futuristic trends in information technologyamartya_kumar
The document discusses potential technological advances and their effects on society in the coming years. It predicts that the world's population will double in 40 years, developed countries' populations will live longer, and technology will continue advancing at a rapid pace. It envisions security technologies including biometrics, intelligent machines that serve human needs, and devices integrating with cell phones and each other through voice recognition.
The consumer electronics show in Las Vegas displayed the latest innovations in technology, including televisions up to 150 inches with 5mm widths, the world's smallest wireless printer, and a computer table called SURFEX that works entirely through touch. Advances were also shown in areas like robotics, batteries lasting 1000 times longer, and biodegradable items made from corn derivatives. The show highlighted how emerging technologies will impact various areas like the environment through waste recycling, global communication, business and trade, and improving life through applications of robotics and new equipment.
A brief history of Mobile phones
Design Transition
Air/3D/Pre- Touch
Generation
Operating System
Evolution of Processing
Memory and Processors
Your future Phone
Future...???
Conclusion
This document summarizes the technological shifts in mobile design over time. It describes how mobile phones have decreased in size due to nanotechnology, allowing for increased screen sizes and improved batteries. The application capabilities of mobile phones have also expanded significantly, with the introduction of app stores and features like cameras, social media, and FaceTime. The document concludes that technology will continue to improve mobile phone design and capabilities into the future.
Breguet on Your iPad - What's the point of using an app for your business?Julien Perez
This document discusses the benefits of having a digital magazine in addition to a print magazine. It notes that tablets are becoming a more popular way for the target audience to consume content compared to smartphones. Creating a digital magazine allows the content to reach more potential customers and leads at a low cost, and it can provide an interactive experience that print cannot. In the end, promoting the digital magazine on iPad may help boost business.
This is the presentation deck from UX Workshop held by Aleph Labs as a part of UXSEA Summit 2018 in Singapore. UXSEA Summit 2018 was held from 18th to 20th November, 2018. For more information about UXSEA Society, visit https://uxsea.org/
The copyright of this material is with those who created this presentation material. Please take permissions from the authors if you are in doubt about copyright infringement.
Social media has drastically changed travel by exposing people to new places through shared videos and photos, fueling interest in destinations around the world. Artificial intelligence like GPS and navigation systems allow travelers to explore more remote locations independently while translation technology has reduced language barriers, making international travel easier. Additionally, the rise of electronic payments and smartphones that combine many travel features in one device have transformed the travel experience.
The document discusses the history and future of communication technologies like telephones. It notes that Alexander Graham Bell invented the telephone in 1876, and while people then could not imagine modern smartphones, we now have phones that allow video calls, internet access, and more. The document predicts that future phones will integrate even more aspects of our lives and may have invisible, voice-activated interfaces.
futuristic trends in information technologyamartya_kumar
The document discusses potential technological advances and their effects on society in the coming years. It predicts that the world's population will double in 40 years, developed countries' populations will live longer, and technology will continue advancing at a rapid pace. It envisions security technologies including biometrics, intelligent machines that serve human needs, and devices integrating with cell phones and each other through voice recognition.
The consumer electronics show in Las Vegas displayed the latest innovations in technology, including televisions up to 150 inches with 5mm widths, the world's smallest wireless printer, and a computer table called SURFEX that works entirely through touch. Advances were also shown in areas like robotics, batteries lasting 1000 times longer, and biodegradable items made from corn derivatives. The show highlighted how emerging technologies will impact various areas like the environment through waste recycling, global communication, business and trade, and improving life through applications of robotics and new equipment.
A brief history of Mobile phones
Design Transition
Air/3D/Pre- Touch
Generation
Operating System
Evolution of Processing
Memory and Processors
Your future Phone
Future...???
Conclusion
This document summarizes the technological shifts in mobile design over time. It describes how mobile phones have decreased in size due to nanotechnology, allowing for increased screen sizes and improved batteries. The application capabilities of mobile phones have also expanded significantly, with the introduction of app stores and features like cameras, social media, and FaceTime. The document concludes that technology will continue to improve mobile phone design and capabilities into the future.
Breguet on Your iPad - What's the point of using an app for your business?Julien Perez
This document discusses the benefits of having a digital magazine in addition to a print magazine. It notes that tablets are becoming a more popular way for the target audience to consume content compared to smartphones. Creating a digital magazine allows the content to reach more potential customers and leads at a low cost, and it can provide an interactive experience that print cannot. In the end, promoting the digital magazine on iPad may help boost business.
