality like name printing from the parent class. This avoids duplicating code and allows adding new functionality through inheritance.
Inheritance allows classes to derive from existing classes, promoting code reuse. There are different types of inheritance like single, multilevel, multiple, and hierarchical. Constructors and destructors are called in the reverse order in inheritance, with base class constructors called before derived class constructors, and base class destructors called after derived class destructors.
Inheritance allows one class to acquire properties of another class. A subclass inherits all properties of its superclass and can add its own unique properties. When a method in a subclass has the same name and signature as a method in its superclass, it overrides that method. Dynamic method dispatch determines which version of an overridden method to call based on the actual object type at runtime rather than the reference variable type. Superclass constructors can be called from subclasses using the super keyword, and super can also be used to access hidden superclass members from subclasses.
PYTHON-Chapter 3-Classes and Object-oriented Programming: MAULIK BORSANIYAMaulik Borsaniya
Classes and Object-oriented Programming:
Classes: Creating a Class, The Self Variable, Constructor, Types of Variables, Namespaces, Types of Methods (Instance Methods, Class Methods, Static Methods), Passing Members of One Class to Another Class, Inner Classes
Inheritance and Polymorphism: Constructors in Inheritance, Overriding Super Class Constructors and Methods, The super() Method, Types of Inheritance, Single Inheritance, Multiple Inheritance, Method Resolution Order (MRO), Polymorphism, Duck Typing Philosophy of Python, Operator Overloading, Method Overloading, Method Overriding
Abstract Classes and Interfaces: Abstract Method and Abstract Class, Interfaces in Python, Abstract Classes vs. Interfaces,
1. Inheritance allows one class to acquire properties of another class, supporting hierarchical classification. A subclass inherits attributes from all ancestor classes.
2. There are several types of inheritance including single, multiple, hierarchical, and multilevel. Single inheritance involves one subclass extending one superclass. Hierarchical inheritance involves one superclass and multiple subclasses.
3. Interfaces can be used to achieve multiple inheritance by implementing multiple interfaces. This avoids issues of multiple superclasses having same member names.
Inheritance is a mechanism in Java that allows one class to acquire the properties (fields and methods) of another class. The class that inherits is called the subclass, and the class being inherited from is called the superclass. This allows code reuse and establishes an is-a relationship between classes. There are three main types of inheritance in Java: single, multilevel, and hierarchical. Method overriding and dynamic method dispatch allow subclasses to provide their own implementation of methods defined in the superclass.
Inheritance allows one class to inherit properties from another class called the base or super class. The new class is called the derived or sub-class. There are different types of inheritance like hierarchical and multi-level inheritance. The visibility of members of the base class depends on whether the inheritance is public, private or protected.
This document discusses Python modules, classes, inheritance, and properties. Some key points:
- Modules allow the organization of Python code into reusable libraries by saving code in files with a .py extension. Modules can contain functions, variables, and be imported into other code.
- Classes are templates that define the properties and methods common to all objects of a certain kind. The __init__() method initializes new objects. Inheritance allows child classes to inherit properties and methods from parent classes.
- Properties provide a way to control access to class attributes, allowing them to be accessed like attributes while hiding the implementation details behind getter and setter methods.
Inheritance allows classes to derive from existing classes, promoting code reuse. There are different types of inheritance like single, multilevel, multiple, and hierarchical. Constructors and destructors are called in the reverse order in inheritance, with base class constructors called before derived class constructors, and base class destructors called after derived class destructors.
Inheritance allows one class to acquire properties of another class. A subclass inherits all properties of its superclass and can add its own unique properties. When a method in a subclass has the same name and signature as a method in its superclass, it overrides that method. Dynamic method dispatch determines which version of an overridden method to call based on the actual object type at runtime rather than the reference variable type. Superclass constructors can be called from subclasses using the super keyword, and super can also be used to access hidden superclass members from subclasses.
PYTHON-Chapter 3-Classes and Object-oriented Programming: MAULIK BORSANIYAMaulik Borsaniya
Classes and Object-oriented Programming:
Classes: Creating a Class, The Self Variable, Constructor, Types of Variables, Namespaces, Types of Methods (Instance Methods, Class Methods, Static Methods), Passing Members of One Class to Another Class, Inner Classes
Inheritance and Polymorphism: Constructors in Inheritance, Overriding Super Class Constructors and Methods, The super() Method, Types of Inheritance, Single Inheritance, Multiple Inheritance, Method Resolution Order (MRO), Polymorphism, Duck Typing Philosophy of Python, Operator Overloading, Method Overloading, Method Overriding
Abstract Classes and Interfaces: Abstract Method and Abstract Class, Interfaces in Python, Abstract Classes vs. Interfaces,
1. Inheritance allows one class to acquire properties of another class, supporting hierarchical classification. A subclass inherits attributes from all ancestor classes.
2. There are several types of inheritance including single, multiple, hierarchical, and multilevel. Single inheritance involves one subclass extending one superclass. Hierarchical inheritance involves one superclass and multiple subclasses.
3. Interfaces can be used to achieve multiple inheritance by implementing multiple interfaces. This avoids issues of multiple superclasses having same member names.
Inheritance is a mechanism in Java that allows one class to acquire the properties (fields and methods) of another class. The class that inherits is called the subclass, and the class being inherited from is called the superclass. This allows code reuse and establishes an is-a relationship between classes. There are three main types of inheritance in Java: single, multilevel, and hierarchical. Method overriding and dynamic method dispatch allow subclasses to provide their own implementation of methods defined in the superclass.
Inheritance allows one class to inherit properties from another class called the base or super class. The new class is called the derived or sub-class. There are different types of inheritance like hierarchical and multi-level inheritance. The visibility of members of the base class depends on whether the inheritance is public, private or protected.
This document discusses Python modules, classes, inheritance, and properties. Some key points:
- Modules allow the organization of Python code into reusable libraries by saving code in files with a .py extension. Modules can contain functions, variables, and be imported into other code.
- Classes are templates that define the properties and methods common to all objects of a certain kind. The __init__() method initializes new objects. Inheritance allows child classes to inherit properties and methods from parent classes.
