This document discusses key concepts in object-oriented programming including classes, objects, data abstraction, encapsulation, inheritance, polymorphism, and dynamic binding. It provides examples of each concept including how data abstraction works in mobile phones and encapsulation in connecting Bluetooth devices. The document also defines the different types of inheritance as single, multi-level, hierarchical, hybrid, and multiple inheritance. It concludes with a definition and examples of polymorphism and a quote by Bill Gates on the benefits of object-oriented programming.
This document discusses different types of inheritance in object-oriented programming, including single inheritance where a class extends one other class, multilevel inheritance where a derived class inherits from another derived class, and multiple inheritance where a class can inherit from more than one parent class, which is achieved through interfaces. It provides examples of code implementing single inheritance with a BaseClass and DerivedClass, and multiple inheritance using interfaces Car and Bus implemented by the Vehicle class.
Classes allow users to bundle data and functions together. A class defines data members and member functions. Data members store data within each object, while member functions implement behaviors. Classes support access specifiers like public and private to control access to members. Objects are instances of classes that allocate memory for data members. Member functions can access object data members and are called on objects using dot notation. Friend functions allow non-member functions to access private members of classes.
This document discusses different types of constructors in C++, including default, parameterized, and copy constructors. It provides examples of how to define each type of constructor and demonstrates their usage when creating objects. Destructors are also covered, along with an overview of their purpose to destroy objects and free allocated memory. Constructor overloading and the use of the "this" keyword in C++ are further explained with additional examples.
This document discusses polymorphism in C++. It defines static polymorphism as function overloading and overriding, where functions can have the same name but different parameters. Dynamic polymorphism uses virtual functions and runtime binding via pointers. Virtual functions allow overriding in derived classes. Pure virtual functions make a class abstract, requiring implementation in derived classes. Interface classes are like abstract classes but inheritance is not required.
Inheritance allows one class to inherit properties from another class called the base or super class. The new class is called the derived or sub-class. There are different types of inheritance like hierarchical and multi-level inheritance. The visibility of members of the base class depends on whether the inheritance is public, private or protected.
The document provides an introduction to object-oriented programming (OOP) concepts in C++ including objects, classes, abstraction, encapsulation, inheritance, polymorphism, constructors, destructors, and exception handling. It defines each concept and provides examples of how it is implemented in C++ code. For instance, it explains that a class is a user-defined data type that holds its own data members and member functions, and provides an example class declaration. It also discusses polymorphism and provides examples demonstrating method overloading and overriding.
This document discusses key concepts in object-oriented programming including classes, objects, data abstraction, encapsulation, inheritance, polymorphism, and dynamic binding. It provides examples of each concept including how data abstraction works in mobile phones and encapsulation in connecting Bluetooth devices. The document also defines the different types of inheritance as single, multi-level, hierarchical, hybrid, and multiple inheritance. It concludes with a definition and examples of polymorphism and a quote by Bill Gates on the benefits of object-oriented programming.
This document discusses different types of inheritance in object-oriented programming, including single inheritance where a class extends one other class, multilevel inheritance where a derived class inherits from another derived class, and multiple inheritance where a class can inherit from more than one parent class, which is achieved through interfaces. It provides examples of code implementing single inheritance with a BaseClass and DerivedClass, and multiple inheritance using interfaces Car and Bus implemented by the Vehicle class.
Classes allow users to bundle data and functions together. A class defines data members and member functions. Data members store data within each object, while member functions implement behaviors. Classes support access specifiers like public and private to control access to members. Objects are instances of classes that allocate memory for data members. Member functions can access object data members and are called on objects using dot notation. Friend functions allow non-member functions to access private members of classes.
This document discusses different types of constructors in C++, including default, parameterized, and copy constructors. It provides examples of how to define each type of constructor and demonstrates their usage when creating objects. Destructors are also covered, along with an overview of their purpose to destroy objects and free allocated memory. Constructor overloading and the use of the "this" keyword in C++ are further explained with additional examples.
This document discusses polymorphism in C++. It defines static polymorphism as function overloading and overriding, where functions can have the same name but different parameters. Dynamic polymorphism uses virtual functions and runtime binding via pointers. Virtual functions allow overriding in derived classes. Pure virtual functions make a class abstract, requiring implementation in derived classes. Interface classes are like abstract classes but inheritance is not required.
Inheritance allows one class to inherit properties from another class called the base or super class. The new class is called the derived or sub-class. There are different types of inheritance like hierarchical and multi-level inheritance. The visibility of members of the base class depends on whether the inheritance is public, private or protected.
