This newsletter provides an update on the Digital Culture for the 21st Century Vocational Education project. The project aims to embed digital pedagogy training for teachers through customized workshops in partner schools. Schools implemented workshops on topics like Flipped Classroom, Geogebra, and gamification. Over 700 teachers participated across 73 workshops. Partners met in Romania to review workshop implementation and plan upcoming project activities focused on developing digital learning content and revising teacher training. The newsletter recaps the workshop implementation process and topics covered at each partner school to advance digital skills among VET teachers.
VETProfit project that is aimed at developing VET teachers professional and digital skills by upskilling them to design and implement micro-courses for their students for better péreparing them to meet jobmarket demands, published the 2nd project newsletter. It details the topics of the modules designed for the teachers as well as the methodololgy applied.
VET students have got real-life project tasks from companies in IT and Agriculture to implement in the later phase of the VETProfit project. This newsletter enlists the project ideas in Germany, Hungary and Italy.
ICT Use for Designing Proactive Personalizing Learning Activities in Primary ...NatalijaIgnatova
The aim of the paper is to introduce primary teachers to simple practical insights on how to learn to design learning. The paper presents the experience of the Future Classroom Lab (FCL) model development and its implementation in Lithuania. Teachers are often focused on the content and knowledge construction, and this paper proposes to also focus on the process. How is the FCL model understood in this paper? The central unit of the learning process is a Learning Scenario – a short description of the idea of how to solve a real-life issue or create an object relevant for learners’ experience, or make an inquiry into a new subject-matter.
Doukas School participates in several EU and National R&D projects and coordinates extensive European Networks under programmes such as Horizon 2020, Erasmus+, Lifelong Learning Programme, Intelligent Energy Europe, EPEAEK, PAVE, LINGUA.
For further information about Doukas School Projects please visit:
http://bit.ly/Doukas_R-D_leaflet & http://www.en.doukas.gr/randd
In the context of research projects, Doukas School teachers and experts cooperate in order to express the user-needs of the school pupils or school educators. They also provide valuable feedback for the design of educational services, activities, software/applications etc. During the testing and validation stage, students and teachers in Doukas School evaluate the demonstrator, in order to provide feedback form the side of the actual end-user. Finally, the school participates actively in dissemination and quality assurance activities.
VETProfit project that is aimed at developing VET teachers professional and digital skills by upskilling them to design and implement micro-courses for their students for better péreparing them to meet jobmarket demands, published the 2nd project newsletter. It details the topics of the modules designed for the teachers as well as the methodololgy applied.
VET students have got real-life project tasks from companies in IT and Agriculture to implement in the later phase of the VETProfit project. This newsletter enlists the project ideas in Germany, Hungary and Italy.
ICT Use for Designing Proactive Personalizing Learning Activities in Primary ...NatalijaIgnatova
The aim of the paper is to introduce primary teachers to simple practical insights on how to learn to design learning. The paper presents the experience of the Future Classroom Lab (FCL) model development and its implementation in Lithuania. Teachers are often focused on the content and knowledge construction, and this paper proposes to also focus on the process. How is the FCL model understood in this paper? The central unit of the learning process is a Learning Scenario – a short description of the idea of how to solve a real-life issue or create an object relevant for learners’ experience, or make an inquiry into a new subject-matter.
Doukas School participates in several EU and National R&D projects and coordinates extensive European Networks under programmes such as Horizon 2020, Erasmus+, Lifelong Learning Programme, Intelligent Energy Europe, EPEAEK, PAVE, LINGUA.
For further information about Doukas School Projects please visit:
http://bit.ly/Doukas_R-D_leaflet & http://www.en.doukas.gr/randd
In the context of research projects, Doukas School teachers and experts cooperate in order to express the user-needs of the school pupils or school educators. They also provide valuable feedback for the design of educational services, activities, software/applications etc. During the testing and validation stage, students and teachers in Doukas School evaluate the demonstrator, in order to provide feedback form the side of the actual end-user. Finally, the school participates actively in dissemination and quality assurance activities.