- Properties provide a way to control access to class attributes, allowing them to be accessed like attributes while hiding the implementation details behind getter and setter methods.
Class, object and inheritance in pythonSantosh Verma
The document discusses object-oriented programming concepts in Python, including classes, objects, methods, inheritance, and the built-in __init__ method. Classes are created using the class keyword and contain attributes and methods. Methods must have a self parameter, which refers to the instance of the class. The __init__ method is similar to a constructor and is called when an object is instantiated. Inheritance allows one class to inherit attributes and methods from another class.
The document discusses inheritance in Java. It defines key terminology like superclass, subclass, reusability and the extends keyword. It provides examples of single inheritance with an Employee and Programmer class, and multilevel inheritance with an Animal, Dog and BabyDog class. It also covers method overriding, where a subclass provides its own implementation of a method in the superclass. Dynamic method dispatch is explained, where the version of an overridden method that is executed depends on the object type, not the reference variable type. The document concludes with an overview of method overloading.
Object- objects have states and behaviors. Example: A dog has states-color, name, breed , as well as behaviors – barking, eating. An object is an instance of a class.
Class- A class can be defined as a template/blue print that describe the behavior/states that object of its type support.
The document discusses inheritance in Java. It defines inheritance as a mechanism where a new class is derived from an existing class, allowing the subclass to inherit properties and methods from the superclass. The key advantages of inheritance include code reuse, flexibility, and abstraction. The document also covers different types of inheritance like single, multilevel, hierarchical and multiple inheritance. It explains concepts like overriding, super keyword, abstract classes and final keyword in the context of inheritance.
This document provides an introduction to object-oriented programming concepts in PHP including defining classes, creating objects, using methods and properties, inheritance, and the differences between OOP in PHP4 and PHP5. Classes define objects with attributes and behaviors, objects are instantiated from classes and can access methods and properties, and child classes inherit attributes and behaviors from parent classes.
The document discusses inheritance in C++. Inheritance allows new classes called derived classes to be created from existing classes called base classes. This allows code reuse and for common attributes and operations to be defined in the base class and shared by derived classes. Different types of inheritance are described including single, multi-level, multiple, hierarchical and hybrid inheritance with examples provided. Access control and visibility modes like public, private and protected inheritance are also explained.
The document discusses the concept of inheritance in object-oriented programming. It defines inheritance as a child class automatically inheriting variables and methods from its parent class. The key benefits of inheritance are reusability of code and properties. The document explains how to create a subclass using the extends keyword, the constructor calling chain, and use of the super keyword. It also covers overriding and hiding methods, hiding fields, type casting, and final classes and methods.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
Inheritance allows the creation of new classes from existing classes. There are different types of inheritance including single, multiple, multilevel, hierarchical and hybrid. Multilevel inheritance allows a derived class to inherit from another derived class. Constructors and destructors are called from base to derived classes. Multiple inheritance requires derived classes to pass arguments to multiple base class constructors.
The error is that the Fruit superclass does not have a no-arg constructor, but the Apple subclass constructor does not explicitly call a superclass constructor. When a subclass does not explicitly call a superclass constructor, the compiler automatically inserts a no-arg super() call. But since Fruit does not have a no-arg constructor, this causes a compile-time error.
To fix it, the Apple constructor needs to explicitly call the Fruit constructor:
public Apple(String name) {
super(name);
System.out.println("Apple constructor is invoked");
}
Classes and objects are fundamental concepts in object-oriented programming. A class defines common properties and behaviors of objects through fields and methods. An object is an instance of a class that represents a real-world entity with state (fields) and behavior (methods). Classes can inherit properties and behaviors from superclasses and implement interfaces. Objects are created from classes using constructors.
1. The document discusses object-oriented programming concepts in C++ including inheritance, polymorphism, abstract classes, and virtual functions.
2. Inheritance allows a derived class to inherit features from a base class and add additional features. Polymorphism allows derived classes to override base class methods.
3. Abstract classes cannot be instantiated and are used to provide a common interface for derived classes to implement. Virtual functions allow for dynamic method dispatch in inheritance hierarchies.
This document discusses Java inheritance including composition vs inheritance, inheritance definitions, types of inheritance (single, multilevel, hierarchical), why multiple inheritance is not supported, the super keyword and its uses, method overriding rules and examples. It defines inheritance as a parent-child relationship between classes that allows code and method reuse/overriding. Composition exhibits a "has-a" relationship while inheritance exhibits an "is-a" relationship. The super keyword can be used to access parent class members and call parent class methods/constructors. Method overriding provides a specific implementation of a method already in the parent class.
The document discusses object-oriented programming concepts like inheritance, base classes, derived classes, and access specifiers. It defines inheritance as enabling the creation of generalized classes that more specialized derived classes can extend from, establishing an "is-a" relationship. It also explains how access specifiers like public, private, and protected determine whether members of a base class are accessible to its derived classes.
This document discusses C++ friend functions and classes. It explains that friend functions have access to private and protected members of a class, but are not members themselves. Friend functions are declared using the friend keyword within the class definition. Friend classes also have access to private members, and are declared using the friend class syntax. Examples are provided to illustrate friend functions for operator overloading and accessing members of multiple classes.
This document provides an overview of object-oriented programming concepts in C#, including defining classes, constructors, fields, properties, static members, structures, delegates, events, and inheritance. It defines classes to represent dogs and cats as examples and demonstrates how to create class instances, set properties, and call methods. Constructors are described as special methods used to initialize objects, and different types of class members like fields, properties, and static members are explained.
The document discusses inheritance in C++. It defines inheritance as creating new classes from existing classes where the new classes inherit properties of the existing classes. There are different types of inheritance including single, multiple, hierarchical and multilevel inheritance. The relationship between base and derived classes is described. Access specifiers like public, private and protected are also discussed which determine how members of base classes can be accessed in derived classes. Examples of code implementing single inheritance between two classes are provided.