This is the presentation deck from UX Workshop held by Aleph Labs as a part of UXSEA Summit 2018 in Singapore. UXSEA Summit 2018 was held from 18th to 20th November, 2018. For more information about UXSEA Society, visit https://uxsea.org/
The copyright of this material is with those who created this presentation material. Please take permissions from the authors if you are in doubt about copyright infringement.
Social media has drastically changed travel by exposing people to new places through shared videos and photos, fueling interest in destinations around the world. Artificial intelligence like GPS and navigation systems allow travelers to explore more remote locations independently while translation technology has reduced language barriers, making international travel easier. Additionally, the rise of electronic payments and smartphones that combine many travel features in one device have transformed the travel experience.
The document discusses the history and future of communication technologies like telephones. It notes that Alexander Graham Bell invented the telephone in 1876, and while people then could not imagine modern smartphones, we now have phones that allow video calls, internet access, and more. The document predicts that future phones will integrate even more aspects of our lives and may have invisible, voice-activated interfaces.
The document is a presentation about mobile, social media, and the process used by OMG Agency to create experiences for clients. It discusses how mobile is changing behaviors and how experiences are more important than commodities or goods. It also outlines OMG's process of identifying clients' needs, listening, strategizing, engaging audiences, and measuring results. Examples of clients and their social media or video projects are also provided.
The document discusses Kodak's history with digital photography and failure to adapt to changing technology. It summarizes that Kodak built the first digital camera in 1975 but declared bankruptcy in 2012 as digital photography replaced film. It provides other examples of companies like Sony and Blockbuster that failed to adapt to new technologies like the iPod and streaming services. The document then covers emerging technology trends over the next 10 years like augmented reality, artificial intelligence, the Internet of Things, new interfaces, 3D printing, and wearables. It emphasizes the need for companies to adapt Darwinistically to changes or face risks to their survival.
Mobile: Landscape, Behaviors and TrendsKayla Green
This document provides a history of mobile technology and smartphones, discusses current mobile trends, and outlines opportunities and challenges for mobile marketing. It notes that in 1995 only 13% of the population used cell phones, but today 91% of Americans own mobile phones, with over half being smartphones. Mobile access is now ubiquitous, with people checking their phones 150 times per day. The document discusses the rise of Android and iOS mobile operating systems and how mobile activates multiple marketing channels. It outlines opportunities to create contextual, personalized, and social mobile experiences, while addressing challenges like platform fragmentation and designing for an evolving ecosystem.
Mobile World Congress 2013 Day 1 Recap - #MWC13Ogilvy
1) The panel discussion at Mobile World Congress 2013 focused on disruption in healthcare, automotive, and connectivity enabled by mobile technology.
2) New mobile health apps and services like Heart360 and Zamzee were cited as examples of how mobile technology can save lives by making it easier for people to track and monitor their health.
3) Automakers are working to integrate voice control and connectivity into vehicles, allowing drivers to access services like navigation, traffic updates, and searches for nearby places directly from their cars.
4) The trend toward connecting everything was discussed, with opportunities for marketers to leverage new platforms and interactions enabled through applications of voice and other integrated technologies.
The document discusses latest computing devices including the Mac Mini, tablet PCs, and ultrabooks. It also discusses latest technology innovations such as robotics, types of robotics, and their uses. Robotics are defined and various types are described including mobile, industrial, domestic, medical, service, and military robots. Their uses in areas like factories, surgery, mail delivery, and entertainment are provided. The challenges of robots including their costs and inability to respond in emergencies are also noted. The document concludes with a discussion of communication and networking technologies and the definition and focus of social networking services.
Dash ai communicator english full version 04 19Daniel Sparrow
The Dash is an innovative LOW COST, SMART, TOTALLY MOBILE, 4G LTE, VOICE CONTROLLED, SCREEN-FREE communication device designed to bridge what we are calling the "NEW DIGITAL DIVIDE". a term we have coined to describe how the elderly, disabled and blind people struggle to utilize everyday technology, such as smart phones, TVs and computers; tech that the average individual takes for granted.
The Dash will be a truly mobile tool of empowerment for millions of people in this ‘left behind’ sector of the world’s population.
This document discusses three waves of computing: the Internet, mobile, and social. For each wave, it identifies the early enabling technologies and inherent advantages. It then discusses how massive amounts of data can be handled through teams of generalists and specialists. Finally, it suggests that future advantages will come from being able to process and act on available data through connected devices and software.