Successful Blended Learning Projects in 2006: Experiences in different formal...eLearning Papers
Authors: Tim Scholze, Sabine Wiemann.
European partners from 11 countries working in the framework of the Blended Learning Institutions’ Cooperative (blinc) have been applying web-based, mixed learning methodologies for different learning groups and contexts in three different projects.
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitoruluiPaula Cristina Popescu
In perioada 5-8 marie 2015 prof. Paula Cristina Popescu a participat la evenimentul anual Senior Conference in cadrul programului de cooperare scolara European Studies Programme
Common Digital Competence Framework for TeachersINTEF
Common Digital Competence Framework for Teachers - January 2017 - National Institute of Educational Technologies and Teacher Training - Ministry of Education - Spain
My presentation at the EDEN Annual Conference Madrid, 24th June 2021about Digital Immigrants Survival Kit
DISK with colleagues and partners E. Ossiannilsson1, P. Ferreira2 Soeiro2, P. Mazohl3, K. De Angelis4, M. Filioglou5, N. Tzimopoulos5
QOOL - Ossiannilsson Quality in Open Online Learning Consultancy, Sweden1; UP - University of Porto, Portugal, co-ordinator2; EFQBL - European Foundation for Quality in Blended Learning, Austria3; Training 2000, Italy4; EDRASE - Educational Activities Society, Greece5
ALTA'19 plenary presentation by Gytis CibulskisUp2Universe
"Continuing Professional Development of Teachers‘ Digital Competences: Up2U Project Approach and Lessons Learned" presentation at the International conference ALTA’19
“Advanced Learning Technologies and Applications. Next Generation Learning Environments”
Dissemination Project presentation.pptxMihaela Stan
: DiGiTaL - Digital Games Treasury and Library , cu nr. 2021-1-ES01-KA220-SCH-000032557. Proiect finanțat de Uniunea Europeană prin programul Erasmus+ , acțiunea KA220-SCH - Cooperation partnerships in school education.
Doukas School participates in several EU and National R&D projects and coordinates extensive European Networks under programmes such as Horizon 2020, Erasmus+, Lifelong Learning Programme, Intelligent Energy Europe, EPEAEK, PAVE, LINGUA.
For further information about Doukas School Projects please visit:
http://bit.ly/Doukas_R-D_leaflet & http://www.en.doukas.gr/randd
In the context of research projects, Doukas School teachers and experts cooperate in order to express the user-needs of the school pupils or school educators. They also provide valuable feedback for the design of educational services, activities, software/applications etc. During the testing and validation stage, students and teachers in Doukas School evaluate the demonstrator, in order to provide feedback form the side of the actual end-user. Finally, the school participates actively in dissemination and quality assurance activities.
DI4all-Ossiannilsson_Vilnius Design Colleg_Conference for Art teachers_15 Dec...Ebba Ossiannilsson
Today 15 December 2022, I had the great honor and pleasure to present the ERASMUS+ project DI4all learners at the Vilnius Design College
A virtual Conference for Art Teachers
Thanks to an invitation by @Egle Celiesiene, Lithuanian College of Democracy, Vilnius, Lithuania
A Digitalis projekt azoknak az önkéntes gondozóknak szól, akik szeretnék a gondozói munkát kevésbé megterhelőnek megélni és szívesen megismernének olyan online eszközöket, amelyek támogatják őket a gondozásban.
Successful Blended Learning Projects in 2006: Experiences in different formal...eLearning Papers
Authors: Tim Scholze, Sabine Wiemann.
European partners from 11 countries working in the framework of the Blended Learning Institutions’ Cooperative (blinc) have been applying web-based, mixed learning methodologies for different learning groups and contexts in three different projects.