The document discusses access modifiers in Java and their usage with variables, functions, and classes at different levels. It explains that access modifiers like private, protected, default, and public determine whether elements are visible from within the same class, package, subclass, or any class. Private is most restrictive while public is most accessible. It also covers other concepts like static methods, inheritance, polymorphism, abstract classes, interfaces and exception handling in Java.
The document discusses inheritance in object-oriented programming. It defines inheritance as a class acquiring the properties and methods of another class. Inheritance provides code reusability so that a class only needs to define unique features and can inherit common features from a parent class. Child classes extend and inherit from parent classes. The extends keyword is used to inherit from a parent class.
Class, object and inheritance in pythonSantosh Verma
The document discusses object-oriented programming concepts in Python, including classes, objects, methods, inheritance, and the built-in __init__ method. Classes are created using the class keyword and contain attributes and methods. Methods must have a self parameter, which refers to the instance of the class. The __init__ method is similar to a constructor and is called when an object is instantiated. Inheritance allows one class to inherit attributes and methods from another class.
The document discusses inheritance in Java. It defines key terminology like superclass, subclass, reusability and the extends keyword. It provides examples of single inheritance with an Employee and Programmer class, and multilevel inheritance with an Animal, Dog and BabyDog class. It also covers method overriding, where a subclass provides its own implementation of a method in the superclass. Dynamic method dispatch is explained, where the version of an overridden method that is executed depends on the object type, not the reference variable type. The document concludes with an overview of method overloading.
Object- objects have states and behaviors. Example: A dog has states-color, name, breed , as well as behaviors – barking, eating. An object is an instance of a class.
Class- A class can be defined as a template/blue print that describe the behavior/states that object of its type support.
The document discusses inheritance in Java. It defines inheritance as a mechanism where a new class is derived from an existing class, allowing the subclass to inherit properties and methods from the superclass. The key advantages of inheritance include code reuse, flexibility, and abstraction. The document also covers different types of inheritance like single, multilevel, hierarchical and multiple inheritance. It explains concepts like overriding, super keyword, abstract classes and final keyword in the context of inheritance.
This document provides an introduction to object-oriented programming concepts in PHP including defining classes, creating objects, using methods and properties, inheritance, and the differences between OOP in PHP4 and PHP5. Classes define objects with attributes and behaviors, objects are instantiated from classes and can access methods and properties, and child classes inherit attributes and behaviors from parent classes.
The document discusses inheritance in C++. Inheritance allows new classes called derived classes to be created from existing classes called base classes. This allows code reuse and for common attributes and operations to be defined in the base class and shared by derived classes. Different types of inheritance are described including single, multi-level, multiple, hierarchical and hybrid inheritance with examples provided. Access control and visibility modes like public, private and protected inheritance are also explained.
The document discusses the concept of inheritance in object-oriented programming. It defines inheritance as a child class automatically inheriting variables and methods from its parent class. The key benefits of inheritance are reusability of code and properties. The document explains how to create a subclass using the extends keyword, the constructor calling chain, and use of the super keyword. It also covers overriding and hiding methods, hiding fields, type casting, and final classes and methods.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
Inheritance allows the creation of new classes from existing classes. There are different types of inheritance including single, multiple, multilevel, hierarchical and hybrid. Multilevel inheritance allows a derived class to inherit from another derived class. Constructors and destructors are called from base to derived classes. Multiple inheritance requires derived classes to pass arguments to multiple base class constructors.
The error is that the Fruit superclass does not have a no-arg constructor, but the Apple subclass constructor does not explicitly call a superclass constructor. When a subclass does not explicitly call a superclass constructor, the compiler automatically inserts a no-arg super() call. But since Fruit does not have a no-arg constructor, this causes a compile-time error.
To fix it, the Apple constructor needs to explicitly call the Fruit constructor:
public Apple(String name) {
super(name);
System.out.println("Apple constructor is invoked");
}
Classes and objects are fundamental concepts in object-oriented programming. A class defines common properties and behaviors of objects through fields and methods. An object is an instance of a class that represents a real-world entity with state (fields) and behavior (methods). Classes can inherit properties and behaviors from superclasses and implement interfaces. Objects are created from classes using constructors.
1. The document discusses object-oriented programming concepts in C++ including inheritance, polymorphism, abstract classes, and virtual functions.
2. Inheritance allows a derived class to inherit features from a base class and add additional features. Polymorphism allows derived classes to override base class methods.
3. Abstract classes cannot be instantiated and are used to provide a common interface for derived classes to implement. Virtual functions allow for dynamic method dispatch in inheritance hierarchies.
This document discusses Java inheritance including composition vs inheritance, inheritance definitions, types of inheritance (single, multilevel, hierarchical), why multiple inheritance is not supported, the super keyword and its uses, method overriding rules and examples. It defines inheritance as a parent-child relationship between classes that allows code and method reuse/overriding. Composition exhibits a "has-a" relationship while inheritance exhibits an "is-a" relationship. The super keyword can be used to access parent class members and call parent class methods/constructors. Method overriding provides a specific implementation of a method already in the parent class.
The document discusses object-oriented programming concepts like inheritance, base classes, derived classes, and access specifiers. It defines inheritance as enabling the creation of generalized classes that more specialized derived classes can extend from, establishing an "is-a" relationship. It also explains how access specifiers like public, private, and protected determine whether members of a base class are accessible to its derived classes.
This document discusses C++ friend functions and classes. It explains that friend functions have access to private and protected members of a class, but are not members themselves. Friend functions are declared using the friend keyword within the class definition. Friend classes also have access to private members, and are declared using the friend class syntax. Examples are provided to illustrate friend functions for operator overloading and accessing members of multiple classes.
This document provides an overview of object-oriented programming concepts in C#, including defining classes, constructors, fields, properties, static members, structures, delegates, events, and inheritance. It defines classes to represent dogs and cats as examples and demonstrates how to create class instances, set properties, and call methods. Constructors are described as special methods used to initialize objects, and different types of class members like fields, properties, and static members are explained.
The document discusses inheritance in C++. It defines inheritance as creating new classes from existing classes where the new classes inherit properties of the existing classes. There are different types of inheritance including single, multiple, hierarchical and multilevel inheritance. The relationship between base and derived classes is described. Access specifiers like public, private and protected are also discussed which determine how members of base classes can be accessed in derived classes. Examples of code implementing single inheritance between two classes are provided.