The document provides an introduction to object-oriented programming (OOP) concepts in C++ including objects, classes, abstraction, encapsulation, inheritance, polymorphism, constructors, destructors, and exception handling. It defines each concept and provides examples of how it is implemented in C++ code. For instance, it explains that a class is a user-defined data type that holds its own data members and member functions, and provides an example class declaration. It also discusses polymorphism and provides examples demonstrating method overloading and overriding.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
This document provides an introduction to object-oriented programming (OOP) concepts. It defines OOP as a design philosophy that groups everything as self-sustainable objects. The key OOP concepts discussed are objects, classes, encapsulation, abstraction, inheritance, polymorphism, method overloading, method overriding, and access modifiers. Objects are instances of classes that can perform related activities, while classes are blueprints that describe objects. Encapsulation hides implementation details within classes, and abstraction focuses on what objects are rather than how they are implemented.
The document discusses key concepts of object-oriented programming in C++ including classes, objects, access modifiers, inheritance, polymorphism, and function overloading. It provides examples of defining classes with data members and member functions, as well as inheriting from base classes and overriding methods in derived classes. The document is intended as an introduction to important OOP concepts in C++.
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
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@ Kindly Follow my Instagram Page to discuss about your mental health problems-
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The presentation provides an overview of object-oriented programming (OOP) concepts. It discusses how OOP involves writing programs based on objects, and defines a class as a group of objects that share attributes and behaviors. An object is an instance of a class that contains all the variables and functions of that class. Key characteristics of OOP discussed include inheritance, data abstraction, encapsulation, and polymorphism. Inheritance allows new classes to inherit properties from existing classes. Data abstraction hides background details and simplifies development. Encapsulation binds data to the functions that operate on it. Polymorphism enables different types of objects to respond to the same function name. Examples of OOP languages provided are C++, PHP, and
This document discusses polymorphism and inheritance concepts in Java. It defines polymorphism as an object taking on many forms, and describes method overloading and overriding. Method overloading allows classes to have multiple methods with the same name but different parameters. Method overriding allows subclasses to provide a specific implementation of a method in the parent class. The document also discusses abstract classes and interfaces for abstraction in Java, and explains access modifiers like public, private, protected, and default.
The document discusses inheritance in C++. It defines inheritance as deriving a class from another class, allowing code reuse and fast development. There are different types of inheritance in C++: single inheritance where a class inherits from one base class; multiple inheritance where a class inherits from more than one base class; multilevel inheritance where a derived class inherits from another derived class; hierarchical inheritance where multiple subclasses inherit from a single base class; and hybrid inheritance which combines different inheritance types. Examples of each inheritance type are provided in C++ code snippets.
C++ functions require prototypes that specify the return type and parameters. Function overloading allows multiple functions to have the same name but different signatures. Default arguments allow functions to be called without providing trailing arguments. Inline functions expand the function body at the call site for small functions to reduce overhead compared to regular function calls.
C++ allows the common function to be made friendly with both the classes, thereby allowing the function to have access to the private data of these classes. Such a function need not be a member of any of these classes.
Inheritance allows classes to establish a hierarchical relationship between base and derived classes so that the derived class can inherit attributes and behaviors from the base class. There are several types of inheritance including single, multilevel, and multiple inheritance. Visibility modes like public, private, and protected determine which members are inherited from the base class. Virtual base classes are used to resolve ambiguities that can arise from multiple inheritance hierarchies sharing a common base class.
Constructors, Destructors, call in parameterized Constructor, Multiple constructor in a class, Explicit/implicit call, Copy constructor, Dynamic Constructors and call in parameterized Constructor
This document discusses inheritance in object-oriented programming. It defines inheritance as allowing code reuse through classes inheriting traits from parent classes. The document covers different types of inheritance like single, multi-level, multiple and hierarchical inheritance. It also discusses inheritance in various programming languages like C++, Java, Python and ADA. The advantages of inheritance are code reuse and extending parent classes without modifying them, while disadvantages include subclasses being brittle and inheritance relationships not changing at runtime.
This document discusses abstract classes in C++. It defines an abstract class as a class designed to be used as a base class that cannot be instantiated and must contain at least one pure virtual function. It provides an example of how to declare an abstract class with a pure virtual function and how to derive a class from an abstract class, overriding the pure virtual functions. The importance of abstract classes is that they allow common functionality to be defined for derived classes while leaving implementation details to the derived classes.
This document discusses different programming paradigms and object-oriented programming concepts in C++. It defines procedural programming as step-by-step instructions telling a computer what to do, with languages like C, Go, and BASIC given as examples. Modular programming is described as separating a program into independent modules. The difference between procedural and modular programming is that procedural follows an algorithm, while modular divides the objective into pipelined modules. Object-oriented programming concepts covered include objects and classes as logical entities, encapsulation as wrapping data and methods, abstraction as exposing only essential characteristics, inheritance as creating new classes from existing ones, and polymorphism as having many forms in a hierarchy with inheritance.