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitoruluiPaula Cristina Popescu
In perioada 5-8 marie 2015 prof. Paula Cristina Popescu a participat la evenimentul anual Senior Conference in cadrul programului de cooperare scolara European Studies Programme
Common Digital Competence Framework for TeachersINTEF
Common Digital Competence Framework for Teachers - January 2017 - National Institute of Educational Technologies and Teacher Training - Ministry of Education - Spain
My presentation at the EDEN Annual Conference Madrid, 24th June 2021about Digital Immigrants Survival Kit
DISK with colleagues and partners E. Ossiannilsson1, P. Ferreira2 Soeiro2, P. Mazohl3, K. De Angelis4, M. Filioglou5, N. Tzimopoulos5
QOOL - Ossiannilsson Quality in Open Online Learning Consultancy, Sweden1; UP - University of Porto, Portugal, co-ordinator2; EFQBL - European Foundation for Quality in Blended Learning, Austria3; Training 2000, Italy4; EDRASE - Educational Activities Society, Greece5
ALTA'19 plenary presentation by Gytis CibulskisUp2Universe
"Continuing Professional Development of Teachers‘ Digital Competences: Up2U Project Approach and Lessons Learned" presentation at the International conference ALTA’19
“Advanced Learning Technologies and Applications. Next Generation Learning Environments”
Dissemination Project presentation.pptxMihaela Stan
: DiGiTaL - Digital Games Treasury and Library , cu nr. 2021-1-ES01-KA220-SCH-000032557. Proiect finanțat de Uniunea Europeană prin programul Erasmus+ , acțiunea KA220-SCH - Cooperation partnerships in school education.
Doukas School participates in several EU and National R&D projects and coordinates extensive European Networks under programmes such as Horizon 2020, Erasmus+, Lifelong Learning Programme, Intelligent Energy Europe, EPEAEK, PAVE, LINGUA.
For further information about Doukas School Projects please visit:
http://bit.ly/Doukas_R-D_leaflet & http://www.en.doukas.gr/randd
In the context of research projects, Doukas School teachers and experts cooperate in order to express the user-needs of the school pupils or school educators. They also provide valuable feedback for the design of educational services, activities, software/applications etc. During the testing and validation stage, students and teachers in Doukas School evaluate the demonstrator, in order to provide feedback form the side of the actual end-user. Finally, the school participates actively in dissemination and quality assurance activities.
DI4all-Ossiannilsson_Vilnius Design Colleg_Conference for Art teachers_15 Dec...Ebba Ossiannilsson
Today 15 December 2022, I had the great honor and pleasure to present the ERASMUS+ project DI4all learners at the Vilnius Design College
A virtual Conference for Art Teachers
Thanks to an invitation by @Egle Celiesiene, Lithuanian College of Democracy, Vilnius, Lithuania
A Digitalis projekt azoknak az önkéntes gondozóknak szól, akik szeretnék a gondozói munkát kevésbé megterhelőnek megélni és szívesen megismernének olyan online eszközöket, amelyek támogatják őket a gondozásban.
A villanyszerelői oktatás hatékonyságának növelésére készült EE-VET nemzetközi projekt 3. hírlevele, amelyben hírt adunk az elkészült oktatói képzésről.
A szakképzésben részt vevő diákok valós projektfeladatokat kaptak informatikai és mezőgazdasági vállalatoktól, amelyeket a VETProfit projekt későbbi szakaszában valósíthatnak meg. Ez a hírlevél a németországi, magyarországi és olaszországi projektötleteket mutatja be.
A VETProfit projekt megvalósításában közreműködő partnerek kiadták a projekt 2. hírlevelét, amelyből kiderül, milyen tudással és készségekkel ruhazza fel a szakképzésben dolgozó tanárokat a számukra összeállított vegyes (blended) képzés, illetve milyen témákból épül fel annak online része. A képzés célja, hogy a tanárok megismerjék a projektalapú oktatási módszert és a vállalati projekteket, és a tanultak révén képesek legyenek maguk is tanulói projektek megtervezésére, a végzős diákok lehetséges munkaadóival közösen.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
2. Digital Culture for the 21st
Century Vocational Education
2020-1-HU01-KA202-078760
The European Commission's support for the production of this publication does not constitute an endorsement
of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for
any use which may be made of the information contained therein.
SZÁMALK-Salesian Post-Secondary Technical School
(Hungary)
13 workshops were organized in the school to deepen their
knowledge of: Adobe Creative Cloud, MS Teams; Camtasia;
Kahoot!; Socrative; Quizlet; Biteable; Mentimeter; Linoit;
Canva; Google Classroom, Bubble; Brainwriting, Padlet;
Anchor; Illustrator; Jamboard.