The document discusses access modifiers in Java and their usage with variables, functions, and classes at different levels. It explains that access modifiers like private, protected, default, and public determine whether elements are visible from within the same class, package, subclass, or any class. Private is most restrictive while public is most accessible. It also covers other concepts like static methods, inheritance, polymorphism, abstract classes, interfaces and exception handling in Java.
The document discusses inheritance in object-oriented programming. It defines inheritance as a class acquiring the properties and methods of another class. Inheritance provides code reusability so that a class only needs to define unique features and can inherit common features from a parent class. Child classes extend and inherit from parent classes. The extends keyword is used to inherit from a parent class.
The document discusses inheritance in Java. It defines inheritance as a class acquiring properties of another class. The subclass inherits properties from the superclass. The extends keyword is used to inherit from a superclass, making the subclass inherit methods and fields. The super keyword can be used to refer to superclass properties or methods if the subclass defines properties with the same name.
This chapter discusses decision making, object-oriented fundamentals, inner classes, and exception handling in Java. It describes the use of if and switch statements for decision making. It also covers access specifiers, encapsulation, inheritance, polymorphism, abstract classes, interfaces, inner classes, and exceptions.
The document discusses inheritance in Java. It defines inheritance as a process where one class acquires properties, methods, and fields of another class. The class that inherits is called a subclass, and the class being inherited from is called a superclass. The extends keyword is used to inherit from a superclass. A subclass inherits all non-private members of its parent class and can define its own methods. The super keyword is used to refer to the superclass members when a subclass defines methods with same names. The document provides code examples to demonstrate inheritance and use of extends and super keywords.
This document provides an overview of inheritance in object-oriented programming. It defines inheritance as a child class automatically inheriting variables and methods from its parent class. Benefits include reusability, where behaviors are defined once in the parent class and shared by all subclasses. The document discusses how to derive a subclass using the extends keyword, what subclasses can do with inherited and new fields and methods, and how constructors are called following the constructor calling chain. It also covers overriding and hiding methods and fields, type casting between subclasses and superclasses, and final classes and methods that cannot be extended or overridden.
Inheritence, Terminology, Inheritance in java, The class called Object, Super keyword, Example, Method Overriding, Method Overriding example, Abstract Class, Abstract Class Number and the Java Wrapper Classes, Final Method and Classes, Multiple Inheritance
Inheritance and Polymorphism in java simple and clear ASHNA nadhm
This document discusses object-oriented programming concepts in Java like classes, objects, inheritance, polymorphism and encapsulation. It begins with defining what a class and object are - a class is a template that defines an object's data fields and methods, while an object is an instance of a class. The document then covers key OOP features like inheritance, where a subclass inherits properties from a superclass; polymorphism, which allows methods to behave differently based on the object; and encapsulation. Specific concepts like method overloading and overriding are explained in detail with examples.
This document discusses inheritance in object-oriented programming. Inheritance allows new classes to inherit properties from existing parent classes, promoting code reuse. There are various forms of inheritance like single, multiple, and multi-level inheritance. Child classes can override methods and variables from the parent class. Child class constructors can invoke parent constructors using the super keyword. Inheritance is an important aspect of object-oriented design that increases efficiency and maintainability.
The document discusses the use of the keywords super and this in Java. Super allows subclasses to access methods and fields of the parent class that have been overridden or hidden. It has two forms - to call the parent constructor or to access a hidden parent member. This refers to the current object and is used to avoid name conflicts between instance variables and local variables.
This document discusses different types of inheritance in object-oriented programming including single, multiple, multilevel, hierarchical, and hybrid inheritance. It provides syntax examples and code samples to illustrate each type of inheritance. Key points made include that single inheritance allows a derived class to inherit from one base class, multiple inheritance allows a class to inherit from more than one parent class, and hybrid inheritance combines two or more inheritance types.
This document summarizes key concepts from a lecture on inheritance in object-oriented programming. It discusses how inheritance allows classes to extend existing classes to reuse behavior while adding specialized behavior. Key points include: inheritance enables code reuse; subclasses can override methods of the parent class; subclasses inherit protected fields and methods from the parent; and the "super" keyword is used to call methods or constructors of the parent class from within the subclass. Polymorphism allows subclasses to be used where the parent class is expected due to late binding, which determines the actual method to call at runtime based on the object's type.
Class notes(week 6) on inheritance and multiple inheritanceKuntal Bhowmick
java notes, object oriented programming using java, java tutorial, lecture notes, java programming notes, java example programs, java programs with explanation, java source code with output, java programs, java coding, java codes, java slides, java notes,inheritance in java, java inheritancenotes, java inheritancet notes,different types of inheritance in Java,inheritance with an example, inheritance hierarchy in Java
This chapter discusses inheritance, polymorphism, abstract classes, interfaces, and composition in Java. It covers key concepts like subclasses inheriting and overriding methods from superclasses, polymorphism allowing subclasses to be treated as superclasses, abstract classes containing abstract methods that subclasses must implement, interfaces defining common behaviors without implementations, and composition representing "has-a" relationships between classes. The chapter provides examples and explains how to apply these object-oriented programming principles in Java.
Inheritance allows a subclass to inherit methods and properties from a parent class. The main types of inheritance are single, multiple, multilevel, hierarchical, and hybrid inheritance. Method overriding allows a child class to provide its own implementation of a method defined in the parent class, while maintaining the same method signature. Abstract classes define abstract methods that must be implemented in child classes, allowing for common interfaces. Access specifiers like public, protected, and private are used to control access to class methods and properties.
Inheritance allows classes to inherit properties from other classes, making code reuse and maintenance easier. There are several types of inheritance in C++. Public inheritance allows derived classes to access public and protected members of the base class. Protected inheritance makes public and protected base class members protected in derived classes. Private inheritance makes public and protected base members private in derived classes. Common inheritance types include single inheritance, multilevel inheritance, multiple inheritance, hierarchical inheritance, and hybrid inheritance.