Tablets: Landscape, Behaviors and TrendsKayla Green
This document provides an overview of tablet history and growth. It discusses how tablets have achieved widespread adoption more quickly than smartphones. While the iPad launched the modern tablet boom in 2010, Android tablets now dominate the US market. Tablets see higher ownership among older and less affluent groups than smartphones due to their low cost and ease of use. Tablets are increasingly replacing PCs as consumers shift to mobile and cloud-based computing. Both smartphones and tablets are growing rapidly, with tablets now accounting for nearly a third of mobile ad requests. The document emphasizes designing for multi-platform experiences and understanding how consumer behaviors vary across contexts and devices.
Presentation given at Duncan Williams on Friday, September 16, 2011 to a group of approx. 50 people from the Memphis business community. Presented along with Mark Schaefer
This document discusses trends for 2013 and is authored by @annaoscarsson. It identifies 6 key trends: 1) Social gamification to increase engagement, 2) The rising importance of video content, 3) The growth of social commerce and mobile shopping, 4) Focusing on niche audiences, 5) The increasing role of internet-connected devices, and 6) Creating open platforms for user participation rather than centralized control. The document provides brief descriptions and support for each trend.
A presentation I held at Activeark's Digital Love seminar on the 15th of March 2012.
All photos and examples have been removed, but I hope you can enjoy the presentation without them as well. Google if you like.
Dell has the Highest share of voice in PC MarketCupBoard Love
This report analyzes social media chatter around Lenovo, Sony, Dell, and HP from July 1-10, 2013. Lenovo received 12% of the buzz, below Dell at 29% and Sony at 56%. Most conversation about Lenovo focused on reviews of products like the ThinkPad Helix and Ideapad Yoga laptops, discussing their features and functionality. Dell received more attention for entering the wearable device market while Sony's buzz centered on mobile devices. Lenovo was one of the only brands that 12% of people discussing also discussed Dell.
HTC was founded in 1997 and initially manufactured notebooks, later designing some of the world's first touchscreen and wireless devices in 1998. It created the first Microsoft smartphone in 2002 and first Microsoft 3G phone in 2005. The document discusses HTC, Samsung, and Apple as smartphone competitors and their market share and sales from 2010-2011. It also analyzes various consumer behavior concepts as they relate to each brand such as dogmatism, materialism, and cues/conditioning.
Este documento describe la transformación hacia la nube y el nuevo rol del CIO. Explica que la nube no es solo tecnología, sino un modelo de prestación de servicios IT. El CIO se convierte en un broker de servicios IT que compone y gestiona la calidad de servicio a partir de infraestructuras híbridas integradas. HP puede ayudar a las empresas a evolucionar hacia la nube mediante servicios que definen la hoja de ruta y los pasos a seguir para desplegar nube privada y servicios en la nube pública.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
1. Mobile Monday 07/2012 - Mr. Huynh Kim Tuoc, facebookdieuannl
Mobile Monday Hà Nội tháng 7/2012 với chủ đề "Next Media".
Anh Huỳnh Kim Tước, giám đốc đại diện facebook tại Việt Nam chia sẻ tầm nhìn của facebook về media
This document discusses the problem of street children in Bogota, Colombia. It identifies three groups of street children: abandoned children who have no family contact and use drugs, working children who are exploited by their parents to earn money through jobs like shoe shining, and "disposable" children who are killed by police, gangs, and death squads. The causes of the problem include poverty, family breakdown, unemployment, natural disasters, corruption, and abuse. The document proposes solutions like providing education, jobs, family services, adoption programs, more institutions, and community housing.
This document provides a 10-step guide to social link building. It discusses strategies like guest blogging, contests, controversy, directories, lists, defining new concepts, how-to content, badges, social networks, and content distribution. Each strategy is explained and an example is given. Tips are provided for effectively implementing each strategy to attract quality inbound links. The document emphasizes that link building is just one part of marketing and leads should be nurtured. It encourages tracking performance to improve customer acquisition.
The document discusses whether Jesus died on Good Friday based on his statement that he would be in the heart of the earth for three days and three nights. It argues that if he died on Friday and rose on Sunday, that is only two nights. It suggests he must have died on Thursday instead to fulfill his words. The Bible does not explicitly state what day he died, just that he rose on Sunday.