This document provides an overview of object-oriented programming (OOP) concepts in C#, including classes, objects, inheritance, encapsulation, and polymorphism. It defines key terms like class and object, and explains how C# supports OOP principles such as defining classes with methods and properties, extending classes through inheritance, hiding implementation through encapsulation, and allowing polymorphic behavior through function overloading and overriding. Abstract classes and sealed modifiers are also covered. The document is intended to help explain basic OOP concepts in C# to readers.
Operator overloading allows operators like + and << to be used with user-defined types like classes. It is done by defining corresponding operator functions like operator+() and operator<<(). This allows objects to be used with operators in a natural way while providing custom behavior for that type. The rules for overloading include maintaining precedence and associativity of operators. Common operators like +, -, *, /, <<, >>, ==, =, [] and () can be overloaded to allow user-defined types to work with them.
Inheritance in Object Oriented ProgrammingAshita Agrawal
Object oriented programming uses inheritance, where a derived class inherits properties from a base class. There are four main types of inheritance: single inheritance where a derived class has one base class; multiple inheritance where a derived class has multiple base classes; multilevel inheritance where a class inherits from another derived class; and hierarchical inheritance where one base class is inherited by multiple derived classes. Inheritance enables code reuse and is a fundamental concept of object oriented programming.
The document discusses different types of inheritance in C++. It defines inheritance as deriving a new class from an existing class. The main types discussed are:
- Single inheritance: A derived class extends a single base class.
- Multilevel inheritance: A class is derived from another derived class, having more than one parent class with one acting as the intermediate base class.
- Multiple inheritance: A derived class extends multiple base classes.
It provides code examples to illustrate single inheritance with one base class and one derived class, and multilevel inheritance with a grandparent, parent, and child class hierarchy. Inheritance allows for code reusability, reliability, and enhancement by adapting features from the base class
C++ is an object-oriented programming language that is an extension of C. It was developed in the 1980s to support object-oriented programming. In C++, data and functions can be combined into objects. Data in an object can only be accessed by the object's functions, allowing for encapsulation. The document then provides an overview of key C++ concepts like data types, tokens, operators, and input/output streams to introduce basic C++ syntax and programming.
4GMAT Diagnostic Test Q14 - Problem Solving - Coordinate Geometry4gmatprep
This one is a problem solving question in coordinate geometry. The questions tests your understanding to determine the x and y intercept of a line and find the area of a triangle formed between the line and the coordinate axes.
What is the area of the triangle formed by the coordinate axes and the line L whose equation is 2x - 3y = 6?
A) 6
B) 12
C) √(13)
D) 3
E) 7.5
Inheritance allows classes to extend existing classes to reuse their properties and behaviors. The extended class is called a subclass, while the class being extended is called the superclass. Subclasses inherit all public and protected members of the superclass. Subclasses can override or extend the superclass's methods and properties. The Point and Circle classes demonstrate inheritance, where Circle extends Point to inherit its x and y coordinates but adds its own radius property. Circle overrides toString() to include radius in the output.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
This document provides an introduction to object-oriented programming (OOP) concepts. It defines OOP as a design philosophy that groups everything as self-sustainable objects. The key OOP concepts discussed are objects, classes, encapsulation, abstraction, inheritance, polymorphism, method overloading, method overriding, and access modifiers. Objects are instances of classes that can perform related activities, while classes are blueprints that describe objects. Encapsulation hides implementation details within classes, and abstraction focuses on what objects are rather than how they are implemented.
The document discusses key concepts of object-oriented programming in C++ including classes, objects, access modifiers, inheritance, polymorphism, and function overloading. It provides examples of defining classes with data members and member functions, as well as inheriting from base classes and overriding methods in derived classes. The document is intended as an introduction to important OOP concepts in C++.
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.
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@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
The presentation provides an overview of object-oriented programming (OOP) concepts. It discusses how OOP involves writing programs based on objects, and defines a class as a group of objects that share attributes and behaviors. An object is an instance of a class that contains all the variables and functions of that class. Key characteristics of OOP discussed include inheritance, data abstraction, encapsulation, and polymorphism. Inheritance allows new classes to inherit properties from existing classes. Data abstraction hides background details and simplifies development. Encapsulation binds data to the functions that operate on it. Polymorphism enables different types of objects to respond to the same function name. Examples of OOP languages provided are C++, PHP, and
This document discusses polymorphism and inheritance concepts in Java. It defines polymorphism as an object taking on many forms, and describes method overloading and overriding. Method overloading allows classes to have multiple methods with the same name but different parameters. Method overriding allows subclasses to provide a specific implementation of a method in the parent class. The document also discusses abstract classes and interfaces for abstraction in Java, and explains access modifiers like public, private, protected, and default.
