The One Laptop Per Child (OLPC) project has had several beginnings. The idea has roots in the 60s. It gained momentum in the last 15 years. OLPC released the idea to the world in 2005, and its first product in 2007. A lot has changed since then. We'll look at an update on the projects, learning through robotics, assessment through learning analytics, offline mirco-clouds, HTML5 apps, Sugar on tablets and Raspberry Pi, and other new initiatives. In a world of cheap, Android-driven tablets, how does the idea of OLPC fit? What role does the Sugar learning platform continue to play inside and outside of OLPC? Help us grow the initiatives so that children of the world may continue to have a chance at collaborative, joyful, and self-empowered learning.