The document is a presentation about mobile, social media, and the process used by OMG Agency to create experiences for clients. It discusses how mobile is changing behaviors and how experiences are more important than commodities or goods. It also outlines OMG's process of identifying clients' needs, listening, strategizing, engaging audiences, and measuring results. Examples of clients and their social media or video projects are also provided.
The document discusses Kodak's history with digital photography and failure to adapt to changing technology. It summarizes that Kodak built the first digital camera in 1975 but declared bankruptcy in 2012 as digital photography replaced film. It provides other examples of companies like Sony and Blockbuster that failed to adapt to new technologies like the iPod and streaming services. The document then covers emerging technology trends over the next 10 years like augmented reality, artificial intelligence, the Internet of Things, new interfaces, 3D printing, and wearables. It emphasizes the need for companies to adapt Darwinistically to changes or face risks to their survival.
Mobile: Landscape, Behaviors and TrendsKayla Green
This document provides a history of mobile technology and smartphones, discusses current mobile trends, and outlines opportunities and challenges for mobile marketing. It notes that in 1995 only 13% of the population used cell phones, but today 91% of Americans own mobile phones, with over half being smartphones. Mobile access is now ubiquitous, with people checking their phones 150 times per day. The document discusses the rise of Android and iOS mobile operating systems and how mobile activates multiple marketing channels. It outlines opportunities to create contextual, personalized, and social mobile experiences, while addressing challenges like platform fragmentation and designing for an evolving ecosystem.
Mobile World Congress 2013 Day 1 Recap - #MWC13Ogilvy
1) The panel discussion at Mobile World Congress 2013 focused on disruption in healthcare, automotive, and connectivity enabled by mobile technology.
2) New mobile health apps and services like Heart360 and Zamzee were cited as examples of how mobile technology can save lives by making it easier for people to track and monitor their health.
3) Automakers are working to integrate voice control and connectivity into vehicles, allowing drivers to access services like navigation, traffic updates, and searches for nearby places directly from their cars.
4) The trend toward connecting everything was discussed, with opportunities for marketers to leverage new platforms and interactions enabled through applications of voice and other integrated technologies.
The document discusses latest computing devices including the Mac Mini, tablet PCs, and ultrabooks. It also discusses latest technology innovations such as robotics, types of robotics, and their uses. Robotics are defined and various types are described including mobile, industrial, domestic, medical, service, and military robots. Their uses in areas like factories, surgery, mail delivery, and entertainment are provided. The challenges of robots including their costs and inability to respond in emergencies are also noted. The document concludes with a discussion of communication and networking technologies and the definition and focus of social networking services.
Dash ai communicator english full version 04 19Daniel Sparrow
The Dash is an innovative LOW COST, SMART, TOTALLY MOBILE, 4G LTE, VOICE CONTROLLED, SCREEN-FREE communication device designed to bridge what we are calling the "NEW DIGITAL DIVIDE". a term we have coined to describe how the elderly, disabled and blind people struggle to utilize everyday technology, such as smart phones, TVs and computers; tech that the average individual takes for granted.
The Dash will be a truly mobile tool of empowerment for millions of people in this ‘left behind’ sector of the world’s population.
This document discusses three waves of computing: the Internet, mobile, and social. For each wave, it identifies the early enabling technologies and inherent advantages. It then discusses how massive amounts of data can be handled through teams of generalists and specialists. Finally, it suggests that future advantages will come from being able to process and act on available data through connected devices and software.
Tablets: Landscape, Behaviors and TrendsKayla Green
This document provides an overview of tablet history and growth. It discusses how tablets have achieved widespread adoption more quickly than smartphones. While the iPad launched the modern tablet boom in 2010, Android tablets now dominate the US market. Tablets see higher ownership among older and less affluent groups than smartphones due to their low cost and ease of use. Tablets are increasingly replacing PCs as consumers shift to mobile and cloud-based computing. Both smartphones and tablets are growing rapidly, with tablets now accounting for nearly a third of mobile ad requests. The document emphasizes designing for multi-platform experiences and understanding how consumer behaviors vary across contexts and devices.
Presentation given at Duncan Williams on Friday, September 16, 2011 to a group of approx. 50 people from the Memphis business community. Presented along with Mark Schaefer
This document discusses trends for 2013 and is authored by @annaoscarsson. It identifies 6 key trends: 1) Social gamification to increase engagement, 2) The rising importance of video content, 3) The growth of social commerce and mobile shopping, 4) Focusing on niche audiences, 5) The increasing role of internet-connected devices, and 6) Creating open platforms for user participation rather than centralized control. The document provides brief descriptions and support for each trend.