The document discusses inheritance in C++. It defines inheritance as deriving a class from another class, allowing code reuse and fast development. There are different types of inheritance in C++: single inheritance where a class inherits from one base class; multiple inheritance where a class inherits from more than one base class; multilevel inheritance where a derived class inherits from another derived class; hierarchical inheritance where multiple subclasses inherit from a single base class; and hybrid inheritance which combines different inheritance types. Examples of each inheritance type are provided in C++ code snippets.
C++ functions require prototypes that specify the return type and parameters. Function overloading allows multiple functions to have the same name but different signatures. Default arguments allow functions to be called without providing trailing arguments. Inline functions expand the function body at the call site for small functions to reduce overhead compared to regular function calls.
C++ allows the common function to be made friendly with both the classes, thereby allowing the function to have access to the private data of these classes. Such a function need not be a member of any of these classes.
Inheritance allows classes to establish a hierarchical relationship between base and derived classes so that the derived class can inherit attributes and behaviors from the base class. There are several types of inheritance including single, multilevel, and multiple inheritance. Visibility modes like public, private, and protected determine which members are inherited from the base class. Virtual base classes are used to resolve ambiguities that can arise from multiple inheritance hierarchies sharing a common base class.
Constructors, Destructors, call in parameterized Constructor, Multiple constructor in a class, Explicit/implicit call, Copy constructor, Dynamic Constructors and call in parameterized Constructor
This document discusses inheritance in object-oriented programming. It defines inheritance as allowing code reuse through classes inheriting traits from parent classes. The document covers different types of inheritance like single, multi-level, multiple and hierarchical inheritance. It also discusses inheritance in various programming languages like C++, Java, Python and ADA. The advantages of inheritance are code reuse and extending parent classes without modifying them, while disadvantages include subclasses being brittle and inheritance relationships not changing at runtime.
This document discusses abstract classes in C++. It defines an abstract class as a class designed to be used as a base class that cannot be instantiated and must contain at least one pure virtual function. It provides an example of how to declare an abstract class with a pure virtual function and how to derive a class from an abstract class, overriding the pure virtual functions. The importance of abstract classes is that they allow common functionality to be defined for derived classes while leaving implementation details to the derived classes.
This document discusses different programming paradigms and object-oriented programming concepts in C++. It defines procedural programming as step-by-step instructions telling a computer what to do, with languages like C, Go, and BASIC given as examples. Modular programming is described as separating a program into independent modules. The difference between procedural and modular programming is that procedural follows an algorithm, while modular divides the objective into pipelined modules. Object-oriented programming concepts covered include objects and classes as logical entities, encapsulation as wrapping data and methods, abstraction as exposing only essential characteristics, inheritance as creating new classes from existing ones, and polymorphism as having many forms in a hierarchy with inheritance.
This document provides an overview of object-oriented programming (OOP) concepts in C#, including classes, objects, inheritance, encapsulation, and polymorphism. It defines key terms like class and object, and explains how C# supports OOP principles such as defining classes with methods and properties, extending classes through inheritance, hiding implementation through encapsulation, and allowing polymorphic behavior through function overloading and overriding. Abstract classes and sealed modifiers are also covered. The document is intended to help explain basic OOP concepts in C# to readers.
Operator overloading allows operators like + and << to be used with user-defined types like classes. It is done by defining corresponding operator functions like operator+() and operator<<(). This allows objects to be used with operators in a natural way while providing custom behavior for that type. The rules for overloading include maintaining precedence and associativity of operators. Common operators like +, -, *, /, <<, >>, ==, =, [] and () can be overloaded to allow user-defined types to work with them.
Inheritance in Object Oriented ProgrammingAshita Agrawal
Object oriented programming uses inheritance, where a derived class inherits properties from a base class. There are four main types of inheritance: single inheritance where a derived class has one base class; multiple inheritance where a derived class has multiple base classes; multilevel inheritance where a class inherits from another derived class; and hierarchical inheritance where one base class is inherited by multiple derived classes. Inheritance enables code reuse and is a fundamental concept of object oriented programming.
The document discusses different types of inheritance in C++. It defines inheritance as deriving a new class from an existing class. The main types discussed are:
- Single inheritance: A derived class extends a single base class.
- Multilevel inheritance: A class is derived from another derived class, having more than one parent class with one acting as the intermediate base class.
- Multiple inheritance: A derived class extends multiple base classes.
It provides code examples to illustrate single inheritance with one base class and one derived class, and multilevel inheritance with a grandparent, parent, and child class hierarchy. Inheritance allows for code reusability, reliability, and enhancement by adapting features from the base class
C++ is an object-oriented programming language that is an extension of C. It was developed in the 1980s to support object-oriented programming. In C++, data and functions can be combined into objects. Data in an object can only be accessed by the object's functions, allowing for encapsulation. The document then provides an overview of key C++ concepts like data types, tokens, operators, and input/output streams to introduce basic C++ syntax and programming.