This chapter discusses inheritance, polymorphism, abstract classes, interfaces, and composition in Java. It covers key concepts such as subclasses extending superclasses, overriding superclass methods, abstract classes and methods, interfaces defining common behaviors without implementations, and composition using one class as a member field of another class. The chapter objectives are to learn about these fundamental object-oriented programming concepts in Java.
The document discusses different types of inheritance in C++ including single, multiple, hierarchical, and multilevel inheritance. Single inheritance involves one base class and derived class. Multiple inheritance allows a class to inherit from multiple base classes. Hierarchical inheritance uses a single base class to derive multiple classes. Multilevel inheritance involves a derived class acting as a base class to further derived classes. Examples of code implementing these inheritance types are provided.
This document discusses inheritance and method overriding in Java. It defines inheritance as a mechanism where one class inherits features from another superclass. There are different types of inheritance in Java including single, multilevel, hierarchical and multiple inheritance through interfaces. Method overriding allows a subclass to provide its own implementation of a method defined in the superclass without modifying the superclass. The rules for overriding include matching argument lists and not overriding private, static or final methods. Overriding enables dynamic binding at runtime.
This document defines various terms related to AICTE guidelines, including definitions for council, course, programme, level, division, approved intake, total approved intake, supernumerary seats, foreign national, lateral entry, and more. It also outlines various supernumerary seat percentages for things like TFW, PMSSS, FN/OCI/PIO/Gulf, EWS, PwD, and NRI. Finally, it discusses requirements for expert committee visits to evaluate readiness of instructional, administrative, amenities and computer/lab facilities.
This document discusses input/output (I/O) streams in Java. It describes byte streams and character streams for reading and writing files, as well as standard input, output, and error streams. It also covers object serialization and deserialization, which allows objects to be written to and read from files by converting them to and from byte streams. Examples are provided for copying files, reading console input, and serializing/deserializing an Employee object to a file.
This document discusses exceptions in programming. It defines an exception as an event that disrupts normal program flow, and explains that when an exception occurs the runtime system searches the call stack for an exception handler to catch the exception. There are two types of exceptions - checked exceptions which are checked at compile time, and unchecked exceptions which are checked at runtime. Examples of each type are given. Common scenarios where unchecked exceptions like NullPointerException, NumberFormatException, and ArrayIndexOutOfBoundsException can occur are also described.
This document provides an overview of Java Swing components for graphical user interfaces (GUIs). It introduces GUIs and discusses the advantages of Swing components over the older Abstract Window Toolkit (AWT) components. Key Swing components are explained, including JFrame for windows, JPanel for sections of a window, layout managers like FlowLayout and GridLayout, and common widgets like JLabel, JButton, JTextField, JTextArea, JComboBox, JCheckBox, JRadioButton, and JMenu. Event handling in Swing is also summarized.
The document discusses interfaces and packages in Java. It states that interfaces are Java's way of allowing multiple inheritance by allowing a class to implement multiple interfaces. An interface defines a contract that implementing classes must follow by providing method signatures but no implementation. Packages are used to organize classes into namespaces and correspond to directories on the file system. The document provides examples of interface and package syntax and usage.
Exceptions represent errors that occur during program execution. The try-catch block allows exceptions to be handled gracefully. A try block contains code that might throw exceptions, while catch blocks specify how to handle specific exception types if they occur. Checked exceptions must either be caught or specified in a method's throws clause, as they represent conditions outside the programmer's control. Unchecked exceptions like NullPointerException indicate programming errors and do not require catching or specifying.
This document discusses exceptions in programming. It defines an exception as an event that disrupts normal program flow, and explains that when an exception occurs the runtime system searches the call stack for an exception handler to catch the exception. There are two types of exceptions - checked exceptions which are checked at compile time, and unchecked exceptions which are checked at runtime. Examples of each type are given. Common scenarios where unchecked exceptions like NullPointerException, NumberFormatException, and ArrayIndexOutOfBoundsException can occur are also described.
Introduction- e - waste – definition - sources of e-waste– hazardous substances in e-waste - effects of e-waste on environment and human health- need for e-waste management– e-waste handling rules - waste minimization techniques for managing e-waste – recycling of e-waste - disposal treatment methods of e- waste – mechanism of extraction of precious metal from leaching solution-global Scenario of E-waste – E-waste in India- case studies.
Comparative analysis between traditional aquaponics and reconstructed aquapon...bijceesjournal
The aquaponic system of planting is a method that does not require soil usage. It is a method that only needs water, fish, lava rocks (a substitute for soil), and plants. Aquaponic systems are sustainable and environmentally friendly. Its use not only helps to plant in small spaces but also helps reduce artificial chemical use and minimizes excess water use, as aquaponics consumes 90% less water than soil-based gardening. The study applied a descriptive and experimental design to assess and compare conventional and reconstructed aquaponic methods for reproducing tomatoes. The researchers created an observation checklist to determine the significant factors of the study. The study aims to determine the significant difference between traditional aquaponics and reconstructed aquaponics systems propagating tomatoes in terms of height, weight, girth, and number of fruits. The reconstructed aquaponics system’s higher growth yield results in a much more nourished crop than the traditional aquaponics system. It is superior in its number of fruits, height, weight, and girth measurement. Moreover, the reconstructed aquaponics system is proven to eliminate all the hindrances present in the traditional aquaponics system, which are overcrowding of fish, algae growth, pest problems, contaminated water, and dead fish.
DEEP LEARNING FOR SMART GRID INTRUSION DETECTION: A HYBRID CNN-LSTM-BASED MODELijaia
As digital technology becomes more deeply embedded in power systems, protecting the communication
networks of Smart Grids (SG) has emerged as a critical concern. Distributed Network Protocol 3 (DNP3)
represents a multi-tiered application layer protocol extensively utilized in Supervisory Control and Data
Acquisition (SCADA)-based smart grids to facilitate real-time data gathering and control functionalities.