A presentation I held at Activeark's Digital Love seminar on the 15th of March 2012.
All photos and examples have been removed, but I hope you can enjoy the presentation without them as well. Google if you like.
Dell has the Highest share of voice in PC MarketCupBoard Love
This report analyzes social media chatter around Lenovo, Sony, Dell, and HP from July 1-10, 2013. Lenovo received 12% of the buzz, below Dell at 29% and Sony at 56%. Most conversation about Lenovo focused on reviews of products like the ThinkPad Helix and Ideapad Yoga laptops, discussing their features and functionality. Dell received more attention for entering the wearable device market while Sony's buzz centered on mobile devices. Lenovo was one of the only brands that 12% of people discussing also discussed Dell.
HTC was founded in 1997 and initially manufactured notebooks, later designing some of the world's first touchscreen and wireless devices in 1998. It created the first Microsoft smartphone in 2002 and first Microsoft 3G phone in 2005. The document discusses HTC, Samsung, and Apple as smartphone competitors and their market share and sales from 2010-2011. It also analyzes various consumer behavior concepts as they relate to each brand such as dogmatism, materialism, and cues/conditioning.
Este documento describe la transformación hacia la nube y el nuevo rol del CIO. Explica que la nube no es solo tecnología, sino un modelo de prestación de servicios IT. El CIO se convierte en un broker de servicios IT que compone y gestiona la calidad de servicio a partir de infraestructuras híbridas integradas. HP puede ayudar a las empresas a evolucionar hacia la nube mediante servicios que definen la hoja de ruta y los pasos a seguir para desplegar nube privada y servicios en la nube pública.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
1. Mobile Monday 07/2012 - Mr. Huynh Kim Tuoc, facebookdieuannl
Mobile Monday Hà Nội tháng 7/2012 với chủ đề "Next Media".
Anh Huỳnh Kim Tước, giám đốc đại diện facebook tại Việt Nam chia sẻ tầm nhìn của facebook về media
This document discusses the problem of street children in Bogota, Colombia. It identifies three groups of street children: abandoned children who have no family contact and use drugs, working children who are exploited by their parents to earn money through jobs like shoe shining, and "disposable" children who are killed by police, gangs, and death squads. The causes of the problem include poverty, family breakdown, unemployment, natural disasters, corruption, and abuse. The document proposes solutions like providing education, jobs, family services, adoption programs, more institutions, and community housing.
This document provides a 10-step guide to social link building. It discusses strategies like guest blogging, contests, controversy, directories, lists, defining new concepts, how-to content, badges, social networks, and content distribution. Each strategy is explained and an example is given. Tips are provided for effectively implementing each strategy to attract quality inbound links. The document emphasizes that link building is just one part of marketing and leads should be nurtured. It encourages tracking performance to improve customer acquisition.
The document discusses whether Jesus died on Good Friday based on his statement that he would be in the heart of the earth for three days and three nights. It argues that if he died on Friday and rose on Sunday, that is only two nights. It suggests he must have died on Thursday instead to fulfill his words. The Bible does not explicitly state what day he died, just that he rose on Sunday.
This document contains tables of compound interest factors for interest rates of 1/4%, 1/2%, and 3/4% compounded annually. The tables show the factors needed to calculate future and present values for single payments, uniform series payments, and arithmetic gradient series using compound interest formulas. The number of periods, n, ranges from 1 to 480 or more. Corresponding factor values are provided for amounts, present worth, sinking funds, and more.
Aquest projecte consta de tres parts: una primera que és la presentació dels continguts de la unitat per part de la mestra utilitzant la PDI. Una segona part que consisteix en el treball grupal i individual dels alumnes que permet preparar la presentació que hauran de fer pública. Finalment la tercera part serà la presentació per part dels alumnes del seu treball, utilitzant la PDI. Els objectius del projecte han estat: Introduir les TIC en el procés d’Ensenyament-Aprenentatge diari de l’aula de música. Utilitzar recursos existents a la xarxa. Fer de les TIC una eina de treball cooperatiu dels estudiants. Treballar amb l’alumnat la competència bàsica de comunicació.
O documento apresenta vários métodos de teste e depuração de programas SIMATIC S7, incluindo monitorar o status do programa, usar pontos de gatilho, monitorar e modificar variáveis, definir breakpoints, e exercícios para aplicar esses métodos.