4GMAT Diagnostic Test Q14 - Problem Solving - Coordinate Geometry4gmatprep
This one is a problem solving question in coordinate geometry. The questions tests your understanding to determine the x and y intercept of a line and find the area of a triangle formed between the line and the coordinate axes.
What is the area of the triangle formed by the coordinate axes and the line L whose equation is 2x - 3y = 6?
A) 6
B) 12
C) √(13)
D) 3
E) 7.5
Inheritance allows classes to extend existing classes to reuse their properties and behaviors. The extended class is called a subclass, while the class being extended is called the superclass. Subclasses inherit all public and protected members of the superclass. Subclasses can override or extend the superclass's methods and properties. The Point and Circle classes demonstrate inheritance, where Circle extends Point to inherit its x and y coordinates but adds its own radius property. Circle overrides toString() to include radius in the output.
Inheritance allows hierarchical classification of objects by allowing new classes to acquire properties from older base classes. This allows for code sharing and reuse, which increases reliability and decreases maintenance costs. There are different types of inheritance like single, multilevel, multiple, and hierarchical. Inheritance is implemented using the derived class and base class syntax where the derived class inherits visibility of members defined in the base class depending on the visibility mode being private, protected, or public. Virtual inheritance solves issues like ambiguous function calls and duplication of data members that can occur with multiple inheritance.
The document discusses inheritance in C++. It defines inheritance as allowing a new class to be derived from an existing class. The existing class is called the parent or base class, while the derived class is called the child or subclass. The child inherits characteristics from the parent. Several forms of inheritance are described, including single, multiple, hierarchical, and multilevel inheritance. An example program is provided to demonstrate a base publication class with derived book and tape classes.
#OOP_D_ITS - 5th - C++ Oop Operator OverloadingHadziq Fabroyir
The document discusses operator overloading in C++. It explains that functions are identified by their name, parameters, and const qualifiers rather than return type. Operator overloading allows classes to define operations like + and - by overloading functions like operator+. The document provides examples of overloading operators for a Complex number class to allow mathematical operations on Complex objects. It discusses overloading operators as member and non-member functions and considerations like const-correctness and precedence when overloading operators.
Inheritance allows a derived class to inherit properties from a base or parent class. A derived class inherits attributes and behaviors of the base class and can add its own attributes and behaviors. There are different types of inheritance including single, multilevel, multiple, hierarchical, and hybrid inheritance. Inheritance promotes code reuse and reduces development time.
1) The document discusses object-oriented programming concepts like inheritance, subclasses, and superclasses. It shows how a subclass inherits properties and methods from its superclass.
2) Key concepts covered include defining subclasses that inherit from a root superclass like NSObject, subclasses gaining access to superclass properties and methods, and extending functionality by adding new methods in subclasses.
3) The document provides code examples to demonstrate simple inheritance where a subclass inherits and can access the instance variables and methods of its superclass.
CONSTRUCTOR AND DESTRUCTOR PPT BASED ON OOP SUBJECT ......FULLY CONCEPT EXPLAINED WITH SAMPLE PROGRAM IN IT .....FOR MORE SLIDES PLEASE FOLLOW ME ..... THANK YOU
This document discusses object-oriented programming concepts in C++, including inheritance, base classes, derived classes, and access specifiers. It provides examples of inheritance relationships between classes like Shape and its derived classes 2DShape and 3DShape. Inheritance allows code reuse and creation of class hierarchies where a derived class can inherit characteristics from its parent class. A derived class can override or extend the behavior of its parent class.
- Constructors are special member functions used to initialize objects when they are created. They are automatically called upon object creation and have the same name as the class. Constructors can be default, parameterized, or copy constructors.
- Destructors are also special member functions that perform cleanup actions when an object is destroyed, such as freeing memory. They are called automatically upon object destruction and have the same name as the class preceded by a tilde.
- Examples demonstrate default, parameterized, and copy constructors as well as destructors being defined and called for a class to properly initialize and cleanup objects.
The document discusses the object-oriented programming concept of inheritance. It defines inheritance and describes how derived classes inherit attributes and behaviors from base classes. It provides examples of class hierarchies and single and multiple inheritance. It also discusses inheritance concepts like superclasses, subclasses, and class hierarchies. Finally, it covers inheritance in Java and how constructors work with inheritance.
This document introduces the formula for calculating the area of a parallelogram. It defines a parallelogram as a quadrilateral with two pairs of parallel sides. It derives the area formula by drawing a diagonal to divide the parallelogram into two triangles, and showing that the area of each triangle is 1/2 * base * height. Therefore, the total area of the parallelogram is equal to the sum of the two triangles, which is the base times the height.