Robust Intrusion Detection Systems (IDS) are necessary for early threat detection and mitigation because
of the interconnection of these networks, which makes them vulnerable to a variety of cyberattacks. To
solve this issue, this paper develops a hybrid Deep Learning (DL) model specifically designed for intrusion
detection in smart grids. The proposed approach is a combination of the Convolutional Neural Network
(CNN) and the Long-Short-Term Memory algorithms (LSTM). We employed a recent intrusion detection
dataset (DNP3), which focuses on unauthorized commands and Denial of Service (DoS) cyberattacks, to
train and test our model. The results of our experiments show that our CNN-LSTM method is much better
at finding smart grid intrusions than other deep learning algorithms used for classification. In addition,
our proposed approach improves accuracy, precision, recall, and F1 score, achieving a high detection
accuracy rate of 99.50%.
Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
Building the Analysis Models: Requirement Analysis, Analysis Model Approaches, Data modeling Concepts, Object Oriented Analysis, Scenario-Based Modeling, Flow-Oriented Modeling, class Based Modeling, Creating a Behavioral Model.
Null Bangalore | Pentesters Approach to AWS IAMDivyanshu
#Abstract:
- Learn more about the real-world methods for auditing AWS IAM (Identity and Access Management) as a pentester. So let us proceed with a brief discussion of IAM as well as some typical misconfigurations and their potential exploits in order to reinforce the understanding of IAM security best practices.
- Gain actionable insights into AWS IAM policies and roles, using hands on approach.
#Prerequisites:
- Basic understanding of AWS services and architecture
- Familiarity with cloud security concepts
- Experience using the AWS Management Console or AWS CLI.
- For hands on lab create account on [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
# Scenario Covered:
- Basics of IAM in AWS
- Implementing IAM Policies with Least Privilege to Manage S3 Bucket
- Objective: Create an S3 bucket with least privilege IAM policy and validate access.
- Steps:
- Create S3 bucket.
- Attach least privilege policy to IAM user.
- Validate access.
- Exploiting IAM PassRole Misconfiguration
-Allows a user to pass a specific IAM role to an AWS service (ec2), typically used for service access delegation. Then exploit PassRole Misconfiguration granting unauthorized access to sensitive resources.
- Objective: Demonstrate how a PassRole misconfiguration can grant unauthorized access.
- Steps:
- Allow user to pass IAM role to EC2.
- Exploit misconfiguration for unauthorized access.
- Access sensitive resources.
- Exploiting IAM AssumeRole Misconfiguration with Overly Permissive Role
- An overly permissive IAM role configuration can lead to privilege escalation by creating a role with administrative privileges and allow a user to assume this role.
- Objective: Show how overly permissive IAM roles can lead to privilege escalation.
- Steps:
- Create role with administrative privileges.
- Allow user to assume the role.
- Perform administrative actions.
- Differentiation between PassRole vs AssumeRole
Try at [killercoda.com](https://killercoda.com/cloudsecurity-scenario/)
Build the Next Generation of Apps with the Einstein 1 Platform.
Rejoignez Philippe Ozil pour une session de workshops qui vous guidera à travers les détails de la plateforme Einstein 1, l'importance des données pour la création d'applications d'intelligence artificielle et les différents outils et technologies que Salesforce propose pour vous apporter tous les bénéfices de l'IA.
Software Engineering and Project Management - Software Testing + Agile Method...Prakhyath Rai
Software Testing: A Strategic Approach to Software Testing, Strategic Issues, Test Strategies for Conventional Software, Test Strategies for Object -Oriented Software, Validation Testing, System Testing, The Art of Debugging.
Agile Methodology: Before Agile – Waterfall, Agile Development.
Embedded machine learning-based road conditions and driving behavior monitoringIJECEIAES
Car accident rates have increased in recent years, resulting in losses in human lives, properties, and other financial costs. An embedded machine learning-based system is developed to address this critical issue. The system can monitor road conditions, detect driving patterns, and identify aggressive driving behaviors. The system is based on neural networks trained on a comprehensive dataset of driving events, driving styles, and road conditions. The system effectively detects potential risks and helps mitigate the frequency and impact of accidents. The primary goal is to ensure the safety of drivers and vehicles. Collecting data involved gathering information on three key road events: normal street and normal drive, speed bumps, circular yellow speed bumps, and three aggressive driving actions: sudden start, sudden stop, and sudden entry. The gathered data is processed and analyzed using a machine learning system designed for limited power and memory devices. The developed system resulted in 91.9% accuracy, 93.6% precision, and 92% recall. The achieved inference time on an Arduino Nano 33 BLE Sense with a 32-bit CPU running at 64 MHz is 34 ms and requires 2.6 kB peak RAM and 139.9 kB program flash memory, making it suitable for resource-constrained embedded systems.
Design and optimization of ion propulsion dronebjmsejournal
Electric propulsion technology is widely used in many kinds of vehicles in recent years, and aircrafts are no exception. Technically, UAVs are electrically propelled but tend to produce a significant amount of noise and vibrations. Ion propulsion technology for drones is a potential solution to this problem. Ion propulsion technology is proven to be feasible in the earth’s atmosphere. The study presented in this article shows the design of EHD thrusters and power supply for ion propulsion drones along with performance optimization of high-voltage power supply for endurance in earth’s atmosphere.
Redefining brain tumor segmentation: a cutting-edge convolutional neural netw...IJECEIAES
Medical image analysis has witnessed significant advancements with deep learning techniques. In the domain of brain tumor segmentation, the ability to
precisely delineate tumor boundaries from magnetic resonance imaging (MRI)
scans holds profound implications for diagnosis. This study presents an ensemble convolutional neural network (CNN) with transfer learning, integrating
the state-of-the-art Deeplabv3+ architecture with the ResNet18 backbone. The
model is rigorously trained and evaluated, exhibiting remarkable performance
metrics, including an impressive global accuracy of 99.286%, a high-class accuracy of 82.191%, a mean intersection over union (IoU) of 79.900%, a weighted
IoU of 98.620%, and a Boundary F1 (BF) score of 83.303%. Notably, a detailed comparative analysis with existing methods showcases the superiority of
our proposed model. These findings underscore the model’s competence in precise brain tumor localization, underscoring its potential to revolutionize medical
image analysis and enhance healthcare outcomes. This research paves the way
for future exploration and optimization of advanced CNN models in medical
imaging, emphasizing addressing false positives and resource efficiency.