Est. población española y segoviana (1900 hasta la act.)Fundación Impuls
Nuestro proyecto presenta una experiencia realizada en el IES Cauca de Coca, Segovia (adscrito a la Red de Centros Avanzados en el uso de las TIC de Castilla-León), durante el presente curso académico 2008-2009. Partiendo de datos estadísticos extraídos del INE, así como de diferentes contenidos digitales de nuestro blog, los alumnos de la asignatura de Ciencias Sociales de 2º de ESO hubieron de realizar diferentes actividades relacionadas con los mismos, en las que la presencia de las TIC supuso un elemento altamente motivador. Objetivos generales a) Potenciar el uso de las TIC en el aula. b) Contextualizar y reforzar contenidos curriculares referentes a demografía. c) Desarrollar en el alumno estrategias de investigación en la que se manejen materiales alternativos al libro de texto. d) Fomentar el hábito de trabajo a partir de experiencias altamente motivadoras. e) Habituar al alumnado en la presentación oral de sus trabajos. f) Valorar la satisfacción que comporta un trabajo bien hecho. Objetivos específicos a) Capacitar al alumnado en la competencia en el tratamiento de la información y competencia digital. b) Definir y consolidar conceptos como tasa de natalidad, tasa de mortalidad y crecimiento natural. c) Realizar e interpretar gráficos estadísticos y mapas de distribución de la población con Excel. d) Realizar e interpretar pirámides de población con Excel. e) Realizar encuestas sobre inmigración a diferentes ayuntamientos de municipios segovianos, y representar los datos en tablas. f) Elaborar sendos trabajos en Word donde se sintetice e interprete la información recopilada.
Este documento fornece instruções para configurar parâmetros em um drive para permitir o controle remoto via rede, incluindo enviar referência de velocidade, partir/parar o motor, ler status, velocidade e corrente. Detalha a configuração de endereço IP, velocidade de rede, instância de dados e parâmetros de controle e status.
El proyecto consiste en la creación y publicación de material multimedia para el Programa de Cualificiación Profesional Inicial en Informática implantado en España este curso. El contenido generado por alumnos y profesora se ha articulado y publicado mediante diversos servicios web 2.0 El objetivo primordial fue ofrecer a los alumnos de PCPI, incapaces de titular en la ESO por el cauce habitual, una nueva metodología, basada en la motivación a través de las Nuevas Tecnologías y de la implicación del alumno en la construcción de los contenidos del curso, apartándole del rol de consumidor pasivo de material didáctico
DESCRIPCIÓN: Plataforma digital de e-teaching que ofrece a las profesoras de Inglés nuevas herramientas que enriquezcan su labor docente, pues permite el acceso a una amplia oferta de materiales que posibilitan atender las necesidades de cada grupo en cada una de las abilidades necesarias para dominar la lengua. OBJETIVOS: *permitir que las alumnas difruten de un material ejecutable desde el aula (mediante PD), el aula de informática (campus on-line) o en casa (aula virtual). *integrar en el presente de las alumnas una realidad como la formación on-line que las acompañará en su futuro como profesionales. *motivar la alfabetización digital de alumnas y profesoras
While the entry cost of the device can be quite high, many of the applications can be obtained for a low cost or free of charge. Some of this applications are allowing individuals to express themselves in new ways. Are these new forms of expressions contributing to the informal learning of individuals and to what extent? Will this growing market provide for an increasingly personalized learning experience and what will that look like? A presentation to encourage further discussion.
You are Now in the Technology Business [INFOGRAPHIC]Jonathan Lupo
Who will survive, in a world, where everything is equal, and all businesses digitize their products, services and transactions. Who will survive, when the competitive set reaches parity, in terms of supporting all core transactions with a Digital interface? The survivors will differentiate through Experience. - See more at: http://visual.ly/you-are-now-technology-business#sthash.FIaJ9kWu.dpuf
This document outlines digital strategies for startups and enterprises and proposes four ideas for the digital world. It discusses leveraging the internet, mobile, and social media for both startups and enterprises. It then describes four proposed ideas: 1) digital services operators creating independent ecosystems, 2) PubSub for the mobile web using a globally unique digital identity, 3) using invertising to build hotlines to customers, and 4) creating a mirror world by linking various data points.