Operator overloading allows giving user-defined meanings to operators for a class. It is a form of polymorphism. Only existing operators can be overloaded, not new operators created. Operators are overloaded by creating operator functions, which can be member functions or friend functions of a class. Member functions take fewer arguments than friend functions since the class object is passed implicitly for members.
Tutorial linear equations and linear inequalitieskhyps13
This document discusses linear equations and inequalities in one variable. It begins by defining open sentences, variables, and solutions. It then covers topics like solving linear equations using addition, subtraction, multiplication, and division. It also discusses solving multi-step equations. Graphing solutions to equations is explained. The document also covers understanding and solving linear inequalities in one variable as well as graphing inequalities. It provides examples of how equations and inequalities can be applied to everyday situations.
1. This document discusses deriving and using the formula to find the area of a triangle given two side lengths and the measure of the included angle.
2. Examples are provided to demonstrate finding the area of various triangles using this formula, including regular hexagons and triangles with specified side lengths and angles.
3. Readers are prompted to try applying the formula to find the area of shapes with given characteristics, such as a parallelogram or triangles with specified side lengths and total area.
operator overloading & type conversion in cpp over view || c++gourav kottawar
The document discusses operator overloading and type conversion in C++. It begins by defining operator overloading as giving special meanings to operators for user-defined types. It then covers overloading unary and binary operators using member functions and friend functions. Some key points include: operators can only be overloaded for user-defined types, not built-in types; overloaded operators retain precedence and number of operands; common uses of operator overloading include complex number arithmetic and string manipulation. The document also discusses type conversions between basic and user-defined types using constructors and casting operators.
The document discusses formulas for calculating the areas of parallelograms, triangles, and trapezoids. It uses animations to show how the area of a parallelogram can be derived by sliding one half of the figure over to form a rectangle, with the formula A=bh. Similarly, it shows how the area of a triangle can be derived by rotating one half and forming a parallelogram, resulting in the formula A=1/2bh.
This document provides an overview of machine learning including: definitions of machine learning; types of machine learning such as supervised learning, unsupervised learning, and reinforcement learning; applications of machine learning such as predictive modeling, computer vision, and self-driving cars; and current trends and careers in machine learning. The document also briefly profiles the history and pioneers of machine learning and artificial intelligence.
This document discusses inheritance in C++, which allows classes to extend existing classes and inherit their properties. It covers different types of inheritance like single, multiple, multilevel, hierarchical, and hybrid inheritance. It also discusses protected members, virtual base classes, abstract classes, constructors in derived classes, and member/nested classes. The key points covered are:
- Inheritance allows classes to inherit properties from base classes to extend their functionality.
- Different types of inheritance include single, multiple, multilevel, hierarchical, and hybrid.
- Protected members can be inherited while private members cannot.
- Virtual base classes prevent duplicate inheritance of common base class properties.
- Abstract classes are designed only to act as base
Inheritance allows classes to inherit properties from other classes, making code reuse and maintenance easier. There are several types of inheritance in C++. Public inheritance allows derived classes to access public and protected members of the base class. Protected inheritance makes public and protected base class members protected in derived classes. Private inheritance makes public and protected base members private in derived classes. Common inheritance types include single inheritance, multilevel inheritance, multiple inheritance, hierarchical inheritance, and hybrid inheritance.
The document discusses various concepts related to inheritance in C++ including types of inheritance (single, multiple, hierarchical, multilevel, hybrid), defining derived classes, visibility modes (private, public), constructors and destructors in derived classes, virtual base classes, virtual functions, pure virtual functions, and abstract base classes. It provides examples and explanations for each concept.
Here, class PQR contains an object of class ABC as its data member. So class PQR contains class ABC through object ob1. This is an example of containership relationship between classes in OOP.
This document discusses different types of inheritance in object-oriented programming including single, multiple, multilevel, hierarchical, and hybrid inheritance. It provides syntax examples and code samples to illustrate each type of inheritance. Key points made include that single inheritance allows a derived class to inherit from one base class, multiple inheritance allows a class to inherit from more than one parent class, and hybrid inheritance combines two or more inheritance types.
The document discusses inheritance in C++. It defines inheritance as creating new classes from existing classes where the new classes inherit properties of the existing classes. There are different types of inheritance including single, multiple, hierarchical and multilevel inheritance. The relationship between base and derived classes is described. Access specifiers like public, private and protected are also discussed which determine how members of base classes can be accessed in derived classes. Examples of code implementing single inheritance between two classes are provided.