Magyar Gyula Vocational School (Hungary)
MAGYULA teachers held 10 workshops with their peers,
each lasting 120 minutes with attending 11-20 teachers at
each. The workshops were delivered from 20th
May 2022 to
20th
July 2022.
The topics were: Mentimeter; Redmenta; Animoto, Sway;
H5P; LearningApps; Kahoot!; Biteable; Genially; Sutori.
They described the workshops as very motivating for the
teachers and concluded that the application of digital
learning tools would be inbuilt in their teaching practice and
would raise the interest of the students for the topic they
were learning.
4th
Transnational Project Meeting in Oradea (Romania)
The partnership had its 4th transnational project meeting in
Nagyvárad (Oradea), between 3-4 November 2022, hosted
by CFCLM.The aims of the meeting were
• Closing O3 - Developing and testing workshops for
schools
• Launching O4- ICT-based creative classroom work,
revision of O5
• Documents, activities, deadlines needed for the
next period
• Planning and discussing the activities, tasks,
outcomes related to O4-O5
• Summary of next steps, planning the next partner
meeting
During the meeting, partners put building of the DMC
platform in the focus and also shared their experiences
about the multiplier events they had organized. Each
school shared their experiences of the workshops and
how the teachers reflected on them. The team also paid
a visit to the Romanian school partner's (Szent László
Roman Catholic Gymnasium) which was the venue of
the programs on the first day.
3. Digital Culture for the 21st
Century Vocational Education
2020-1-HU01-KA202-078760
The European Commission's support for the production of this publication does not constitute an endorsement
of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for
any use which may be made of the information contained therein.
Aim of the project
The project aims to embed the traditional digital pedagogy teacher training program in a broader context by organizing
customized school-based contact training sessions, linking it to organizational development components that enhance
institutional digital competence and quality culture.
Objectives
• Institutional level intervention will begin with getting commitment from the management of partner schools. In each
school, a management representative – so called “change agent” - will be selected to closely work on the project with a
group of teachers.
• Partner VET schools will perform an initial self-assessment on digital pedagogy at institutional and individual (teacher)
level, using the SELFIE tool and the DigCompEdu framework.
• Groups of teachers will participate in an online learning experience on the Digital Menu Card platform, for developing
their digital competences based on DigComp 2.1 and and the DigCompEdu framework.
• Partner schools will create their own digital pedagogy strategy and will create related action plans, broken down to
individual level.
• On-the-job workshops will be organized for teachers, who can put their new skills into practice and develop digital
learning content for their classes with assistance from facilitators.
• Lessons will be delivered to students, using the newly developed materials and active learning methods.
• Finally, based on the experiences, a Digital Pedagogy Training and Intervention Model will be created that can easily be
applied by other educational institutions as well, to support institutional level changes and continuous improvement of
teaching practices.
Project basics
Title: Digital Culture for the 21st Century Vocational Education
Acronym: VETWork
Project ID: 2020-1-HU01-KA202-078760
Program: Erasmus+ KA2, Strategic partnership
Target group: VET teachers, trainers, managers
Beneficiaries: VET students
Partner countries: Hungary, Slovakia, Slovenia, Romania
Duration: 1st Sep 2020 - 31st May 2023
Partners
PROMPT-H Information Technology Educational, Trade and Service Ltd., Hungary
Expanzió Consulting Ltd., Hungary
University of Primorska Faculty of Management, Slovenia
Hungarian Teacher Training Centre, Romania
Biotechnical Education Centre Ljubljana, Slovenia
Szent László Roman-Catholic High School, Romania
Technical and Business Secondary Vocational School of József Szakkay, Slovakia
Magyar Gyula Vocational School, Hungary
SZÁMALK-Salesian Post-Secondary Technical School, Hungary
Contact
PROMPT-H Ltd.
2100 Gödöllő, Testvérvárosok útja 28.
+36 28 430 695
edu@prompt.hu