This document summarizes a report by GP Bullhound on the mobile app ecosystem. It describes how the mobile app market has grown tremendously since the launch of the iPhone in 2007. The report identifies three pillars of success for mobile app developers: being relevant, cultivating large active user bases, and converting user relationships into revenue. It analyzes popular app categories and monetization strategies. The report also outlines challenges in the mobile app space and argues there is still significant opportunity for value creation.
The document discusses how mobile technology can be used by museums and cultural institutions. It notes that smartphones are essentially portable computers that allow users to gather information, have fun, and share their experiences via the internet and social media. The document outlines several mobile trends, such as audio tours, games, social media integration, and purchasing options. It encourages institutions to experiment with mobile offerings and utilize analytics to learn more about visitor mobile usage.
Forthmedia is a web development firm established in 1999 that excels in design, development, and multimedia projects. They have core competencies in web design, flash development, mobile apps, and custom applications. Notable clients include SM Group, Globe Telecom, and various ad agencies. Forthmedia has produced websites, games, presentations, and mobile/tablet apps for clients across industries. They also create proprietary applications like App Reports and an eDM Suite tool.
Social Media Trends From The Consumer Electronics Show 2014IPG Mediabrands
This report analyses the social media trends from the Consumer Electronics Show held in Las Vegas, which is one of the biggest technology events of the year.
A brief overview of digital trends and developments for 2012...its not meant to be massively comprehensive, nor overly detailed, its just my view on some interesting things that are going on in the digital world currently
Perpetual leadershift - Digital strategy and change management go hand in handJenny Williams
The digital revolution is one of the most disruptive forces now at work in the business world. Transformation in response to this force requires most companies to rethink what digital really means. It is no longer sufficient to think in terms of web sites and other digital assets. Similarly, evolution is now so much more than focusing on managing discrete changes that a particular technical innovation may require, the speed of change requires a far more fluid and dynamic mode of management. This session will look at some of the heroes of the digital age and the key factors that enhance or hamper an organisations ability to rise to the challenge of a constantly evolving business environment.
Apple was formed in 1976 and introduced the Apple I computer. In 2001, Apple introduced the iPod music player, which became extremely popular and helped turn the company around. Following the iPod's success, Apple launched the iTunes Music Store in 2003, allowing users to purchase and download music. By focusing on innovative music products like the iPod and iTunes, Apple has seen tremendous growth and success over the past two decades.
Siftables are small, interactive computer tiles created by researchers at MIT. They have touchscreens, motion sensors, and wireless communication abilities, allowing them to be moved around and interact with each other. The presentation discusses how Siftables can be used for educational purposes like spelling, math, and language learning by scattering the tiles on a table. Special features include sensing motion, displaying pictures and media, and connecting via Bluetooth. Siftables represent a new hands-on way of learning using technology.
Ogilvy London attended CES 2014 to identify emerging technologies and trends that would impact business and consumer markets. Key trends included growth in cloud computing services, biometrics, sensors in devices, tablets, and wearable technology like smart watches and virtual reality headsets. 4K ultra-high definition TVs and flexible displays were highlighted. The connected home sector expanded with smart appliances, security systems, and ecosystems to control multiple devices. Ogilvy increased its presence at CES to stay aware of technological shifts and their effects on marketing.
Consumer Electronic Show 2014 Ogilvy London Labs ReportPrayukth K V
The Consumer Electronics Show (CES) this year
played host to 150,000 visitors. They came to see a
collection of companies showcase their latest
products, services and technologies that they hope
and predict will make a splash in 2014...find out who did what, how and who walked away with the honors
OgilvyOne London's Digital Labs presents a comprehensive report about this year's Consumer Electronic Show that took place in Las Vegas. For the third year in a row, the London Labs attended the show with an aim to scan, scope out and bring back the latest and most exciting technologies and trends that will have most impact in the ever-expanding business and consumer technology market. These findings help inform the predictions we make for our clients about potential future commercial application, and the potential use of those trends within the Marketing and Communication space.
Camerjam mobile travel masterclass adfonicJames Cameron
This document discusses the growth of Adfonic, a mobile ad network, and trends in smartphone and tablet usage. Adfonic has grown rapidly in the past 18 months, now serving over 6,000 publishers and averaging 1,000 campaigns. They have offices worldwide and lead in mobile ad innovations. Data shows smartphones and tablets are used nationwide, not just in cities, and their use is influencing consumer behavior by mixing with TV, social media, and apps. This creates new opportunities for advertisers to target audiences.
