This document summarizes Nicholas Dingwall's Master's thesis project which extends the Deep Q Network (DQN) to recurrent neural networks, called the Recurrent DQN (RDQN). The project tests the RDQN and DQN on three toy games - Pong, Pong 2, and Transporter Man. The results show that while both models perform poorly on stochastic games, the RDQN is able to outperform the DQN on Transporter Man, which requires memory, and matches its performance on deterministic Pong games that do not require memory. The thesis provides background on reinforcement learning, neural networks, describes the three experiments and discusses the findings.