The Oculus Rift is a virtual reality head-mounted display developed by Oculus VR. It uses lenses and a split screen to display stereoscopic 3D graphics with a 110 degree field of view. Tracking of the user's head position is enabled by infrared LEDs on the headset and a camera. The Rift is connected to a PC via an HDMI cable that provides video and a USB cable for data and power. It has progressed through developer kits with improved screens and tracking technology in preparation for a consumer version.
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kick starter campaign, during which Oculus VR.
The simulation aspect of the Oculus Rift can be put to use as a tool for training. It's one of the more obvious non-gaming applications for the device, mostly because non-VR simulations already exist in many fields, but the quality of simulation is what's important here.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kick starter campaign, during which Oculus VR.
The simulation aspect of the Oculus Rift can be put to use as a tool for training. It's one of the more obvious non-gaming applications for the device, mostly because non-VR simulations already exist in many fields, but the quality of simulation is what's important here.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
Augmented reality The future of computingAbhishek Abhi
This is a PPT on Developing Augmented Reality this field is rapidly developing around the world. this ppt describes the entire meaning of the word augmented reality and what it is made up off and the working of this devices.
A presentation on Augmented Reality, The basic principles involved and various types of Augmented Reality. Presented on Govt. College of Technology, Coimbatore.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
This thesis is described about VR and functions. virtual reality (VR) is a amazing and interesting topic at the current time. This is not really new. It defines the advantage and disadvantage of VR and uses of VR in various field. Virtual Reality (VR) literally makes it possible to experience anything, anywhere, anytime. It is the immersive type of reality technology and can convince the human brain that it is somewhere it is really not. We discuss here about VR, uses, history, application, advantage, disadvantage of VR
Augmented reality The future of computingAbhishek Abhi
This is a PPT on Developing Augmented Reality this field is rapidly developing around the world. this ppt describes the entire meaning of the word augmented reality and what it is made up off and the working of this devices.
A presentation on Augmented Reality, The basic principles involved and various types of Augmented Reality. Presented on Govt. College of Technology, Coimbatore.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
This thesis is described about VR and functions. virtual reality (VR) is a amazing and interesting topic at the current time. This is not really new. It defines the advantage and disadvantage of VR and uses of VR in various field. Virtual Reality (VR) literally makes it possible to experience anything, anywhere, anytime. It is the immersive type of reality technology and can convince the human brain that it is somewhere it is really not. We discuss here about VR, uses, history, application, advantage, disadvantage of VR
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
2. OCULUS RIFT
• The Oculus Rift is an upcoming virtual reality head-mounted
display, being developed by Oculus VR
• Oculus Rift was invented by a virtual reality enthusiast named
Palmer Luckey and later developed with the help of John
Cormack.
2
3. WHAT IS VIRTUAL REALITY?
• Virtual Reality (VR), is a computer-simulated environment that
can simulate physical presence in places in the real world or
imagined worlds.
• Virtual Reality Simulations have widespread uses in the fields of
Fine Arts, Music, Gaming, Military Training, etc.
• It involves the recreation of human senses (sight, sound, touch,
taste, smell)
3
4. EARLY INVENTIONS IN VR FIELD
• Sensorama by Morton Heilig in 1962
• Displayed stereoscopic 3D images in a wide-frame view
• Supplied stereo sound
4
5. • Sword Of Damocles by Ivan Sutherland in 1968
• First virtual reality head-mounted display
• Supported head tracking
5
6. • The Eyephone in 1984
• First consumer head-mounted display
• Displayed colour graphics
• Used hand gestures to interact with a virtual world
6
7. • Nintendo Virtual Boy released in 1995
• Marketed as the first portable game console that
could display “true 3D graphics”
• Monochromatic display
• Used oscillating mirrors to create a 3D effect
7
8. OCULUS RIFT
• Uses lenses and a split screen to
display 3D graphics
• It uses a 7 inch LCD display screen with a
resolution of 1280 by 800 pixels.
• Screen is divided into 640 by 800 pixels per
eye, with a fixed distance between lens
centers.
• 110 degree field of view
8
11. THE CABLE
• Video is sent to the Oculus
Rift via HDMI cable.
• It also includes USB, which
carries data and power to the
device.
11
12. THE POSITIONAL
TRACKER
• Tracking the position of your head
in 3D space is critical to the way
the Rift works.
• One of the ways it achieves this is
with a series of infrared LEDs
embedded in the headset, which
are monitored by a webcam-like
camera placed nearby
12
13. THE HEADSET
• Feed is send into the headset, which connects to your head via
vertical and horizontal straps, with the uppermost strap including
the HDMI and USB cable.
• Further customisation is achieved with two pairs of lenses, which
magnify the screen so it fills your field of view.
13
14. THE COMPONENTS
• Within the headset sits a single custom motherboard, which
includes an ARM (Advanced RISC Machines) processor and control
chips for the LEDs.
• The “Adjacent Reality Tracker" which was developed
independently of the Oculus Rift, but has since become a key
component.
14
15. THE COMPONENTS(CONTD.)
• The ART features a magnetometer, a gyroscope and an
accelerometer, all of which combine to accurately track the rift
across all three dimensions of three-dimensionality.
• The ART can track infinitesimally tiny head movements, even if
you're on a rollercoaster during an earthquake.
15
16. THE SCREEN
• Its 1920 x 1080 HD resolution delivers a 960 x 1080 display to each
eye.
• Its refresh rate of 60 Hz keeps things smooth.
16
17. THE FEEDBACK LOOP
• A huge amount of data is continually sent back and forth between
the positional tracker, the headset, the computer and its software.
• It results in an incredibly smooth VR experience.
• Adjustments such as brightness and contrast are made via Oculus'
software.
• It also includes the ability to calibrate the Rift, set your height and
enter your interpupillary distance (IPD), i.e., the size of the gap
between your pupils.
17
18. THE AUDIO
• Oculus Audio SDK allows the use of Head-Related Transfer
Function (HRTF) technology.
• HRTFs simulate the changes to a sound when it reaches your head
from a point in space.
• It does this by referencing data that represents changes that
would happen to a sound coming from that direction.
18
19. VERSIONS RELEASED
19
DEVELOPER KIT 1 DEVELOPER KIT 2 CONSUMER KIT
(Expected Specifications)
5.6 inch screen 7 inch screen 7 inch screen
Resolution 1280 X 800 Resolution 960 X 1080 Resolution 1920 x 1080
250 Hz Reality Tracker 1000 Hz Reality Tracker 1000 Hz Reality Tracker
Weight 289 gm Weight 379 gm -
High Persistence Low Persistence Low Persistence
High Latency Low Latency Low Latency
LCD Display OLED Display -
20. ADOPTION
• Games currently with full or partial support include -
• Left 4 Dead
• Skyrim
• Half-Life 2
• BioShock
• Star Citizen
• Elite: Dangerous
20
21. SHORTCOMINGS
• Users encounter Motion Sickness.
• Current Model not very glass friendly.
• Heavy Weight Design.
• High Cost.
21
22. CONCLUSION
• Oculus Rift has revolutionized the VR Gaming experience.
• The DK2 has been a critical success among the developers.
• There is much excitement about the release of the first consumer
kit of Oculus Rift for consumers worldwide.
• The invention & development of Oculus Rift has resulted in many
other similar projects such as Sony’s Project Morpheus &
Microsoft’s Windows Holographic.
22