The document discusses emerging technologies and their educational applications, focusing on cell phones, iPods/iPhones, game controllers, gaming consoles, and virtual learning communities. It provides examples of how these technologies are being used for podcasting, video/photo sharing, mobile web access, games, and virtual 3D learning environments like Second Life.
Apple is a leading technology company known for products like the iPhone, iPad, and Mac computers. Founded in 1976, Apple has grown tremendously and is now worth over $800 billion, making it one of the most valuable companies in the world. Apple differentiates itself through innovative product design, powerful operating systems, and a simple user experience. While facing intense competition, Apple continues to see strong sales and profits due to its loyal customer base and reputation for high-quality products.
Sanoma Planet of the apps (Kienhuis) @ NUV (UVW) round tableHerman Kienhuis
The document discusses the growing tablet market and Sanoma Media's app development program. It provides statistics on rising iPad sales and usage. It then summarizes insights from their app portfolio, including types of apps developed, monetization strategies, and download/revenue trends. Key learnings are to design for touch interfaces, provide multiple entry points, and leverage the App Store and user feedback. The future of digital magazines on tablets is discussed.
Landsman Greenstein Bar Camp Smc Aug 8 2008 NycDean Landsman
The document discusses various topics related to media convergence and integration, social media, and professionalism in using social media. It provides an overview of the evolution of different media forms from early forms like cave drawings to modern television, radio, and the three screen world of TV, computer, and mobile devices. It also discusses how social media can be used to support other media and highlights the importance of professionalism when using social media.
Similar to 3. Mobile Monday 07/2012 - Mr. Nguyen Van Tuan, VCCorp (20)
Taurus Zodiac Sign: Unveiling the Traits, Dates, and Horoscope Insights of th...my Pandit
Dive into the steadfast world of the Taurus Zodiac Sign. Discover the grounded, stable, and logical nature of Taurus individuals, and explore their key personality traits, important dates, and horoscope insights. Learn how the determination and patience of the Taurus sign make them the rock-steady achievers and anchors of the zodiac.
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How to Implement a Real Estate CRM SoftwareSalesTown
To implement a CRM for real estate, set clear goals, choose a CRM with key real estate features, and customize it to your needs. Migrate your data, train your team, and use automation to save time. Monitor performance, ensure data security, and use the CRM to enhance marketing. Regularly check its effectiveness to improve your business.
Best practices for project execution and deliveryCLIVE MINCHIN
A select set of project management best practices to keep your project on-track, on-cost and aligned to scope. Many firms have don't have the necessary skills, diligence, methods and oversight of their projects; this leads to slippage, higher costs and longer timeframes. Often firms have a history of projects that simply failed to move the needle. These best practices will help your firm avoid these pitfalls but they require fortitude to apply.
Brian Fitzsimmons on the Business Strategy and Content Flywheel of Barstool S...Neil Horowitz
On episode 272 of the Digital and Social Media Sports Podcast, Neil chatted with Brian Fitzsimmons, Director of Licensing and Business Development for Barstool Sports.
What follows is a collection of snippets from the podcast. To hear the full interview and more, check out the podcast on all podcast platforms and at www.dsmsports.net
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
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Explore the details in our newly released product manual, which showcases NEWNTIDE's advanced heat pump technologies. Delve into our energy-efficient and eco-friendly solutions tailored for diverse global markets.
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Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
Starting a business is like embarking on an unpredictable adventure. It’s a journey filled with highs and lows, victories and defeats. But what if I told you that those setbacks and failures could be the very stepping stones that lead you to fortune? Let’s explore how resilience, adaptability, and strategic thinking can transform adversity into opportunity.
At Techbox Square, in Singapore, we're not just creative web designers and developers, we're the driving force behind your brand identity. Contact us today.
IMPACT Silver is a pure silver zinc producer with over $260 million in revenue since 2008 and a large 100% owned 210km Mexico land package - 2024 catalysts includes new 14% grade zinc Plomosas mine and 20,000m of fully funded exploration drilling.
How are Lilac French Bulldogs Beauty Charming the World and Capturing Hearts....Lacey Max
“After being the most listed dog breed in the United States for 31
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Discover timeless style with the 2022 Vintage Roman Numerals Men's Ring. Crafted from premium stainless steel, this 6mm wide ring embodies elegance and durability. Perfect as a gift, it seamlessly blends classic Roman numeral detailing with modern sophistication, making it an ideal accessory for any occasion.
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