The document discusses different types of inheritance in C++ including single, multiple, hierarchical, and multilevel inheritance. Single inheritance involves one base class and derived class. Multiple inheritance allows a class to inherit from multiple base classes. Hierarchical inheritance uses a single base class to derive multiple classes. Multilevel inheritance involves a derived class acting as a base class to further derived classes. Examples of code implementing these inheritance types are provided.
This document discusses inheritance in C++. It defines inheritance as deriving a new class from an existing class, called the base class. The derived class inherits properties from the base class. There are different types of inheritance including single inheritance with one base class, multiple inheritance with multiple base classes, hierarchical inheritance where one base class has multiple derived classes, and multilevel inheritance where a class derives from another derived class. The document also explains how to define a derived class and the visibility of inherited members depending on whether the inheritance is public, private, or protected.
Inheritance allows classes to extend existing classes without modifying them. A derived class inherits features from its base class and can define new features. There are different types of inheritance including single, multiple, hierarchical, and multilevel inheritance. When deriving a class, the member access specifier (public, private, protected) determines how members of the base class appear in the derived class. The example shows Shape as the base class and Rectangle and Triangle as derived classes that inherit properties like width and height while defining their own area calculation methods.
This document discusses inheritance in object oriented programming. It covers key concepts of inheritance including derived classes inheriting behavior and attributes from base classes to promote code reuse. Specific topics covered include is-a relationships between classes, access control of inherited members, continuous inheritance where derived classes can act as base classes, and examples of inheritance hierarchies.
1. The document discusses object-oriented programming concepts in C++ including inheritance, polymorphism, abstract classes, and virtual functions.
2. Inheritance allows a derived class to inherit features from a base class and add additional features. Polymorphism allows derived classes to override base class methods.
3. Abstract classes cannot be instantiated and are used to provide a common interface for derived classes to implement. Virtual functions allow for dynamic method dispatch in inheritance hierarchies.
The document discusses inheritance in C++. Inheritance allows a derived class to inherit attributes and behaviors from a base class. This establishes an "is-a" relationship where the derived class is a specialized form of the base class. There are different types of inheritance including single inheritance, multilevel inheritance, multiple inheritance, and hierarchical inheritance. Inheritance provides benefits like code reuse and extending existing functionality while maintaining relationships between classes.
Inheritance allows the creation of new classes from existing classes. There are different types of inheritance including single, multiple, multilevel, hierarchical and hybrid. Multilevel inheritance allows a derived class to inherit from another derived class. Constructors and destructors are called from base to derived classes. Multiple inheritance requires derived classes to pass arguments to multiple base class constructors.
Inheritance allows new classes called derived classes to be created from existing classes called base classes. Derived classes inherit all features of the base class and can add new features. There are different types of inheritance including single, multilevel, multiple, hierarchical, and hybrid. A derived class can access public and protected members of the base class but not private members. Constructors and destructors of the base class are executed before and after those of the derived class respectively.
This document discusses key concepts of inheritance in C++ including:
1. A derived class inherits data members and member functions from its parent class, but not constructors/destructors. It can add new members.
2. Constructors and destructors are called in order of derivation - base class constructor first, then derived, and destructor calls are in reverse order.
3. Inheritance allows polymorphism through virtual functions, where the appropriate version is chosen at runtime based on the actual object type.
Inheritance allows reuse of properties and behaviors of an existing class when creating new classes. The existing class is called the base/parent class, while the new class is the derived/child class. The child class inherits all properties and behaviors of the parent class and can define additional properties and behaviors of its own. There are different types of inheritance like single, multilevel, multiple and hierarchical inheritance which define how properties and behaviors are inherited between parent and child classes.
The document discusses inheritance in object-oriented programming. It defines inheritance as a class deriving from an existing class, allowing the derived class to access members of the base class. It describes three types of inheritance: public, private, and protected. It provides examples of single and multiple inheritance, and discusses how constructors are handled in derived classes.
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ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
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Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
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How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
3. IntroductionIntroduction
Reusability is an important feature ofReusability is an important feature of
OOP.OOP.
C++ strongly supports the conceptC++ strongly supports the concept
of reusability.of reusability.
4. IntroductionIntroduction
The mechanism of deriving a newThe mechanism of deriving a new
class from an old one is calledclass from an old one is called
inheritance (or derivation).inheritance (or derivation).
The old class is referred to as baseThe old class is referred to as base
class.( superclass, parent)class.( superclass, parent)
The new class is called the derivedThe new class is called the derived
class or subclass.(child)class or subclass.(child)
continue …
5. IntroductionIntroduction
The derived class inherits some or allThe derived class inherits some or all
of the attributes and functions fromof the attributes and functions from
the base class.the base class.