2. What Is Inheritance?
In the real world: we inherit traits from our
motheran
d
father
.
We als
o
inherit traits from
We
our
migh
t
grandmothe
r,
grandfathe
r,
an
d
ancestor
s.have similar eyes, the
same
smile,A different
height.
But we are in many ways "derived" from our
parents.
In software: object inheritance is more well
defined!
Objects that are derived
from
other
both
object
"resemble"their parent
s
by inheritin
g
stat
e
(fields
)
an
dbehavior
(methods). 2
uu )
3. Contd
.Inheritanc
e
is A fundament
al
featur
e
of object-
orientedprogrammin
g
whic
h
enable
s
the
programmer
to write A
class based on an already existing
class.
Th
e
already existin
g
clas
s
is calle
d
the paren
t
clas
s,
or
orsuperclas
s,
and the ne
w
clas
s
is calle
d
the subclas
s,derived
class.
Th
e
subclass
inherits
(reuse
s)
the no
n
private member
s(methods and variables) of
the
its own members as well.
superclass, and may
define
Inheritance
extends.
When class b is a subcla
uss o
uf class a, we say b
is
implemented
in java usin
g
the keywor
d
3
)
4. Advantages Of
Inheritance.Cod
e
reusabilit
y:-
inheritan
ce
automates the
process
of
reusing the code of the superclasses in the
subclasses.
With inheritance, an object can inherit its more general properties
from its
paren
t
object
,
and that save
s
th
e
redundanc
y
in
programmin
g.
Cod
e
maintenan
ce:-
organizin
g
cod
e
int
o
hierarchic
alclasses makes its maintenance and management
easier.
Implement
ing
OOP:-
inheritance
help
s
to impleme
nt
th
ebasic oop philosophy to adapt computing to the
problem
and not the other way around, because entities
(objects)
in the real world are often organized into a
hierarchy.
4
uu )
5. Inheritance
TypesA.
Single
level
inheritance:-
inheritance
in
super class.
which a
class inherits from only
one
B. Multi-
level
inheritance:
-
inheritanc
e
in which a
class inherits from a class which itself inherits
from
another class.Here a minimum of
three
classes is
required.
here two or more
C. Hierarchy
inheritance:-
inherits from one class.
D. Multiple inheritance:-
a
more classes.
classe
s
class inherits
from
two or
This type of inheritance is not supported in
java.
5
)
6. Dog
Class
public class Dog {
private String name;private int fleas;
public Dog(string n, int f) {
name =
fleas =
n;
f;
}
public
public
public
String getName() { return name; }
int getFleas() { return fleas; }
void speak() {
System.out.println("woof");
}
} 6
uu )
7. CAT
CLASSpublic class Cat {
private string name;
private int hairBalls;
public Cat(string n, int
name = n;
hairballs = h;
}
h) {
public
public
public
String getName() { return name; }
int getHairBalls() { return
void speak() {
hairballs; }
System.out.println("meow");
}
} 7
uu )
8. Problem: Code
Duplication
Dog and Cat have the name field and
the
getName method in common
Classes
often
in common
have a lot of
state
and behavio
r
Resul
t:
lot
s
of duplicate
code!
8
uu )
9. Solution:
Inheritance
Inheritance allows you to write new classes that
inherit
from existing classes
The existing class whose properties are inherited is
called
the "parent" or superclassThe new class that
inherits
the "child" or subclass
Result: lots of code
reuse!
from the supe
r
clas
s
is calle
d
9
uu )
12. Dog
Subclass
public class Dog extends Animal {
private int fleas;
public Dog(string n, int f) {
super(n); // calls animal
fleas = f;
constructor
}
public int getFleas()
return fleas;
}
{
public void speak() {
return System.out.println("woof");
}
uu
} 12
)
13. Cat
Subclass
public class Cat extends Animal {
private int hairballs;
public Cat(string n, int h) {
super(n); // calls animal
hairballs = h;
constructor
}
public int getHairBalls() {
return hairballs;
}
public void speak() {
return System.out.println("meow");
}
} 13
uu )
14. Inheritance
Quiz
1
• What is the output of the
following?Dog d
Cat c
=
=
new Dog("rover" 3);
new Cat("kitty", 2);
System.out.println(d.getName() + " has " +
d.getFleas() + " fleas");
System.out.println(c.getName() + " has " +
c.getHairBalls() + " hairballs");
rover has 3 fleas
kitty has 2
hairballs
14
(Dog and Cat inherit the ge
utN
uame method from
)
15. Inheritance
Rules
Us
e
the extends keyword to indicat
e
that one clas
sinherits from another
The subclass inherits all the nonprivate fields and
methods of the superclass
Use the super keyword
in
the subclas
s
constructor to cal
lthe superclas
s
constructor
15
uu )
16. Subclass
Constructor
• The first thing a subclass constructor must do is
call
the superclass constructor.
• This ensures that the superclass part of the
object is
constructed before the subclass part
• If you do not call the superclass constructor with
the super keyword, and the superclass has a
constructor with no arguments, then that
superclass
16
uu )
17. Implicit Supe
r
Constructor
Call
then this Beef subclass:
public class Beef extends Food
private double weight;
public Beef(double w) {
weight = w
}
}
{
if I have this food
class:
public class food
{
private boolean
public food() {
raw = true;
}
}
raw;
is equivalent to:
public class Beef extends Food
private double weight;
public Beef(double w) {
super();
weight = w
{
17
}
u}u )
18. Inheritance Quiz
2public class
public A()
}
A
{
{
System.out.println("I'm A"); }
public class
public B()
}
B
{
extends A {
System.out.println("I'm B"); }
public class
public C()
}
C
{
extends B {
System.out.println("I'm C"); }
What does this print out? I'm
I'm
I'm
A
B
CC x = new C(); 18
uu )
19. Overriding
Methods When a
method
type signature
as
method is said
to
in a super class has the same name as
and
a method in the superclass, then the
subclass
override the method in the superclass.