A class can also inherit propertiesA class can also inherit properties
from more than one class or fromfrom more than one class or from
more than one level.more than one level.
continue …
9. Derived ClassesDerived Classes
A derived class can be defined byA derived class can be defined by
specifying its relationship with thespecifying its relationship with the
base class in addition to its ownbase class in addition to its own
details.details.
classclass derived-class-namederived-class-name :: visibility-modevisibility-mode base-class-namebase-class-name
{{
………………////
………………// members of derived class// members of derived class
………………////
};};
10. Derived ClassesDerived Classes
classclass derived-class-namederived-class-name :: visibility-modevisibility-mode base-class-namebase-class-name
{{
………………////
………………// members of derived class// members of derived class
………………////
};};
The colon indicates that the
derived-class-name is derived
from the base-class-name
The visibility mode is
optional and , if
present, may be either
private or public.
The default visibility
mode is private.
Visibility mode specifies
whether the features of
the base class are
derived privately or
publicly.
continue …
11. Derived ClassesDerived Classes
When a base class is privately derived by aWhen a base class is privately derived by a
derived class, “public members” of the base classderived class, “public members” of the base class
become “private members” of the derived class.become “private members” of the derived class.
Therefore the members of the derived class canTherefore the members of the derived class can
only access the public members of the base class.only access the public members of the base class.
They are inaccessible to the objects of theThey are inaccessible to the objects of the
derived class.derived class.
No member of the base class is accessible to theNo member of the base class is accessible to the
objects of the derived class.objects of the derived class.
continue …
12. Derived ClassesDerived Classes
When a base class is publicly inherited,When a base class is publicly inherited,
”public members” of the base class”public members” of the base class
become the “public members” of thebecome the “public members” of the
derived class.derived class.
They are accessible to the objects of theThey are accessible to the objects of the
derived class.derived class.
continue …
13. Derived ClassesDerived Classes
The private members of the base class areThe private members of the base class are
not inherited in both the casesnot inherited in both the cases
(publicly/privately inherited).(publicly/privately inherited).
The private members of a base class willThe private members of a base class will
never become the members of its derivednever become the members of its derived
class.class.
continue …
14. InheritanceInheritance
In inheritance, some of the base class dataIn inheritance, some of the base class data
elements and member functions are inherited intoelements and member functions are inherited into
the derived class.the derived class.
We can add our own data and member functionsWe can add our own data and member functions
for extending the functionality of the base class.for extending the functionality of the base class.
It is a powerful tool for incremental programIt is a powerful tool for incremental program
development.development.
15. Effect of Inheritance on the visibility of MembersEffect of Inheritance on the visibility of Members
Private
Protected
Public
Private
Protected
Public
Private
Protected
Private
Protected
Public Public
Not inheritableNot inheritable
Class B
Class D1 : public B Class D2 : private B
Class X : public D1, protected D2
16. VisibilityVisibility
Base classBase class
visibilityvisibility
Derived class visibilityDerived class visibility
PublicPublic
DerivationDerivation
PrivatePrivate
DerivationDerivation
ProtectedProtected
DerivationDerivation
PrivatePrivate NotNot
InheritedInherited
NotNot
InheritedInherited
NotNot
InheritedInherited
ProtectedProtected ProtectedProtected PrivatePrivate ProtectedProtected
PublicPublic PublicPublic PrivatePrivate ProtectedProtected
17. class Shapeclass Shape
{{
protected:protected:
float width, height;float width, height;
public:public:
void set data (float a, float b)void set data (float a, float b)
{{
width = a; height = b;width = a; height = b;
}}
};};
class Rectangle: public Shapeclass Rectangle: public Shape
{{
public:public:
float area ()float area ()
{{
return (width * height);return (width * height);
}}
};};
class Triangle: public Shapeclass Triangle: public Shape
{{
public:public:
float area ()float area ()
{{
return (width * height) / 2;return (width * height) / 2;
}}
};};
int main ()int main ()
{{
Rectangle rect; Triangle tri;Rectangle rect; Triangle tri;
rect.set data (5,3);rect.set data (5,3);
tri.set data (2,5);tri.set data (2,5);
cout << rect.area() << endl;cout << rect.area() << endl;
cout << tri.area() << endl;cout << tri.area() << endl;
return 0;return 0;
}}
Output: 15Output: 15
55
18. Resolution in InheritanceResolution in Inheritance
class Aclass A
{{
public:public:
void display ()void display ()
{ cout << “Class A n“;}{ cout << “Class A n“;}
};};
class B : public Aclass B : public A
{{
public:public:
void display ()void display ()
{ cout << “Class B n“;}{ cout << “Class B n“;}
};};
void main( )void main( )
{{
B b;B b;
b.display( );b.display( ); // in B// in B
b.A::display( );b.A::display( ); // in A// in A
b.B::display( );b.B::display( ); // in B// in B
}}
continue …