During overriding a method the following takes place:
The new method overrides (and hides) the original
method.
When you override a method, you can call the
superclass's
copy of the method by using the syntax
super.method().
You can not do super.super. to back up two levels.
You canno
t
chang
e
the return type whe
n
overridin
g
impossibl
e.
a
method, since this would make
polymorphism
uu )
20. class MyDerived extends
{
int y;
MyBase
class MyBase
{
private int
public MyDerived(int
{
super(x);
}
public MyDerived(int
{
super(x);
x)
x;
public MyBase(int
{
x)
x, int y)
this.x
}
= x;
public
{
return
}
public
{
int getX()
this.y
}
public
{
return
}
public
{
= y;
x;
int getY()
void show()
y;
System.out.println("x="
}
}
+ x);
void show()
super.show();
System.out.println("y = " + y);
} 20
uu}
)
21. Final Variables, Methods
And
Class
es All methods and
variables
in subclasses.
can be overridden by
default
Use
th
e
fin
al
keywor
d
member
s
to
of
preven
t
th
e
subclass
es
from
overriding
the
Example:
final
th
e
superclas
s. This method
will not be
overridden
int num=10;
public final void show()
{
System.out.println("x=" +
}
x);
It is also possible to define a class as final
if we
class not to be inherited.
Any attempt to inherit a final class will
cause
wan
t
th
e
an
error 21
)
22. Abstract Classes
An abstract method is a method that is declared
without implementation .
an
Exampl
e:
abstract void display();
An abstrac
t
clas
s
is a clas
s
that is incomplet
e,
or to be
considered incomplete.
Only abstract classes may have abstract
methods, that
is
,
methods that are declared but not yet implemented
and non
abstract methods.
An abstract class may or may not contain abstract
methods.
An abstract class is a class that cannot be
instantiated, we
cannot create instances of
uan
uabstract
22
)
23. Contd.
While using abstract classes:
We cannot use abstract
classes
directly.
to instantiate
objects
The
abstract method
of
an
abstract
clas
s
mus
t
be
defined in its
subclass.
We cannot
declare
abstract constructors
or
abstrac
tstatic methods.
Abstract classes
can
methods and one
or
have none, one or
more
abstrac
tmore non abstract
methods. 23
)
24. abstract class A
{
abstract void callme(); // abstract method
void callmetoo() // Non-abstract method
{
System.out.println("This is a concrete method.");
}
}
class B extends A
{
void callme() //Implementation of super class’s
{
abstract method
System.out.println("B's implementation of callme.");
}
}
class AbstractDemo
{
public static void main(String args[]) {
A
A
B
ab;// possible
ab1=new A();
b = new B();
// Is not correct
b.callme();
b.callmetoo(); 24
uu}
}
)
25. Visibility Control (Access Level)
By using inheritance it is possible to inherit all members
of the superclass being on the subclasses.
But it is also possible to
restrict
from outside the class. This s
done
the access of certain
fields
using access modifiers.
Classes
can contain
fields
and method
s
of four different
access
levels:
A.
private:-
private variable
s
and method
s
are accessibl
ewithin their own class (access only to
the class
itself)
.
B. Friendly access:- when no access modifier is
specified, themembers’ are access only to classes in
the same
No access level is specified in this
case.
package
.
25
)
26. Contd.
C. protected:- makes the fields visible to all
classes andsubclasses
within
th
e
sam
e
package and
to
all
subclasses from other
packages.
D.
Private
protecte
d:-
make
s
th
e
fields visible
in
all
subclasses regardless of what package they
are in.
These fields are not accessible by other
classes in
the same package.
E. public:- These variables or methods have
access to all
classes everywhere.
26
such
members.
u
))
27. Programming Example
A company has a list of employees. It asks you to
provide a
payroll sheet for all employees.
Has extensive data (name, department,
pay
employees.
amount, …) for
all
Different types
engineer.
You have an old employee class but
need to
of employee
s
– manager
,
enginee
r,
softwar
e
add very different
data and methods for managers and
engineers. Suppose
someone
wrote a nam
e
syste
m,
and already
provided a legacy employee class.
The old employee class had a printData()
method
for
eachemployee that only printed the name. We want to reuse
it, and
27
uuprint pay
info. )
34. Sales Manager
Class
//A subclass derived from Manager class
class SalesManager extends Manager {
private double salesBonus;
commission.
// Bonus Possible as
// A SalesManager gets a constant
public SalesManager(String fName,
super(fName, lName, 1250.0);
salesBonus = b; }
salary
String
of $1250.0
lName, double b) {
public double getPay() {
return 1250.0; }
public void printData() {
super.printData();
System.out.println("Bonus Pay:
uu
$" + salesBonus; }
34
}
)
35. Main
Method
public class PayRoll {
public static void main(String[] args) {
// Object creation and Initialization (Using constructors)
Engineer fred
Manager ann
= new Engineer("Fred", "Smith", 12.0, 8.0);
= new Manager("Ann", "Brown", 1500.0);
SalesManager mary= new SalesManager("Mary", "Kate", 2000.0);
// Polymorphism, or late binding
Employee[] employees = new Employee[3];
employees[0]=
employees[1]=
employees[2]=
fred;
ann;
mary;
System.out.println(“===========================“);
for (int i=0; i < 3; i++)
employees[i].printData();
System.out.println(“===========================“);
}
uu
35
}
)
36. Output from Main
===========================
Fred Smith
Weekly pay: $96.0
Ann Brown
Monthly salary: $1500.0
Mary Barrett
Monthly salary: $1250.0
Bonus: $2000.0
===========================
Note that we could not write:
employees[i].getPay();
Method
becaus
e
getPay(
)
is no
t
a metho
d
of th
e
supercla
ssEmployee.
In contrast, printData() is a
method of
can find the appropriate version.
Employee, so
Java
36
)
37. Object Class
All java classes implicitly inherit from
java.lang.Object
So every class you write will automatically have
methods in
object such as equals, and toString etc.
We'll learn
about
the importanc
e
of som
e
of thes
e
methods
inlater lectures
.
37
uu )